Re: [Audyssey] creating an audio game console - was RE: memory

2016-10-21 Thread Paul Lemm
Hi John, Thanks for the post and the research on the PI, I have to confess I hadn't really looked into using the PI with windows before this post, but I did think there was a version of windows which had been specifically designed to work optimally with the PI. I've just done some googling

Re: [Audyssey] creating an audio game console - was RE: memory

2016-10-21 Thread Chris Wright
The pie can run Windows? I didn’t know that. As for Windows XP, I’d be very surprised if it would run at all. Running any operating system off an SD card is a bad idea. (I’m looking at the Braille Note Touch) Why doesn’t the pie have internal storage? Wouldn’t the card be worn out from running

Re: [Audyssey] creating an audio game console - was RE: memory

2016-10-21 Thread john
Because I needed things to google, I did a bit of looking at the Pie's specs for the feasibility of running windows as a miniature gaming platform. Its got 1gb ram, which means you're outright using xp or earlier. Xp will run happily enough on 1gb - though its happier with 2. Expect some

[Audyssey] creating an audio game console - was RE: memory

2016-10-21 Thread Paul Lemm
Hi Travis, I don't know a huge amount about it, but wouldn't something like the Raspberry PI be perfect for something like this? There cheap at less than £40 for a brand new latest PI model, and I know you can get free text to speech for the PI , as I have one myself which I use as a kind of

Re: [Audyssey] memory

2016-10-21 Thread Travis Siegel
No it wouldn't cost much at all. I've already tried to fly this concept, and got turned down flat by most developers I approached. They['re just not interested. Using a raspberry pi as the heart, it would be a trivial matter to build a menuing system, pack the sd card full of every kind