Re: [Audyssey] Eamon trouble

2008-11-14 Thread shaun everiss
well I tried it again, no joy, I tried to play the pc eamon but it doesn't feel right me having to go to vertual focus, feels disjointed. I really don't feel like I am playing the game, like I am in the game, I feel like I am playing the game on my computer, which I don't want. I want to feel

Re: [Audyssey] Eamon trouble

2008-11-14 Thread dark
Hi Sean. the Eamon stuff apparently comes with basic, which is probably why it runs okay on my windows Xp machine and doesn't require me to use dosbox or similar. what I found is when the games are maximized to full screen (as they are by default), hal can't interact with them at all, so

Re: [Audyssey] Eamon trouble

2008-11-14 Thread dark
Hmmm Sean. Having played interactive fiction using the vf on several interpreters for quite a few years, personally i don't mind switching. Actually, i'm at the point now where I go into and out of vf naturally and don't even register that I'm doing it, i'm much more taken up with the game

Re: [Audyssey] Sapi Issues

2008-11-14 Thread Jim Kitchen
Hi Terrence, Thomas gave us the below link. He gave it to us for trying to replace the sapi 5.3 with sapi 5.1, but I am sure that it would work to install the voices and engine for you. you can download (SpeechSDK51MSM.exe). which contains all of the Microsoft Sapi voices available for

Re: [Audyssey] Daus

2008-11-14 Thread Jim Kitchen
Hi Charles, Or if you are real lazy and spend allot of time at the command prompt you can write a batch file that looks like echo off exit Now put that in c:\windows and call it e.bat. So now all you do is type e and enter rather than exit and enter. grin I also have a short cut icon on

Re: [Audyssey] Games for blind children?

2008-11-14 Thread Jim Kitchen
Hi Chris, My Snakes and Ladders game has lots of animal sounds, music and counting all appropriate for children. I also played skunk when I was a young kid. And then maybe a bit older was Battleship, Life, monopoly, concentration and hangman. Maybe even simon and yahtzee. HTH TGIF and

Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!

2008-11-14 Thread Claudio
Oha, I've waited long for this moment, but now it's here! Can't wait to go home and download it! Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] BlinkNation is dead.

2008-11-14 Thread Claudio
In my oppinion, blind nation isn't good. Why not registering to a comunity like facebook or myspace? We blind volks have much spetialised things, I don't think that we need such things like blindnation. Sorry, but what a stupid name! Blindnations Regards, Claudio. --- Gamers mailing list __

Re: [Audyssey] Games for blind children?

2008-11-14 Thread Chris Hallsworth
Thanks for that. This is not for me but for a friend who asked me last night. So I'll pass this on to him. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Jim Kitchen [EMAIL PROTECTED]

[Audyssey] Games for blind children?

2008-11-14 Thread John Bannick
Folks, 7-128 Software has just released a set of seven computer games for blind children. They are called Pizza Games and include: Here Comes the Duck! A word game for 2 year olds. Kind of like jack in the box. And six more games for 3 - 7 year old kids: The Letters Game The Spelling Game The

Re: [Audyssey] Sryth Gear

2008-11-14 Thread William L. Houts
Thanks, Thomas. --Bill - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 12:56 PM Subject: Re: [Audyssey] Sryth Gear Hi, Generally speaking the armour follows the same principles as your

Re: [Audyssey] Eamon trouble

2008-11-14 Thread Stephen
you mean he's a recluse? thats a pity he doesn't want to be associated with anything to do with eamon any more. At 06:17 PM 13/11/2008, you wrote: Defign stil alive. donald brown is apparently stil around, but isn't working on eamon or interested in talking about it. Many other people have

Re: [Audyssey] Eamon Deluxe

2008-11-14 Thread Liam Erven
So I run install, and the pc just sits there. Should I be getting some sort of text or something? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Trenton Matthews Sent: Thursday, November 13, 2008 11:25 AM To: Gamers Discussion list Subject: [Audyssey]

[Audyssey] WWW.blind-games.com down

2008-11-14 Thread piotru[
Hi all, today I decided to access http://www.blind-games.com since I'm a tester on there, but what came up surprised me, some strange characters, stuff like that. I'm not sure what happened but all in all the page is down. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] spelling

2008-11-14 Thread Danie and Eden
Hey, that sounds like something I would write. Thanks che. God's Blessings, Danie I AM: http://momof3bbp.livejournal.com - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 9:03 AM Subject: Re: [Audyssey]

Re: [Audyssey] WWW.blind-games.com down

2008-11-14 Thread K. Matthew
That is nothing new. Not sure what is up with Jason as of late, I've not been able to get a hold of him, and the fact his site has been hit with a worm virus don't make matters any better. Matt -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of piotru[

[Audyssey] Eamon Deluxe For Vista Users

2008-11-14 Thread Trenton Matthews
Hello all: For you folks that run on vista, including myself, here's an article I've found that describes the procceedure: http://www.mydigitallife.info/2007/06/27/workaround-to-this-system-does-not-support-full-screen-mode-in-windows-vista/

Re: [Audyssey] BlinkNation is dead.

2008-11-14 Thread Bryan Peterson
First of all it's Blink Nation, not BLind Nation. As for your second question, Myspace isn't necessarily very accessible to the blind and shows no sign of becoming so anytime soon. And if you want my opinion Facebook is even worse. But we're getting off topic here. - Original Message -

Re: [Audyssey] spelling

2008-11-14 Thread Cory
good point... contact info: Msn: [EMAIL PROTECTED] skype: corykad111 aim: corykadlik111 emails: [EMAIL PROTECTED], [EMAIL PROTECTED] Have an awesome day, Cory - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13,

[Audyssey] Harry Potter ZCode game WalkThrough

2008-11-14 Thread Jose Lomeli
Hello; Listers, Where can I find a Harry Potter ZCode game walkthrough? Please write back. Jose Lomeli Email: [EMAIL PROTECTED] BrailleNote mPOWER user. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update

Re: [Audyssey] Dragon Swords

2008-11-14 Thread michael maslo
How and where or what mud client? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tristan B Sent: Wednesday, November 12, 2008 6:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] Dragon Swords I just connected to dragonswordsmud.com, port 1234

[Audyssey] Nominations open for top 10 accessible games - please vote!

2008-11-14 Thread Jason Bell
Apologies for cross-posting. Hello all, Following my previous post 'Top 5 Games this Christmas' and with thanks for the feedback there is now a form on the Action for Blind People website for you to nominate your top 10 games - both free and commercial. Please follow the link below,

[Audyssey] Nominations open for top 10 accessible games - please vote!

2008-11-14 Thread Jason Bell
Apologies for cross-posting. Hello all, Following my previous post 'Top 5 Games this Christmas' and with thanks for the feedback there is now a form on the Action for Blind People website for you to nominate your top 10 games - both free and commercial. Please follow the link below,

Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!

2008-11-14 Thread valiant8086
Hi. This is just an assumption but I think topspeed uses dot net framework? Maybe you could try updateing that, even though I can't recall if I'm recalling rightly. I suppose updateing won't hurt either way you go about it. - Original Message - From: djc To: gamers@audyssey.org

[Audyssey] Another Sryth Question

2008-11-14 Thread William L. Houts
I have purchased some adventure tokens in Sryth. But I'm the kind of player who deletes his characters if I decide there's something I could do better and would like to know if the adventure tokens are available to my new character or if they're simply lost? --Bill --- Gamers mailing

Re: [Audyssey] Another Sryth Question

2008-11-14 Thread Bryan Peterson
Sorry to say it, but they're lost. You can only give them to a single character, so if you deleted that one they're gone for good. - Original Message - From: William L. Houts [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 9:34 AM

Re: [Audyssey] Another Sryth Question

2008-11-14 Thread Ron Schamerhorn
Hi Bill To the best of my understanding once a character has the tokens they aren't transferable to another. Ron - Original Message - From: William L. Houts [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:34 AM Subject: [Audyssey]

Re: [Audyssey] Eamon trouble

2008-11-14 Thread shaun everiss
well I won't bother with this. it may be just me but when I first tried the games in dos out on windows, even when they worked I was never envolved, usually I can get into the story line, check the hints if I am stuck or for background info. However now I have to remember my screenreader

Re: [Audyssey] Eamon trouble

2008-11-14 Thread shaun everiss
I did try dark, however it just didn't feel right. Yeah I also go in and out of vf but even when the text is like it is if the menus are at the top of the screen especially well it really lowers the purpose, I can't play without being interupted by the switch. This is not helped that when I

Re: [Audyssey] Eamon Deluxe

2008-11-14 Thread shaun everiss
I didn't get anything, I put the install and the edx files in the root run install, then push c then push enter wait. push enter. then go to task manager and end the ntvdm process. At 01:17 a.m. 15/11/2008, you wrote: So I run install, and the pc just sits there. Should I be getting some sort of

Re: [Audyssey] Apple computers.

2008-11-14 Thread Louis Bryant
I got those too! And am working on those as well. HTH. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 6:09 PM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the

Re: [Audyssey] Eamon trouble

2008-11-14 Thread dark
Personally, i always just used the various skip paragraph functions to go streight there in vf, so skipped the menues in If games. I haven't yet tried a game with the win frotz map file though, which seems (from the application notes), to have a custome application key for reading the last

Re: [Audyssey] random appearance of monsters

2008-11-14 Thread Claudio
Hello Thomas! That's hard to hear that you are working on a projekt that you don't like. But there's an easy way: We could make a deal. You drop the projekt and finish raceway. The buyers from the mota game will become raceway for free. Yes yes I know that this isn't the product the user want,

[Audyssey] dragonsword sounds will work

2008-11-14 Thread Kellie and my lovable Lady J.
Hey Michael, I have been playing around with dragonsword and I have gotten the sounds to work. I will do my best to explain how just let me know if ou need me to clarify anything. I read the online directions on dragonsword.com how to put the sounds in but it is slightly different for our

Re: [Audyssey] random appearance of monsters

2008-11-14 Thread Bryan Peterson
Or he finish this project, get it off his back once and for all and then finish Raceway and the other projects he wants to do. It wouldn't be fair to all those who preordered Monte and Mota for him to just drop it. And anyway I think he's got far too much integrity to do that. - Original

Re: [Audyssey] Great Escape (was Re: Apple computers.)

2008-11-14 Thread Louis Bryant
Hi. The Basic4ppc error you got was probably my fault. I am looking into rebuilding the game, as I have new ideas about how the screen readers and PAC Mate should read it. HTH. - Original Message - From: Terrence van Ettinger AKA Angus MacLaren [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] Great Escape (was Re: Apple computers.)

2008-11-14 Thread Wil James
If there is a way for killing the word edit, that would be terrific! Great job on your games. They kept my sanity while I spent 26 days in the hospital. Keep them coming! --- Windows Live messenger/E-mail: [EMAIL PROTECTED] Skype: wiljames yahoo Messenger: wiljames4 Personal Web

Re: [Audyssey] Eamon Deluxe

2008-11-14 Thread Rick
I got it installed and configured for text mode. But it's so slow . I waited a half hour for it to read the intro screen and it still didn't finish. Is there any way to speed it up? I had better luck with PC eamon. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers

[Audyssey] Mudding

2008-11-14 Thread Chris Hallsworth
Hi all, where can I get started with mudding? I'm trying Vip Mud. Thanks! -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

[Audyssey] vip mud

2008-11-14 Thread Kellie and my lovable Lady J.
Hey all, I know there are many people who have asked questions or don't understand the use of vip mud. I am willing to try and put together a tutorial for it since I use it frequently. I can't promise how good it will be written since I am not the greatest at writing but I understand vip mud a

Re: [Audyssey] vip mud

2008-11-14 Thread Kirstan Mooney
I haven't looked at Vip for a while, but one thing that *really* puts me off, is the need of having to know a little scripting to make even the easiest Trigger. I remember it seemed very difficult, but I sure would love to know how, to give this client a decent go. I currently use Gmud, which

[Audyssey] MOTA Trailer Released!

2008-11-14 Thread Thomas Ward
Greetings gamers, USA Games Interactive would like to announce the release of the long awaited audio trailer for Mysteries of the Ancients Alpha 1. In this trailer you will follow Angela Carter as she explores an underground temple. However, unlike the full game Angela Carter has been given

Re: [Audyssey] vip mud

2008-11-14 Thread Kirstan Mooney
Hi Chris. You could play LegendMud, which is the game I am totally addicted to. It is mud.legendmud.org Port: . If you do try it out, please don't hesitate to send me a tell, to give you a helping hand getting started, or just to answer any questions. I play normally as Krista. Hope

Re: [Audyssey] Another Sryth Question

2008-11-14 Thread Thomas Ward
Hi William, If I remember correctly the moment you delete your character they are lost. Point being don't buy tokens unless you plan to keep that particular character for a while. Smile. William L. Houts wrote: I have purchased some adventure tokens in Sryth. But I'm the kind of player

[Audyssey] Dragon Swords

2008-11-14 Thread Milos Przic
Thank you for this! Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Daus.

2008-11-14 Thread valiant8086
Hi. It's windows+r not alt+r. Cheers: - Original Message - From: Ryan Conroy To: gamers@audyssey.org Sent: Thursday, November 13, 2008 12:20 PM Subject: Re: [Audyssey] Daus. I tried pressing alt plus R on my desktop and nothing happened. It just stays on the desktop. I

Re: [Audyssey] Daus.

2008-11-14 Thread valiant8086
Hi. Thomas did you know cmd works as a shortcut for command? *lol* - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Thursday, November 13, 2008 4:55 PM Subject: Re: [Audyssey] Daus. Hi Ryan, MS Dos hasn't shipped with Windows since Windows 95.

Re: [Audyssey] Daus.

2008-11-14 Thread valiant8086
Hi. Yes win 98 has commandprompt, a full version of it actually, windows 98 is pretty much built on top of dos. Xp has a modified version of it that runson xp sort of, heheh. - Original Message - From: Trenton Matthews To: Gamers Discussion list Sent: Thursday, November 13,

Re: [Audyssey] Daus.

2008-11-14 Thread valiant8086
Hi. oh, only windows 95? Hmm interesting, I thought 98 had the full dos as well? Lol learn something every hour. Cheers: - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Thursday, November 13, 2008 4:55 PM Subject: Re: [Audyssey] Daus. Hi Ryan, MS

Re: [Audyssey] vip mud

2008-11-14 Thread Chris Hallsworth
Hi thanks a lot. I got it to work, but I'll have to research on how to play. I was able to look in different directions but that's about it. Sorry but this is all new to me. It's like Mirc but a lot different that's for sure. Think my friends will enjoy it though once I at least understand the

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Charles Rivard
A good trailer. It could have been better, I think, if there was more description such as what monsters were attacking, the weapon used to defeat them, and that sort of thing, but we'll find those things out when we play. --- Pretty is as pretty does. - Original Message - From:

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Chris Hallsworth
I hear RealSpeak Karen! -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Charles Rivard
It was gold coins. --- Pretty is as pretty does. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 1:13 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, I really liked the new MOTA

Re: [Audyssey] Daus.

2008-11-14 Thread Trenton Matthews
It doesn't make since to me ither, but ok. -- From: valiant8086 [EMAIL PROTECTED] Sent: Friday, November 14, 2008 2:28 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Daus. Hi. oh, only windows 95? Hmm interesting, I

Re: [Audyssey] vip mud

2008-11-14 Thread Chris Hallsworth
Macros in Vip are called Keys. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Kirstan Mooney [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14,

[Audyssey] Moderator Close topic spelling

2008-11-14 Thread Thomas Ward
Hello everyone, Please, close the spelling topic. I've noticed this topic coming in since yesterday hoping it would die down soon. Since it is not please take it off list. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED]

Re: [Audyssey] Harry Potter ZCode game WalkThrough

2008-11-14 Thread Charles Rivard
Where can the game be found? Thanks. --- Pretty is as pretty does. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 11, 2008 8:52 PM Subject: [Audyssey] Harry Potter ZCode game WalkThrough Hello; Listers, Where can I find a

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Trenton Matthews
Well well Tom, You've out done yourself ith that trailor of yours! Is the voice that's doing all the jumpping and stuff gonna do the menus as well? I wonder if Allison from TR Aniversary could do the voice. Probably not, but it sure would be awesome!

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread K. Matthew
Sounded like Gold boys to me. Matt -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: Friday, November 14, 2008 5:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Trailer Released! It was gold coins. --- Pretty is as

Re: [Audyssey] Games for blind children?

2008-11-14 Thread Thomas Ward
Hi Chris, I guess it really depends on what age group you are looking at. Obviously, many of Jim Kitchen's games such as Skunk, Hangman, Yatzi, Snakes and Ladders, etc would be great for children. The 7-128 Gamebook sold on my web site is generally for kids ages 7 to adult. GMA Mine Buster

Re: [Audyssey] vip mud

2008-11-14 Thread Kellie and my lovable Lady J.
I kept getting frustrated when I first started. It is like the text fiction games only in real time with a multy user player base. The best way to get it, is patients, practice, help from others and reading the help files as well as going through the mud school if the particular one you play

Re: [Audyssey] Games for blind children?

2008-11-14 Thread Chris Hallsworth
He didn't say. He just said blind kids, which translate to blind children. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Daus.

2008-11-14 Thread Thomas Ward
Hi Trenton, Well, with Windows 98 and ME Dos was used to bootstrap the Windows OS, to load it, but it wasn't pure Dos as we understand Dos. You could however run Dos applications through the Windows command line shell, command prompt, as you can with later Windows operating systems, but Dos,

Re: [Audyssey] random appearance of monsters

2008-11-14 Thread Thomas Ward
Hi Charles, Well, i wouldn't go as far to say it isn't worth the work. I do agree adding random monsters would improve replay value a lot. I've been thinking about the problem and there could be a way to do it without killing myself. So after I get done getting level 1 stable I will look into

Re: [Audyssey] Daus.

2008-11-14 Thread Thomas Ward
Hi Charles, Grin. I still write batch files. Most of the time I do it for software development purposes. Like if I have a large Java project i use a batch file to automate the compile process and create the jar file. I also use a command line C/C++ compiler called gcc, and the best way to

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Lisa Hayes
Thomas, Love this and can't wait for the game. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, November 15, 2008 7:46 AM Subject: [Audyssey] MOTA Trailer

[Audyssey] trailer

2008-11-14 Thread shaun everiss
hi tom this trailer is good. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can

Re: [Audyssey] Dos.

2008-11-14 Thread Thomas Ward
Hi Ryan, Yes. In Windows 95 you could restart Windows 95 in MS Dos mode which would reboot into MS Dos 7.0. However, that feature was removed from Windows 98. At least the pif files that caused the system to reboot into Dos mode at any rate. I do remember at the time if you had a system

Re: [Audyssey] random appearance of monsters

2008-11-14 Thread Thomas Ward
Hi Claudio, Sorry, but I really can't do that. In my opinion that would be dishonest as well as cheating myself out of a chance to sell Raceway. At this point there aren't that many Raceway pre-orders, perhaps 50, to fill and giving away 150 to 200 copies would kill any chance of making

Re: [Audyssey] random appearance of monsters

2008-11-14 Thread Thomas Ward
Hi, Right. Not only that I've gone way to far to just quit on the project now anyway. I have invested both time as well as money into creating MOTA so quitting is not an option in any case. Bryan Peterson wrote: Or he finish this project, get it off his back once and for all and then finish

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Thomas Ward
Hi Phil, Scansoft Karen is saying gold coins. I guess your misunderstanding of what Karen is saying is not being use to hearing her Australian accent. Though, I am quite use to it since I always play using that Sapi 5 voice so I don't notice that problem as much. That said, I'd like to point

Re: [Audyssey] Dos.

2008-11-14 Thread Thomas Ward
Hi, Yes, I did. However, i like using command better for some reason. Probably just habbit I suppose. valiant8086 wrote: Hi. Thomas did you know cmd works as a shortcut for command? *lol* --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] Daus.

2008-11-14 Thread Thomas Ward
Hi, Umm... no. As i said up thread Dos was used to boot the Windows 98 OS, but you really couldn't reboot and run Dos on its own like you could do with Windows 95. You could use a 98 Dos boot disk to run Dos that way, but it didn't contain everything that true Dos has. valiant8086 wrote:

Re: [Audyssey] vip mud

2008-11-14 Thread michael maslo
Kristan: I can help you some. I did some scripting alias triggers etc. I have not tried macros but not yet. If you want to contact me off list I am more than willing to help. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kirstan Mooney Sent: Friday,

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Thomas Ward
Hi Trenton, All of the menus, stats, etc are spoken by Sapi 5 compliant voices. So if you have a TTS engine like Realspeak, ATT, Cepstral, or MS Sapi that is what it will use to speak everything. Cheers. Trenton Matthews wrote: Well well Tom, You've out done yourself ith that trailor of

Re: [Audyssey] vip mud

2008-11-14 Thread Chris Hallsworth
Can I create my own muds using scripts? If not what's the point in creating scripts? -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: michael maslo [EMAIL PROTECTED] To: 'Gamers

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Thomas Ward
Hhi, Lol! I'm honestly suprised it sounded that way to a lot of people. I guess I am so use to Scansoft Karen I no longer notice how things sound any more. K. Matthew wrote: Sounded like Gold boys to me. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Thomas Ward
Hi Charles, Actually, the game does announce what weapons I am using. You might want to listen to the trailer again. When I get a pistol out of Angela's inventory it will say pistol. When i take out a shotgun it says shotgun. When I take out the HK MP5 it says M)P5. If you listen closer to

[Audyssey] Thanksgiving quiz

2008-11-14 Thread Charles Rivard
Let's see how much you know about Thanksgiving. Take the quiz at the following link: http://home.aristotle.net/Thanksgiving/trivia.asp I scored 14. --- Pretty is as pretty does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You

[Audyssey] Top Speed

2008-11-14 Thread Kevin Weispfennig
Hi Gamers, i wanna say a few things: Top Speed is a really cool game and i play it verry often. But that with the curfes. Like if a sighted person playes one of there Car racing games they knew when to brake because they see the Curfes faster. Like they are driving on a straight

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Thomas Ward
Hi, Thanks. I'm doing my best to produce something decent for everyone. Smile. Lisa Hayes wrote: Thomas, Love this and can't wait for the game. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: Thomas Ward [EMAIL PROTECTED] To:

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Phil Vlasak
Hi Tom, A neat trick would be to have the harpies fly over your head and if they got within 10 feet, instead of aiming across you would have to aim up to hit them. Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Bryan Peterson
How easy would that be to program though? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 4:04 PM Subject: Re: [Audyssey] MOTA Trailer Released! Hi Tom, A neat trick would be to have the harpies

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Trenton Matthews
Ah, just like the earlier adventure. Neo Speech Paul would go nice with this, as that's who I'm using. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Friday, November 14, 2008 3:47 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re:

Re: [Audyssey] random appearance of monsters

2008-11-14 Thread Willem
I'm sure that won't work. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:49 AM Subject: Re: [Audyssey] random appearance of monsters Hello Thomas! That's hard to hear that you are working on a

Re: [Audyssey] random appearance of monsters

2008-11-14 Thread Bryan Peterson
It's already been stated why by the man himself. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 5:31 AM Subject: Re: [Audyssey] random appearance of monsters I'm sure that won't work. - Original

Re: [Audyssey] vip mud

2008-11-14 Thread Kirstan Mooney
Thank you so much. For now, I am okay but I will definitely keep this in mind! Thanks again! Kirstan AKA Krista. [EMAIL PROTECTED] - Original Message - From: michael maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 15, 2008 11:47 AM

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Wil James
Nicely done, thomas! I can't wait to play this one! --- Windows Live messenger/E-mail: [EMAIL PROTECTED] Skype: wiljames yahoo Messenger: wiljames4 Personal Web Page: http://wil.wilanddenise.com --- THE DRUG-RESISTANT STRAIN OF V.D. IS BACK! LIVING ON THE EDGE

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Wil James
I heard coins. I guess too many people have wax build-up in their ears. smile --- Windows Live messenger/E-mail: [EMAIL PROTECTED] Skype: wiljames yahoo Messenger: wiljames4 Personal Web Page: http://wil.wilanddenise.com --- THE DRUG-RESISTANT STRAIN OF V.D. IS

Re: [Audyssey] Daus.

2008-11-14 Thread valiant8086
Hi. Oh, I meant the ms dos prompt had the same features as just plain dos as apose to that not being the case for windows xp's command prompt. Is this so? Sorry don't wanna tell someone else that it is if that's not right, but I do know there are things 98 ms dos prompt will do that xp's command

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Thomas Ward
Hi Phil, Actually, that should be quite doable. The Genesis 3D engine was designed to aim up, down, or level as well as the direction you are facing. All I need to do is uncomment those commands to make it active in MOTA. The only reason I didn't earlier is the fact this was suppose to be a 2D

Re: [Audyssey] random appearance of monsters

2008-11-14 Thread Willem
I saw that. That'll teach me not to reply to emails before I've finished reading all of them. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 5:38 PM Subject: Re: [Audyssey] random appearance of

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Thomas Ward
Hi Bryan, It would be a piece of cake. As I just told Phil the code to aim up and down is already in the core engine. Just need to uncomment the keystrokes to let you move the aim up and down, and change a couple of boolean flags and wham it works. Bryan Peterson wrote: How easy would that

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Charles Rivard
If they fly past you, would you have to shoot behind you by continuing to change your aim in the direction you were moving?, or would you have to turn, bring your aim down, and then fire. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To:

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Bryan Peterson
I see. Guess one of these days I better start learning the math so I can get in on this game making business. Of course that's not a pleasant thought since I haven't been able to so much as hear the word math without cringing since grade school. - Original Message - From: Thomas Ward

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Phil Vlasak
Hi Tom, I think of a side scroller as 2 d but having everything on a flat plain against the screen of the computer. So you have left and right and also up and down. but no in and out. Your character can climb ladders and ropes but can also be attacked from above or below. Now all those

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Willem
Phil, actually I think it has an up and down and a forward and back. It doesn't have a left and right though. It gets a bit confusing with using the arrow keys though. I guess you could call the back and forward movement left and right. - Original Message - From: Phil Vlasak [EMAIL

Re: [Audyssey] MOTA Trailer Released!

2008-11-14 Thread Charles Rivard
Listen very, very closely. Are you listening? Turn those speakers or that headset up nice and loud? Math! Math! Math! Now, what is the first syllable of Matthew? --- Pretty is as pretty does. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] Sryth: Trithik

2008-11-14 Thread Orin
Hey all, It's been a very long time since I've played this game, and I'm getting into it again. I now have a guild subscription, and had just gotten a guild character with guild bonuses and such. However, I forgot the path to take to get to Trithik. Not really sure how to figure that

Re: [Audyssey] Sryth: Trithik

2008-11-14 Thread William L. Houts
Hey Orin, I had trouble finding Trithik, too. Trithik is in northwest Tysa. You use the Travel link. If you're going from Hawkelor, you travel to the Hart Hills, then to southwest Tysa, then Western Tysa and through to northwest Tysa. Trithik will be one of the linksyoucan go to from

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