Re: Fw: GSoc 2020 project : Integrate distance fields to freetype

2020-03-19 Thread ANUJ VERMA
Hello Nikolaus, So I did look around for a different method and this is what I found. I am not considering valve's method of generating distance field from images because it is more time consuming and it is unnecessary because we have vector fonts which can be directly converted to distance

Re: Fw: GSoc 2020 project : Integrate distance fields to freetype

2020-03-18 Thread Nikolaus Waxweiler
I faintly remember that there has been some additional research on this topic since Valve presented their approach. I think there even was something in Qt. Might be worth snooping around for different implementations.

Fw: GSoc 2020 project : Integrate distance fields to freetype

2020-03-18 Thread Werner LEMBERG
Here's a new idea from Anuj for GSoC – this looks interesting! Werner --- Begin Message --- Thank you for replying so quickly. So, from what I understand till now is that freetype generate a texture for each character (which is a glyph) which can then be drawn in the fragment shader. Now