The maximum depth at which you can launch a torpedo is 40 feet.
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In God we trust!
----- Original Message ----- 
From: "Tom Randall" <kf6...@comcast.net>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 2:16 PM
Subject: Re: [Audyssey] 3d training was: The future of Blastbay Studios


Yes, the enemy subs tend to stay close to the surface if they are attacking,
and you have to do the same thing with your sub, you can only target
torpedoes if you are above a certain depth, I cannot remember what that is
exactly I need to re-install Lone Wolf.  Pretty much the only reason you go
deep is if you are trying to evade something.

Hope this helps.

Tom


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Sunday, December 27, 2009 3:58 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] 3d training was: The future of Blastbay Studios


The enemy subs stay on the surface? Hmmm.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 27, 2009 2:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] 3d training was: The future of Blastbay Studios

Hi Darren,
Yes and no. While Lonewolf does allow your submarine to move in a 3d
world most of the enemies such as the enemy subs stay on the surface. So
while the game has the potential to go completely 3d it does not in fact
do so. Plus it uses simple panning from left to right which means while
the game has a 3d world audio is rendered only in 2d. There hasn't been
a game that does both of these things very well in one game.

HTH

Darren Harris wrote:
> Hi thomas,
>
> In that case doesn't lw fit the bill quite closely as a 3d game?
> Because
you
> can go in all those directions, even go under enemy ships through
> caves
and
> the like. I think so far lw is about the most complex game out there.
>


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