Hi Tom.
I didn't realize there was a Uk version of that game show, but then again I
haven't owned a tv license myself for years and though I do use my parents'
tv when I'm there there are only a few things I'm interested in watching
such as Futurama and Doctor who, (sinse I'm no longer bothering to buy
Doctor who on Dvd as it's deteriorated in quality so much under the dreaded
moffat, though that is another story).
However to get to the actually interesting point, one advantage which hand
held devices have over the pc is that you not only have the touch screen to
slide your finger around, but you also have the physical movement of the
device in space to play with through the gyroscope, and tilting the device
has provided some quite interesting control methods.
Of course, if you had a pc game that ran with the wiimote or a similar
controller you could do some of this, ut again your requiring people to go
and get hardware where as with a handheld device such as the Iphone the
hardware is all there already. Of course there is probably still more to do
on the Pc and mouse front, sinse though swamp and rail racer have had a good
go at the mouse for analogue control there is probably more that could be
done, especially for rcing games and similar challenges, however I was
thinking more of hand held devices here.
I've not yet seen a game that uses different control methods together. For
example, imagine an I device version of a catapult firing game similar to
shell shock, where you slide your fingers to set the angle, pull back down
then push upwards while holding the phone to set the power, and move the
phone left and right to set the targit.
I've certainly seen games like papa sangre 2 that use both the gyro to turn
and screen taps to walk, but I've not yet seen the different sorts of
analogue control used together to create different challenges.
It could actually be rather fun, especially for a setting in a game show.
For example I'm sure any Brits here will remember the famous christal maze
(a very popular reshown gameshow on Challenge tv), where a team of
contestants had to go through several zones such as underwater zone,
medieval zone and future zone to complete challenges in either mental,
sphysical, skill or mistery categories.
The mental challenges tended to be puzzles of one sort or another, skill
challenges were things like piloting a remote control submarine around a
bath of water filled with mines or having one person guide another through a
maze made of infra red beams on a wall. Physical challenges tended to be
things like cracking open a number of treasure chests with a ball and chain.
I could imagine a fairly awsome Iphone type version using the analogue to
simulate the physical actions, and using standard questions or buttons for
the mental bits, then again it'd probably be a pretty hard game to program
sinse the programmer would obviously have a number of different scenarios
to put together, and also likely most things that already exist like that
use the screen for graphical elements.
Beware the grue!
Dark.
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