On Sun, 2 Aug 2015 12:32:28 +0200
win...@genial.ms wrote:
> I did cherry-pick the relevant commits for 0.11.5 and
> pushed a stable and a tentative branch.
> Please, help testing these to ensure we don't have another
> lurking bug!
The stable branch survives several moves and load/save. But then
On Sun, 2 Aug 2015 21:19:12 +0200
win...@genial.ms wrote:
> I thought again about the error handling strategy for BR#2885,
> as there are surely some people out there trying to continue
> their broken savegame.
>
> At first I tried to just catch the NPE in MapViewer (git.0129a906)
> and this worke
I've updated the website for the 0.11.5 release in the repository.
Best wishes,
Caleb
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Hi,
I thought again about the error handling strategy for BR#2885,
as there are surely some people out there trying to continue
their broken savegame.
At first I tried to just catch the NPE in MapViewer (git.0129a906)
and this worked surprisingly well for such a simple fix.
I could play several t
ow.
>
>
> Greetings,
>
> wintertime
>
>
> *Gesendet:* Sonntag, 02. August 2015 um 16:48 Uhr
> *Von:* "Caleb Williams"
> *An:* "FreeCol Developers"
> *Betreff:* Re: [Freecol-developers] 0.11.5
>
> If somebody can push the changes to the w
opers"
Betreff: Re: [Freecol-developers] 0.11.5
If somebody can push the changes to the website, I can make the updates needed to the website in the repository.
I'll just need a list of all the download links when they are available.
Thanks,
Caleb
On Aug 2, 2015 5:32 AM, <win...@g
If somebody can push the changes to the website, I can make the updates
needed to the website in the repository.
I'll just need a list of all the download links when they are available.
Thanks,
Caleb
On Aug 2, 2015 5:32 AM, wrote:
> Hi all,
>
> I did cherry-pick the relevant commits for 0.11.5
Hi all,
I did cherry-pick the relevant commits for 0.11.5 and
pushed a stable and a tentative branch.
Please, help testing these to ensure we don't have another
lurking bug!
I also updated the wiki, copied the empty template for later
and added text to the 0.11.5 page. Please, do proofreading!
I'
Hi,
> Gesendet: Sonntag, 02. August 2015 um 09:04 Uhr
> Von: "Michael T. Pope"
> An: "FreeCol Developers"
> Betreff: Re: [Freecol-developers] 0.11.5
>
> On Sun, 2 Aug 2015 08:22:57 +0200
> win...@genial.ms wrote:
> > As there is a crippling bug
On Sun, 2 Aug 2015 08:22:57 +0200
win...@genial.ms wrote:
> As there is a crippling bug and 0.11.3 is too old as a full replacement, we
> are responsible for getting a hotfix release out ASAP, as we don't want to
> have users endure the problem unnecessarily long.
OK, two firm votes for a quick 0.
wintertime
Gesendet: Sonntag, 02. August 2015 um 05:24 Uhr
Von: "Caleb Williams"
An: "FreeCol Developers"
Betreff: Re: [Freecol-developers] 0.11.5
On Sat, Aug 1, 2015 at 9:59 PM, Michael T. Pope <mp...@computer.org> wrote:
On Sat, 1 Aug 2015 21:02:16 -0500
On Sat, Aug 1, 2015 at 9:59 PM, Michael T. Pope wrote:
> On Sat, 1 Aug 2015 21:02:16 -0500
> Caleb Williams wrote:
> > ... 0.11.4a
>
> Please, let us not mess with the numbering scheme.
>
Well, in that case, see below:
>
> > I don't think it would be wise
> > to just re-release 0.11.4 with th
On Sat, 1 Aug 2015 21:02:16 -0500
Caleb Williams wrote:
> ... 0.11.4a
Please, let us not mess with the numbering scheme.
> I don't think it would be wise
> to just re-release 0.11.4 with this fix. I see no reason why we cannot
> ordinarily wait, but for the fact that this bug seems quite debilit
I vote for either a quick 0.11.5 or 0.11.4a. I don't think it would be wise
to just re-release 0.11.4 with this fix. I see no reason why we cannot
ordinarily wait, but for the fact that this bug seems quite debilitating
and FreeCol should be kept as usable as possible.
Best,
Caleb
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