I am working on an implementation for managing thousands of IVR within an
organization. Right now, I am storing all audio files in wav format, but it
quickly become unmanagable because the size of these wav files ( 8 bits mono
) quickly consuming a lot of the disk space.
Is there anyway I can
Hi,
I am wondering if I am the only one getting this problem or not. When
sending in DTMF to freeswitch, freeswitch is not always capable of capturing
all the DTMF being sent. For instance, sending 1000 to freeswitch may end
up becoming 100 or 10003 becoming 1003. Am I the only one getting
Hi,
Does anyone know if it is possible to config freeswitch to do answering
machine detection? I see that there is a tone_detect command. Is it
possible to use it to achieve a certain level of answering machine
detection?
Thanks,
Keith
___
Hi Brian,
Please see if you notice anything wrong with the way I pass parameters to
playAndGetDigits? I think the failure check works work for no/empty entry
but not for invalid entry.
Thanks,
Keith
On Fri, Oct 24, 2008 at 6:10 PM, Keith Wood [EMAIL PROTECTED]wrote:
Hi Brian,
It is quite
?
/b
On Oct 17, 2008, at 5:01 AM, Keith Wood wrote:
Hi Brian,
Yes, it is inband. In my lua script, I used 1|2|3|5 instead of (.*). In
the log, it is shown that:
lua(run_ivr.lua 1 1 3 3000 # /audio/admin_menu.wav
/audio/invalid_input.wav 1|2|3|5 admin_selection )
Any suggestion on how
in (.*) where I think you wanted
([1235])
/b
On Oct 16, 2008, at 9:19 PM, Keith Wood wrote:
Hi,
I am finding some problems when using PlayAndGetDigits within lua.
As seen in the log below, I set the retry count to '3' and valid
digit to be 1,2,3, or 5. I pressed 9 for every retry attempt
Hi,
I am looking for ways to extract the actual terminator value being pressed
by user in the case where user can press # or * to signal the end of DTMF
input. By extracting this terminator value, I would be able to perform
action accordingly. For instance, if * is pressed, it means the user is
Hi,
I am finding some problems when using PlayAndGetDigits within lua. As seen
in the log below, I set the retry count to '3' and valid digit to be 1,2,3,
or 5. I pressed 9 for every retry attempt, and found that Freeswitch
actually let me retry for more than 3 times. Moreover, Freeswitch