Re: [Freerdp-devel] libgdi refactoring

2011-05-06 Thread Marc-André Moreau
On Fri, May 6, 2011 at 11:28 AM, Otavio Salvador wrote: > On Fri, May 6, 2011 at 11:14, Marc-André Moreau > wrote: > ... > > You must re-implement all the callbacks registered by libgdi within > > dfb_win.c and provide a full GDI implementation using DirectFB. This is > > unfortunately the only w

Re: [Freerdp-devel] libgdi refactoring

2011-05-06 Thread Otavio Salvador
On Fri, May 6, 2011 at 11:14, Marc-André Moreau wrote: ... > You must re-implement all the callbacks registered by libgdi within > dfb_win.c and provide a full GDI implementation using DirectFB. This is > unfortunately the only way to benefit from those accelerated graphical > operations through D

Re: [Freerdp-devel] libgdi refactoring

2011-05-06 Thread Marc-André Moreau
Hi Howard, I have written dfbfreerdp along with libgdi mainly as a "proof of concept" for libgdi in the first. libgdi, however, is not the ideal way of rendering GDI for dfbfreerdp, I agree. It was, however, a good way of getting something that renders correctly, which I was having a lot of troubl

Re: [Freerdp-devel] libgdi refactoring

2011-05-06 Thread Otavio Salvador
On Fri, May 6, 2011 at 10:39, Howard Su wrote: > I am reading your code change. But i do have a question about libgdi. In my > case, I am using DFB in a ARM11 board. CPU is relative slow compare desktop > machine. But Samsung offer a graphics card which supports some 2D function > like BitBlt. Do

[Freerdp-devel] libgdi refactoring

2011-05-06 Thread Howard Su
I am reading your code change. But i do have a question about libgdi. In my case, I am using DFB in a ARM11 board. CPU is relative slow compare desktop machine. But Samsung offer a graphics card which supports some 2D function like BitBlt. Do you have any idea how we can support it in libgdi? We de