Re: [Audyssey] To Philip on C++
Hello all, Now I have some questions about the programming stuff. For now I know only the inform 7 programming and it wasn't hard to learn, although the a good inform project needs very much time and energy to be completed. Then I tried Python and didn't understand a single thing from the documentation. Having that in mind, what are my possibilities to start learning c++ or C# or VB? Does it mean that I will not be able to understand any of those as Python is considered the easiest? Best regards, Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 6:23 AM Subject: Re: [Audyssey] To Philip on C++ Hi Thomas, Quite so. Not only is memory availability skyrocketing, but programming is becoming more and more abstract so that one soon won't have to worry about these things very much at all. Still, though I have not taken any programming classes myself but have learnt purely from experience I enjoy picking up some of the theory as well as the practical aspects as I find that having knowledge on both fronts has been useful to me more than once. And while we're on the subject of memory management, do you yourself make use of garbage collection? I am considering adding it to my engine but have not yet made up my mind, as everything is allocated and freed manually at this point and it has worked rather well so far. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 5:08 AM Subject: Re: [Audyssey] To Philip on C++ Hi Philip, Thanks for that. It has been years since I took a class on C++ so I don't actually remember all the specifics of how much memory each data type uses, how much memory a pointer uses, etc. I just remember when and where I should use them. Which is really all that is required. These days knowing how many byts you are using really isn't that necessary when we have lots of memory to play with. Still that doesn't mean we should use a long integer when we could get by with a short integer, or use a double variable when all we need is a floating point variable. Grin Philip Bennefall wrote: Hi Thomas, Pointers do use a little bit of memory, the word size of the particular platform to be more precise. So a pointer on a 32 bit platform takes up 32 bits of memory (e.g. 4 bytes), in order to store the memory address of the location which is being pointed to. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.427 / Virus Database: 270.14.109/2567 - Release Date: 12/15/09 19:58:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4692 (20091216) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4692 (20091216) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] TJS Problem
Hi Jim and all, My problem is that the game doesn't start. When I open the game I hear the intro and then the game exits. Note that I can play your other games without any problem. So what to do? Thanks! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 4692 (20091216) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Game suggestion
Hi all One game I'd love to see ported, and I know there could be copyright issues, but you could change the idea of the game to delivering braille magazines or something, is Paperboy, I'd love an accessible Paperboy game. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game suggestion
Hi Arry. As paper boy had no characters, the concept of chucking papers to houses while riding a byke would be fine, as long as the name wasn't paperboy. Call it post boy or something. From what I've read, it's names, characters, images, sounds and source code which are copywrite, not game concepts. Beware the grue! Dark. - Original Message - From: ari aridamoula...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 12:07 PM Subject: [Audyssey] Game suggestion Hi all One game I'd love to see ported, and I know there could be copyright issues, but you could change the idea of the game to delivering braille magazines or something, is Paperboy, I'd love an accessible Paperboy game. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Triple J Shooter
Hi Johnny, Thank you very much! I'm glad to hear that you think that TJS is a fun little game. At first I was thinking a more serious game, but since there are not real sounds the ones to depict the actions kind of ended up being a bit more humorous. You just barely missed getting enough points to make it to the bonus round. Good luck with that. Thanks again for saying that you like the game. BFN Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] TJS Problem
Hi Milos, The TJS program is designed to exit if you do not enter an appropriate age and that is asked as soon as the intro song is done. I am wondering if that is what is going on. Other than that, the game is running fine for others. Maybe you might be pressing the enter key to interrupt the intro song and that is entering a wrong age. Just guessing at what it could be. - Original Message - Hi Jim and all, My problem is that the game doesn't start. When I open the game I hear the intro and then the game exits. Note that I can play your other games without any problem. So what to do? Thanks! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs Jim Love! and Pease on Earth j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Top 10/20 lists for deaf gamers
Chastity wrote: *Does anyone know of any games that are accessible for the deaf like with lots of graphics, colors, and captions? Is there any top 10/20 lists around or archives of such gaming sites? Also does anyone know if there are any games accessible by people with motion impairments like ones where single-switch, head-mouse, eye movements and such can be found?* Chastity - check out 7-128 Software's Top 25 lists. They can be found on our website at 7128.com. We will be updating them shortly after the new year so you can check back toward the end of January for any changes we found. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Another game programming question
Nick Helms stated: *I've been told that java is a good starting point, but I don't believe I've ever used a program created with java that is usable with jfw.* Java will work with Jaws for Windows if you use the Java access bridge. That is a program that allows access to Java from Jaws. 7-128 Software uses that for all its current games. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] TJS Problem
No, when the intro finishes, it exits without asking anything. Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Milos Przic Gamers@audyssey.org Sent: Wednesday, December 16, 2009 3:12 PM Subject: Re: [Audyssey] TJS Problem Hi Milos, The TJS program is designed to exit if you do not enter an appropriate age and that is asked as soon as the intro song is done. I am wondering if that is what is going on. Other than that, the game is running fine for others. Maybe you might be pressing the enter key to interrupt the intro song and that is entering a wrong age. Just guessing at what it could be. - Original Message - Hi Jim and all, My problem is that the game doesn't start. When I open the game I hear the intro and then the game exits. Note that I can play your other games without any problem. So what to do? Thanks! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs Jim Love! and Pease on Earth j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4693 (20091216) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4693 (20091216) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Damned Targeting Thing
Thanks so much for staying with me on this. Maybe I'm dense, but I think this function could use a little audio confirmation. Something like kobold mage 1, right hand would be very welcome and satisfying. --Bill - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 15, 2009 9:53 PM Subject: Re: [Audyssey] The Damned Targeting Thing For entombed targiting, you hold the number and press enter to attack. So whe it is your character's turn in combat: 1: choose the attack, the basic fight option or some magic. 2: arrow to the enemy you want to targit. 3: hold down the key corresponding to the body part your aiming at. 4: With the key stil held down, push enter to execute the attack. As noted before, flurry is not targitable, also remember that just because your aiming at a body part, isn't a guarantee you hit it. if this doesn't work I don't know what's up. Hth. Beware the grue! dark. - Original Message - From: William L. Houts cad...@q.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 5:39 AM Subject: [Audyssey] The Damned Targeting Thing Hey Dark, I'm still baffled as to how to make the targeting thing work. After hitting either Fight or Flurry, I get the list of monsters if there's more than one. At this point, I have tried both hitting a number on the number key alone and hitting it while holding down the shift key. Neither has led to a targeted body part; I get the same random hits I was getting before. I can't figure out what I'm doing wrong. Can you help a brother out? --Bill - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 15, 2009 8:44 PM Subject: Re: [Audyssey] Thanks for the Lighttech Games Most welcome you are, mind I do not. Of the Grue you must beware, - yes! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Wednesday, December 16, 2009 3:16 AM Subject: [Audyssey] Thanks for the Lighttech Games Hi, I just wanted to publicly thank Dark, Hayden, and Shaun for uploading the Lighttech games. I now believe I have all of their games and will be putting them up on my web site some time this week. Time permitting of course. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Another game programming question
I must say that is quite exciting! So I can take advantage of java after all.would it be possible for someone to send me a link to the java access bridge? thanks, Nick On 12/16/09, Eleanor elea...@7128.com wrote: Nick Helms stated: *I've been told that java is a good starting point, but I don't believe I've ever used a program created with java that is usable with jfw.* Java will work with Jaws for Windows if you use the Java access bridge. That is a program that allows access to Java from Jaws. 7-128 Software uses that for all its current games. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Nick Helms I will not lie, cheat, or steal, or tolerate those who do. twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Another game programming question
are there any good java resources for new blind programmers? On 12/16/09, Nick Helms nick.he...@gmail.com wrote: I must say that is quite exciting! So I can take advantage of java after all.would it be possible for someone to send me a link to the java access bridge? thanks, Nick On 12/16/09, Eleanor elea...@7128.com wrote: Nick Helms stated: *I've been told that java is a good starting point, but I don't believe I've ever used a program created with java that is usable with jfw.* Java will work with Jaws for Windows if you use the Java access bridge. That is a program that allows access to Java from Jaws. 7-128 Software uses that for all its current games. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Nick Helms I will not lie, cheat, or steal, or tolerate those who do. twitter: Nickster919 -- Nick Helms I will not lie, cheat, or steal, or tolerate those who do. twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] another game programming question
Hi Nick, When it comes to Java there are ways of making your Java software accessible. Currently there are two accessibility solutions available. The first is if you are using the Swing graphics toolkit for programming you will need the Java accessibility bridge in order to get programs like Jaws to interface with the Java program. The problem with this solution is that currently not every screen reader has Java access bridge support. So even if you can get Jaws to work with your Java application there is no guarantee that Window Eyes or something else won't have a problem with it. Therefore I'd stay clear of the Swing graphics toolkit for accessibility reasons. The second solution is to use the SWT toolkit. What makes SWT different here is that it is a Java based wrapper for the underlying standard graphics toolkit for the target platform, such as the Win32 API on Windows, so that any kind of programs you create use the standard GUI for programming. The advantage is because it uses say Win32 instead of a totally Java based GUI all of the screen readers I know of, including Window Eyes, can use the Java application without the need of any special software like the Java access bridge. So if you do decide to go with Java I recommend using SWT rather than Swing for your programs. HTH Nick Helms wrote: good question! I'd like to take some computer science classes, possibly next summer to learn some programming, but I'm not sure with language to persoo. I've been told that java is a good starting point, but I don't believe I've ever used a program created with java that is usable with jfw. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] SUDERMARIO SURROUND MEMORY
Hi Folks, I added this site and game to my list: Mariusz Suder's SuderMario. developing computer games for blind and visually impaired. Home of Surround Memory, Sounds of the nature. Original navigation with sound cursors. I did a google conversion, and 20 EUR is about $29.11 USD The link to the sight is at, http://www.pcsgames.net/game-co.htm - Original Message - From: Karl Belanger karl.belan...@gordon.edu To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 15, 2009 6:05 PM Subject: Re: [Audyssey] SUDERMARIO SURROUND MEMORY I have tried the game, it is real and not infected. It is a simple memory game, similar to the Pirate Memory game that was around for Klango in the past, except there is no story mode. Players simply take turns selecting spots on a board and trying to match them. The audio quality is quite low and the keyboard seems sluggish. Also, nothing ever gets interrupted except the sound which lets you know where you are on the grid. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, December 15, 2009 5:42 PM To: Gamers Discussion list Subject: [Audyssey] SUDERMARIO SURROUND MEMORY Hi. I googled this one and it was absolutely fine, it's just that the developer- Original Message - doesn't speak english as his/her native language, which is fair enough (a lot of people don't). A quick google search found a legitimate webpage for the game, with a download and paypal link. While I haven't tried downloading it yet, it seems regular enough as far as it goes. I dimly remember someone called mario looking at making a virtual surround sound game at one point on audiogames.net, --- -though whether this is the same person I'm not sure. The address for anyone interested is http://www.sudermario.co.cc/ Ps: sinse I have full avg, i might as well make use of it. Beware the grue! Dark. From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 15, 2009 8:59 PM Subject: Re: [Audyssey] FW: New game no. I have not. rather I may have but I get loads of mail these days however taking into mind the email address was google this could be from anyone. usually people post to audiogames, this may be lagit. but who is game enough to check it. I'm not such a person. if someone has a system to get hacked or something can they varify this is a lagit thing? The email was not in good english but then emails from the author of night of parasite are not fully in good english either so then again no way to varify. The youtube is lagit but it probably could be replicated. on that note maybe I may have some answer for the list. At 08:38 a.m. 16/12/2009, you wrote: I haven't looked at this, but the YouTube link is genuine. Also, I have no idea why I got this. Has anyone else seen it? Ryan _ From: Mariusz Suder [mailto:suderma...@gmail.com] Sent: Tuesday, December 15, 2009 5:33 AM To: r_str...@hotmail.com Subject: New game Greatings We are SuderMario company developing computer software. We mainly develop nice computer games for blind and visually impaired. Try original navigation with sound cursors. For more information please visit our website: http://www.sudermario.co.cc http://www.sudermario.co.cc/ Full version works like in this commercial: http://www.youtube.com/watch?v=eEqDPUTFBTo Best wishes Mariusz Suder SuderMario --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __
Re: [Audyssey] link to new game
Hi Dark, No, the poland domains usually end with a *.pl. However, do to the limited availability of the *.com addresses they have started issuing *.cc addresses instead of *.com addresses. So *.cc is a generic *.com type address. HTH dark wrote: Ah, poland is Cc? most odd. Thanks for checking this out. The link is http://www.sudermario.co.cc/ Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] To Philip on C++
Hi Philip, No, I don't generally make use of garbage collection. I took C++ in college in the late 90's long before the .NET Framework came out so I was taught first and foremost to clean up after myself manually. Like a lot of old school developers I feel depending on a garbage collector to clean up after you is somewhat sloppy and lazy coding. However, that isn't to say it doesn't have its advantages. A lot of C++ developers, especially new programmers, have a problem with memory leaks as they often forget to release pointers and objects when they are no longer needed. A garbage collector is helpful in minimizing those memory leaks by working in the background to make sure those pointers and objects properly get released when they are no longer necessary. In that sense a garbage colector comes in handy as it insures you have a safety net to fallback on to make sure you don't have any major memory leaks somewhere. HTH Philip Bennefall wrote: Hi Thomas, Quite so. Not only is memory availability skyrocketing, but programming is becoming more and more abstract so that one soon won't have to worry about these things very much at all. Still, though I have not taken any programming classes myself but have learnt purely from experience I enjoy picking up some of the theory as well as the practical aspects as I find that having knowledge on both fronts has been useful to me more than once. And while we're on the subject of memory management, do you yourself make use of garbage collection? I am considering adding it to my engine but have not yet made up my mind, as everything is allocated and freed manually at this point and it has worked rather well so far. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Moderator Warning Regarding List Profanity
Hello list, This is a moderator reminder that there is to be no profanity on list. There is a thread going on entitled The Damned Targeting Thing which is in violation of the list rules and guide lines. Please, change the subject line immediately or do not respond to the post. Future posts using this subject line will result in me having to put the individuals on moderated status which is something none of us wants right? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] To Philip on C++
Hi Thomas, Yes, I always clean up after myself also as I find it more comfortable to know exactly when memory is freed and when it is not. I was just considering pros and cons of garbage collection there for a while. I've decided to stick with my current design, however, and not implement a garbage collector at all. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 5:15 PM Subject: Re: [Audyssey] To Philip on C++ Hi Philip, No, I don't generally make use of garbage collection. I took C++ in college in the late 90's long before the .NET Framework came out so I was taught first and foremost to clean up after myself manually. Like a lot of old school developers I feel depending on a garbage collector to clean up after you is somewhat sloppy and lazy coding. However, that isn't to say it doesn't have its advantages. A lot of C++ developers, especially new programmers, have a problem with memory leaks as they often forget to release pointers and objects when they are no longer needed. A garbage collector is helpful in minimizing those memory leaks by working in the background to make sure those pointers and objects properly get released when they are no longer necessary. In that sense a garbage colector comes in handy as it insures you have a safety net to fallback on to make sure you don't have any major memory leaks somewhere. HTH Philip Bennefall wrote: Hi Thomas, Quite so. Not only is memory availability skyrocketing, but programming is becoming more and more abstract so that one soon won't have to worry about these things very much at all. Still, though I have not taken any programming classes myself but have learnt purely from experience I enjoy picking up some of the theory as well as the practical aspects as I find that having knowledge on both fronts has been useful to me more than once. And while we're on the subject of memory management, do you yourself make use of garbage collection? I am considering adding it to my engine but have not yet made up my mind, as everything is allocated and freed manually at this point and it has worked rather well so far. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.427 / Virus Database: 270.14.109/2567 - Release Date: 12/15/09 19:58:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] To Philip on C++
Hi Milos, That's hard to say. Everyone is different when it comes to learning programming. Some people simply don't get it at all, and others like me learned it fairly quickly. It isn't up to me or Philip to say if you can or can't learn a programming language easy enough. As far as learning C++ there are plenty of places to learn it. There are commercial web sites that specialize in this thing like http://safari.oreilly.com which I highly recommend if you are a new programmer. It is the best commercial resource I know of if you want to teach yourself programming. However, there are also free tutorials out there to teach you the basics, but I can't say how good they are as I've fortunately never had to use them to learn from scratch. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] link to new game
Hellow Chastity, I've copied and pasted the link here for you. http://www.sudermario.co.cc/ Well that's the address, ut unfortunately hasn't worked as a link. Hope that helps, Harmony. On Wed, Dec 16, 2009 at 1:39 AM, Chastity MORSE chastitymo...@msn.com wrote: Okay, I accidentally didn't save or deleted the link to that new sound game. Can someone please send it to me again. Thanks, Oh, they did eamil me back and they're from Poland, email addresses are not saved, and the paypal link is the real site and not a scam. Chastity --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Triple J Shooter
oh Jim you the man, you creased me up. lol http://www.secretsthatwekeep.com/003 Simon msn: simod...@hotmail.com skype, slifinger - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Gamers@audyssey.org Sent: Tuesday, December 15, 2009 11:07 PM Subject: [Audyssey] Triple J Shooter Hi, I have put a new file up on my site. File name wintjs.exe File size 2.5 meg Triple J Shooter is an adult sexual joystick shooter game. The game does support a joystick or keyboard. I also included the program tjstest.exe. It is not a game, just a test program that I used to test some of the sounds and descriptions for the tjs game. I hope you like the game. BFN Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] another game programming question
How would I get swt to work with my programs? I assume that I could write the code, compile, etc, but I would obviously have a hard time running it if it didn’t work with my screenreader. Basicly what I’m asking is, where would SWT come in to play? I assume I would need it to debug because I would need to test varius blocks of code before compilation. Also, is there a program for developing java applications that will let you enter the code, help you debug it, etc? On 12/16/09, Thomas Ward thomasward1...@gmail.com wrote: Hi Nick, When it comes to Java there are ways of making your Java software accessible. Currently there are two accessibility solutions available. The first is if you are using the Swing graphics toolkit for programming you will need the Java accessibility bridge in order to get programs like Jaws to interface with the Java program. The problem with this solution is that currently not every screen reader has Java access bridge support. So even if you can get Jaws to work with your Java application there is no guarantee that Window Eyes or something else won't have a problem with it. Therefore I'd stay clear of the Swing graphics toolkit for accessibility reasons. The second solution is to use the SWT toolkit. What makes SWT different here is that it is a Java based wrapper for the underlying standard graphics toolkit for the target platform, such as the Win32 API on Windows, so that any kind of programs you create use the standard GUI for programming. The advantage is because it uses say Win32 instead of a totally Java based GUI all of the screen readers I know of, including Window Eyes, can use the Java application without the need of any special software like the Java access bridge. So if you do decide to go with Java I recommend using SWT rather than Swing for your programs. HTH Nick Helms wrote: good question! I'd like to take some computer science classes, possibly next summer to learn some programming, but I'm not sure with language to persoo. I've been told that java is a good starting point, but I don't believe I've ever used a program created with java that is usable with jfw. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Nick Helms I will not lie, cheat, or steal, or tolerate those who do. twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Another game programming question
Hi Nick, All of Sun's accessibility projects can be found on http://www.sun.com/access and it is right on there accessibility download page. HTH Nick Helms wrote: I must say that is quite exciting! So I can take advantage of java after all.would it be possible for someone to send me a link to the java access bridge? thanks, Nick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Another game programming question
Hi Nick, Sure there are. I can tell you right off hand you can find books on Java programming on Bookshare, and Safari has lots of Java books as well. I have a rather large Java collection myself, about 25 books in all, so I know there is quite a bit of material out there on the language. Although, I've tried using java for game development and it didn't work out too well for me. It is fine for simple turn based type games such as the games 7-128 creates, but when trying to use it for fast action side-scrollers and FPS type titles it was disappointingly unable to meet my expectations. The Java sound API isn't exactly as good as using DirectSound or OpenAL, and the AWT keyboard input is too slow for fast action player input. There are solutions for these things such as Joal and JInput, but finding quality documentation on them is another matter. HTH Nick Helms wrote: are there any good java resources for new blind programmers? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Creating Games
Just thought I'd start yet another discussion about making games. What language do people think would be best to program games in? I do know how to use dark basic, but can't find my disk at the minute. I thought of maybe c++, but wasn't sure what I would be able to install for fairly cheap price to be able to test my code. Thank you, Harmony. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Games
C++ On 12/16/09, Harmony Neil harmon...@googlemail.com wrote: Just thought I'd start yet another discussion about making games. What language do people think would be best to program games in? I do know how to use dark basic, but can't find my disk at the minute. I thought of maybe c++, but wasn't sure what I would be able to install for fairly cheap price to be able to test my code. Thank you, Harmony. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Nick Helms I will not lie, cheat, or steal, or tolerate those who do. twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Creating Games
Though learning it is quite another matter. On 12/16/09, Nick Helms nick.he...@gmail.com wrote: C++ On 12/16/09, Harmony Neil harmon...@googlemail.com wrote: Just thought I'd start yet another discussion about making games. What language do people think would be best to program games in? I do know how to use dark basic, but can't find my disk at the minute. I thought of maybe c++, but wasn't sure what I would be able to install for fairly cheap price to be able to test my code. Thank you, Harmony. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Nick Helms I will not lie, cheat, or steal, or tolerate those who do. twitter: Nickster919 -- Nick Helms I will not lie, cheat, or steal, or tolerate those who do. twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] another game programming question
Hi Nick, SWT isn't a program but a package or library of classes and functions used for drawing windows, buttons, text labels, etc. Basically, all of the things you would expect from a standard Windows program. It is what we call in the programming business an API. You add it to your Java program by making a project link to SWT in your development environment, and then you begin programming using that package. You import the namespaces you want or need, and, well, you create the windows by using the classes and functions contained in that package. As far as developing goes you will need the Sun Java JDK, I recommend 1.6, and an IDE like Eclipse. Eclipse comes with the SWT packages so it isn't like you have to find and install something separate here. If you use Eclipse you can write and debug the code in the Eclipse IDE. In addition if you feel like doing things manually, like I do, you can always use the commandline tools like javac directly. However, that's more of an advanced programmers way of doing things I suppose. HTH Nick Helms wrote: How would I get swt to work with my programs? I assume that I could write the code, compile, etc, but I would obviously have a hard time running it if it didn’t work with my screenreader. Basicly what I’m asking is, where would SWT come in to play? I assume I would need it to debug because I would need to test varius blocks of code before compilation. Also, is there a program for developing java applications that will let you enter the code, help you debug it, etc? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] entombed
how many cards there are in Entombed? I have 4 of them. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed
Currently, there are four cards, but I'm sure there will be more in the full release. Hth. Beware the grue! Dark. - Original Message - From: Hayri Tulumcu ha...@ka-net.dk To: Gamers@audyssey.org Sent: Wednesday, December 16, 2009 5:09 PM Subject: [Audyssey] entombed how many cards there are in Entombed? I have 4 of them. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed
I have only two of them. How to get the other two? Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 7:20 PM Subject: Re: [Audyssey] entombed Currently, there are four cards, but I'm sure there will be more in the full release. Hth. Beware the grue! Dark. - Original Message - From: Hayri Tulumcu ha...@ka-net.dk To: Gamers@audyssey.org Sent: Wednesday, December 16, 2009 5:09 PM Subject: [Audyssey] entombed how many cards there are in Entombed? I have 4 of them. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4693 (20091216) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4693 (20091216) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] entombed
How to become Sharman in Entombed? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed
Hi. You can't, as yet. Tricksters and shaman are just monster only jobs. This is apparently going to change in the full version though. Hth. Beware the Grue! Dark. - Original Message - From: Hayri Tulumcu ha...@ka-net.dk To: Gamers@audyssey.org Sent: Wednesday, December 16, 2009 7:51 PM Subject: [Audyssey] entombed How to become Sharman in Entombed? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Game Programming
Hi Milos and all, I just put the file guessvb.zip up on my web site on my free windows sapi5 text to speech games page. It is a simple sample guess the number game with it's VB6 source code. I commented each line of code so as to tell what each line of code is doing. It uses DirectX to play the sound files and it also uses sapi5 speech. HTH BFN Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] TJS Problem
Hi Milos, I'm sorry, but I don't know what to say. That never happens here or for anyone else that I know of, and I have gotten lots of Email off list about the game. BFN - Original Message - No, when the intro finishes, it exits without asking anything. Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs Jim No matter how much you push the envelope, it'll still be stationery. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Triple J Shooter
Hi Simon, glad you like the game. Thank you very much for saying so. BFN - Original Message - oh Jim you the man, you creased me up. lol http://www.secretsthatwekeep.com/003 Simon msn: simod...@hotmail.com skype, slifinger Jim To keep the stork away shoot it in the air. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game suggestion
yep i agree that would be sum i would love thatgame as a ame for te blind t would be cool. ian. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Damned Targeting Thing
try holding down the number as you activate the fight or flurry command. So for instance hold down num pad 8 and press space when you find flurry. - Original Message - From: William L. Houts To: Gamers Discussion list Sent: Wednesday, December 16, 2009 12:39 AM Subject: [Audyssey] The Damned Targeting Thing Hey Dark, I'm still baffled as to how to make the targeting thing work. After hitting either Fight or Flurry, I get the list of monsters if there's more than one. At this point, I have tried both hitting a number on the number key alone and hitting it while holding down the shift key. Neither has led to a targeted body part; I get the same random hits I was getting before. I can't figure out what I'm doing wrong. Can you help a brother out? --Bill - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 15, 2009 8:44 PM Subject: Re: [Audyssey] Thanks for the Lighttech Games Most welcome you are, mind I do not. Of the Grue you must beware, - yes! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Wednesday, December 16, 2009 3:16 AM Subject: [Audyssey] Thanks for the Lighttech Games Hi, I just wanted to publicly thank Dark, Hayden, and Shaun for uploading the Lighttech games. I now believe I have all of their games and will be putting them up on my web site some time this week. Time permitting of course. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 091216-0, 12/16/2009 Tested on: 12/16/2009 3:24:25 PM avast! - copyright (c) 1988-2009 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Damned Targeting Thing
Hi, Thanks very much --to you and to the several other kind people who responded to this plea of mine. One thing, though: someone stated that targeting is not possible with Flurry. Is this true? --Bill - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 4:21 PM Subject: Re: [Audyssey] The Damned Targeting Thing try holding down the number as you activate the fight or flurry command. So for instance hold down num pad 8 and press space when you find flurry. - Original Message - From: William L. Houts To: Gamers Discussion list Sent: Wednesday, December 16, 2009 12:39 AM Subject: [Audyssey] The Damned Targeting Thing Hey Dark, I'm still baffled as to how to make the targeting thing work. After hitting either Fight or Flurry, I get the list of monsters if there's more than one. At this point, I have tried both hitting a number on the number key alone and hitting it while holding down the shift key. Neither has led to a targeted body part; I get the same random hits I was getting before. I can't figure out what I'm doing wrong. Can you help a brother out? --Bill - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 15, 2009 8:44 PM Subject: Re: [Audyssey] Thanks for the Lighttech Games Most welcome you are, mind I do not. Of the Grue you must beware, - yes! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Wednesday, December 16, 2009 3:16 AM Subject: [Audyssey] Thanks for the Lighttech Games Hi, I just wanted to publicly thank Dark, Hayden, and Shaun for uploading the Lighttech games. I now believe I have all of their games and will be putting them up on my web site some time this week. Time permitting of course. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 091216-0, 12/16/2009 Tested on: 12/16/2009 3:24:25 PM avast! - copyright (c) 1988-2009 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed
Hey Dark, So you say to beware the grue, eh? Well, how about I take you into the depths of Zork without a lantern and we'll see how you last there! Grin. I haven't actually gotten this, but whatexactly is a trickster? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, December 16, 2009 1:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] entombed Hi. You can't, as yet. Tricksters and shaman are just monster only jobs. This is apparently going to change in the full version though. Hth. Beware the Grue! Dark. - Original Message - From: Hayri Tulumcu ha...@ka-net.dk To: Gamers@audyssey.org Sent: Wednesday, December 16, 2009 7:51 PM Subject: [Audyssey] entombed How to become Sharman in Entombed? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The Damned Targeting Thing
I don't believe Flurry is targettable. But as for targetting, sometimes it just doesn't work, however skilled you are with your weapon. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: William L. Houts cad...@q.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 5:24 PM Subject: Re: [Audyssey] The Damned Targeting Thing Hi, Thanks very much --to you and to the several other kind people who responded to this plea of mine. One thing, though: someone stated that targeting is not possible with Flurry. Is this true? --Bill - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 4:21 PM Subject: Re: [Audyssey] The Damned Targeting Thing try holding down the number as you activate the fight or flurry command. So for instance hold down num pad 8 and press space when you find flurry. - Original Message - From: William L. Houts To: Gamers Discussion list Sent: Wednesday, December 16, 2009 12:39 AM Subject: [Audyssey] The Damned Targeting Thing Hey Dark, I'm still baffled as to how to make the targeting thing work. After hitting either Fight or Flurry, I get the list of monsters if there's more than one. At this point, I have tried both hitting a number on the number key alone and hitting it while holding down the shift key. Neither has led to a targeted body part; I get the same random hits I was getting before. I can't figure out what I'm doing wrong. Can you help a brother out? --Bill - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 15, 2009 8:44 PM Subject: Re: [Audyssey] Thanks for the Lighttech Games Most welcome you are, mind I do not. Of the Grue you must beware, - yes! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Wednesday, December 16, 2009 3:16 AM Subject: [Audyssey] Thanks for the Lighttech Games Hi, I just wanted to publicly thank Dark, Hayden, and Shaun for uploading the Lighttech games. I now believe I have all of their games and will be putting them up on my web site some time this week. Time permitting of course. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 091216-0, 12/16/2009 Tested on: 12/16/2009 3:24:25 PM avast! - copyright (c) 1988-2009 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
[Audyssey] triple j shooter---go me!
Okay, I took out the x-rated part, here's the score lol: you now have 724000 points. Which sets a new record. The record was 264000 points. On 12/16/2009 By Johnny No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.rhythmqwest.com/TheCat http://www.cdbaby.com/thecat2 The king who stands poised With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 16, 2009 4:21 PM Subject: Re: [Audyssey] The Damned Targeting Thing try holding down the number as you activate the fight or flurry command. So for instance hold down num pad 8 and press space when you find flurry. - Original Message - From: William L. Houts To: Gamers Discussion list Sent: Wednesday, December 16, 2009 12:39 AM Subject: [Audyssey] The Damned Targeting Thing Hey Dark, I'm still baffled as to how to make the targeting thing work. After hitting either Fight or Flurry, I get the list of monsters if there's more than one. At this point, I have tried both hitting a number on the number key alone and hitting it while holding down the shift key. Neither has led to a targeted body part; I get the same random hits I was getting before. I can't figure out what I'm doing wrong. Can you help a brother out? --Bill - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 15, 2009 8:44 PM Subject: Re: [Audyssey] Thanks for the Lighttech Games Most welcome you are, mind I do not. Of the Grue you must beware, - yes! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Wednesday, December 16, 2009 3:16 AM Subject: [Audyssey] Thanks for the Lighttech Games Hi, I just wanted to publicly thank Dark, Hayden, and Shaun for uploading the Lighttech games. I now believe I have all of their games and will be putting them up on my web site some time this week. Time permitting of course. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 091216-0, 12/16/2009 Tested on: 12/16/2009 3:24:25 PM avast! - copyright (c) 1988-2009 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
[Audyssey] to Piter?
Hi all, This is mainly for Piter, I sent you my Drop box eMail and MSN, and haven't gotten any reply as to whether you've invited me to the folder or vice versa. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed
Well, all the more reason to beware the Grue. A trickster is someone who uses their magicd to play tricks on people, if you raise a trickster skeleton and then look at their character details you can read a description. they have skills of chalm, polymorph, summon animal and they can hide like thieves. Hth. Beware the grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, December 17, 2009 12:29 AM Subject: Re: [Audyssey] entombed Hey Dark, So you say to beware the grue, eh? Well, how about I take you into the depths of Zork without a lantern and we'll see how you last there! Grin. I haven't actually gotten this, but whatexactly is a trickster? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, December 16, 2009 1:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] entombed Hi. You can't, as yet. Tricksters and shaman are just monster only jobs. This is apparently going to change in the full version though. Hth. Beware the Grue! Dark. - Original Message - From: Hayri Tulumcu ha...@ka-net.dk To: Gamers@audyssey.org Sent: Wednesday, December 16, 2009 7:51 PM Subject: [Audyssey] entombed How to become Sharman in Entombed? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Triple J Shooter
yeah its interesting. also if you enter the wrong message. is there any to tell you what the target should be. I have the sound right in front of me but I still get the walls. At 02:09 a.m. 17/12/2009, you wrote: Hi Johnny, Thank you very much! I'm glad to hear that you think that TJS is a fun little game. At first I was thinking a more serious game, but since there are not real sounds the ones to depict the actions kind of ended up being a bit more humorous. You just barely missed getting enough points to make it to the bonus round. Good luck with that. Thanks again for saying that you like the game. BFN Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] another game programming question
C++ wins cross platform absolutely. But with virtual desktops, it's not as big of a win as it used to be. If you go C++, you absolutely must learn object oriented programming concepts. C++ supports these, but they aren't as elegant as more recent programming languages like C#. If you use C#, you have no choice but to write object oriented code, so there really isn't an issue there. .NET is well thought out and modern. You don't need to use the XACT sound tool (the much maligned sound creation engine mentioned in this thread) to make sounds for games using the XNA framework. XNA comes built in with sound and music libraries that don't use XACT at all. They support loading mp3s as well. XACT is powerful but clunky, buggy, and a million other negatives. As for security, .NET can be decompiled. But if you're using modern programming concepts (which you will be) no one is going to be able to recompile it. It essentially obfuscates itself. Of course, obfuscating the code is another option. Is anyone going to want to spend the thousands of hours to reverse engineer your game? Not likely. If you had top secret code or projects, it's a much bigger problem. C# supports a design concept called RAD, or rapid application development. You will write larger / more complex programs much, much faster in C# than writing the same application in C++. C# also supports automatic garbage collection which is a big deal when it comes to memory management and debugging. The biggest drawback to C# is that you're essentially tied to Microsoft. You have to intelligently weigh the benefits to porting your game to all platforms. How many Linux players are you going to get really? What about Macs? How many players do you lose if they can virtualize your game in their native operating system? Is it still worth it? Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.