2013/7/16 Luiz Henrique de Figueiredo
> At two places in FT_Outline_Decompose there is a division by 2 that
> loses one bit of precision. A client walking manually through the
> contours of a glyph and mapping the control points to floats by
> dividing by 64 and then doing any required midpoint c
On 13-07-16 09:35 AM, Werner LEMBERG wrote:
>
>>> At two places in FT_Outline_Decompose there is a division by 2 that
>>> loses one bit of precision. [...]
>>>
>>> I was doing some tests generating outlines of fonts and come upon
>>> this because the .eps I generated were slightly different but g
At two places in FT_Outline_Decompose there is a division by 2 that
loses one bit of precision. A client walking manually through the
contours of a glyph and mapping the control points to floats by dividing
by 64 and then doing any required midpoint calculation for conics will
get different results
>> At two places in FT_Outline_Decompose there is a division by 2 that
>> loses one bit of precision. [...]
>>
>> I was doing some tests generating outlines of fonts and come upon
>> this because the .eps I generated were slightly different but gave
>> apparently the same image.
>>
>> Is this l
>> Applied, thanks, with slight revisions (and formatting). Please
>> check.
>
> I get segfaults in Firefox:
Thanks, should be fixed now.
Werner
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On 13-07-16 08:27 AM, Luiz Henrique de Figueiredo wrote:
> At two places in FT_Outline_Decompose there is a division by 2 that
> loses one bit of precision. A client walking manually through the
> contours of a glyph and mapping the control points to floats by
> dividing by 64 and then doing any re
At two places in FT_Outline_Decompose there is a division by 2 that
loses one bit of precision. A client walking manually through the
contours of a glyph and mapping the control points to floats by
dividing by 64 and then doing any required midpoint calculation for
conics will get different results
16.07.2013, 13:38, "Werner LEMBERG" :
>> Here's a small set of patches that slightly improve the performance
>> of FreeType when compiled for ARM and x86_64 with GCC. I also
>> checked that it doesn't negatively affect x86 performance.
>
> Applied, thanks, with slight revisions (and formatting
> Here's a small set of patches that slightly improve the performance
> of FreeType when compiled for ARM and x86_64 with GCC. I also
> checked that it doesn't negatively affect x86 performance.
Applied, thanks, with slight revisions (and formatting). Please
check.
Werner
_