I listened to the trailer again, and, yep, there are the drums.  Not sure 
what I was thinking of during the first lap.  Maybe I was racing along some 
memory laps?  Note the spelling of that last phrase and grin at the terrible 
play on words.  Anyway, in your reply to several questions, you stated, 
"Well, as is stated on the web site there is only one difficulty level.
So if you want the turn indicators disabled they will have to be
disabled in the options menu. Does that sound agreeable?"  My response is, 
You bet it is.  Thanks.


--
If guns cause crime, then pencils cause misspelled words.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, November 04, 2007 8:38 AM
Subject: [Audyssey] Raceway answers was USA Raceway trailer.


> Hi everyone,
> In order to save posting 100 different emails individually here is my
> answers for as many emails as I can in this message.
>
> Quote
> The Backgroundmusik is bad I think.
> End quote
>
> The music you hear in the current trailer won't be the music in the
> final version. Probably not even in the first playable version. I have
> already started searching  for new music. I haven't decided on what kind
> of music I will use, but it probably will be something with allot of
> rock guitar, high energy, and really hard rock sounding.
>
> Quote
> the Sound of the Car is not what I expected from your describtion on the
> net.. I hope you can find better carsound and better background musik.
> End quote
>
> Well, the car sounds I have are professionally made sounds for Nascar
> games produced by a reputable sound designer company. I am not sure I
> can do any better than these, but Iwill look. Mind telling me what you
> found wrong with the ones I have?
>
> Quote
> Yeah, I think there should be some lycenced music. I remember that music
> you had
> in the trailer before this one and it was nice.
> End quote
>
> I still have it on my backup drive somewhere. I believe it was one of
> Robert nearies pieces. He plays really hard rocking metal, and if you
> liked it I know where to get lots more of his heavy rock pieces. His
> music tends to be very energetic with lots of wripping guitar.
>
> Quote
> If I could make a suggestion, I feel it might not hurt to allow
> players the option to put their own midis in along with the existing
> ones in order
> for a wider selection. Would something like that be too difficult to
> code? If not
> End quote
>
> Well, actually Raceway isn't playing the midi files directly. I
> converted the midi file to wav, dropped it in the sound directory, and
> it played it back in the trailer. However, based on end user input so
> far I am not certain any kind of midi is advisable no matter how well I
> can play them or not. I think people are looking for a real rock type
> sound rather than hearing midi sequenced versions of the songs they know
> and love.
>
> Quote
> After thinking about my phrasing, I mistyped.  Sort of hard to describe,
> though.  It doesn't have the rock sound I'm used to, no guitars, no 
> lyrics,
> and no drums.  It's, I guess, different.
> End quote
>
> I'm not sure what you mean by no drumbs, but there is certainly drumbs
> in the music I created for the trailer. In any case point well taken,
> and I will look for something more to the general opinion expressed on
> list for something more rocking and upbeat.
> Quote
> As far as the echo, I like how Jim Kitchen's racing game indicates a turn.
> Maybe you could do it that way, but eliminate the noise heard before the
> turn.  Maybe you could even eliminate the radio announcement that a turn 
> is
> coming up on higher skill levels if there are going to be difficulty 
> levels.
> End quote
>
> Well, as is stated on the web site there is only one difficulty level.
> So if you want the turn indicators disabled they will have to be
> disabled in the options menu. Does that sound agreeable?
>
>
>
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