Rob Shortt wrote:
> Update of /cvsroot/freevo/freevo/src
> In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7964/src
>
> Modified Files:
>       main.py 
> Log Message:
> Only import pygame is config.OSD_DISPLAY is 'SDL'.
[...]
>   
> +     if config.OSD_DISPLAY == 'SDL':
> +         import pygame
> + 

That doesn't work. It may sound stupid, but we need pygame.locals for
the key bindings. Without it, some additional key settings will crash
Freevo. We need to do more thinking how to do that. It's a basic need
to map keycodes to real characters.


Dischi

-- 
If you explain so clearly that nobody can misunderstand, somebody will.


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