Git-Url: 
http://git.frugalware.org/gitweb/gitweb.cgi?p=imgrebuild.git;a=commitdiff;h=c9804e8fede14171a3735735f1d8565e59d73f1f

commit c9804e8fede14171a3735735f1d8565e59d73f1f
Author: James Buren <r...@frugalware.org>
Date:   Sat May 15 01:32:56 2010 -0500

ppracer-0.3.1-4-i686
* remove

diff --git a/source/games-extra/ppracer/FrugalBuild 
b/source/games-extra/ppracer/FrugalBuild
deleted file mode 100644
index 721f7c1..0000000
--- a/source/games-extra/ppracer/FrugalBuild
+++ /dev/null
@@ -1,18 +0,0 @@
-# Compiling time: 0.37 SBU
-# Maintainer: Bence Nagy <nagybe...@tipogral.hu>
-
-pkgname=ppracer
-pkgver=0.3.1
-pkgrel=4
-pkgdesc="Lets you take on the role of Tux the Linux Penguin as he races down 
steep, snow-covered mountains."
-_F_berlios_ext=".tar.bz2"
-Finclude berlios
-depends=('mesa' 'libgl' 'sdl_mixer' 'freetype2' 'tcl>=8.5' 'libpng')
-groups=('games-extra')
-archs=('i686' 'x86_64')
-up2date="lynx -dump 
http://developer.berlios.de/project/showfiles.php?group_id=1428|grep -v 
alpha|grep tar.bz2$|sed 's/.*-\(.*\)\.t.*/\1/;q'"
-source=(${sour...@]} fix-extra-qualification.patch)
-sha1sums=('173f1af73856bd768d3cca5c34b1264035820afe' \
-          '3b45b2765ad5625610957e08cfdfcae4ce210506')
-
-# optimization OK
diff --git a/source/games-extra/ppracer/fix-extra-qualification.patch 
b/source/games-extra/ppracer/fix-extra-qualification.patch
deleted file mode 100644
index 44bf182..0000000
--- a/source/games-extra/ppracer/fix-extra-qualification.patch
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -Naur ppracer-0.3.1/src/ppgltk/FT/FTTextureGlyph.h 
ppracer-0.3.1-p/src/ppgltk/FT/FTTextureGlyph.h
---- ppracer-0.3.1/src/ppgltk/FT/FTTextureGlyph.h       2005-02-18 
11:16:04.000000000 +0100
-+++ ppracer-0.3.1-p/src/ppgltk/FT/FTTextureGlyph.h     2006-09-01 
18:09:32.817106352 +0200
-@@ -52,7 +52,7 @@
-          * Reset the currently active texture to zero to get into a known 
state before
-          * drawing a string. This is to get round possible threading issues.
-          */
--        static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 
0;}
-+        static void ResetActiveTexture(){ activeTextureID = 0;}
-
-     private:
-         /**
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