Hi Chris,
Yes, I does make things sound better having differing sounds. The full
release of STFC 1.0 also will have the new bridge sounds. It won't be
long before I put 1.0 out, and I can move on to working on STFC 2.0.
Which I am kind of working on both branches at the same time.
Chris Frahm
That happened to me too. Seems as if the domain is blocked.
For an amazing video gaming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: "Jen Karns" <[EMAIL PROTECTED]>
To:
Sent: Thursday, September 07, 2006 10:24
Hey all.
If the experiment was shut down, the area could be fortified or otherwise
quarentined and you would have to find your own way out of nearly impssible
circumstancesin a hurry. The building could be used again
somedayafter there's no hope to get the mainframe running.
Destroy it
It's a downloadable game that can be played online. I have the
customization information for JFW if anyone would like to contact me
off-list. One of these days I'll stick things like this up on a
website. But, until then... off-list it is. :-)
James
At 06:49 PM 9/7/2006, you wrote:
>I'm not var
I'm not vary good at explaining things, but you can get the game at
http://www.neurohack.com/index.html
You can play it online or offline.
You will need to do some customizing to Jaws, I don't know about window
eyes.
There was a thread about it on this list, Last week I think it was.
Maybe someone
Not unless the experiment was actually linked to the base's main computer
and programmed to initiate such a sequence.
It ain't pretty when the pretty leaves you with no place to go.
>From: Thomas Ward <[EMAIL PROTECTED]>
>Reply-To: Gamers Discussion list
>To: Gamers Discussion list
>Subj
Hi Bryan,
Judging by the nature of the experiments run it sounds like anyone with
half a brain would put in some kind of safety system to get rid of all
of the experiments at once. However, one would think shutting down the
experiment might initiate a self destruct for the complex.
___
I never read that book myself.
I'm going to have to.
But yeah, would make sence.
One thing lacking in sod is the fact that when you insert a code into
the machine you don't hear a acceptance beep and you don't hear a
final set of beeps.
at the end.
Its a realism thing.
At 04:24 p.m. 7/09/2006, yo
Well here is as close as I can get
http://www.lighttechinteractive.com/counter/click.php?id=6
At 01:03 a.m. 7/09/2006, you wrote:
>NB: This email and its contents are subject to our email legal notice
>which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
>
>
>Hi all
>
>In some wa
Hi their, i have a question, where can i get this game at, and is it an
online playing game or a download?
Brandon
- Original Message -
From: "Richard French" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 07, 2006 2:29 PM
Subject: [Audyssey] Anacreon online.
Hi list.
I am looking for opponents to play against in anacreon online.
If interested just start a game and add Kryloff.
I will start taking my turns as soon as I notice that I have been invited to
play.
I am playing against one person right now and it seems we are the only ones
using it right no
thank you
--- Gary Whittington <[EMAIL PROTECTED]> wrote:
> The next email I get from him I will forward it to
> the list.
>
> Crash
> - Original Message -
> From: "Jen Karns" <[EMAIL PROTECTED]>
> To:
> Sent: Thursday, September 07, 2006 8:24 AM
> Subject: [Audyssey] problem with an e
The next email I get from him I will forward it to the list.
Crash
- Original Message -
From: "Jen Karns" <[EMAIL PROTECTED]>
To:
Sent: Thursday, September 07, 2006 8:24 AM
Subject: [Audyssey] problem with an e-mail addie
> Hi,
> I was trying to e-mail ian humphreys for copies of
> som
I will be there tonight to help anybody with the
Monkey's Revenge, the NFL pool for the blind.
The last chance to sign up. If Free and fun to boot.
Crash
- Original Message -
From: "Gamers Chat Robot" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, September 06, 2006 11:00 PM
Subject: [Audyss
I got that mailer demon for every message. I don't
remember what exactly it said though.
Jen K
--- Charles Rivard <[EMAIL PROTECTED]> wrote:
> Why were the messages returned?
> - Original Message -
> From: "Jen Karns" <[EMAIL PROTECTED]>
> To:
> Sent: Thursday, September 07, 2006 7:24
Why were the messages returned?
- Original Message -
From: "Jen Karns" <[EMAIL PROTECTED]>
To:
Sent: Thursday, September 07, 2006 7:24 AM
Subject: [Audyssey] problem with an e-mail addie
> Hi,
> I was trying to e-mail ian humphreys for copies of
> some of his games. But every message wa
Hi,
I was trying to e-mail ian humphreys for copies of
some of his games. But every message was sent back
saying that it was unabled to be delivered. Does
anyone have an updated e-mail address for him? Or can
anyone help me get the games I'm looking for? thank
you
Jen K
__
oh ok.
regards,
damien
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 07, 2006 5:45 AM
Subject: Re: [Audyssey] light cars
>
> NB: This email and its contents are subject to our email legal notice
> which can
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