[Freeswitch-users] wav files compression

2009-10-03 Thread Keith Wood
I am working on an implementation for managing thousands of IVR within an organization. Right now, I am storing all audio files in wav format, but it quickly become unmanagable because the size of these wav files ( 8 bits mono ) quickly consuming a lot of the disk space. Is there anyway I can

[Freeswitch-users] Problem with Freeswitch capturing DTMF

2008-12-02 Thread Keith Wood
Hi, I am wondering if I am the only one getting this problem or not. When sending in DTMF to freeswitch, freeswitch is not always capable of capturing all the DTMF being sent. For instance, sending 1000 to freeswitch may end up becoming 100 or 10003 becoming 1003. Am I the only one getting

[Freeswitch-users] Answering machine detection

2008-11-29 Thread Keith Wood
Hi, Does anyone know if it is possible to config freeswitch to do answering machine detection? I see that there is a tone_detect command. Is it possible to use it to achieve a certain level of answering machine detection? Thanks, Keith ___

Re: [Freeswitch-users] Problem with PlayAndGetDigits

2008-10-26 Thread Keith Wood
Hi Brian, Please see if you notice anything wrong with the way I pass parameters to playAndGetDigits? I think the failure check works work for no/empty entry but not for invalid entry. Thanks, Keith On Fri, Oct 24, 2008 at 6:10 PM, Keith Wood [EMAIL PROTECTED]wrote: Hi Brian, It is quite

Re: [Freeswitch-users] Problem with PlayAndGetDigits

2008-10-18 Thread Keith Wood
? /b On Oct 17, 2008, at 5:01 AM, Keith Wood wrote: Hi Brian, Yes, it is inband. In my lua script, I used 1|2|3|5 instead of (.*). In the log, it is shown that: lua(run_ivr.lua 1 1 3 3000 # /audio/admin_menu.wav /audio/invalid_input.wav 1|2|3|5 admin_selection ) Any suggestion on how

Re: [Freeswitch-users] Problem with PlayAndGetDigits

2008-10-17 Thread Keith Wood
in (.*) where I think you wanted ([1235]) /b On Oct 16, 2008, at 9:19 PM, Keith Wood wrote: Hi, I am finding some problems when using PlayAndGetDigits within lua. As seen in the log below, I set the retry count to '3' and valid digit to be 1,2,3, or 5. I pressed 9 for every retry attempt

[Freeswitch-users] Getting terminator value from PlayAndGetDigit

2008-10-16 Thread Keith Wood
Hi, I am looking for ways to extract the actual terminator value being pressed by user in the case where user can press # or * to signal the end of DTMF input. By extracting this terminator value, I would be able to perform action accordingly. For instance, if * is pressed, it means the user is

[Freeswitch-users] Problem with PlayAndGetDigits

2008-10-16 Thread Keith Wood
Hi, I am finding some problems when using PlayAndGetDigits within lua. As seen in the log below, I set the retry count to '3' and valid digit to be 1,2,3, or 5. I pressed 9 for every retry attempt, and found that Freeswitch actually let me retry for more than 3 times. Moreover, Freeswitch