Feature Requests item #1372911, was opened at 2005-12-04 11:41 Message generated for change (Comment added) made by lschiere You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=350235&aid=1372911&group_id=235
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Resolution: None Priority: 5 Private: No Submitted By: Daniel Patterson (killfire) Assigned to: Mark Doliner (thekingant) Summary: Direct Connect (AIM) w/o need of Oscar Servers Initial Comment: Direct connect works for me, however, there is an aspect of it that is faulty. A little background: I am on a local network, which is up all the time. However, connections to the outside world are cut off at a certain time every night, and are not opened until the next morning. People using AOLs client have a simple way around this: direct connecting before this connection is cut, and then since it is only a connection between one local computer to another, all is well. With GAIM, this does not work, as once it can not connect to the Oscar Servers, it (in versions prior to 2.0.0/cvs) greys out all the buttons, so messages can not be sent anymore. In version 2.0.0, the buttons are no longer existent, but the enter button does nothing, no message is sent. So essentially the fix would be this: for AIM messages that are direct connected, keep them active regardless of the status of the oscar servers. While this may seem useless for most people, it seems ridiculous not to have, as the entire point of direct connecting is to not need oscar servers, and this essentially ties them together. If someone who is more familiar with the code base can point in the right direction, I might be able to fix some of it myself, but I am busy with school, so I dont have enough time to probably figure it out entirely by myself. The main thing that I believe would need to be changed is A) tie usernames to IPs when direct connected; it usually works for a few minutes after the internet cuts (because gaim doesnt realize oscar is not reachable) but it doesnt connect the IPs with usernames; people who are using AOLs client can send me messages, but its from "?" or nothing at all, and then it stops working and I cant send messages back. This seems not too complicated to be implemented. B) set some other status for Direct connected people, maybe have it act like a different protocol, I dont know exactly how it would be simplest to acomplish, but make it so what is done to normal AIM messages is not done, allow the messages to continue to be sent. I will be happy to help out/test anything that is done for this, and would very much appreciate it if this was fixed/implemented. thanks, Daniel ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2007-04-11 13:03 Message: Logged In: YES user_id=28833 Originator: NO As we are closing this tracker, please submit any feature request that is still valid to http://developer.pidgin.im. Thanks. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=350235&aid=1372911&group_id=235 ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Gaim-features mailing list Gaim-features@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gaim-features