Re: [Audyssey] l-works

2010-05-22 Thread Muhammed Deniz
His really wasting his time Bryan. He could get away the first and second 
time, but he can't escape the third time. Believe me, that hacker or what 
ever that kockrich is will be caught.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
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- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 21, 2010 11:57 PM
Subject: Re: [Audyssey] l-works


It's probably some idiot with too much free time on his hands and nothing 
better to do with it.

We are the Knights who say...Ni!
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 21, 2010 4:31 PM
Subject: Re: [Audyssey] l-works


WhaWhat? L-works hacked? Bazaar! You no what guys, I'm starting to think 
who the hacker is, must be the spoofer robot. Any one agree with me?

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want 
to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: gamers@audyssey.org
Sent: Friday, May 21, 2010 10:45 PM
Subject: [Audyssey] l-works



hmmm
looks like the l-works blog is hacked again, maybe bits are hacked and 
bits are not.
 also how long does it take for bsc to respond to mail about keys I have 
been trying to ask for ones for classic troop and pipe for ages now.



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Re: [Audyssey] l-works

2010-05-22 Thread Muhammed Deniz

Is it still coming from tristons server like the last time?
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
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- Original Message - 
From: Hayden Presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, May 22, 2010 5:04 AM
Subject: Re: [Audyssey] l-works



Hi Muhammed,
Um...somehow, I doubt it's a robot. This is not SiFi.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Friday, May 21, 2010 5:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] l-works

It's probably some idiot with too much free time on his hands and nothing
better to do with it.
We are the Knights who say...Ni!
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 21, 2010 4:31 PM
Subject: Re: [Audyssey] l-works



WhaWhat? L-works hacked? Bazaar! You no what guys, I'm starting to think
who the hacker is, must be the spoofer robot. Any one agree with me?
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is
welcome, talking about computer problems is welcome when their are know
holidays but that's only in easter holidays or know holidays. If you want
to joyn, just send a blank email to.
audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: gamers@audyssey.org
Sent: Friday, May 21, 2010 10:45 PM
Subject: [Audyssey] l-works



hmmm
looks like the l-works blog is hacked again, maybe bits are hacked and
bits are not.
 also how long does it take for bsc to respond to mail about keys I have
been trying to ask for ones for classic troop and pipe for ages now.


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Re: [Audyssey] Problem with horse racing game

2010-05-22 Thread Muhammed Deniz
I have to agree with Hayden here. Just if you set a temporary nun character 
set which is dun by pressing caps lock 2 and it will chang the character to 
nun, words, both characters and words and you could change it to which one 
you really like.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
joyn, just send a blank email to.

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Contact infermation.
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- Original Message - 
From: Hayden Presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, May 22, 2010 5:08 AM
Subject: Re: [Audyssey] Problem with horse racing game



Hi Shaun,
Actually--JAWS should not be a problem, as thatis how I run it and it 
works

like a charm.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Friday, May 21, 2010 3:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Problem with horse racing game

hmmm I have never run it with jaws.
tell your friend to run the config for it then set it to sapi.
next set a shortcut to it then exit jaws and run it that way.
that should work.
on that note I have had my net down for a couple weeks myself, not good!
At 12:18 a.m. 22/05/2010, you wrote:

Greetings,
I am asking this question for my friend because she has had her
internet connection unavailable for quite long and she has not been
able to read e-mails for a while.
She has a problem with horse racing game. When she tries to run the
game, jaws freezes, or when she deactivates jaws, the game does not
work still. She has installed everything requested for this game,
but nothing has happened.
Could anyone please help figuring out this problem?
Any kind of help would be appreciated.

Best regards
Maria
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Re: [Audyssey] l-works

2010-05-22 Thread shaun everiss

well he sertainly hacked several sites.
he has not tried again so far.
the only other one effected seems to be the l-works blog right now.
and that is intermittant.
sometimes the code does not run at all.

if it does I have to exit out again but still its annoying.
ofcause from the article its not putting spyware anywhere as such but 
it does spam users.

At 10:42 p.m. 22/05/2010, you wrote:
His really wasting his time Bryan. He could get away the first and 
second time, but he can't escape the third time. Believe me, that 
hacker or what ever that kockrich is will be caught.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about 
games is welcome, talking about computer problems is welcome when 
their are know holidays but that's only in easter holidays or know 
holidays. If you want to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - From: Bryan Peterson 
bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 21, 2010 11:57 PM
Subject: Re: [Audyssey] l-works


It's probably some idiot with too much free time on his hands and 
nothing better to do with it.

We are the Knights who say...Ni!
- Original Message - From: Muhammed Deniz 
muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 21, 2010 4:31 PM
Subject: Re: [Audyssey] l-works


WhaWhat? L-works hacked? Bazaar! You no what guys, I'm starting to 
think who the hacker is, must be the spoofer robot. Any one agree with me?

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about 
games is welcome, talking about computer problems is welcome when 
their are know holidays but that's only in easter holidays or know 
holidays. If you want to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - From: shaun everiss shau...@xtra.co.nz
To: gamers@audyssey.org
Sent: Friday, May 21, 2010 10:45 PM
Subject: [Audyssey] l-works



hmmm
looks like the l-works blog is hacked again, maybe bits are 
hacked and bits are not.
 also how long does it take for bsc to respond to mail about 
keys I have been trying to ask for ones for classic troop and 
pipe for ages now.



---
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[Audyssey] Blastbay Studios back up!

2010-05-22 Thread Philip Bennefall
Hi all,

I am happy to announce that Blastbay Studios is now back up and running! 
Despite the two massive attacks launched on our server, everything is now back 
in its usual order again. We have switched to a new, faster and more secure 
server. More information is on the website.

Kind regards,
Philip Bennefall
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Re: [Audyssey] l-works

2010-05-22 Thread Lori Duncan

Maybe that's why I can't post my scores for Super Egg Hunt.
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 22, 2010 11:49 AM
Subject: Re: [Audyssey] l-works



well he sertainly hacked several sites.
he has not tried again so far.
the only other one effected seems to be the l-works blog right now.
and that is intermittant.
sometimes the code does not run at all.

if it does I have to exit out again but still its annoying.
ofcause from the article its not putting spyware anywhere as such but it 
does spam users.

At 10:42 p.m. 22/05/2010, you wrote:
His really wasting his time Bryan. He could get away the first and second 
time, but he can't escape the third time. Believe me, that hacker or what 
ever that kockrich is will be caught.

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want 
to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - From: Bryan Peterson 
bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 21, 2010 11:57 PM
Subject: Re: [Audyssey] l-works


It's probably some idiot with too much free time on his hands and nothing 
better to do with it.

We are the Knights who say...Ni!
- Original Message - From: Muhammed Deniz 
muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 21, 2010 4:31 PM
Subject: Re: [Audyssey] l-works


WhaWhat? L-works hacked? Bazaar! You no what guys, I'm starting to think 
who the hacker is, must be the spoofer robot. Any one agree with me?

My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games 
is welcome, talking about computer problems is welcome when their are 
know holidays but that's only in easter holidays or know holidays. If 
you want to joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - From: shaun everiss shau...@xtra.co.nz
To: gamers@audyssey.org
Sent: Friday, May 21, 2010 10:45 PM
Subject: [Audyssey] l-works



hmmm
looks like the l-works blog is hacked again, maybe bits are hacked and 
bits are not.
 also how long does it take for bsc to respond to mail about keys I 
have been trying to ask for ones for classic troop and pipe for ages 
now.



---
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Re: [Audyssey] Blastbay Studios back up!

2010-05-22 Thread Hayden Presley
Hi Phillip,
Why did you remove your Q9 and Kringle Crash reviews?
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Saturday, May 22, 2010 8:37 AM
To: Gamers Discussion list
Subject: [Audyssey] Blastbay Studios back up!

Hi all,

I am happy to announce that Blastbay Studios is now back up and running!
Despite the two massive attacks launched on our server, everything is now
back in its usual order again. We have switched to a new, faster and more
secure server. More information is on the website.

Kind regards,
Philip Bennefall
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Re: [Audyssey] skeeball

2010-05-22 Thread Hayden Presley
Hi,
It still has some bugs though, and it's hardly ski ball, though I do like
the sounds. There are a couple of number bugs Kevin needs towork out though.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Saturday, May 22, 2010 12:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] skeeball

there is.
At least on the pkb group.
I have no idea if its released or not though.
At 10:50 a.m. 22/05/2010, you wrote:
hey does anyone know if theire is a skeeball game for the 
blind?  the way you could play is like the bowling game.

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Re: [Audyssey] Blastbay Studios back up!

2010-05-22 Thread Lisa Hayes

beauty Thanks for the heads up, or the site up, grin.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Philip Bennefall phi...@u7142039.fsdata.se

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 22, 2010 11:37 PM
Subject: [Audyssey] Blastbay Studios back up!



Hi all,

I am happy to announce that Blastbay Studios is now back up and running! 
Despite the two massive attacks launched on our server, everything is now 
back in its usual order again. We have switched to a new, faster and more 
secure server. More information is on the website.


Kind regards,
Philip Bennefall
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Re: [Audyssey] Blastbay Studios back up!

2010-05-22 Thread Philip Bennefall

Hi Hayden,

The review of Q9 from the global voice was wrongly named, which has now been 
fixed. However, the Kringle Crash recording was just a quick sample that I 
made to show the game before its release and was never intended to be on the 
website.


Kind regards,

Philip Bennefall
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com

To: phi...@blastbay.com; 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, May 22, 2010 3:42 PM
Subject: RE: [Audyssey] Blastbay Studios back up!


Hi Phillip,
Why did you remove your Q9 and Kringle Crash reviews?
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Saturday, May 22, 2010 8:37 AM
To: Gamers Discussion list
Subject: [Audyssey] Blastbay Studios back up!

Hi all,

I am happy to announce that Blastbay Studios is now back up and running!
Despite the two massive attacks launched on our server, everything is now
back in its usual order again. We have switched to a new, faster and more
secure server. More information is on the website.

Kind regards,
Philip Bennefall
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Re: [Audyssey] Blastbay Studios back up!

2010-05-22 Thread Lori Duncan

That's great news Philip.
- Original Message - 
From: Philip Bennefall phi...@u7142039.fsdata.se

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 22, 2010 2:37 PM
Subject: [Audyssey] Blastbay Studios back up!



Hi all,

I am happy to announce that Blastbay Studios is now back up and running! 
Despite the two massive attacks launched on our server, everything is now 
back in its usual order again. We have switched to a new, faster and more 
secure server. More information is on the website.


Kind regards,
Philip Bennefall
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Re: [Audyssey] Blastbay Studios back up!

2010-05-22 Thread Lori Duncan
Awww, I think more recordings of Q9 and Kringle Crash should be posted on 
the site but that's because I like to hear others play.  Smile
- Original Message - 
From: Philip Bennefall phi...@u7142039.fsdata.se

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 22, 2010 2:53 PM
Subject: Re: [Audyssey] Blastbay Studios back up!



Hi Hayden,

The review of Q9 from the global voice was wrongly named, which has now 
been fixed. However, the Kringle Crash recording was just a quick sample 
that I made to show the game before its release and was never intended to 
be on the website.


Kind regards,

Philip Bennefall
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com
To: phi...@blastbay.com; 'Gamers Discussion list' 
gamers@audyssey.org

Sent: Saturday, May 22, 2010 3:42 PM
Subject: RE: [Audyssey] Blastbay Studios back up!


Hi Phillip,
Why did you remove your Q9 and Kringle Crash reviews?
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Saturday, May 22, 2010 8:37 AM
To: Gamers Discussion list
Subject: [Audyssey] Blastbay Studios back up!

Hi all,

I am happy to announce that Blastbay Studios is now back up and running!
Despite the two massive attacks launched on our server, everything is now
back in its usual order again. We have switched to a new, faster and more
secure server. More information is on the website.

Kind regards,
Philip Bennefall
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Re: [Audyssey] l-works

2010-05-22 Thread Liam Erven
the thought is that it's just an attack on bluehost customers and has
nothing to do with the blind community


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Saturday, May 22, 2010 5:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] l-works

Is it still coming from tristons server like the last time?
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is
welcome, talking about computer problems is welcome when their are know
holidays but that's only in easter holidays or know holidays. If you want to
joyn, just send a blank email to.
audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
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msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, May 22, 2010 5:04 AM
Subject: Re: [Audyssey] l-works


 Hi Muhammed,
 Um...somehow, I doubt it's a robot. This is not SiFi.
 Best Regards,
 Hayden

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Bryan Peterson
 Sent: Friday, May 21, 2010 5:57 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] l-works

 It's probably some idiot with too much free time on his hands and nothing
 better to do with it.
 We are the Knights who say...Ni!
 - Original Message - 
 From: Muhammed Deniz muhamme...@googlemail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, May 21, 2010 4:31 PM
 Subject: Re: [Audyssey] l-works


 WhaWhat? L-works hacked? Bazaar! You no what guys, I'm starting to think
 who the hacker is, must be the spoofer robot. Any one agree with me?
 My audio games for the blind group.
 Discussions off topic are welcome in the holidays. Talking about games is
 welcome, talking about computer problems is welcome when their are know
 holidays but that's only in easter holidays or know holidays. If you want
 to joyn, just send a blank email to.
 audiogamesfortheblind+subscr...@googlegroups.com
 With the subject subscribe in the subject line.
 Contact infermation.
 email:
 muhamme...@googlemail.com
 msn:
 muhammed123...@hotmail.co.uk
 Skype:
 muhammed.deniz
 Klango username.
 muhammed
 - Original Message - 
 From: shaun everiss shau...@xtra.co.nz
 To: gamers@audyssey.org
 Sent: Friday, May 21, 2010 10:45 PM
 Subject: [Audyssey] l-works


 hmmm
 looks like the l-works blog is hacked again, maybe bits are hacked and
 bits are not.
  also how long does it take for bsc to respond to mail about keys I have
 been trying to ask for ones for classic troop and pipe for ages now.


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Re: [Audyssey] Blastbay Studios back up!

2010-05-22 Thread Oriol Gómez
Yeah someone needs to make a game play page like the one that was on
x-sight a while back.

Anyway, great news Philip.

On 5/22/10, Lori Duncan lori_dunca...@hotmail.com wrote:
 Awww, I think more recordings of Q9 and Kringle Crash should be posted on
 the site but that's because I like to hear others play.  Smile
 - Original Message -
 From: Philip Bennefall phi...@u7142039.fsdata.se
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, May 22, 2010 2:53 PM
 Subject: Re: [Audyssey] Blastbay Studios back up!


 Hi Hayden,

 The review of Q9 from the global voice was wrongly named, which has now
 been fixed. However, the Kringle Crash recording was just a quick sample
 that I made to show the game before its release and was never intended to
 be on the website.

 Kind regards,

 Philip Bennefall
 - Original Message -
 From: Hayden Presley hdpres...@hotmail.com
 To: phi...@blastbay.com; 'Gamers Discussion list'
 gamers@audyssey.org
 Sent: Saturday, May 22, 2010 3:42 PM
 Subject: RE: [Audyssey] Blastbay Studios back up!


 Hi Phillip,
 Why did you remove your Q9 and Kringle Crash reviews?
 Best Regards,
 Hayden

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Philip Bennefall
 Sent: Saturday, May 22, 2010 8:37 AM
 To: Gamers Discussion list
 Subject: [Audyssey] Blastbay Studios back up!

 Hi all,

 I am happy to announce that Blastbay Studios is now back up and running!
 Despite the two massive attacks launched on our server, everything is now
 back in its usual order again. We have switched to a new, faster and more
 secure server. More information is on the website.

 Kind regards,
 Philip Bennefall
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Re: [Audyssey] l-works

2010-05-22 Thread michael barnes
man i think that anyone that wants to hack a site or game for the blind 
is really stupid.


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[Audyssey] where to find a game site

2010-05-22 Thread michael barnes
hey so where can i find this skee ball game?  no one gave me a site to 
go and get it.  and is it a off line game or do you have to be online to play?


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Re: [Audyssey] where to find a game site

2010-05-22 Thread Muhammed Deniz

Its not published yet.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Saturday, May 22, 2010 6:01 PM
Subject: [Audyssey] where to find a game site


hey so where can i find this skee ball game?  no one gave me a site to go 
and get it.  and is it a off line game or do you have to be online to 
play?


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[Audyssey] battle boomer.

2010-05-22 Thread Muhammed Deniz
Hi Kevin,
Is their any news on the battle boomer game? I no you said that you'll have to 
port it over to bgt, but you haven't really given us any updates yet. 
My audio games for the blind group. 
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
joyn, just send a blank email to.
audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
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Re: [Audyssey] skeeball

2010-05-22 Thread Angela Lerma

Can you give more info?  What is the PKB group?

Thanks,
Angela


- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 22, 2010 1:24 AM
Subject: Re: [Audyssey] skeeball



there is.
At least on the pkb group.
I have no idea if its released or not though.
At 10:50 a.m. 22/05/2010, you wrote:
hey does anyone know if theire is a skeeball game for the blind?  the way 
you could play is like the bowling game.


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Re: [Audyssey] l-works

2010-05-22 Thread Lori Duncan
It gets me angrey actually, one day the boot might be on the other foot for 
people like that.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Saturday, May 22, 2010 5:55 PM
Subject: Re: [Audyssey] l-works


man i think that anyone that wants to hack a site or game for the blind is 
really stupid.


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Re: [Audyssey] where to find a game site

2010-05-22 Thread Lori Duncan
Hi did you try on www.audiogames.net?  There's a link where you can sellect 
the game you want.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Saturday, May 22, 2010 6:01 PM
Subject: [Audyssey] where to find a game site


hey so where can i find this skee ball game?  no one gave me a site to go 
and get it.  and is it a off line game or do you have to be online to 
play?


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[Audyssey] Happy Birthday Pacman

2010-05-22 Thread Phil Vlasak

Pacman was born May 22, 1980; 30 years ago (1980-05-22)
Just search for the Insert coin button.
To hear the original Pacman.
http://www.google.com/


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Re: [Audyssey] l-works

2010-05-22 Thread Muhammed Deniz

Their's no need to get angry about that. Just ignore it and it'll be fine.
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is 
welcome, talking about computer problems is welcome when their are know 
holidays but that's only in easter holidays or know holidays. If you want to 
joyn, just send a blank email to.

audiogamesfortheblind+subscr...@googlegroups.com
With the subject subscribe in the subject line.
Contact infermation.
email:
muhamme...@googlemail.com
msn:
muhammed123...@hotmail.co.uk
Skype:
muhammed.deniz
Klango username.
muhammed
- Original Message - 
From: Lori Duncan lori_dunca...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 22, 2010 9:27 PM
Subject: Re: [Audyssey] l-works


It gets me angrey actually, one day the boot might be on the other foot 
for people like that.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Saturday, May 22, 2010 5:55 PM
Subject: Re: [Audyssey] l-works


man i think that anyone that wants to hack a site or game for the blind 
is really stupid.


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Re: [Audyssey] Happy Birthday Pacman

2010-05-22 Thread dark
Rather fun, if not actually accessible (though thanks to phil there is 
accessible packman of course).



Interestingly enough though, while I remember playing packman at the age of 
3 or 4 on our old atari 2600, the colours and sfx were completely different 
from the arcade version, though the gameplay was exactly the same.


Sinse this would've been in 1985 and 86, I wonder if that was actually the 
original packman or a sequal, --- sinse I do remember it having features 
such as the maze actually changing after a few levels.


Beware the grue!

Dark.


 Original Message - 
From: Phil Vlasak p...@pcsgames.net
To: Lori Duncan lori_dunca...@hotmail.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Saturday, May 22, 2010 10:35 PM
Subject: [Audyssey] Happy Birthday Pacman



Pacman was born May 22, 1980; 30 years ago (1980-05-22)
Just search for the Insert coin button.
To hear the original Pacman.
http://www.google.com/


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[Audyssey] Fwd: Re: RBL Removed 209.160.33.102 [052210-123020-23215-239]

2010-05-22 Thread Raul A. Gallegos
Just so you guys know, one of the reasons that some of you may not have 
been receiving email from the list is because our IP address was blocked 
by ATT. Of course this is a sort of catch22, meaning how can you be 
reading this if you are blocked. So if anyone on this list who is able 
to receive email knows someone who cannot, this is the reason, and 
things should be cleared up by Monday.


If anyone has questions on this, please write me directly or write the 
gamers-ow...@audyssey.org address.


Many thanks.


 Original Message 
Subject: Re: RBL Removed 209.160.33.102 [052210-123020-23215-239]
Date: 22 May 2010 16:30:20 -
From: bellsouth_unbl...@abuse-att.net
To: r...@gwmicro.com

Dear Administrator:

Thank you for contacting the ATT Postmaster.

The mail server IP address(es) associated with your request will be
removed from the block list within 24-48 hours from the date of
this notification.  ATT, Bellsouth, SBC and any affiliates do NOT
intentionally block legitimate mail in the course of our anti-spam
initiatives and regret any inconvenience this may have caused.  If
the IP that was recently blocked begins to exhibit the
characteristics of a compromised network object or is compromised
by an offender of Acceptable Use Policies, the IP address will be
blocked again.

ADMINISTRATORS:  Please thoroughly check your IP logs before
requesting removal.  You must determine that all traffic from the
blocked IP is actually from your mail servers to ensure your
network is not compromised.  Administrators who fail to do this may
experience subsequent and more resolute blocking.

Thank you for helping the ATT WorldNet Services network combat
spam in all its forms.

Regards,

ATT Postmaster
ATT CSO/IISS
postmas...@att.net
http://att.net/blocks

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Re: [Audyssey] Happy Birthday Pacman

2010-05-22 Thread Bryan Peterson
The Atari version was actually the first version I remember being exposed 
to. In fact I have it on my current 2600 system.

We are the Knights who say...Ni!
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 22, 2010 4:47 PM
Subject: Re: [Audyssey] Happy Birthday Pacman


Rather fun, if not actually accessible (though thanks to phil there is 
accessible packman of course).



Interestingly enough though, while I remember playing packman at the age 
of 3 or 4 on our old atari 2600, the colours and sfx were completely 
different from the arcade version, though the gameplay was exactly the 
same.


Sinse this would've been in 1985 and 86, I wonder if that was actually the 
original packman or a sequal, --- sinse I do remember it having features 
such as the maze actually changing after a few levels.


Beware the grue!

Dark.


 Original Message - 
From: Phil Vlasak p...@pcsgames.net
To: Lori Duncan lori_dunca...@hotmail.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Saturday, May 22, 2010 10:35 PM
Subject: [Audyssey] Happy Birthday Pacman



Pacman was born May 22, 1980; 30 years ago (1980-05-22)
Just search for the Insert coin button.
To hear the original Pacman.
http://www.google.com/


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Re: [Audyssey] Happy Birthday Pacman

2010-05-22 Thread Thomas Ward
Hi Dark,
Depends on what console you were playing it on. The original Packman
home version was designed for the Atari 2600.  They later produced
sequals like Mrs. Packman and Packman Jr. for the Atari 7800 series
consoles.  As it happens they also released a new 2600 console, before
they went out of business, with slightly newer/updated versions of
their 2600 series games. One of those was of course Packman. Since
then there have been several clones and retro remakes of Packman
designed by a number of companies for every operating system and
console you can imagine. So the little yellow guy is very much a
classic that continues to get passed on from generation to generation.



On 5/22/10, dark d...@xgam.org wrote:
 Rather fun, if not actually accessible (though thanks to phil there is
 accessible packman of course).


 Interestingly enough though, while I remember playing packman at the age of
 3 or 4 on our old atari 2600, the colours and sfx were completely different
 from the arcade version, though the gameplay was exactly the same.

 Sinse this would've been in 1985 and 86, I wonder if that was actually the
 original packman or a sequal, --- sinse I do remember it having features
 such as the maze actually changing after a few levels.

 Beware the grue!

 Dark.

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Re: [Audyssey] register program

2010-05-22 Thread Thomas Ward
Hi Michael,
Generally speaking each game developer writes his/her own registration
tool.  Most software manufacturers write their own registration tool
so there really isn't any specific program you can point too and say
that is what you should use.
There are, however, some comercial licensing tools available, but they
tend to be quite expensive.  For example, Rail Racer uses a .Net
registration library called XHEO.  Last time I looked at it costs $300
for a single product license.
There are similar licensing libraries out there for VB 6, C++,
whatever but they are similarly expensive. So I'm not sure what you
need one for, but it is always cheaper to design your own then to
license one created by a third-party developer.


On 5/21/10, michael barnes c...@samobile.net wrote:
 hey when someone create a game what program do you use to make it were
 people have to register the game before it becomes a full version
 instead of a demo version?

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Re: [Audyssey] Happy Birthday Pacman

2010-05-22 Thread dark
Unfortunately, sinse I was rather young at the time I can't recall 
precisely, though given some of the other games I remember playing such as 
berzerk space invaders and joust, I suspect this might've been the later 
model of the 2600 you mentioned, though whether the game was packman or mrs. 
packman I stil can't be certain.


I remember playing pack mania some years later on the amigar, which funnily 
enough was closer in gameplay to packman talks, sinse it had far larger 
sprites and an isometric view rather than streight top down, so you could 
only see a few passages around you at a time.


One interesting feature it did have was the ability to jump over ghosts who 
were heading streight for you,  though they'd of course start chasing 
you streight off. Then on later levels some ghosts would start jumping as 
well,  which could be a real pest!


I know there are a hole bunch of retro remakes of packman, though i must 
confess the only one I've played much is the one someone put together with 
the rocks n diamonds game engine, which I was testing for low vision access 
purposes.


anyway, this is turning into a ramble so I'll stop.

Btw Phil, any chance of sticking the ability to jump over ghosts into 
packman talks? ;D.


Beware the Grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 23, 2010 12:47 AM
Subject: Re: [Audyssey] Happy Birthday Pacman



Hi Dark,
Depends on what console you were playing it on. The original Packman
home version was designed for the Atari 2600.  They later produced
sequals like Mrs. Packman and Packman Jr. for the Atari 7800 series
consoles.  As it happens they also released a new 2600 console, before
they went out of business, with slightly newer/updated versions of
their 2600 series games. One of those was of course Packman. Since
then there have been several clones and retro remakes of Packman
designed by a number of companies for every operating system and
console you can imagine. So the little yellow guy is very much a
classic that continues to get passed on from generation to generation.



On 5/22/10, dark d...@xgam.org wrote:

Rather fun, if not actually accessible (though thanks to phil there is
accessible packman of course).


Interestingly enough though, while I remember playing packman at the age 
of
3 or 4 on our old atari 2600, the colours and sfx were completely 
different

from the arcade version, though the gameplay was exactly the same.

Sinse this would've been in 1985 and 86, I wonder if that was actually 
the

original packman or a sequal, --- sinse I do remember it having features
such as the maze actually changing after a few levels.

Beware the grue!

Dark.


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[Audyssey] Question for Phillip

2010-05-22 Thread Hayden Presley
Hi Hhillip,

I have a question.how in the heck do you score Q9? It seems random, I can't
figure out any rhyme or reason to behead.

Best Regards,

Hayden

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[Audyssey] Where have all the developers gone?

2010-05-22 Thread dark
Back when I started looking into audio games in early 2006, it seemed there 
were 4 principle developers of big time serious games, and a number of people 
who either developed free, random symple stuff or promised and not delivered.

Gma (my starting point sinse I began with Shades of doom), along with pcs who I 
believed at first were basically an extention of Gma (sorry Phil, this was in 
the days before sarah). 

Vip gameszone (who I bought my second game, galaxy ranger from), bsc, and 
Draconis. 

I freely admit I was wrong in seeing everyone else as pretty secondary to these 
four, sinse this was before Jim released some of his more extensive games like 
Win Golf or puppy1, and before I'd played anything Tom had released. 

Nevertheless, it does seem rather weerd now, because even though generally the 
hole state of audio games have improved,  Entombed, time of conflict, sound 
rts, rail racer, sarah etc, etc, it seems mostly by new people like Che and 
jason alan. 

out of what I used to believe were the big four, only one, --- Gma, have 
consistantly developed stuff over the past five years. Though Draconis sold 
Sarah, they weren't actually responsable for building the game, and don't seem 
to have made major updates sinse 2007, the same can be said of Vip gameszone, 
who went quiet after the release of their sports package,  quite a shame, 
as their Lords of the galaxy game rather impressed me, and with a litle 
rebalancing and illimination of loop holes could be fantastic. 

Then Bsc haven't made any releases in this time,  though at least in their 
case I do know this is because Justin has a full time job and children,  
which is fair enough of course. 

It does seem a bit odd though that so many of who I believed originally to be 
the major players have gone somewhat silent.  Does anyone know what's going 
on with the others, or whether there is any further news from justin? 

manifestly they're stil around having done vista updates and such, but it does 
seem somewhat strange that so many of who I believed were the big players are 
now rather silent, and I'd hate to think more developers have done a bavisoft.

Beware the Grue! 

Dark.
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[Audyssey] question on papa sangre

2010-05-22 Thread michael barnes
hey does anyone know when papa sangre is coming out this year?  and 
does anyone know how much this game is going to cost?


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Re: [Audyssey] Where have all the developers gone?

2010-05-22 Thread Thomas Ward
Hi Dark,
Oh, I've noticed this trend as well. i think everyone has that has
been around this community long enough. Obviously, I've been hear a
lot longer than you have, at least 10 years or so, and I've seen a lot
of developers come and go. Some of them were pretty major for a while.
Back when I discovered the Audyssey magazine and this list, this would
have been around 1999 or 2000, game developers were just beginning to
make the switch from Dos to Windows based games. The major developers
at the time were PCS Games, Kitchens Inc, GMA Games, and ESP. I think
BSC Games was just getting started too.
At the time PCS Games had created a rather impressive catalog of Dos
games like Monopoly, Kick Boxing, Panzers in North Africa, etc.
Unfortunately, Kevin left PCS Games, and the market was shifting to
Windows based games. Phil eventually acquired the GMA Engine and
produced Packman Talks, Sarah, and Super Dog Bone Hunt. All good
games, and is still an active member of our community. However, PCS
isn't as active as it once was.
As for ESP I think we all know the story there. James North decided to
quit, turned control over to Josh, and it was renamed Adora
Entertainment. Eventually Josh has some personal issues with a former
girl friend, I believe it was, and he ended up renaming it Draconis
Entertainment. While the software has been faithfully maintained and
sold via Josh under one company name or another Draconis really hasn't
yet put out anything truly new in years. All of their releases like
ESP Pinball Extreme, the ESP Pinball Party Pack, Christmas Whoopass,
and Ten Pin Alley, were all released quite a long time ago. I know
they have something in the works for Mac, but still the fact remains
when the company was still ESP James North was cranking out games left
and right. Most of the Draconis product catalog is all James North's
handywork.
As for GMA I think David has been fairly active over the past 10
years. Considering the types of games he's produced like Tank
Commander, Shades of Doom, Time of Conflict, etc I can certainly
understand why there are long delays between releases. They are not
the types of games a developer can slap together in a couple of weeks
and sell left and right. They take considerable time and effort so I
still see GMA as pretty major even if they aren't producing games left
and right.
As for BSC you said yourself what the problem is there. When Justin
started out he and Dan were cranking out games like Pipe, Troopenum,
and Hunter. Then, eventually Dan whent off to make DanZ Games and
Justin got a real job, and no longer has time to devote to BSC like
the old days. However, there for a couple of years or so Justin and
Dan had a pretty good run. I doubt we'll see BSC make a come back any
time soon unless Justin has a drastic change in employment/change in
his work schedule.
In fact, out of all the game developers the only one who has
consistantly released games practically on a yearly basis and is the
bedrock of audio gaming is Jim Kitchen. His Dos games were the first
accessible games I had ever heard of, and he is still producing games
on a somewhat regular basis. I have to give Jim a lot of credit for
hanging in here as long as he has. I know far too many accessible game
developers who have came and went over the past 10 years or so.
First, there is the now infamous Bavisoft. For a couple of years they
made a name for themselves when they put out Grizzly Gulch and
Chillingham. That was around 2003/2004 or so. After that they
basically fell off the face of the earth, and haven't done anything of
note since.
Second, there was LightTech Interactive. That was a company that was
going very far very fast. It is true they had very simple games like
Light Cars, Light Locator, The Horse Racing Game, etc but they were
learning. Their games were improving, getting better, more advanced
and suddenly the developer doesn't want to do it any more. End of
LightTech Interactive.
Third, there is Alchemy Game Studios. As many here will remember James
North briefly tried to make a come back had a pretty impressive list
of game projects in the works like Montezuma's Revenge, ESP Raceway, a
mouse demo, and Max Shrapnal. However, after a number of personal
problems, plus an angry mob of upset customers, I took his game
projects off his hands, and he dropped out of site. Probibly never to
be heard from again I figure.
Finally, we have DanZ Games. As I said before I remember Dan got
started helping Justin with BSC Games and then he split off and
created DanZ Games with a few projects of his own like Super Deecout.
However, recently after getting a full time job etc he hung up the
game programming gig, released everything as freeware, and dropped out
of sight.  Not sure if he will ever return or not.
And sadly those are just the major game companies I can remember that
have come and gone. I don't count PB Games amung there number because
obviously Philip Bennefall is still around, but PB Games has become

Re: [Audyssey] Where have all the developers gone?

2010-05-22 Thread dark

Hi tom.

I wasn't actually aware Draconis stuff was so much based on the old Esp 
games,  while I know monkey business, both pinball Games and ten pin 
alley were, I didn't think Dynaman or the pinball extention,  or for 
that matter their soundocu game were. Slightly depressing news actually. 
It's also rather Sad phil can't port more of his Dos games to windows, sinse 
those deffinately sound fun,  would any of them run in the console 
window? or do they require hardware synths and other dependencies.


As far as Lighttech goes, that was a really sad business, I know some of the 
programmers of the company, and get the idea that it was a combination of 
creative differences and lack of time being as they were all pretty busy 
students. It is a great shame though, especially considdering some of the 
plans they had (I was actually due to voice act in one of their titles).


Also, as I said, this was my impression at the time, I'll freely admit I was 
very wrong about jim's games,  mostly because at that stage the only 
sapi voice I could get to work was ms Sam, which wasn't good. Also, remember 
that my background was very much that of someone playing graphical games, 
therefore, it took some shifting in my thinking to considder trying games 
like Monopoly or hearts.


I'm glad I did, sinse these are fun in their own right, but it did take a 
shift in my thinking.


Interestingly enough now that Jim has bought out some more detailed games 
such as Win golf, puppy 1, Homer and win cart, I probably wouldn't have the 
same position on his stuff, even without said broardening of outlook.


In fact, I will say that's one thing audio games has very much taught 
me,  it's always worth trying a game whatever preconceptions I have 
sinse it might be good fun,  and if it doesn't appeal to me, well I 
haven't lost anything.


Beware the grue!

Dark. 



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