Feature Requests item #1617481, was opened at 2006-12-17 14:31
Message generated for change (Comment added) made by olek54321
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Frank Li (strategist333)
Assigned to: Nobody/Anonymous (nobody)
Summary: Support for AIM Offline Messaging

Initial Comment:
AIM 6.0 allows users to send IM's even if the user is offline; that user will 
then see the offline messages sent the next time he/she signs on. In Gaim ver 
2.0.0 beta 5 messages cannot be sent if the user is offline. I would like to be 
able to use this nifty feature of AIM in Gaim as well.

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Comment By: Olek (olek54321)
Date: 2007-02-25 14:23

Message:
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Hmmm... if it's server-side, then the implementation could be trivial for
Gaim.  The only thing blocking this may be that Gaim *thinks* it can't send
a message to an offline AIM user and therefore doesn't even try.  Can
anyone confirm or deny this theory?


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Comment By: Frank Li (strategist333)
Date: 2007-02-01 19:06

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I know for a fact that my screenname is offline-messaging enabled (because
I'm able to receive them) but I cannot send offline messages in Gaim. I
suppose the recent beta 6 solution (store as pounce) works, but it is still
not as efficient as using the AOL offline feature. Is there some way for
Gaim to develop support for using the AOL offline feature?

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Comment By: Michael Keating (michael9825)
Date: 2007-01-29 20:00

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Hmm People are saying "offline" messenging is set on server side per
screenname. It is not the client. They would just need to implement it like
privacy, chats, etc...

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