Re: [Audyssey] huge Swamp bug.

2013-02-21 Thread Dallas O'Brien
Yeah, I would give the change log a bit of a read, as a lot of stuff has not been put into the readme file. You'll be surprised at what you can Learn by reading the change log. If you do want to learn more on swamp, you could also contact me if I am on. I tend to go by the name keba At the

Re: [Audyssey] huge Swamp bug.

2013-02-20 Thread simon dowling
g raises the other players footsteps while shft lowers them currently been suspended at mo in multi player mode h and shift controls your chars footsteps and j and shift j controls the footsteps of zombies. i tend to have my chars footsteps set at 120 while i have the zombies set at 140 to enable

Re: [Audyssey] huge Swamp bug.

2013-02-20 Thread Richard Sherman
HI, Aprone would be the firsts one to apologize for the readme file for not being up to date. Instead of updating it all the time, he put notes in the change log text file. In there will be notes on when he added those keys in. Give it a good read. Some interesting items in there you might not

[Audyssey] huge Swamp bug.

2013-02-19 Thread Yohandy
Hello, First I'd like to point out that I'm a totally new player as of today. SO perhaps this bug has been mentioned previously. Basically I found some keys not mentioned in the documentation. They allow you to raise and lower player footstep volume, as well as zombies volume level. The