Sorry for the late response.
I'm trying to figure out if the following two snippets of code will
load the glyph in the same way in all cases...
Snippet#1:
---
FT_Set_Transform(face, NULL, NULL);
FT_Load_Glyph(face, glyph_index, load_flags);
Snippet#2:
---
Sorry for the late response.
NP
I'm trying to figure out if the following two snippets of code will
load the glyph in the same way in all cases...
Snippet#1:
---
FT_Set_Transform(face, NULL, NULL);
FT_Load_Glyph(face, glyph_index, load_flags);
Snippet#2:
---
Hi,
I was looking at the FT_Load_Glyph source and the following got my
attention:
/* apply `standard' transformation if no renderer is available */
if ( internal-transform_matrix )
FT_Outline_Transform( slot-outline,
internal-transform_matrix );
if (