Re: [Audyssey] programming games

2013-06-06 Thread Thomas Ward
Hi Shaun, While I do not doubt you, like many others, have made a serious financial investment in Windows software do remember that sooner or later the support runs out for it, and if you are happy with it as is that's fine. However, if you want updates, bug fixes, or whatever you'll end up

Re: [Audyssey] programming games

2013-06-06 Thread shaun everiss
true tom, most of my softwae is opensource. my readers supernova mainly are upgraded for 7 use, nvda is already working fine with it, in fact I use win7 right now. most software I use is free or will still work enough for use. At 07:36 PM 6/6/2013, you wrote: Hi Shaun, While I do not doubt

Re: [Audyssey] lone wolf

2013-06-06 Thread john
Funny, it mae perfect sense here on my machine. I also don't have (and doubt that there are any) walkthroughs of later missions. If you have a specific one you want done, let me know and I'll see if I can't put something together for you. - Original Message - From: Charles Rivard

Re: [Audyssey] A wrestling game, and a lightsaber game.

2013-06-06 Thread Thomas Ward
Hi Michael, I got tied up doing a reinstall on my laptop yesterday so I'll try and send the list a link to my Dropbox folder with the Dos wrestling games in it once I locate the files on my backup drive. I don't know of any accessible Star Wars games outside of a couple muds I tried out and

Re: [Audyssey] lone wolf

2013-06-06 Thread wayne17a
Thank you I could not work out what was going on with my email but as you said it made sense and now regarding lone wolf it is not one mission in general so thank you for the offer but I cant even think of the name or number of the mission but the one I would like is the one where you have

Re: [Audyssey] Purchasing sounds files

2013-06-06 Thread Thomas Ward
Hi Jesse, Well, off the top of my head there are a few places that come to mind. Sound Dogs http://www.sounddogs.com Audio Sparks http://www.audiosparks.com Shockwave Sound http://www.shockwave-sound.com HTH On 6/6/13, Jesse Gaona jesse.gaon...@gmail.com wrote: Hi all. Does anyone know

Re: [Audyssey] lone wolf

2013-06-06 Thread Charles Rivard
Isn't one of the original 17 like that?, or am I thinking of something else. Hmm. Now I'm curious. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: wayne17a wayne...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday,

Re: [Audyssey] programming games

2013-06-06 Thread Josh Kennedy
yeah if you like windows just get windows, use ibm lotus symphony with nvda, vlc media player, there's lots of open source stuff out there for windows. windows is still best for audio games so that's why I stick with it. On 6/6/2013 3:36 AM, Thomas Ward wrote: Hi Shaun, While I do not

Re: [Audyssey] programming games

2013-06-06 Thread Draconis
I'd like to add to what Tom has said about the market for cross-platform games. Draconis entered the Mac market for audio games six months ago, but had been analyzing it for quite some time prior to that, too. Regardless of the industry, the sheer number of users who use a platform is only one

[Audyssey] audio games for IOS

2013-06-06 Thread Josh Kennedy
Hi here is a podcast about some new audio games for IOS that are upcoming. and there is now a free engine or will be soon, that will let you quickly make audio games for IOS. think of it as bgt for IOS.

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Darren Duff
Do they actually say that the papa engine will be free? Just finished downloading it and about to listen. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Kennedy Sent: Thursday, June 06, 2013 12:51 PM To: Gamers Discussion list Subject: [Audyssey]

[Audyssey] audio games for IOS

2013-06-06 Thread Josh Kennedy
Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe we'll see nfl football or mlb baseball or hockey or golf and bowling for IOS soon! if you're gunna make free games the engine is free as in $0.00. if

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Josh Kennedy
yes the papa engine will be free or it is free for those who want to make free IOS audio games. On 6/6/2013 12:57 PM, Darren Duff wrote: Do they actually say that the papa engine will be free? Just finished downloading it and about to listen. -Original Message- From: Gamers

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Ron Kolesar
Is this another telephone engine for games, or is this a windows engine for games or another body or physical interfacing with the hand to ear games. Just curious. I'm on my way out now, but am curious and will have time later to listen to the podcasts. Thanks. Ron and current Leader Dog

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Will
Super Liam would be fantastic. Or Monkey business Sent from my iPhone On 6 Jun 2013, at 06:17 PM, Josh Kennedy joshknnd1...@gmail.com wrote: Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Charles Rivard
I would not make those games, as they have been produced by someone else and the original developer has the right to produce their own games for different platforms. I would not infringe. It's not legal. --- Shepherds are the best beasts, but Labs are a close second. - Original Message

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Bryan Peterson
You'll have to talk to Draconis and Liam about that. But thou must! On 6/6/2013 11:23 AM, Will wrote: Super Liam would be fantastic. Or Monkey business Sent from my iPhone On 6 Jun 2013, at 06:17 PM, Josh Kennedy joshknnd1...@gmail.com wrote: Hi Now anybody here including thomas ward can

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Josh Kennedy
it is an audio games engine to make games for IOS, ipod touch, iPad, iPhone. On 6/6/2013 1:25 PM, Ron Kolesar wrote: Is this another telephone engine for games, or is this a windows engine for games or another body or physical interfacing with the hand to ear games. Just curious. I'm on my way

Re: [Audyssey] Purchasing sounds files

2013-06-06 Thread Jesse Gaona
Thanks Thomas, will check these out. Sent from my jPhone 5 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Thomas Ward
Hi Ron, I bet. However, unless Liam or Draconis does it were out of luck. Having someone else do it would be direct copyright infringement. It would be like me porting Super Liam or Monkey Business to Linux without their permission. Cheers! On 6/6/13, Will will.d.lo...@gmail.com wrote: Super

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Thomas Ward
Hi Josh, Actually, its not quite that simple as all that. Yes, this new Papa Engine sounds great, sounds like a great tool for audio game developers, but just saying anyone including myself could develop games for iOS is stretching things a bit. First of all as my primary focus is Windows and

Re: [Audyssey] programming games

2013-06-06 Thread Thomas Ward
Hi Josh, Unfortunately, that is presently true. Those of us using Mac or Linux don't quite have the same choice in audio games, and if we want to play them we either need to keep a Windows machine around for that purpose or run Windows in a virtual machine. Both works, but is the one thing

[Audyssey] Awesome Homer

2013-06-06 Thread Curt Taubert
Hi, I recently got Awesome Homer for my laptop. I remember a while back Jim was saying on level 4 how he kept the control key down while using the arrow keys. When I try to do that now I always get knocked out by tree number 2. I even tried hitting the shift key to slow down but, I still

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Ron Kolesar
Well, since I don't own a ipod or ipad, it's eight the windows and the keyboard or USB handheld devices. But thanks for educating me on this. Ron and current Leader Dog boz who states that a service dog beats a cane paws down any day of the week. -Original Message- From: Josh

[Audyssey] programming games

2013-06-06 Thread Eleanor Robinson
Draconis said: It is far more complex than simply looking at numbers and trying to use the size of the user base as a reference point. A huge percentage of visually impaired Windows users are, for example, are elderly persons who have recently lost their vision and primarily use their

Re: [Audyssey] programming games

2013-06-06 Thread Draconis
Hi Eleanor, I actually agree with you, which is why I was using Swamp and Shades of Doom specifically as examples. My point was that the demographics for various types of games are going to vary, and the sheer numbers of users on any given platform is not a good way to determine market size

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Josh Kennedy
I just put it out there to let people know about it. On 6/6/2013 4:18 PM, Thomas Ward wrote: Hi Josh, Actually, its not quite that simple as all that. Yes, this new Papa Engine sounds great, sounds like a great tool for audio game developers, but just saying anyone including myself could

Re: [Audyssey] programming games

2013-06-06 Thread Thomas Ward
Hi, I'll add to what Josh said, because he raised a number of good points that pertains to my own situation as well. Like he said we can't look simply at the numbers, because there are a number of other things going on here too. For instance, while the Linux market is growing I still have

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Trouble
Well its not just as simple as that, but does make a good start. First off you can not do this on windows, its mac only. Using x code with it setup for IOS development. At 01:17 PM 6/6/2013, you wrote: Hi Now anybody here including thomas ward can make games for IOS. just go here.

Re: [Audyssey] programming games

2013-06-06 Thread lenron brown
could someone please tell me of games I could get to play on the iphone I tried to find sole trapper and I can't. Free and payed games are ok thanks. On 6/6/13, Draconis i...@dracoent.com wrote: Hi Eleanor, I actually agree with you, which is why I was using Swamp and Shades of Doom

Re: [Audyssey] programming games

2013-06-06 Thread Thomas Ward
Hi Eleanor, You are quite right though. Both my wife's and my parents are getting up their in years, but that doesn't mean they are completely computer illiterate and don't play games. In fact, the opposite is true. My mother, for example, just purchased a brand spanking new HP laptop with

Re: [Audyssey] audio games for IOS

2013-06-06 Thread lenron brown
yes please make some games for android theres thoes of us who have android tabs or phones and we would buy some nice games On 6/6/13, Trouble troub...@columbus.rr.com wrote: Well its not just as simple as that, but does make a good start. First off you can not do this on windows, its mac only.

Re: [Audyssey] lone wolf

2013-06-06 Thread john
You are correct. The mission you're thinking of was number 10. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 6 Jun 2013 10:38:01 -0500 Subject: Re: [Audyssey] lone wolf Isn't one of the original 17 like

Re: [Audyssey] lone wolf

2013-06-06 Thread john
I'm not sure which one you're referring to. If you can get me the number I can make you a walkthrough, but without that itt's quite a bit more difficult. - Original Message - From: wayne17a wayne...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Thu, 6 Jun 2013

[Audyssey] LookTel Voiceover Tutorial 2.0 is out

2013-06-06 Thread Cara Quinn
HI All, little late on the draw with this one, but yesterday, LookTel released version 2.0 of the LookTel Voiceover Tutorial. As some of you may know, this app is designed to guide beginning VO and iOS customers so that they may successfully and easily use and enjoy their iDevices. In version

Re: [Audyssey] lone wolf

2013-06-06 Thread Sky Mundell
John, the mission where you have to destroy the stone fish is a later mission. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, June 06, 2013 3:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] lone wolf You are correct. The

Re: [Audyssey] programming games

2013-06-06 Thread Jim Kitchen
Hi James, Cool, good to hear that you are making progress with BGT. Can't wait to see what you come up with. BFN Jim I'd love to, but I'm building a pig from a kit. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __

Re: [Audyssey] lone wolf

2013-06-06 Thread Charles Rivard
Which one is it? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Sky Mundell s...@shaw.ca To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 06, 2013 5:56 PM Subject: Re: [Audyssey] lone wolf John, the mission where you

Re: [Audyssey] audio games for IOS

2013-06-06 Thread Thomas Ward
Hi Lenron, While I understand your point unfortunately its not that simple to do. Every operating system has its own way of handling things and when you get into writing apps for phones and tablets its even that much more confusing and complicated to do. Especially, if the developer wants to

Re: [Audyssey] lone wolf

2013-06-06 Thread wayne17a
R hello Charles you may be right but I have no walkthroughs so I could not tell you and I thought they where on audio games but I cant find them -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Thursday, June 06, 2013 11:38 AM

Re: [Audyssey] lone wolf

2013-06-06 Thread wayne17a
R hello thank you now do you know where I can get the walkthrough for this one many thanks -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, June 06, 2013 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] lone wolf You

Re: [Audyssey] lone wolf

2013-06-06 Thread Charles Rivard
It's one of Raul's recordings. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: wayne17a wayne...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, June 06, 2013 9:32 PM Subject: Re: [Audyssey] lone wolf R hello

Re: [Audyssey] lone wolf

2013-06-06 Thread wayne17a
Hello I think it is number 21 where you have to go into the enemy harbor and sink the stone fish and pick up the agent from the rubber boat -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Thursday, June 06, 2013 7:45 PM To: Gamers

Re: [Audyssey] mp3 Tutorial

2013-06-06 Thread hayden presley
I could, but it won't do you a whole lot of good. There have been too many feature updates since then for the tutorial to be relevant. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dbzfan Sent: Wednesday, June 05, 2013 1:34 PM To: