Hi, Shaun.
The distribution of Linux would not matter. All of the stuff kernel,
libraries, etc is typically identical. The only question would be
version matching.
I would suspect Sony would be adding some specialised tools for the
games, and and special libs that would be specific to their
True tom, however you probably would need a reader to read the screen.
Unless it was built in, you would most sertainly need a reader for
the internal configs stored on the system.
At 06:30 PM 5/16/2006, you wrote:
Hi, Shaun.
The distribution of Linux would not matter. All of the stuff kernel,
While I am not in any way really understanding what the diffrence would be.
I was thinking, like Tom said, that perhaps a program could be developed on
the computer and then just ported over. Don't other playstation games use
speech? or perhaps it is all prerecorded stuff. not a programmer, so
Hey, that is very cool to hear. If this treand continues in the consoles,
perhaps blind devs in the community could branch out. thanks for the
information
The truth will set you free...
Jesus of Nazareth 33 AD
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers
Hi Che,
I listened to your second RailRacer demo and it does sound great.
Do you have different sounds representing the different curves?
If you don't I suggest 1 beep for a slight curve, 2 for a 45 degree curve
and 3 beeps for a steeper curve.
Phil
- Original Message -
From: Che
hi
but if you don't know the angle of the curve, surely it makes it harder?
smile
regards, will
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Tuesday, May 16, 2006 12:17 PM
Subject: Re: [Audyssey] The Rail Racer Trailer is
Hi Phil,
rather than that, I think one tone of different lengths would be cooler and
more intuitive for the player. The longer the beep, the longer or better the
steeper the curve.
Best wishes,
Lukas
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list
Hi, Allan.
The big question for developers will be how much is Linux native sdks
and libraries, and how much of it is custom stuff built and owned by
Sony. If they make extensive use of he known libraries, etc then we
have a chanse. If they pull a Lindows stunt of using the Linux base os
and
Perhaps this feature could be only a part of the easier difficulties and you
would get just one constant beep for every curve on the harder ones. I'm
sure Che will find a good purpose for it if he wants to implement it at all.
:-)
Best wishes,
Lukas
- Original Message -
From: will
Hi, Allan.
Well, I also hope the trend continues. Linux has the potential to be
used for awesome game stations, but by and large the game companies have
stayed away from it until now.
As I stated some of the Linux open source game libraries are very
comprable to MS DirectX, and can be used for
Hmmm, unfortunatly, the article wasn't that specific about what the content
of Linux would look like. It was a blurb really at the end of the article
which did mention the Linux and that people at home would be able to use it
to program, but it did mention that there would be very little
I have only dabbled in Linux in school some eight years ago or so, but if I
remember, it was not a graphis user interface but a command line kind of
operating system. Would computer and game use be easier or harder on a Linux
machine compared to a windows one?
The truth will set you free...
Hi Phil,
Thanks for the kudos.
All the curves build and fall in pitch as you travel them. Once the pitch
peaks and starts to fall, you know you are at the halfway point of the
curve. After a bit of practice, the speed of your driving hand will jive
with the pitch and therefore the
Or mabby, how the beep moves. Like fore a vary vary vary steep curv to
the write, the beep can move from the mittel, all the way to the write quik.
As fore a slite left, the beep can move from the mitel, to a littel to
the left. What do yall think?
Thanks
Ivan owner-moderator for e-ray
Hi, Allan.
When you find he article please email it to me at
[EMAIL PROTECTED]
as I am very interested in reading the article myself.
allan thompson wrote:
Hmmm, unfortunatly, the article wasn't that specific about what the content
of Linux would look like. It was a blurb really at the end
Hi Will,
1. Right now the price isn't set in stone, but I am tentatively going to
charge 30 bucks for the beta and 35 for the full release. None of this
29.99 mess, grin. Those that purchase the beta get a free upgrade to the
full release.
2. The release date of early June looks pretty
Now that wood not be a bad idea!
Thanks
Ivan owner-moderator for e-ray games.
IF YOU HAVE not joined my e-ray group, Join my group at:
http://www.smartgroups.com/e ray games
To join via email, pleas let me know you want to join by send me a email
at:
[EMAIL PROTECTED]
Hi, Allan.
Linux has always had a graphical Windows-like interface as well as a
command line interface. The problem was until the past couple of years
ago the Windows interface was not accessible to screen readers. Now,
there are two screen readers gnopernicus and Orca which work in the GUI.
Hi Che,
Do you save the options so you don't have to pick them out for each race?
I am talking about the difficulty level, and type of race,but especially
things that may not change like configure controls.
smiles,
Phil
- Original Message -
From: Che [EMAIL PROTECTED]
To: Gamers
Hi Phil,
Yes, all options and settings are saved when you select them, as well as
the track you last raced.
Ciao,
Che
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Tuesday, May 16, 2006 8:41 AM
Subject: Re:
Well, i am one of those people. Tell me what you need, and i will try and
get it.
- Original Message -
From: Scott Shade [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, May 16, 2006 11:15 AM
Subject: [Audyssey] sound libraries
I'm thinking here that one or two people have
hey list,
just got back into list traffic.
i believe that i have the notetaker games made by dan z. bpc programs is, i
think, still out there or their site is offering their games. these are only
for the bns/tns/blt/tlt though, some do work on the millennium series. as
for the pm, currently the
Do you have the packman game for the tns? Thanks a whole lot! Glenna
Glenna Burgess
Windows Messenger screen name, earthmother122
AIM Screen Name, earthmother122
Yahoo Messenger Screen Name, earthmother122
- Original Message -
From: Brandon Hicks [EMAIL PROTECTED]
To: Gamers Discussion
HI you all.
There are a lot of games there are made for BLT on:
ftp://blazie.com
Best regards Søren.
E-mail MSN:
[EMAIL PROTECTED]
Webside:
http://www.frip.dk/slj
- Original Message -
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Tuesday, May 16, 2006
Waw I am speechless. Well you may have a patential buyer.
Chris
- Original Message -
From: Ivan from e ray games [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Monday, May 15, 2006 8:50 PM
Subject: Re: [Audyssey] The Rail Racer Trailer is up
Heck! Me to! Better
it makes it sound even more awesome. I am sure that the game will be awesome
and everyone will have to get used to it. I don't know if it has it, but
having an automatic transmission wouldn't be a bad idea, or say when you win
a certain amount of money, you could then purchase an automatic
Hey Che, that is an awesome addition to the game. When I used to play racing
sims when I could see, I would listen to the radio all the time. I am glad
that you incorporated that into the game, I hadn't even thought to make that
a suggestion.
BEAN
well I am hoping that if I can't purchase the game maybe my mom will get it
for my bday. But hopefully I will be able to purchase it. Have you any ideas
of how you are going to take orders? The reason I am asking about the sale
time, is I have a break coming up June 13, until Jul 7th and that
here is another question for the Rail Racer game. I have both a desktop and
a laptop computer system. Will I have to buy 2 betas or full release game to
be able to have the game on both computers?
BEAN
___
Gamers mailing list .. Gamers@audyssey.org
Hi Scott,
You should check out SoundDogs.com
You can listen to their thousands of sound effects before you buy, and
they only cost a few dollars each.
Good luck,
Che
- Original Message -
From: Scott Shade [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, May 16, 2006
Yes, you will have to purchase a unique serial number for each computer
you wish to put the game on. You can thank your not so friendly game
pirates out there for this annoyance.
- Original Message -
From: Richard Bennett [EMAIL PROTECTED]
To: Gamers Discussion list
ok then that is good because I use pay pal.
BEAN
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To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
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any subscription changes via
well that majorly sucks, I guess I will either put it on my laptop or on my
desktop. Yeah I thank them alot *sarcastic laugh* that does suck, but oh
well. Will the final release have a different product key? What I guess I am
asking is there a possibility to have the beta on 1 computer and have
oh ok then, no problem. Thanks for answering that question.
BEAN
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any
The system I am using for Rail Racer is tied to your hardware ID, so you
can reformat your drive, reinstall windows, whatever and your serial will
still be good to go.
This is not a unique idea here. A great deal of software locks itself to
one computer.
As a side note, I am setting
I suppose you could use audio speech, however it would all have to be recorded.
At 10:00 PM 5/16/2006, you wrote:
While I am not in any way really understanding what the diffrence would be.
I was thinking, like Tom said, that perhaps a program could be developed on
the computer and then just
probably not, I dabbled in linux with a broken synth on speakup with
fedora 2 years ago at tech.
Its ok.
I still like the windows interfaces though, so I suppose when
everyone goes linux I think I will be jumping from the terminal to gnome.
I actually like that.
one terminal on root, one on my
do the alpha testers automatically advance to beta stage?
I know we all get full game codes but are we allowed to advance
through the stages or what.
At 01:18 AM 5/17/2006, you wrote:
Hi Will,
1. Right now the price isn't set in stone, but I am tentatively going to
charge 30 bucks for the
I know tom,Going back to your message, you forgot about scripts and
batches and their use so you don't need to type everything in.
On that subject, just for info, avg doesn't like a script with any
regestered extention in front of it or after it, like .lnx.txt for example.
Also you need a unix
I think so.
At 01:41 AM 5/17/2006, you wrote:
Hi Che,
Do you save the options so you don't have to pick them out for each race?
I am talking about the difficulty level, and type of race,but especially
things that may not change like configure controls.
smiles,
Phil
- Original Message
same here.
I have a colection.
At 05:42 AM 5/17/2006, you wrote:
I am one of those with a fairly extensive library of sound effects. I will
be able to help you, depending on all you require.
- Original Message -
From: Scott Shade [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, May
I only have one system I would play stuff on for now, but will extra
keys cost less or what.
And what happens if we get a new system, because the other breaks.
I have everything on my laptop.
I do put stuff on a desktop if I wish because its got more powerfull
speakers and other devices.
I'll
Yah, I could put an automatic transmission option in, this would probably
help new players get used to the game.
There would of course have to be a performance hit to your acceleration
for using the auto transmission though, after all, the players working
harder ought to be rewarded for
Audiotips list
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Ivan from e ray games
Sent: Monday, May 15, 2006 6:00 PM
To: gamers discussion list
Cc: [EMAIL PROTECTED]
Subject: [Audyssey] o t: need help with recorder
Hi, guys, pleas note, this is an
Disks are different between ps3 and pc. My dad works for sony and this
is insite info.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Tuesday, May 16, 2006 12:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] ps three
True
I'll be a mirror.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Karl
Sent: Monday, May 15, 2006 6:19 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] The Rail Racer Trailer is up
Hi,
When you release the beta, you may want to find a couple mirrors,
You cannot burn ps3 disks. The disks are different file processors.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: Monday, May 15, 2006 11:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] ps three
Hi, Shaun.
The distribution
Where can I get that?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Glenna
Sent: Tuesday, May 16, 2006 9:55 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Notetaker games again
Do you have the packman game for the tns? Thanks a whole lot!
Hello, guys.
Just a reminder to stear the topic back to gaming. The PS3 and possible
access to games and development was fine, but Linux screen readers, and
other technologies are really out of the scope of this list.
Smile.
___
Gamers mailing list
Hi, Che.
That is correct. Manual is much better for racing in most cases as
changing the gears just always is the best performence.
However, adding automatic for those gamers who would like to have it
would be nice.
Che wrote:
Yah, I could put an automatic transmission option in, this would
Yah, I'll put that in as an option. If you really want to compete with
the best racers out there, you will need to use the manual shifting though.
Later,
Che
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Tuesday, May
Hi.
Interesting. I'm also wondering how much insider custom crap Sony will
be adding. I am hopeful the PS3 will be made to be accessible, but am
uncertain as many commercial products have also used Linux, but used so
much home grown programs that the unit, software, or device was
rendered
Two words. That sucks!
Here just when I thought Sony might be given in an edge to coming out
with an accessible game platform, and once again commercialism wins over
any desires we small devs might have.
Harrison Tu wrote:
You cannot burn ps3 disks. The disks are different file processors.
Ah, the blue ray disks. I didn't know Sony was going to begin using
them, but it makes sense. Unfortunately, the only way to get them is
from Japan last I was up to speed on them.
Brandon Cole wrote:
Right. I wouldn't actually call that inside info though, as it was widely
known through
Hi,
That might be so, but how would sony then expect anyone to make a home brew
game for their system unless there was a way to port it in and out?memory
card? Ethernet? It would kind of defeat the purpose, if that was the case,
at least in my opinion.
thanks for the info though
The truth
if anyone has the scripts from shawn randel I coudl greatly appreciate
having them as well. I had them at one point, but somehow, I have lost them
and I liked those a lot. I think those are the right ones. Where I could
press ... was it shift enter? to capture a word that I needed to type
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