Firstly, the game play in this game actually reminds me of old school x25 discussion chat interface, or maybe ICQ's internet chat back in late 90's.

Secondly, am not managing to figure out the second step in episode 0 - to override the locked door, you seem to be meant to search for the door's ID in the database, but, have not managed to figure out the search terminology, or else, maybe I am approaching this the wrong way - for example, the first time you get to this step, there's an additional bit of a recorded audio clip prompt that I am not sure I am hearing correctly, since it's a bit soft/unclear, but, either way, I am not managing to get the ID for the door you need to instruct the system to unlock.


Has anyone else managed to get past this step, and, if so, can you perhaps tell me the steps you took to get there?


TIA


Jacob Kruger

Blind Biker
Skype: BlindZA
"Resistance is futile, but, acceptance is versatile..."


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