Updates to the current threads...
- The language now reflects that the alarm value is a percentage of a tenth
the total value of goods being exchanged in a trade.
- Builds for the Mac app are now (finally) working.
I'm one step closer to getting nightly/weekend builds published to Github.
Stay tu
I see what you're saying, and valid points. I'm trying to figure out how to
work that in, because if it's a percentage based on total price of goods,
then a value above 10 is quite a significant change in native alarm. i.e.:
goods with a value of 1064 * .01 * 10 = 106, on a single load of cargo,
th
On Fri, 08 Sep 2017 17:44:48 +
David Lewis wrote:
> Yes, I agree, so what I did was change it to a 100th...
>
> + final int alarmBonus = -Math.round(price * 0.001f * getGame().
> getSpecification()
> + .getInteger(GameOptions.ALARM_BONUS_SELL));
> Meaning that if the price of goods is 1064 *
Yes, I agree, so what I did was change it to a 100th...
+ final int alarmBonus = -Math.round(price * 0.001f * getGame().
getSpecification()
+ .getInteger(GameOptions.ALARM_BONUS_SELL));
Meaning that if the price of goods is 1064 * .001 * 40 (%) = (round) 43
Old value was: 1064/50 = 21.
Probably me
On Thu, 07 Sep 2017 14:50:32 +
David Lewis wrote:
> Can you review the open pull requests and if they look good let me know so
> I can merge them?
I am a bit backlogged ATM, but did have a quick look the other day. There
were several issues with the gifts one, but the real showstopper there i
Pretty sure it was as a result of the earlier error. So it may be fixed
now. I'll take a look.
Can you review the open pull requests and if they look good let me know so
I can merge them?
Thanks!
David
On Thu, Sep 7, 2017, 4:43 AM Michael T. Pope wrote:
> On Thu, 31 Aug 2017 23:24:03 +
> D
On Thu, 31 Aug 2017 23:24:03 +
David Lewis wrote:
> Current ant task dist is failing because of:
>
> installer-translations:
>
> [java] Could not find net.sf.freecol.tools.InstallerTranslations. Make
> sure you have it in your classpath
Should be fixed.
> freecol-git/build.xml:352: c
Travis CI is a hosted continuous integration platform that is free for all
open source projects hosted on Github.
With just a file called .travis.yml containing some information about our
project, we can trigger automated builds with every change to our code base
in the master branch, other branche
On Thu, 31 Aug 2017 17:30:15 +
David Lewis wrote:
> Yeah, the tests need a lot of love. I enabled the simpleMove test purely
> for the sake of using the client helper tests. Although those should be
> their own tests, I am still learning the system, so haven't created a
> client test yet.
I a
Travis is currently only failing on 2 tests, it can't find the sound mixer.
Likely because it's a container.
-- David
[junit] Testcase: testSound(net.sf.freecol.common.sound.SoundTest): FAILED
[junit] Could not construct sound player: Mixer unavailable.
[junit] junit.framework.Asser
Yeah, the tests need a lot of love. I enabled the simpleMove test purely
for the sake of using the client helper tests. Although those should be
their own tests, I am still learning the system, so haven't created a
client test yet.
At the moment I'm cleaning up and fixing the build.xml file (creati
On Thu, 31 Aug 2017 00:24:31 +
David Lewis wrote:
> That's odd... it succeeds on my local machine and local build machines
> (docker containers), and succeeds on the Travis CI build servers (each run
> `ant test`)...
>
> There are 2 tests that fail on the remote build nodes: mixer isn't
> ava
That's odd... it succeeds on my local machine and local build machines
(docker containers), and succeeds on the Travis CI build servers (each run
`ant test`)...
https://travis-ci.org/FreeCol/freecol/branches
There are 2 tests that fail on the remote build nodes: mixer isn't
available on build nod
On Wed, 30 Aug 2017 19:10:08 +0930
"Michael T. Pope" wrote:
> I just did some play testing...
To clarify, I wrote this to David, but mucked up the send.
Cheers,
Mike Pope
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