Hi Louis. You know about using the jfwapi dll I assume, where you can cause
jaws to speak.
- Original Message -
From: [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 21, 2008 3:23 PM
Subject: [Audyssey] Need Some Tips
Hi all, I have a copy
Hi,
You can just create a Jaws *.jcf file for your games that disables the
announcement of edit boxes. The Window Eyes set files have a way to
specify which controls are announced as well.
[EMAIL PROTECTED] wrote:
Hi all, I have a copy of the Great Escape for Windows ready. My challenge
Hi all, I have a copy of the Great Escape for Windows ready. My challenge
though is figuring out how to make it compatible with JAWS and Window-eyes.
When text output is required from my programs, it uses readonly edit boxes.
This means during game play JAWS announces edit before every action,
Hello, I certainly wouldn't mind configuring JAWS, in fact I wouldn't even
mind if JAWS said edit before everything in the game, as I could create a
dictionary file or a config manager file to handel edit and read-only
controls for only that game.
[EMAIL PROTECTED] wrote:
|| Hi all, I have a
Sent: Monday, April 21, 2008 8:23 PM
Subject: [Audyssey] Need Some Tips
Hi all, I have a copy of the Great Escape for Windows ready. My challenge
though is figuring out how to make it compatible with JAWS and
Window-eyes. When text output is required from my programs, it uses
readonly edit