Hi Michael,
I posted an official announcement about Sudo-San twice (!) on this list as
well as sent a copy of the first announcement to Ron personally by email.
*quote*
Another factor working against you and others who have developed Sudoco is
the more narrow group of people who are interested
that's right. I was referring to this list specifically. I'm pleased to hear
you're getting a better response elsewhere though. The more variety of games
that are out there, the better it is for everyone.
Michael Feir
Creator and former Editor of Audyssey Magazine
1996-2004
E-mail: [EMAIL
HI,
I am not a real programmer myself yet and I don'T have a steering wheel
either (I do have a gamepad though) but what most programmers do nowadays is
that they use Directinput to be able to assign any function desired to the
buttons or controls (if you use Directx, of course). :-)
Every game
Hi,
sorry, I saw Toms excellent programmer's reply just after sending my
beginner's uninformed one out. Sorry for bothering the list. *smile*
Take care,
Lukas
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Discussion list for blind gamers Gamers@audyssey.org
Sent: Thursday,
It's certainly the filter for the quantity of reviews or comments the
community submits. If Ron got your message and wanted to include it at least
as an informative release announcement, then it's possible that he really
slip it through by accident.
I was working on a review but unfortunately
If there is only one version of a type of game, then the gamers, having no
other choice, will flock to it if they are interested. The key is
publicity. When ESP Pinball Classic first came onto the scene, there was
nothing else like it. I wanted to try my hand at pinball, so I got the
demo,
How accessible is that game? I really want to purchase it, but I wasn't sure
if it's all adventure like the konquest mode for deception or not.
- Original Message -
From: Eloheem Team [EMAIL PROTECTED]
To: Discussion list for blind gamers Gamers@audyssey.org
Sent: Thursday, March 30,
Yes. The sounds are good, and the degrees of difficulty are quite varied.
You have 5 skill levels, and you can throw a hook if you choose, and there
are 2 aiming methods. The demo lets you play frames 9 and 10 using the 2
practice players that come with the game. Check it out at