Seven,
I am afraid I will not be able to help you much with the Carbon code,
as I am only good at Cocoa programming. You said you chose Carbon
because you only needed low level API, and that is fair enough, but I
will also add that you can do the same with only linking to the
Foundation
2009/8/10 Ivan C Myrvold i...@myrvold.org
Seven,
I am afraid I will not be able to help you much with the Carbon code,
as I am only good at Cocoa programming. You said you chose Carbon
because you only needed low level API, and that is fair enough, but I
will also add that you can do the
I tried to compile mod_skypiax, and am getting problem with X11. On OS
X Leopard, X11 is installed in /usr/X11/lib/
See below.
What can I do to get past this error?
I can also let you ssh into my machine. Contact me off list in case.
Ivan
making all mod_skypiax
Compiling
Ciao Ivan,
it seems that you do not have the libX11 **development** package installed.
Unfortunately I don't know about OSX, so I cannot help you, but many
on the list know.
BTW: it will probably be of no use to you to compile mod_skypiax on
OSX, because Skype for MACOSX works in another way
On Aug 9, 2009, at 11:10 PM, Giovanni Maruzzelli wrote:
Ciao Ivan,
it seems that you do not have the libX11 **development** package
installed.
Unfortunately I don't know about OSX, so I cannot help you, but many
on the list know.
BTW: it will probably be of no use to you to compile
Thanks, Giovanni for the pointer!
Yes, I am a Cocoa developer, and have no problem compiling with the
Skype.framework. But I still have no clue how to include this into the
skypiax code.
Probably need just a little more hint of how to do it.
Ivan
Den 9. aug.. 2009 kl. 17:10 skrev Giovanni
Yes, I am interested in this, and if you have any source I could have
a look at it.
Ivan
Den 9. aug.. 2009 kl. 17:24 skrev Seven Du:
On Aug 9, 2009, at 11:10 PM, Giovanni Maruzzelli wrote:
Ciao Ivan,
it seems that you do not have the libX11 **development** package
installed.
Seven,
thanks a lot for your effort, please let your stuff be available,
maybe Ivan can make use of it!
Ivan,
in the file src/mod/endpoints/mod_skypiax/skypiax_protocol.c add you
will find #ifdef WIN32 .
it conditional compiles code between WIN32 and linux.
You need to add another #ifdef, so it
Ivan,
Good to know you are a cocoa dev. Unable to check in code right now,
will send the diff to you offlist for now.
0) I'm not familiar with Mac dev, just tried my best
1) It doesn't work yet, but should be able to compile, sure you
already have the Skype framework in place :)
2) if run
On Aug 9, 2009, at 11:52 PM, Giovanni Maruzzelli wrote:
Seven,
thanks a lot for your effort, please let your stuff be available,
maybe Ivan can make use of it!
svn diff http://svn.freeswitch.org/svn/freeswitch/branches/seven -r
14473
:14475
When this done I think it's better to split codes
Is skypiax now working on Mac OS X in Freeswitch?
Ivan
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I'm not sure about that one I haven't tried lately because the API
differs on the Mac last I looked at it.
/b
On Aug 6, 2009, at 10:53 AM, Ivan C Myrvold wrote:
Is skypiax now working on Mac OS X in Freeswitch?
Ivan
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No, it needs implementation of the message pump between the module and
the Skype API.
It's probably kind of trivial, if no other problems I'm not aware of.
I do not have a Mac to implement it, tough :-(.
-giovanni
Sincerely,
Giovanni Maruzzelli
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