This newest trailer really sounds good!  Very nice and well done.  The thing
sounds neet.  Do you think you could put the ability to rev up the engine
before the race (like you can in a real car like when you are sitting at the
start line.

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Timberwolf
Sent: Monday, November 05, 2007 4:46 PM
To: Gamers Discussion list
Subject: [Audyssey] {Spam?} Re: raceway - Re: Raceway Trailer

Gah, I just...can't...wait for this game to be released!

Sanfransisco rush.

I saw those two words on the web this morning and my God, how they take me
back. All that was eight years ago, almost to the day.

I can remember me getting my nintendo 64 as though it were yesterday. I 
remember sanfransisco rush; not so accessible. The real access came in rush 
2: extreme racing USA. I've dreamed of getting a game like it(totally 
accessible, cars sound exactly the same etc); I think my dream may just be 
coming true.

I liked the fact that I could choose my own engine; my own horn, and my 
tork. (low was better for really flying, high was better for just burning 
some rubber when you tramp the accellerator, and meedium was just that; in 
between those two). You could also choose color, which really isn't that big

of thing, although if it could be spoken, it would be fun to imagine, I 
could think of really grose colors, puke green, for example. More to the 
point, there was tire pressure, durability (this game wasn't really 
realistic; there were wild jumps, even wilder cornering, and your reflexes 
had to be good), however, the durability and such was something to make it 
more arcade-like, although there was the adjustment of suspension (hard, 
soft and um, hmmm, I think that's it). There were the following vehicles. I 
know the order by heart; pickup, compact, muscle car, mobster, sedan, 
bandit, coop, exotic, van, sportster, sub-compact, concept, hatchback, 
cruiser, stallion, and 4x4. There were also mountain due cans which could be

picked up, for, unsurprisingly, a mountain due dragster! I'm not too sure 
what other cars can be attained, but there were a few- like th taxi, and 
hmmm, I think there was a rocket car, or some such. Anyway, that game was 
and stil is one of my favorites to this day. If someone were to ask me what 
my favorite console game was, I wouldn't hesitate a second to say rush 2: 
extreme racing. Yeah, it may be old, but a oldy but a goody, as they say.

That game is the best there is out there imho, and while raceway probably 
won't be nearly as unrealistic and probably would be against copyright or 
something if those engine sounds were used, man, it can stil be dreamed, 
right?
I'm trying to remember what else were cool. Oh! riiiiight! On track 
selection, you could choose your wind speed, fog speed, and if you wanted 
reerview mirror (for example, turning the steering wheel left would mean 
going right in real life, confusing, eh)? There was also an option of racing

the track in reverse. Suspension, I found, really made a difference on 
jumps, too soft a suspension and you'd find yourself coming to a stop when 
you landed, too hard and you'd fly off that jump right into the wall if you 
weren't careful, and explode. That was another cool thing; while racing, if 
you hit something, you exploded, and came back into the game, and there was 
no fee to pay off damages to your vehicle; it just magically regenerated, 
you know.


God, nastalja, damn. Just talking about this game brings teers to my eyes, 
remembering all the great times me and a sited friend had, (that sited 
friend who, in the longrun, got cancer, at only 14).
I've stil got this game lieing around, and I guess I'll keep coming back to 
it until iether I die, or my n64 dies- but even if it does, I'll stil buy a 
new one. And you know what? I stil love the thing. No matter how old it is, 
it stil has good memories. I hope raceway, at least, I think (know) that 
it'll revolusionize the way racing should be, or so I hope. The blind 
comunity has seen very few racing games that are as good as mainstream ones,

aside from top speed, but, Thomas, if you're stil reading this, a few 
suggestions.


The ability to win cars after racing some sort of circuit. I'm not sure if 
this would be at all possible the way the game is now, in development, but I

think it would make the replayability go way up, and of course, the ability 
to choose your own engine and if, by choosing a smaller engine than is 
required to run that car (say the car weights 5000 lb, and you choose a 1.8 
l engine, that cars bearly gonna move, but if you put a 5.7 l engine 
underneath the hood of a honda civic, and tromped on the go, well, you'd 
most likely fly.). Or we could have classes of engines for certain classes 
of cars, to make it a bit more realistic, (that's how they did it in ridge 
racer, another favorite game of mine, even though its no where near 
accessible). But I'm probably just going wayyyy out of the game you were 
thinking of, but there you have it. Oh, and a stun track would be kind of 
cool, whereby doing jumps and such would earn points (doing certain tricks, 
such as airtime, left roll, right roll, front flip etc), and we could do it 
multiplayer.
But I'm just curious, what is this game supposed to simulate? Nascar, you 
say? Then, I guess, these suggestions aren't relevant, although, winning new

cars in nasscar, and being able to customize it quite a bit would, imho, add

lots of replayability to the thing. I'd buy it, hell, I'd give you $100 if 
that's what it took, but hey, I doubt everybody has that sort of money, and 
the only reason I do is because I've got nothing to spend it on except 
collidge and, hopefully, some sort of career.

- Tyler
visit my website!
http://www.valiant.789mb.com

note: Make sure you have your speakers turned on to get a cool-sounding 
intro!
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, November 05, 2007 4:15 PM
Subject: Re: [Audyssey] raceway - Re: Raceway Trailer


> Hi,
> Like I said, Charles, the goofie space pod car is him behind you. I am
> way ahead of you burning rubber and giving you both lots of dust to eat.
>
>
> Charles Rivard wrote:
>> You make good comments and suggestions, but the only part of me you'll 
>> see
>> on the tracks is the back of my car, ahead of you.  (grin of 
>> anticipation)
>>
>
>
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