Re: [Audyssey] Some sad news.

2016-03-06 Thread Tim
I know it is a lose, you have to remember that was his business and now belongs to his family. It is not just something this community can just take over. The list and web site for it are still a different matter. I would still like to see his games offered and the others finished, but that

Re: [Audyssey] Getting into programming

2016-03-06 Thread Justin Jones
So, all of this brings me back to my previous question: BGT or Python? On 3/6/16, Paul Lemm wrote: > Hi Bryan, > > Think that's exactly what got me into programming in the first place as it > would be great to see more RPG style games and I'd love to say I've > created >

Re: [Audyssey] Getting into programming

2016-03-06 Thread Paul Lemm
Hi Bryan, Think that's exactly what got me into programming in the first place as it would be great to see more RPG style games and I'd love to say I've created my own game that people are actually playing. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Getting into programming

2016-03-06 Thread Paul Lemm
Hi Tobias , I'd be really interested in that Mud, do you know what it is called? I think it was Ian Reid that was working on the project to get Chrono trigger accessible, I think he was hoping if the project worked he could also get it working for the older final fantasy games too, although I

Re: [Audyssey] Getting into programming

2016-03-06 Thread Paul Lemm
Hi Justin, Ahh, that makes a little more sense about character sheets, you would have thought with the rise of mobile apps that someone would have made an app on a phone for that, as I imagine a portable version of something like that would be really helpful As for the RPG, yep I'd be really