> Essentially, it's a generic SDF rasterizer, like freetype-gl is, but > instead of using a 2D sample to represent the SDF, we use > circular-arc splines.
Aah, some time ago I was also interested into this topic (but for completely different reasons); I've searched the internet and found some very interesting papers, especially how to reduce the number of necessary biarcs. I'm really looking forward to get a personal lesson from you on this topic :-) Werner _______________________________________________ Freetype-devel mailing list Freetype-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/freetype-devel