Re: [Audyssey] Implementing graphic in games with and without sided assistence

2011-04-20 Thread Thomas Ward
Hi Milos, Well, unfortunately, its not quite that simple. There is a lot of reasons why it is challenging or difficult for a blind developer to add graphics to a game, and why most blind developers don't bother with it. First, you need an artest to actually produce the graphics. They have to use

Re: [Audyssey] Implementing graphic in games with and without sided assistence

2011-04-20 Thread shaun everiss
Hmmm I am not a big programmer but I have done some in the passed for uni ages ago. The most we could do was run a graphic in the program for things. But it would probably be static I guess we could code it but we couldn't use any flashy 3d tools. At 06:14 p.m. 20/04/2011, you wrote: Hi