Hello Alexi, Suzuki,
I found a slightly better method to generate distance fields from bitmap.
So, instead of the original proposed idea I want to use this instead. Is
that okay?
The method basically approximates edges/outlines from anti-aliased bitmaps,
I have linked the paper in case you want
On Sat, May 9, 2020 at 12:37 PM Timo Suoranta wrote:
>
> I render glyph twice, first to get bitmap of 'normal' glyph, and second to
> get bitmap with outline stroke.
> I need to combine these to a single two-channel bitmap.
> But the bitmaps have different sizes. How do can I render normal and
I render glyph twice, first to get bitmap of 'normal' glyph, and second to
get bitmap with outline stroke.
I need to combine these to a single two-channel bitmap.
But the bitmaps have different sizes. How do can I render normal and
outline to matching bitmaps?
Or would it be possible to get such