[Audyssey] For Luke regarding the list

2006-11-09 Thread Raul A. Gallegos
Hi. I've changed the subject so that the message better reflects this 
particular topic. Remember that many people are subscribed to many lists 
and may get hundreds of messages per day. So, keeping a good and 
descriptive subject line in discussion lists is important.

I wanted to thank you for the kind words regarding my site asmodean.net. 
I'm glad you have enjoyed the game recordings. Right now due to other 
things on my plate, additional recordings are on the back burner. But 
more will be coming out in early 2007 I'm sure.
As for using your name, it's not a requirement that you give out your 
real name, but it is nice to meet you Luke.

Don't worry about getting the right etiquette from the get go. We all 
start off somewhere. When you subscribed to the list you were given a 
set of list rules. Although those rules are specific to this list only, 
most of them are a good set of guidelines when participating on almost 
any discussion mailing list. One of the most important ones is the 
subject line matching the message content. Remember, if you have any 
game related questions, comments, or chitchat, send it along here. If 
you have any list questions though, send those messages to me or Tom by 
using the [EMAIL PROTECTED] email address. Sending it there will 
insure we both get the message and that way one can respond in case the 
other is busy with RL.

All the best.

* Dark <[EMAIL PROTECTED]> [2006-11-09 20:26]:
> Hi, and thanks.
> 
> I actually found and subscribed to the audeasy list fromAsmodean.net, where 
> i was listening to several of your gameplay recordings (congrats on the 
> Pipe2 games, some of those scores are really! impressive).
> 
> This is really the first mailing list I've subscribed to that actually 
> involved discussion rather than just passing around announcements, so i'm 
> not yet certain of the Etiquette, but hopefully I should pick things up 
> soon. Thanks for letting me know about the archive, I'll go and have a look.
> 
> All the best,
> 
> dark empathy aka Luke Hewitt.


-- 
My heart is toward the governors of Israel, that offered themselves
willingly among the people. Bless ye the LORD.
-- Judges 5:9
Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] How to talk to librarian

2006-11-09 Thread Dark
Hi, and thanks.

I actually found and subscribed to the audeasy list fromAsmodean.net, where 
i was listening to several of your gameplay recordings (congrats on the 
Pipe2 games, some of those scores are really! impressive).

This is really the first mailing list I've subscribed to that actually 
involved discussion rather than just passing around announcements, so i'm 
not yet certain of the Etiquette, but hopefully I should pick things up 
soon. Thanks for letting me know about the archive, I'll go and have a look.

All the best,

dark empathy aka Luke Hewitt.

Ps: As other people seem to be using real names rather than web handles, it 
only seems fair I use mine.


- Original Message - 
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, November 09, 2006 8:35 PM
Subject: Re: [Audyssey] How to talk to librarian


> You are not interupting any private conversations. Being a part of a
> discussion list is all about public contributions like this. If you see
> any messages which you feel you can contribute to. By all means, jump
> in. If the participants wanted the conversation to remain private they
> would have written privately to each other.
>
> I wanted to welcome you to the list on behalf of myself and Tom Ward,
> the other co-moderator of this list.
>
> Also, please feel free to visit www.audyssey.org which is the audyssey
> home page. There you can find the link which takes you to archived
> messages. Using the archives you can search for a topic. This way you
> can see what all we've been talking about.
>
> All the best.
>
>
> * Dark <[EMAIL PROTECTED]> [2006-11-09 13:07]:
>> Please excuse me if I'm interupting a private discussion (I'm not yet
>> certain how this hole mailing list business works), but I guess your
>> refferring to the puzle in Chillingham?
>
>
> -- 
> Whose harvest the hungry eateth up, and taketh it even out of the
> thorns, and the robber swalloweth up their substance.
> -- Job 5:5
> Raul A. Gallegos ... IliwSsmc
>
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> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


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Re: [Audyssey] How to talk to librarian

2006-11-09 Thread Niall
Hi
What game are you talking about?
- Original Message - 
From: "Christopher Sabine" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Thursday, November 09, 2006 2:21 PM
Subject: Re: [Audyssey] How to talk to librarian


> S
> P
> O
> I
> L
> E
> R
> S
> P
> A
> C
> E
>
> Hi Chris. It's not the rain dancing book. It's the other one.
>
> Chris.
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Chris Reagan
> Sent: Thursday, November 09, 2006 1:10 PM
> To: Gamers Discussion list
> Subject: [Audyssey] How to talk to librarian
>
>
> Hi there
> Okay I've got the key for the organ, but when I go to the library to talk 
> to
> the librarian and turn in the rain dancing book in exchange for the 
> manual.
> But when I do so, the librarian shushes me.
> what do I do?
> thanks
> Chris
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>
>
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Re: [Audyssey] chillingham walkthrough

2006-11-09 Thread Allan Thompson
Hi,
I wouldn't mind that walk thru either. I also had to end up uninstalling the 
game although I kind of liked what I could  get from it.
thanks,
al
Father, forgive them, For they know not what they do
Jesus of Nazareth  33 AD
- Original Message - 
From: "x-sight interactive" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, November 08, 2006 4:53 PM
Subject: Re: [Audyssey] chillingham walkthrough


> if you would like, i'll do one.
>
> regards,
>
> damien
>
>
>
>
> - Original Message -
> From: "Richard Bennett" <[EMAIL PROTECTED]>
> To: "blind gamers" 
> Sent: Wednesday, November 08, 2006 6:23 PM
> Subject: [Audyssey] chillingham walkthrough
>
>
>> Hey everyone. I was wondering if anyone had time to do a walkthrough of
> Chillingham, a complete walkthrough of the entire game. Taht would be
> wonderful, you don't have to give away secrets, but it would be nice to
> listen to. I like to hear other gamers do walkthroughs. I am still unable 
> to
> get Chillingham to work properly on my PC, so I have uninstalled it since
> Bavisoft wouldn't help me with the problem, they never responded to my
> e-mails and I would like to hear the game played completely through. I 
> have
> heard Kelly's mini-walkthrough, but would like to hear the complete game 
> if
> that is possible.
>> BEAN
>> Richard Bennett *BEAN*
>> Georgia State Phi Beta Lambda(PBL) Secretary
>> personal e-mail:
>> [EMAIL PROTECTED]
>> Windows Messenger(or MSN messenger):
>> [EMAIL PROTECTED]
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> visit
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>> any subscription changes via the web.
>>
>>
>
>
>
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> 



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Re: [Audyssey] USA Games News

2006-11-09 Thread Richard Bennett
Hey Thomas, well I hope everything is working out for you, it sounds as if 
it is working pretty good. Great job picking up that lap top, I know mine 
has saved many times with homework due in a short period of time when 
traveling. Where are you doing the asteroids tutorial? I don't think it is 
on the Ag-newbies, because I haven't gotten an e-mail from there in a long 
time. But anyways man, TTYL
BEAN 


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Re: [Audyssey] How to talk to librarian

2006-11-09 Thread Raul A. Gallegos
You are not interupting any private conversations. Being a part of a 
discussion list is all about public contributions like this. If you see 
any messages which you feel you can contribute to. By all means, jump 
in. If the participants wanted the conversation to remain private they 
would have written privately to each other.

I wanted to welcome you to the list on behalf of myself and Tom Ward, 
the other co-moderator of this list.

Also, please feel free to visit www.audyssey.org which is the audyssey 
home page. There you can find the link which takes you to archived 
messages. Using the archives you can search for a topic. This way you 
can see what all we've been talking about.

All the best.


* Dark <[EMAIL PROTECTED]> [2006-11-09 13:07]:
> Please excuse me if I'm interupting a private discussion (I'm not yet 
> certain how this hole mailing list business works), but I guess your 
> refferring to the puzle in Chillingham?


-- 
Whose harvest the hungry eateth up, and taketh it even out of the
thorns, and the robber swalloweth up their substance.
-- Job 5:5
Raul A. Gallegos ... IliwSsmc

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[Audyssey] Tom's laptop

2006-11-09 Thread Raul A. Gallegos
Hello Tom. Thanks for the updates. May I say that laptop is a great 
investment. I have the 6240 model and still run Windows XP-home on it. I 
really love the ability to watch dvds without having to boot the thing. 
It uses up less juice that way. The only repair I've had to do on mine 
is to replace the AC charger. My dog chewed it up earlier this year. 
Needless to say, the dog has no teeth any more. I'm just kidding of 
course. Aside from joking though, the new charger was the only addition 
I've had to replace. I use a ten-key pad with it for screen reader 
navigation and it works. The fact it's a 64-bit AMD processor was a big 
reason I purchased it. I think I got mine in January of 2004 and it's 
still kicking.


All the best.

-- 
And I gave my heart to know wisdom, and to know madness and folly:
I perceived that this also is vexation of spirit.
-- Ecclesiastes 1:17
Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] How to talk to librarian

2006-11-09 Thread Dark
Hello.

Please excuse me if I'm interupting a private discussion (I'm not yet 
certain how this hole mailing list business works), but I guess your 
refferring to the puzle in Chillingham?

If i remember rightly, You need to give the librarian the book on  hermiting 
in exchange for the organ repare manual.

To get the book:

1: fill the bottle from Lilly's house with water from the swamp to get the 
item "Bottle of water"

2: Use the flower from beside the stone marker at the fork in the road with 
the bottle to get the item "bottle of perfume"

3: use the perfume on Bill the Hermit, then prove to him you understand his 
problem by completing the sneezing simon minigame, and he'll give you the 
book on hermiting.

I'm sorry if I'm interupting a discussion here, but i hope this helps.

All the best,

dark empathy.


- Original Message - 
From: "Chris Reagan" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Thursday, November 09, 2006 6:10 PM
Subject: [Audyssey] How to talk to librarian


> Hi there
> Okay I've got the key for the organ, but when I go to the library to talk 
> to the librarian and turn in the rain dancing book in exchange for the 
> manual.  But when I do so, the librarian shushes me.
> what do I do?
> thanks
> Chris
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> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


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[Audyssey] gma tank commander

2006-11-09 Thread moonsinger
Hi.  I reformatted my computer and lost the keycode.  How do I retrieve it? 
I already purchased it.
Thanks a ton.
Chrissie (Chris) 


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Re: [Audyssey] How to talk to librarian

2006-11-09 Thread Christopher Sabine
S
P
O
I
L
E
R
S
P
A
C
E

Hi Chris. It's not the rain dancing book. It's the other one. 

Chris.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Chris Reagan
Sent: Thursday, November 09, 2006 1:10 PM
To: Gamers Discussion list
Subject: [Audyssey] How to talk to librarian


Hi there
Okay I've got the key for the organ, but when I go to the library to talk to
the librarian and turn in the rain dancing book in exchange for the manual.
But when I do so, the librarian shushes me.  
what do I do?
thanks
Chris
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[Audyssey] How to talk to librarian

2006-11-09 Thread Chris Reagan
Hi there
Okay I've got the key for the organ, but when I go to the library to talk to 
the librarian and turn in the rain dancing book in exchange for the manual.  
But when I do so, the librarian shushes me.  
what do I do?
thanks
Chris
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[Audyssey] USA Games News

2006-11-09 Thread Thomas Ward



USA Games

News

11/9/2006

Introduction


Hello gamers,
I know many of you are no doubt wondering what is happening with USA 
Games, how progress is going both in my personal and professional life. 
I intend to give a full progress report here on our projects, plans, and 
updates.
As many of you know allot is going on in my personal life. For example, 
my wife and I are attempting to relocate, but haven't yet found anything 
that looks promising as far as our future housing. In addition, my wife 
has taken on some day classes to improve her education, and that has 
left me in charge of watching my two year old son for a larger amount of 
the day. The end result both activities has reduced my time to join in 
list discussions, and even less time to spend on USA Games ongoing 
development projects. Never-the-less work is still going forward, but at 
a much slower and reduced rate.

General News

Before I get into the news about our titles I would like to share some 
general news of what we at USA Games are doing to help speed up 
development time. In fact, we feel this will probably become our primary 
method or mode of development in the future.
A couple of months back a woman brought in a laptop for my dad to 
repair. It was an Averatec 6200 notebook computer which was a 2004/2005 
mottle. Pretty current all things considered. Apparently the woman's son 
had dropped the laptop breaking the 15 inch wide-screen display, and not 
to mention her family had totally trashed the Windows XP install. Well, 
after finding out how much it would cost to fully repair the laptop she 
decided to sell it to me for a fraction of what it was worth in working 
order, and went out and purchased a new system. Fine by me since I am 
able to repair the notebook myself saving myself huge savings in the 
process.
Over this past week I have reformated the notebooks drive, installed 
Windows XP Pro, acquired the official drivers cd from Averatec for this 
laptop, and purchased some used parts off of Ebay to repair the laptop 
with. When done this laptop will become my portible development station 
for working on USA Games projects. Not to mention all the extras this 
system has. Here is a look at the laptop when it is fully restored to 
working order.
My new laptop is an Averatec 6200 series notebook. It has a 2.4 Athelon 
XP processor, 512 MB ram, 60 GB hard drive, four USB 2.0 ports, 56K 
modem, both a wireless and standard network card, a dvd/cd burner,  a 
firewire port, a touchpad, AC97 audio, and of course a 15 inch 
wide-screen display. One of the really cool things about this laptop is 
that there are buttons on the front of the unit which allows you to play 
dvd movies directly in the computer as a portable dvd movie player 
without having to boot in to Windows XP. Simply press eject on the 
drive, insert dvd, put it in, push play on the front of the unit and you 
have a 15 inch wide-screen portible dvd player. Pretty slick.
In addition, to the hardware I am upgrading the software on the system 
mainly to my own personal taistes. The unit came with Windows XP Home, 
but I am putting on Windows XP Pro instead with service pack 2. I Am 
also placing on there Visual Studeo .NET 2005, Window Eyes 5.5, 
Microsoft Office, Goldwave 5, Quicken 2006, Nero 6, and will be 
multibooting the system with Ubuntu Linux 6.10. All and all once I am 
done reparing and restoring the system back in to working order this 
laptop is going to be my primary development computer.
I have two other computers besides this new laptop, but my old laptop is 
starting to show it's age. I have given that one to my wife to use for 
her photos, games, and whatever and will use my new laptop for work and 
play. My desktop system is pretty close to the specs of the new laptop, 
but unfortunately it isn't very portible. I often used my desktop, since 
it was the better computer, for working on USA Games stuff, but I am 
away from home so much I never had the stuff with me when I was away. 
Now, with a laptop equal, and actually better than my desktop PC I can 
take all the USA Games projects, real work, games, and anything else 
along wherever I go.


Asteroids News

As most of you know a couple of weeks ago I mentioned beginning an open 
source Asteroids project written in C#.NET to teach gamers the art of 
game programming using a classic Atari game as an example. This project 
is doing quite well. I have been working on a sample engine framework 
for the game in which all of you can use in your future game titles. In 
fact, I may use the new framework myself as I made sure to do strict 
error checking, and I am taking pains to be careful and debug the 
framework so that those of you newbies won't make to many mistakes based 
on my own blunders and or errors. As result the new classes I wrote for 
the Asteroids game are better than my own framework files which I wrote 
a long long time ago without going back and making the changes I am 
doing now for Aster

[Audyssey] Wormhole MUD

2006-11-09 Thread Adam Pecillo
Ten years in the making, Wormhole MUD was based upon the popular
EliteMUD game engine, although with 100% original areas - nothing
you've seen elsewhere. All our areas have a science fiction theme,
either original or based upon favourites such as Star Wars,
Terminator, Babylon 5, Star Trek and more...

The Wormhole itself is a white hole that spews out matter from a
thousand spacefaring civilisations. Alien artefacts, the hulks of
starships... and occasional survivors such as our players. They find
themselves in a game-world of great opportunity - and great
menace.

Wormhole MUD's expanded game engine includes a number of special
features that support the science fiction theme.

Having trouble with a tough opponent? Why noy leave a trail of
landmines for it to blunder into? Still having a hard time? Try
throwing in a grenade from an adjacent room. Or sniping. Or get
yourself powered up with a selection from almost 100 psi powers,
fire up your lightsaber and go toe-to-toe. You decide.

Keep an eye out for components that you can use to build
upgraded weapons, vehicles, potions and more. Enjoy our scripted
questing system, automated remorting system, and the ability to fly
starships between planetary and orbital facilities, and beyond. Join a
clan... or form one of your own.

We invite you to join us. Resistance... is futile.

Telnet: mud.wormhole.se port 4000
Homepage: http://wormhole.se
Mailinglist: http://groups.yahoo.com/group/wormnet/

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Re: [Audyssey] wormhole mud and wiki

2006-11-09 Thread Adam Pecillo
On 11/7/06, Orin <[EMAIL PROTECTED]> wrote:
> Hey Adam,
>
> Just to let you know, I've played your mud before and reciently
> stopped, but it wasn't because of accessibility, it just wasn't my
> taste. i do love sci-fi, but I mean, I'd just love it if there were a
> space system, maybe ownable planets; and things. But in terms of
> accessibility, it's pretty good. In fact, I might start playing
> again--at least it's sci-fi.
>

We are working on ships and space areas. Today only the immortals can
fly them but that will change.

A ship in Wormhole is like a mini-area that you can explore complete
with mobs and objects.

The ships can be armed today but we still need to figure how to get
ship to ship combat to work.

First step will propably to replace some of the teleporters with ships
so that you can fly between different areas.

Check http://wormhole.se/index.php/Current_events for more info.

Regards,
Adam

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