Re: [Audyssey] Mach1 problems and bugs.

2006-10-11 Thread Jim Kitchen
Hi Shaun, A problem with having a mod, mods or just allowing sound files to be changed in Mach 1 is that the game code was written to work with the sound files that it comes with. Other sound files may cause the game to not work correctly, crash or work differently on different computers and

Re: [Audyssey] descend into madness

2006-10-11 Thread x-sight interactive
or smash the mirrors in one of the bathrooms. or open the back door. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 11, 2006 1:36 AM Subject: Re: [Audyssey] descend into madness well

[Audyssey] MK nostalgia

2006-10-11 Thread Neo
Hi Yohandy and all Mortal Kombat fans, I'd like to thank you very much for your insightful review. It certainly brought lots of sentimental memories back to me from the times when there was a guy owning PS2 and Deadly Aliance living just downstairs from me. I used to stay in his flat for

Re: [Audyssey] New Raceway Trailor Released.

2006-10-11 Thread Gary Whittington
O O K, that a past post had mentioned something about you getting sounds files that included his voice saying certain phrases. Crash - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 09, 2006 3:29 PM Subject:

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-11 Thread Raul A. Gallegos
Adrift is more wizard driven. You don'thave to do actual coding. This of course makes it so you can't customize certain things. However for the non-programmer it's very good. * Ken the Crazy [EMAIL PROTECTED] [061009 20:48]: How does it compare to TADS, which is sort of like programming in C?

Re: [Audyssey] descend into madness

2006-10-11 Thread Samuel Wilkins
You can get yourself killed an in the menu, choose quit. - Original Message - From: Nicol [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, October 10, 2006 8:41 PM Subject: [Audyssey] descend into madness Hi all I think descend into maddness is a cool game. I think you can

Re: [Audyssey] bscgames

2006-10-11 Thread Tom Randall
Hello Nicol, you can go to this link to subscribe to the Gametalk mailing list. http://www.bscgames.com/bsc_gametalk.asp hope this helps. --- Regards, Tom Randall BSCGames Sales Office: 559-224-2436 9 AM to 5 PM PST Mon-Fri Web: http://www.BSCGames.com FAQ: http://www.BSCGames.com/faq.asp

Re: [Audyssey] MK nostalgia

2006-10-11 Thread Brandon Cole
Hi there, If it's gameplay recordings you want, I can help you. There's already a gameplay recording, not a review, of Mortal Kombat: Armageddon on my site. Just go to http://www.brandoncole.net and click on gaming, then gaming samples. You shall find it. Hope you enjoy. Sincerely, Brandon -

Re: [Audyssey] descend into madness

2006-10-11 Thread shaun everiss
or type the wrong key on the piano or other things. I just like the switch, one thing because its easier and another because well the description is rather graphic. At 12:13 a.m. 12/10/2006, you wrote: or smash the mirrors in one of the bathrooms. or open the back door. regards, damien -

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-11 Thread Rachel D Keyte
oh, it's just fantastic! I consider myself somewhat computer iliterate and I thought, any game creation is going to be way over my head, but this is truly fabulous! I can get over how powerful it is! we can create games as complicated or simple as we can. I'm starting off simple course. :)

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-11 Thread Bryan
Actually, if you press Alt to go to the menu bar, then W to go to the Window menu, you can select which pane you want. If you click Rooms, you'll be in the Rooms menu which ppears as a list view which can be accessed with the normal PC cursor. Then just go to the room you want to edit and press

Re: [Audyssey] MK nostalgia

2006-10-11 Thread Neo
Hi, yeah, I found it and I liked it quite a lot. Thanks, Lukas - Original Message - From: Brandon Cole [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 11, 2006 6:00 PM Subject: Re: [Audyssey] MK nostalgia Hi there, If it's gameplay recordings

Re: [Audyssey] Sryth

2006-10-11 Thread Niall
Hi When you click the weapon you take it although you aren't notified of it until you go on in the game. - Original Message - From: Steve Cullen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 09, 2006 10:57 PM Subject: [Audyssey] Sryth Hi

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-11 Thread Rachel D Keyte
Oh, thanks heaps for that Brian, it will definitely save my frustrations. Cheers! At 08:52 AM 12/10/2006, you wrote: Actually, if you press Alt to go to the menu bar, then W to go to the Window menu, you can select which pane you want. If you click Rooms, you'll be in the Rooms menu which

Re: [Audyssey] bscgames

2006-10-11 Thread Steve Crawford
Tom, for what it's worth, there's some sort of routing problem to BSC games. I can't connect to it from the UK and tracert eventually times out. You should ask your ISP to investigate. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Tom Randall Sent: 11

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-11 Thread Bryan
Right now I'm working on an RPG type game called Onyx's Curse. You play as Ehlana, an Elven warrior trying to rid the realm of a dragon who's been demanding tribute from the people for over twenty years. I've got part of the first town created and I've at least got the groundwork laid for a few

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-11 Thread Rachel D Keyte
ah wow, sounds good! :) with the conversations, when you are typing in a subject, is that like a question the player would ask to the character, and then the next feild is what the character would reply with? Cheers! At 10:51 AM 12/10/2006, you wrote: Right now I'm working on an RPG

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-11 Thread Bryan
Actually no. The reply with field is what the character would say in response to the subject. So the subject might be favor, so the player would type Ask insert character about favor, and the character would reply with whatever you typed into the reply box. For instance Elynthia, the first

Re: [Audyssey] More stuff about Mortal Kombat

2006-10-11 Thread Yohandy
I could put up another gameplay recording for Armageddon showcasing some of the user created fatality moves. Would you take that Brandon? I could record it and send it to you. I could also do a review for the game. For an amazing video gaming site containing original soundtracks, game art,

Re: [Audyssey] MK nostalgia

2006-10-11 Thread Yohandy
Wow man, that really makes me feel great. As I previously mentioned, I had no clue people would even listen to it. I was trying to capture an audience, and I think I've succeeded. I had a bunch of sighted people listening to it on the original sight. That was shocking to say the least. I could

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-11 Thread Rachel D Keyte
Oh OK thanks for that. wasn't quite clear on how that worked. Cheers! At 12:24 PM 12/10/2006, you wrote: Actually no. The reply with field is what the character would say in response to the subject. So the subject might be favor, so the player would type Ask insert character about favor, and

Re: [Audyssey] descend into madness

2006-10-11 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf There's no quit option in the menu. The only 3 options is move, use item and examine. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [Audyssey] bscgames

2006-10-11 Thread Nicol Oosthuizen
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf There's a problem when I send e-mail to [EMAIL PROTECTED] The mailfirewall at my work address sends me messages notifying me that the message has been

Re: [Audyssey] More stuff about Mortal Kombat

2006-10-11 Thread Brandon Cole
Yes yes, Yohandy. Do all of it if you can. I want as large an archive of gameplay stuff, especially stuff about Armageddon right now, that I can possibly get. Record away, my friend. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org