Re: [Freedos-user] Annual Inform

2019-03-11 Thread R Moog
Hello,

That's actually pretty cool. Do you maybe have sources somewhere so others
can learn from you?
I still have a PS3 with Linux lying around, so your SSE code might benefit
on PowerPC had it been changed into its AltiVec equivalent.

Best regards,
Michal

pon., 11 mar 2019 o 22:03 Rafael Angel Campos Vargas 
napisał(a):

> I've released my new FreePascal game "Minigolf in the Park" free (pay if
> you want), with Window, Linux and FreeDOS version (without sound). MAC
> version is stand by for now, I want to resolve some accumulated problems
> first. You can see it in the link
> https://www.juegosenlazaruscostarricenses.com.
>
> FreeRay-2018 was released too. It has 18 new 3D objects for POV-Ray (17 of
> them are FreeDOS compatible). They will be very useful for my games and my
> project LibreN3D for animation. You can download in the link
> http://freeray.juegosenlazaruscostarricenses.com.
>
> Now, I program the library STS (Smooth Triangle Subdivision). It
> improvements my SDL software with smooth triangle. It will use SSE
> assembler code (very common actually). Because of my assembler competition,
> STS will have a preliminary release in January-2020. Window version will
> have priority, but the library will have Windows, Linux, MAC (maybe only 64
> bit) and FreeDOS (only 32 bit) versions then or eventually. I thank you if
> you vote (January-2020) in the link
> https://itch.io/jam/50-assembly-language.
>
> Thank's a lot for your software and DOS.
>
> Jesus and Marie bless you.
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Re: [Freedos-user] Annual inform

2017-05-06 Thread Rugxulo
From: Rugxulo 

Hi,

On Wed, Mar 8, 2017 at 5:35 AM, Rafael Angel Campos Vargas
 wrote:
>
> This year package FreeRay2016 includes eighteen new 3D objects LGPL with
> HTML documentation (seventeen are compatible FreeDOS in POVRay 3.1.).
>
> Would you like to incorporate this package in some FreeDOS directory?
> Indeed, I think are good 3D objects.

Done.

http://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/devel/pascal/contrib/

> Jesus and Marie bless you.

You too.

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Re: [Freedos-user] Annual inform

2017-03-10 Thread Rugxulo
Hi,

On Wed, Mar 8, 2017 at 5:35 AM, Rafael Angel Campos Vargas
 wrote:
>
> This year package FreeRay2016 includes eighteen new 3D objects LGPL with
> HTML documentation (seventeen are compatible FreeDOS in POVRay 3.1.).
>
> Would you like to incorporate this package in some FreeDOS directory?
> Indeed, I think are good 3D objects.

Done.

http://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/devel/pascal/contrib/

> Jesus and Marie bless you.

You too.

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Re: [Freedos-user] Annual Inform

2016-03-08 Thread Rugxulo
Hi,

On Mon, Mar 7, 2016 at 5:34 AM, Rafael Angel Campos Vargas
 wrote:
>
> Annual inform:
>
> First, thanks to FreeDos team for the link where you will encounter previous 
> versions of FreeRay.
> I thanks you a lot.
>
> This year package FreeRay2015 includes sixteen new 3D objects LGPL with HTML
> documentation (fourteen are compatible FreeDOS in POVRay 3.1.).

Looks good.

> Would you like to incorporate this package in same directory?
> Indeed, I think are good 3D objects.

Done, see here:

http://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/devel/pascal/contrib/FreeRay_2015.zip

> I've finished my new commercial WEB page
> http://juegosenlazaruscostarricenses.com; the FreeDOS v.1.X versions are
> free probe without time limit (don't have music, joystick yet and mouse is
> poor), other systems only one month for probe.
> Because of that I've advanced very slow this year. My new game Palitos
> Iniciales isn't finished yet, and general use code stands by for now.
>
> Jesus and Marie bless you.

Good luck!

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Re: [Freedos-user] Annual inform

2015-03-05 Thread Rugxulo
Hi,

On Tue, Mar 3, 2015 at 11:34 AM, Rafael Angel Campos Vargas
 wrote:
> San José, Costa Rica
>
> Annual inform:
> First, thanks to FreeDos team for the link
> http://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/devel/pascal/contrib/
> where you will encounter previous versions of FreeRay and CAFE.
> I thanks you a lot.
> This year package FreeRay2014 includes seventeen new 3D objects LGPL with
> HTML documentation (sixteen are compatible FreeDOS in POVRay 3.1.).

Okay, but how exactly to use / view it?

> You can see it in this provisional link
> http://www.filefactory.com/file/1oksgw1ao53r/FreeRay_2014.zip.

Got it.

> Would you like to incorporate this package in same directory?

Done.

> Indeed, I think are good 3D objects.
> I've finished my commercial game Nudos iniciales. Now, implement an improved
> WEB page. At last, my games have version for four systems: Windows, Mac,
> FreeDOS and Linux.

Okay, sounds good.

> I think a FreeDOS for 64 bit is very useful for me because commercial and 
> technical reasons.
> Indeed, technical reasons could improve my software.

You mean that impossible dream of Jim Michaels? I don't think it's
going to happen. Nothing is in the works, AFAIK. Your closest bet is
FreeDOS + QEMU atop some other 64-bit OS. Honestly, I don't think
64-bit brings much benefit for most users. Servers are something else,
but normal (not heavy-duty multimedia) users don't need it. FreeDOS is
probably "good enough" with (optional) 32-bit extensions (DPMI, etc).

Although on the opposite side, FPC snapshots (not yet formally
released) do target 16-bit DOS now, just FYI.

http://wiki.freepascal.org/DOS
ftp://ftp.freepascal.org/pub/fpc/snapshot/v31/i8086-msdos/

> My LGPL virtual spreadsheet CAFE join partially with my games. Try a free
> virtual interpreter for kid crafts "ARTESAN.exe" that I will use
> in my commercial games, of course.

Try it how?

> LibreN3D stands by for now.
> I dream with an improved new version of FreeDOS.

Don't dream. No offense, but there isn't any heavy hacking going on
(AFAIK). FreeDOS is pretty stable at this point. It would take a lot
of effort to rework it, and I don't see anyone stepping up to the
plate for that.

> Jesus and Marie bless you.

Amen.  :-)

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