That doesn't help! where do I get it!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 22 December 2010 20:05
To: Gamers Discussion list
Subject: Re: [Audyssey] SSFIV online match
Simple. Get the pc version of the
Sorry if I sounded a bit harsh. It wasn't meant that way
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Liam Erven
Sent: 22 December 2010 18:38
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] bgt registration
I am giving it
Hi liam,
I'll only say this once. A lot of people are quite curious as to whats
happening with keys: I know your giving them out but whats happening? Lol.
I can wait for my jd key, don't worry. Just curious.
-Original Message-
From: gamers-boun...@audyssey.org
Well. I've been having mail problems. So if someone didn't get their keys
it means that I didn't get an email.
I suggest that if you don't get a key, try ever few days. I really have no
other great solution for this. I thoght switching hosts would make mail
more relyable.
-Original
Exactly! I want to punch and kick!
- Original Message -
From: Ben gamehead...@aol.co.uk
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, December 24, 2010 8:28 AM
Subject: Re: [Audyssey] SSFIV online match
That doesn't help! where do I get it!
-Original
Hi Hayden,
No, I took the gameplay section down due to limited webspace and popularity.
If there is popular demand for it to return then I will consider returning
the page.
Hope this helps.
Regards,
Damien.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To:
Hello,
I have heard someone playing top Speed three. Not sure how they got it,
though.
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Hello,
I think they need to label the buttons properly so all screen readers
can read them.
BTW, where is the URL for this game?
Alfredo
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On 12/23/2010 9:04 PM, shaun everiss wrote:
maybe once I have my new site up I will upload the 5gb I have but we
will see.
I will need to shove each load into folders and well put it up.
bandwidth caps are another issue.
I probably can't shove 5gb up at least not all at once.
At 05:37 p.m.
Muhahaha, this sounds like it'll be a lot of fun. Keep us posted if
you figure out how to get the keyboard entry playing nice.
Scott
On 12/24/10, Alfredo calfr...@aol.com wrote:
Hello,
I think they need to label the buttons properly so all screen readers
can read them.
BTW, where is the URL
Hi all,
This morning, I had a quick chat about Papa Sangre on RNIB's Insight
Radio. Thought I'd post the interview up here for anyone who's curious
about the game. I'm thinking that an organisation like RNIB giving
this air time is a good sign for the audio gaming scene too, so wanted
to spread
.
If you have any questions or concerns regarding the management of the
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I used to love those games. I do hope you get that figured out. I actually
thought about doing a geninely accessible version of one of those games that
would use SAPI for the text questions like the Three-way and Jack Attack.
We are the Knights who say...Ni!
- Original Message -
About bloody time the rnib actually noticed other audiogames besides azabat
existed, and that more people wish to play them than the over 65's wanting a
simple card game, (despite the fact I know one lady of 60 who plays core
exiles).
when I have some time i actually wish to contact the rnib
lol thanks for mentioning me
On Dec 24, 2010, at 1:00 PM, Scott Chesworth wrote:
Hi all,
This morning, I had a quick chat about Papa Sangre on RNIB's Insight
Radio. Thought I'd post the interview up here for anyone who's curious
about the game. I'm thinking that an organisation like RNIB
hi now papasangre out are draconis or other devs going to make iphone
games?
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Um, this sounds like Fother's blood in spanish right? Well I speak
spanish. Anyways Is it only for the iPhone?
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Well, I think the other developers on this list should go and talk to them
on the radio, and I think this would be a grate idea, as more blind folks
could join us and make it such a large community.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list
it is a good idea but it takes so long to develop any audio games no wonder
sighted people never take us seriously.
Look at draconis entertainment nothing from them in like what 2 3 or even more
years!!
sighted people have tonnes of games out each year
we hardly have any releases
not of full
Hello,
Is monkey business still available for purchase? I have tried to
register this game in the past, but with out luck.
If anyone has any suggestions could you come forward?
thanks,
Alfredo
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It's for the IPhone and IPod touch.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Alfredo
Sent: Friday, December 24, 2010 8:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] now papasangre out ..
Um, this sounds like
Hi,
You'd have to calculate 1 gb at a time; that sounds like a real pain to me.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Alfredo
Sent: Friday, December 24, 2010 6:05 AM
To: Gamers Discussion list
Hi I bought the game in 2008 and they sent me the reg code the next morning
so you might have to check with them again.
- Original Message -
From: Alfredo_The_Music_maker birdlover2...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 24, 2010 5:26 AM
.
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Hello,
I bought the game on May 28th, 2010 at 7:09 PM GMT -8:00 Passific US and
Canada.
I got the code immediately after. I tried to register it, but I think
the automated machine gave me an invalid code I tried to contact
Draconis Entertainment but I never got a reply back.
Alfredo
---
hi Alfredo,
Yes monkey business is still for sale.
The Draconis web site was down for at least two weeks in November.
It is working now.
The shopping cart can be challenging to fill out correctly.
Did you have a problem with the shopping cart or with getting a registration
key?
I sell my
Hello,
I filled every part and entered every detail as described inot the
registration field. Still, I think the automated system gave me an invalid
key. I currently do not have the transaction ID, but I will look for the
key. Once I have this who should I send this to? I want to see if I can
be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
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does anyone know why we get this error when running these games in
windows seven machines?
Project1
Run-time error '429':
ActiveX component can't create object
OK
Thanks
mauricio
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Anywhere local for you where you can get games you should be able to
find it... it's like getting any other game.
At 12:28 AM 24/12/2010, you wrote:
That doesn't help! where do I get it!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
are archived and can be searched and read at
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I'm going to go out on a limb and say it has to do with not having vb6
runtimes. If anyoen else knows, please please please tell me.
This is something that has been plaguing me for ever. Yet another reason I
look forward to getting away from vb6.
-Original Message-
From:
Hmm let's see... tried Google lately? I heard it was an excellent search
engine. come on guys, seriously? takes longer for you to type and send that
message than to simply research.
- Original Message -
From: Ben gamehead...@aol.co.uk
To: 'Gamers Discussion list' gamers@audyssey.org
Well as to voices, if you were going to take up this idea, I'd suggest
perhaps looking at a promotion with a manufacturer of synth voices such as
evona or seerprock, rather like the one the Klango bunch have just done
with evona.
Say, work out a deal where by the program ships with one
Just check a local games store... it isn't that complicated, people.
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well even with all its issues google is still quite fast.
its extremely acurate as long as you tell it what to do.
At 08:17 a.m. 25/12/2010, you wrote:
Hmm let's see... tried Google lately? I heard it was an excellent
search engine. come on guys, seriously? takes longer for you to type
and send
yeah exactly what I was getting at. didn't wanna spoil it for people though.
oops guess you already did that... haha.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 22, 2010 3:07 PM
Subject: Re:
Don't worry. I think if you started using half the jargan the SF
community in general uses you'd go way over a lot of heads on this list. lol.
At 11:24 AM 24/12/2010, you wrote:
yeah exactly what I was getting at. didn't wanna spoil it for people
though. oops guess you already did that...
Yeah? remember last time we tried? didn't work out too well hahaha. that
message screen's a major pain to figure out.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 22, 2010 3:08 PM
Subject: Re:
oh I know how to get multiple people in a room. it's the stupid PSN invite
system I can't figure out.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 22, 2010 3:12 PM
Subject: Re: [Audyssey] SSFIV
You know, the problem isn't so much even sending the invite.. it's
just a matter of clicking the friend and then hitting x and start the
right number of times. this is why I'd prefer a keyboard and just
typing in the recipiant's name... so when you actually find that
thing, we can get this
not necessarily. remember it's using the PSN messaging system. you gotta
find the person on your friends list, then you have the subject and message
fields which you can skip, then you gotta hit confirm, and hit ok or some
such thing. There is some scrolling involved and that's what I seem to
Hence why typing would be a lot simpler. lol.
At 11:39 AM 24/12/2010, you wrote:
not necessarily. remember it's using the PSN messaging system. you
gotta find the person on your friends list, then you have the
subject and message fields which you can skip, then you gotta hit
confirm, and hit
If you guys figure how to get this in action, will I still have to download
anything?
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 24, 2010 7:30 PM
Subject: Re: [Audyssey] SSFIV online match
You
are you aware that you can use the classic controller with the wii to
move through menus? You don't have to use the wiimote.
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This is not for the pc version of the game... this is on the ps3. So
to answer your question, yes, you will still have to download the
game. And you won't be able to play with anyone who has super street
fighter IV... because the pc version is only concise with the
original street fighter IV.
Well, I had a classic controller... got it for tatsunoko vs. capcom
but never knew that. Thanks for that pointer... no pun intended. lol.
At 11:49 AM 24/12/2010, you wrote:
are you aware that you can use the classic controller with the
wii to move through menus? You don't have to use the
Beware the Grue!
Dark.
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All messages are
But it says I need to create a windows live something account, can't
remember its name in order for it to work. Also, how much mb is it? Isn't it
something GB, I mean the PC version?
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list
I don't know anything about that... never tried the pc version. lol.
At 12:08 PM 24/12/2010, you wrote:
But it says I need to create a windows live something account, can't
remember its name in order for it to work. Also, how much mb is it?
Isn't it something GB, I mean the PC version?
-
It's probably a microsoft's windows live account you need. I'm guessing you
can get achievements for the pc version. also you'd need it to play online.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December
I don't know about achievements... but I do know you need a live
account to play online.
At 12:14 PM 24/12/2010, you wrote:
It's probably a microsoft's windows live account you need. I'm
guessing you can get achievements for the pc version. also you'd
need it to play online.
- Original
Thank goodness I have a hotmail which I use on windows live. Also, if we
forgot to get the PC version, would you put some dialog which says that
download the PC version? And I don't know where to get the acheevments
thing.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
Hi,
http://www.ydkj.com
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Dec 24, 2010, at 6:59 AM, Alfredo wrote:
Hello,
I think they need to label the buttons properly so all screen readers can
read them.
BTW, where is the URL for this game?
Alfredo
The three way I believe is accessible isn't it? I remember the host would call
someone and the caller would ask questions.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Dec 24, 2010, at 8:07 AM, Bryan Peterson wrote:
I used to love those games. I do hope
Hi Dark,
Well..
Perhaps you could, I don't know, actually tellus what the problem is? Grin
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Friday, December 24, 2010 2:03 PM
To: Gamers@audyssey.org
A good little intro there Clemant.
I have soul calibur II originally for the ps2 and of course Soul Calibur IV
for the ps3. I found sc2 to be much easier to get a handle on for some
reason I am not sure why as the basic controls are pretty much the same. I
have had sc4 much longer than I have
If you apply the same stuff you did in SC 2 to 4, you should be able
to get a general grasp. The problem you might be having is that the
characters have different movesets... that and there's no definative
guide for soul calibur IV right now.
At 12:53 PM 24/12/2010, you wrote:
A good little
Hi,
That particular error is caused by a missing VB 6 activex component. I
think you are aware by now that Windows 7 does not officially support
Visual Basic 6 applications in any way, shape, or form?
The only way to resolve errors like that is to install all the missing
dependencies using
The problem is that the message is blank. HTH with an ornery grin.
---
Shepherds are the best beasts!
- Original Message -
From: dark d...@xgam.org
To: Gamers@audyssey.org
Sent: Friday, December 24, 2010 2:02 PM
Subject: [Audyssey] Urgent help, headphone problem
Beware the Grue!
Damian thinks it might be related to dx8. I wish I had a way to test, but
don't have win7 on this machine.
That's on my list of things to do. Though with moving to BGT, this may help
a lot of those compatibility issues.
-Original Message-
From: gamers-boun...@audyssey.org
Hi Liam,
That's correct. I think a lot of developer's hear forget that Visual
Basic 6 was primarily designed for Windows 95 and 98, and Windows 9x
legacy support for VB 6 was included in XP. However, beginning with
Vista and now Windows 7 all official support for Visual Basic 6 is
history. That's
Hi,
Last I checked Monkey Business was still for sale. I've never had a
problem with my Monkey Business key. So perhaps ask Josh for a new key
and see if it works.
Cheers!
On 12/24/10, Alfredo_The_Music_maker birdlover2...@hotmail.com wrote:
Hello,
Is monkey business still available for
I think that's a different type of question. The three-way was where you had
three things and you had to answer each question with one of those three. So
you might have a Star Trek category let's say, where the three choices were
Kirk, Spock or McCoy. So you'd get a question displayed on the
Hi.
Yes I do believe both those factors are part of the difficulty but I'll keep
working with it.
On another note whenever you guys want to try testing out recording teamtalk
I am definitely up for that, I am pretty sure we can get it figured out real
quick I think I know what I jacked up last
Well, we'll find a time when it does work out... to test it that is.
And once we get that to work then we can have us another seminar that
hopefully works out better than last time. lol.
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I want everybody on this list to have a very merry christmas this weekend.
I hope everyone enjoy the holidays.
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If
you need a windows live id.
its free.
At 09:08 a.m. 25/12/2010, you wrote:
But it says I need to create a windows live something account, can't
remember its name in order for it to work. Also, how much mb is it?
Isn't it something GB, I mean the PC version?
- Original Message - From:
Hi thanks, I second that. Keep happy and smiling this weekend, enjoy the
turkey dinner if you have one but overall have a good time.
- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Friday, December 24, 2010 10:41 PM
Subject: [Audyssey] VERY
Hi,
Hmmm...Interesting. I use to love the YDKJ games way back when. As you
say this one seams like the classic YDKJ game with a bunch of new
questions and answers. I might buy this one when it comes out.
Although, what seams to be the problem with the keyboard?
I always found the YDKJ games more
Hi, I bought this game along with tv maneger 2 (which in the end, after reading
the manual i did not play) but smugglers seems interesting. I am now doing the
game settings before starting a game however and apparently I cant see if a
setting is checked or not, I also see when i enable the
Hi,
Well, that was certainly an interesting read. However, I think a lot
of what was said is something we've been trying to say for years.
Features added for accessibility etc end up helping the general market
too. Plus making the features as a general market feature will cover
the initial cost
Hi Dark,
Dark Wrote:
I've often wondered for a while if people with perfectly normal vision
would find a basic program to read aloud a page of text or a webpage
useful for
similar reasons, though of course the down side would be that they'd
probably not have a decent voice to do it in.
My
Happy Christmas from X-Sight Interactive!
Over here, our clock is rather proudly striking midnight, so I would like to
wish you a very merry Christmas.
This Christmas, I thought I would like to give you all a gift. So why don't you
head over to x-sight-interactive.net and read the news status?
Okay... so to make my post more clear, here's an audio version along
with some audio demonstration and fooling around.
http://dl.dropbox.com/u/3394499/soul%20calibur%20series%20introduction%20and%20demo.mp3
Enjoy and post any questions or comments.
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Hi Damien and list,
very nice game indeed, but why are there no keystrokes described in the
documentation? *smiles*
A mistake or for us to figure out ourselves? *grins*
But the sound effects are really great. I just don't get the hang of it
without knowing which key does what and with no
Hi damien,
River raders just, rocks. Especially love how the environment changes as you
go up//down. I have 1 question.
Why did you omit chopper challenge from the website?
- Original Message -
From: Damien Pendleton dam...@x-sight-interactive.net
To: Gamers Discussion list
Yes. Some keys would be helpful. I have no idea what to press besides the
arrows.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Sarah Haake
Sent: Friday, December 24, 2010 7:01 PM
To: Gamers Discussion list
Subject: [Audyssey]
Hi,
Well, this is a flash demo, so basically I'm trying to make it where the jaws
keys doesn't interfear. I think it works like Legacy, where you have to get the
flash in focus but left clicking doesn't seem to work for some reason, and in
IE the flash doesn't show up when you click the play
Maybe some of us can take over the documentation and write it ourselves?
I better open the gift. IO will not head to X-sight-interactive till
12:00 AM just like all my other Christmas presents.
--
Alfredo C.
Skype: Casta947
Twitter: Casta947
Facebook: http://www.facebook.com/TheAudioGamer
Hello,
I just spent time looking at the site. I would like to make a
recommendation. Would it be at All helpful if the main page was updated?
I mean, All of the rest has the date of December 25, 2010. Should not
other pages like the home page be updated? Perhaps this will make users
come back
well when you are at the booth (you hear a bell, much higher than the one
meaning you picked up a key) you can hit enter to make, ur, something,
happen. What happens is purely random
Some more help.
-Coin sounds mean coins. if you hear a constant jingling noise like
something falling that's a
Yeah to use polite language that was a real mess as far as recording it
went. Really too bad as it was a great seminar.
Take care.
Tom
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, December 24, 2010
I just had an awesome game of Kringle Crash. I recovered 54 gifts, and only
17 were broken. I finished with a total of 4550 points.
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Hi
I definitely would by an updated YDKJ game when it's available.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 24, 2010 6:13 PM
Subject: Re: [Audyssey] You don't know Jack demo
Hi,
Hi,
Oik...but that doesn't answer the question of...what are the keystrokes?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of peter Mahach
Sent: Friday, December 24, 2010 8:37 PM
To: Gamers Discussion list
Hi,
Another thing...is there some way to turn down the background music? It's
impossible to concentrate with that playing.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Friday, December
Okay. So for those who are interested.. here's a video with about
half the critical finishing moves in soul calibur IV. This is a new
thing... 2 and 3 didn't
have these. Basically, there's now a new gage next to your life bar
called the soul gage. As an opponent blocks, their soul gage
hey is this a side scrolling game? or do you move around?
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Hi,
As far as I can tell it's a sidescroller.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Friday, December 24, 2010 11:18 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] River
Hello,
We at RS Games are happy to release our latest title just in time for
Christmas. RS Games Blackjack is our online multiplayer version of the classic
cassino card game of Blackjack. Blackjack can be played using the RS Games
client. As always, you can visit www.rsgames.co.nr for more
Personally what I would do is replace it with silence. That is what I
do sometimes.
--
Alfredo C.
Skype: Casta947
Twitter: Casta947
Facebook: http://www.facebook.com/TheAudioGamer
Klango: casta947
Aim: calfrd26
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The game sounds really great though I have no idea what keys to press.
Bianka asks me if i'm doing ok down there and I have no idea on how to
answer because i dont know the keys. All I can manage is the arrows.
And sometimes it's hard to locate the keys because there are so many
positions up/down.
Hello,
I noticed that the setup file with Danger city says 0.2 Beta. So as
everything else on thy site. When I launch the game, Danger city says it
is in 0.1. From what I heard, X-sight planned to modify the game since
it was not finished. Is that plan still active?
Alfredo
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Gamers
This one comes out February 8TH.
Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Dec 24, 2010, at 10:39 PM, Ron Schamerhorn wrote:
Hi
I definitely would by an updated YDKJ game when it's available.
- Original Message -
From: Thomas Ward
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