causing trouble.
The only command I use is EwmhBaseStruts so I think I can live without EWMH
support. However, IIRC applications provide their own icons and miniicons using
EWMH, mozilla for example. If I'm right it would be pity to abandon this
feature.
--
George 'Nephrite' Potapov
Looks like Mikhael committed cleaned up version of FvwmButtons so I'm
resubmitting my patch for button press simulation. I cleaned the code up as
requested.
--
George 'Nephrite' Potapov
Index: AUTHORS
===
RCS file: /home/cvs/fvwm
I asked for this a little while ago. So I did it myself.
In attached patch there is a new command for FvwmButtons 'PressButton'
to simulate button press in FvwmButtons. The patch goes to the latest CVS
version if it matters.
--
George 'Nephrite' Potapov
Index: modules/FvwmButtons/FvwmButtons.1
On Wed, Feb 08, 2006 at 05:11:48PM +0300, George Nephrite Potapov wrote:
I'm very sorry but there was a small error in my previous message with patch.
Here is the correct one. I'm very very sorry.
--
George 'Nephrite' Potapov
? buttonpress.patch
Index: modules/FvwmButtons/FvwmButtons.1
On Wed, Feb 08, 2006 at 05:22:29PM +0300, George Nephrite Potapov wrote:
I'm very sorry but there was a small error in my previous message with patch.
Here is the correct one. I'm very very sorry.
Now I discovered some bugs in my code. Here is the really correct patch.
Sorry for the big size I
= GetButtonAction(b, mousebutton);
and remove the buttons[] array.
I did just like you said.
--
George 'Nephrite' Potapov
Index: AUTHORS
===
RCS file: /home/cvs/fvwm/fvwm/AUTHORS,v
retrieving revision 1.110
diff -u -r1.110 AUTHORS
.
George 'Nephrite' Potapov
-state != FOCUS_SELECT_CONTEXT))
+ in_viewport = 0;
if (win-button == NULL in_viewport is_state_selected) {
insert_windows_button(win);
if (win-manager-window_up == 0 globals.got_window_list)
--
George 'Nephrite' Potapov
--
Visit the official FVWM web page at URL:http
On Fri, Apr 30, 2004 at 10:01:28AM +, Mikhael Goikhman wrote:
On 30 Apr 2004 10:39:59 +0400, George Nephrite Potapov wrote:
+#define MODULE_NAME MyIconMan
Are you sure? :)
OOPS. However, it's easily fixed ;-)
Anyways, I've already noticed that this patch is not very good