Re: [Audyssey] ** Moderator's note ** Please read **

2006-04-02 Thread Ian McNamara
i got an idear how about moving the list to smartgroups - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Sunday, April 02, 2006 4:55 AM Subject: Re: [Audyssey] ** Moderator's note ** Please read ** Is there not another email list

Re: [Audyssey] pinball classic opinion

2006-04-02 Thread Sarah
He meant ESP pinball clasic. Right? Fell free to corect me if I'm wrong. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, April 01, 2006 9:30 PM Subject: Re: [Audyssey] pinball classic opinion What?? You ran

Re: [Audyssey] top speed 2 tracks

2006-04-02 Thread Neo
Hi, I would really recommend you to read the manual - it explains everything needed to start a server clearly and perfectly. I will then be glad to answer any detailed questions you may have. Basically, it is enough to select multiplayer game and then host a new game from the main menu, and

Re: [Audyssey] ** Moderator's note ** Please read **

2006-04-02 Thread Ron Schamerhorn
Actually who says we would have to go back to Yahoo? There are other alternatives to that service. Ron ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

[Audyssey] Replacing a Pinball Classic registration key

2006-04-02 Thread Ann
Hi, Does anyone know how to get in contact with Draconis Entertainment to ask how to obtain a replacement registration number for Pinball Classic? I have gone through there web site, use the suggested emails, and so forth, but haven't heard anything yet from them about this issue. I'm hoping by

Re: [Audyssey] problum with top speed 2

2006-04-02 Thread Ian McNamara
hi iven i have hat problem to when i click on the vinga bus it shos my program files - Original Message - From: mvfegund [EMAIL PROTECTED] To: gamers discussion list Gamers@audyssey.org Sent: Saturday, April 01, 2006 8:44 PM Subject: [Audyssey] problum with top speed 2 Hi all! When

Re: [Audyssey] Replacing a Pinball Classic registration key

2006-04-02 Thread Raul A. Gallegos
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I've emailed [EMAIL PROTECTED] when I had issues and heard back the next day. Hope that is the address you used. All the best. Ann said the following on Sun, Apr 02, 2006 at 06:44:36AM -0400: Does anyone know how to get in contact with Draconis

Re: [Audyssey] ** Moderator's note ** Please read **

2006-04-02 Thread BlindTech of BlindTechs.Net
what is wrong with google wgroups? BlindTech of BlindTechs.Net [EMAIL PROTECTED] website: http://blindtechs.net Visit our website where we offer free email, shell accoiunts, shoutcast radio service, online games and more! Powered by Unix not Microsoft On Apr 1, 2006, at 7:24 PM, The Kolesar

[Audyssey] List archives reminder

2006-04-02 Thread Raul A. Gallegos
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Just a reminder that the list archives all messages sent to it in two places. The first place is locally on audyssey.org. Just go to the list info page and you will see a link to the public archives. These archives are handled by Mailman itself

Re: [Audyssey] Music rivals

2006-04-02 Thread Harrison Tu
In e-mail, I am typing my e-mail, and in password, I am typing my password. I have multiple acounts on this address, and I am trying to login to my latest one. I have about 3. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: Sunday,

[Audyssey] Topspeed2 server now up!

2006-04-02 Thread Christian
hi all, Now I am hosting a game so join me. Connect to: christian08.dyndns.org /Christian ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

[Audyssey] Music rivals

2006-04-02 Thread ron
Hello. I was wondering what music rivals is? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the

Re: [Audyssey] top speed 2 tracks

2006-04-02 Thread Richard Bennett
Hey DJC, I sent them to you, WSFTPLE worked perfectly. I had a lil trouble, but fixed it, it was on my end. No problem, they are sent now. I had to send them all seperately it kept wanting to open the folder that I had put them to send the .trk file and .wav file in. So I apologize for sending

Re: [Audyssey] pinball comparison

2006-04-02 Thread Richard Sherman
Hi Charles, I will keep that in mind. Thanks. Rich - Original Message - From: Charles Rivard To: Gamers Discussion list Sent: Saturday, April 01, 2006 8:55 PM Subject: Re: [Audyssey] pinball comparison I suggest getting both. That way, you have 12 pinball tables rather

[Audyssey] light cars stats. very first game.

2006-04-02 Thread Cary
***Statistics for game played on 4/2/2006 at 8:59:10 PM final level: 21 final score: 5410 ; this earns position 1 in local top ten lifes left: 0 game mode: tetriss car used in game: Light car cars avoided: 105 you lost the game as a result of a crash you collected a total of 0 lazer

Re: [Audyssey] light cars stats. very first game.

2006-04-02 Thread Cary
ok so umm I tried to play the game in arcade mode, and where there was a hole warning on the left side, I was in the middle and I still fell in. what's up with that? -Cary - Original Message - From: Cary [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, April 02, 2006 8:02 PM

[Audyssey] acefire game query

2006-04-02 Thread Joseph Weakland
has any gamer heard of the game called acefire? i got it from http://www.cadetmenary.co.uk/blindgames it uses jfw for screen reading and it has sound effects. the object is to shoot computer with gun or lash it with bullwhip. its impossible for me to beat computer cause computer has unlimited

[Audyssey] Montezuma's Revenge Preview.

2006-04-02 Thread Thomas Ward
Hi list, I have just recorded a new preview file for Montezuma's Revenge using the new game engine. In case you wonder why the enemies don't seam to do anything I haven't programmed the AI for the enemy characters and monsters yet. However, this preview will allow you to here the completely