Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-09 Thread Andy Smith
to autoit in february this year. regards, damien - Original Message - From: Andy Smith [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, July 07, 2007 3:46 PM Subject: [Audyssey] more ways to make sounds: was (sounds) hi, Another thing to do is to use dectalk

Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-09 Thread Andy Smith
07, 2007 3:46 PM Subject: [Audyssey] more ways to make sounds: was (sounds) hi, Another thing to do is to use dectalk scripter to make something in dectalk then edit, modify, stretch, shape, mix, and otherwise do anything you need with dectalk scripter. Assuming it's a safe program

[Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread Andy Smith
hi, Another thing to do is to use dectalk scripter to make something in dectalk then edit, modify, stretch, shape, mix, and otherwise do anything you need with dectalk scripter. Assuming it's a safe program, that is... Oh yeah, just to tell everyone that an interesting way to create a kind of

Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread X-Sight Interactive
of my releases. this should be illiminated in all future programs, as i said goodbye to autoit in february this year. regards, damien - Original Message - From: Andy Smith [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, July 07, 2007 3:46 PM Subject: [Audyssey] more ways

Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread Ken the Crazy
. - Original Message - From: X-Sight Interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 07, 2007 3:03 PM Subject: Re: [Audyssey] more ways to make sounds: was (sounds) to let you all know, some antivirus programs seem to think my programs