Re: [Audyssey] Back again!

2006-11-27 Thread Adam Pecillo
On 11/26/06, Ari [EMAIL PROTECTED] wrote:
 Furthermore, a very exciting thing happened about which I'd like some advice.
 I went to a disability exhibition, and on display there is a prototype of a 
 notetaker using Debian-based Linux with Speakup. What I'd like to know is, 
 does anyone know where I can find text-based games which work under Debian 
 Linux?
 Ari

I would do a search on http://freshmeat.net for text game. Most
(All?) games there are GPL so you should be able to compile them or
download a .deb file if there is one available.

Infocom has made a whole bunch of cool text games. You can get a
z-machine interpreter from http://www.csd.uwo.ca/Infocom/ and a game
package of 20 games is sold on
http://underworld.fortunecity.com/track/946/ .

The easiest way of installing a z-machine interpreter on Debian would
be to type apt-get install frotz since there is a package for it in
the APT system.


Rgds,
Adam
http://wormhole.se

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[Audyssey] text games under Linux

2006-11-27 Thread Raul A. Gallegos
I use frotz for inform and z-code games. I use frob for tads games, and 
I use scare for Adrift games. All of these are run under Linux. 
Unfortunately there are no rpm packages I found for these so I had to 
compile by hand and install which is no biggy. There is also one called 
agil which is to play agt games but I have not played agt games in a 
long while.

Hope this helps.

-- 
Watch ye and pray, lest ye enter into temptation. The spirit truly
is ready, but the flesh is weak.
-- Mark 14:38
Raul A. Gallegos ... IliwSsmc

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[Audyssey] Gaming on Windows Vista?

2006-11-27 Thread Ari
Hi guys, 
I don't know whether this has been discussed while I was away, but I'd like to 
tell you guys about this interesting article I read in a computer magazine 
about gaming on Windows Vista. 
First, DirectX 10 will only be made to support Vista. Another thing is that, 
not knowing if I understood the article properly, but some old games that work 
on XP  won't work on Vista. 
I'd like to know has anyone else heard anything about gaming on Vista and are 
there positive/negative things for us?
Ari 
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Re: [Audyssey] Beach volleyball anyone?

2006-11-27 Thread shaun everiss
sadly your probably right liam.
I have played lords saldom after testing.
I always go for future tests though.
I never completed the supersport game due to computer problems.
Beech vollyball was ok.
At 09:39 AM 11/27/2006, Liam Erven wrote:
I like the games, but I won't be buying them.
I feel the net play is very shaky.  It uses peer to peer which just won't 
work.
There are two many times when someone may be at a school or somewhere where 
the required ports aren't opened.
Three days is simply not enough time.
Finally, neither beach ball or bowling are really replayable.  Bowling is 
concentration with out the prizes, and beach ball is just a hyped of version 
of super tennis or super football with out all the crazy rules.

- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Sunday, November 26, 2006 2:32 PM
Subject: [Audyssey] Beach volleyball anyone?


 Hi.

 I've just downloaded the game and wouldn't mind a game with someone (i'll 
 probably lose abyssmally, but well hay!).

 anyway, I'm sitting on the server right this second, my logue in is 666. 
 I'd also like to see if it's possible to connect through the evil 
 university security system of doom! So if someone wants a game, we'll have 
 to see which works better, you connecting to me or visa versa.

 Hope to have a game soon.

 I decided against buying the other Vip sports titles, because I didn't 
 find playing against the computer too interesting(after three days, I 
 could successfully wipe the floor with the comp on Super football at super 
 difficulty), but from what people have said, I imagine playing across the 
 net is a more interesting experience.

 thanks.

 Beware the Grue!

 dark.
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Re: [Audyssey] Beach volleyball anyone?

2006-11-27 Thread Dark
I like Lords just for the sound effects and monster shooting, and have 
occasionally pulled it out for another blast, as I've done with galaxy 
ranger.

My only problem in both games, (and more so in ranger), is that the computer 
isn't exactly the most intelligent of opponents.
In ranger it always attacks along the same line, so all I do is stick a tank 
on that line to pick off the soldiers, and let my guns and rockits do for 
any tanks and crusers it might send (though generally I don't find the 
computer is too good at attacking in force anyway).

this is why I would so much like to play a ranger game against a 
human, - but sadly it appears even when I find someone on the server, 
Durham university network puts pay to any chance I have of connecting with 
them (or them with me).

funny bowling is an interesting battleships varient, but again, I'm not 
convinced how much fun it is playing against the comp as compared to an 
actual person whome you can double bluff etc.

As I said, I didn't particularly find any of the other sports games too 
interesting to play (well, against the computer at any rate). but sport 
isn't particularly my thing anyway, so factors like atmosphere that have 
interested me in other games (pirate memory game for example), don't really 
apply here, or at least not for me.

Beware the Grue!

Dark.

- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 27, 2006 9:16 AM
Subject: Re: [Audyssey] Beach volleyball anyone?


 sadly your probably right liam.
 I have played lords saldom after testing.
 I always go for future tests though.
 I never completed the supersport game due to computer problems.
 Beech vollyball was ok.
 At 09:39 AM 11/27/2006, Liam Erven wrote:
I like the games, but I won't be buying them.
I feel the net play is very shaky.  It uses peer to peer which just won't
work.
There are two many times when someone may be at a school or somewhere 
where
the required ports aren't opened.
Three days is simply not enough time.
Finally, neither beach ball or bowling are really replayable.  Bowling is
concentration with out the prizes, and beach ball is just a hyped of 
version
of super tennis or super football with out all the crazy rules.

- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Sunday, November 26, 2006 2:32 PM
Subject: [Audyssey] Beach volleyball anyone?


 Hi.

 I've just downloaded the game and wouldn't mind a game with someone 
 (i'll
 probably lose abyssmally, but well hay!).

 anyway, I'm sitting on the server right this second, my logue in is 666.
 I'd also like to see if it's possible to connect through the evil
 university security system of doom! So if someone wants a game, we'll 
 have
 to see which works better, you connecting to me or visa versa.

 Hope to have a game soon.

 I decided against buying the other Vip sports titles, because I didn't
 find playing against the computer too interesting(after three days, I
 could successfully wipe the floor with the comp on Super football at 
 super
 difficulty), but from what people have said, I imagine playing across 
 the
 net is a more interesting experience.

 thanks.

 Beware the Grue!

 dark.
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 visit
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 any subscription changes via the web.


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Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread Thomas Ward
Hi Ari,
Mind you not all of what I am about to say here I am totally sure
 about, but I've been looking over the beta sdks for Vista and it is 
going to prove to be quite a bit different from the 98/2000/XP era of 
Windows. First major change, from a programming standpoint, is that most 
of the sdks and apps will be gueard for Visual Studio .NET 2005 and 
later versions. Vista's Platform SDK  will be shipping with .NET 
Framework 3 which has some drastic upgrades including a new version of 
MS SAPI which is fully managed. Meaning, that Sapi will be compatible 
with .NET Framework applications. Also the Vista Platform SDK contains a 
new approach to accessibility which is going to replace MSAA in the 
future, or probably will at any rate. The DirectX 10 SDK appears to be 
geared totally for the managed .NET Framework coder, and not giving much 
backward compatibility to older games using DirectX 7 and 8. The point 
here Microsoft is making a clear drive to get developers to comply with 
Visual Studio 2005, use one of the .NET languages, and stop monkeying 
around with VB 6 and other older languages, and get with the program. Grin.
Of course, the core of Vista isn't the only consideration. The entire 
look and feel of Vista is, well, weird. I will say it is more designed 
around a web-centric roll with Internet Exploder 7 practically running 
the background, in your face, and waiting for you to jump on the web. 
For example XP has had this feature, but Vista has magnified it you can 
clear away all your icons on your desktop and make it one massive web 
page. In short if you are on cable your home page, www.someplace.com, 
can be your desktop, and the web is no further than your desktop. Of 
course, your desktop has the usual task bars etc but now you have this 
ugly media bar with stock tickers, weather reports, etc running in the 
background happily updating away. As I said Vista is very web-centric, 
and if you are not web connected Vista might break down, cry, and then 
crash. Ha, ha, just joking.
Vista also has a more 3D look and feel than any other os to date. 
Probably, one of the major reasons it needs a very modern processor and 
lots of ram to run smoothly.
I have heard that visually many apps such as office 2007 are suppose to 
look quite different. The menu bars are going to be replaced by a menu 
strip, some tool bars added, and I am sure that little twerp, my arch 
enemy, the enemy of my computer, the dread of dreads,, Mr. Office 
Assistant will have some new and stupid looking looks and animation. Lol!
By the way, does anyone else hate that little goof ball? I mean ever 
since his intro in Office 97 I never got use to him. He pops up so much 
and is so annoying I named him Q after the Star Trek character. Instead 
of Captain Picard saying, Q, get off my bridge, my version kind of 
goes like, Q, get off my screen. Ah, but I digress.
Anyway, I have heard there are visual differences in the ways apps look, 
buttons look, icons, etc, and most of that is of the real question about 
games. So I will summarize quickly what I think is going to be the case. 
However, this is a guess only not fact.
Games written with .NET in mind STFC, Rail racer, Monty will certainly 
work well as they are employing early versions of the technologies that 
are a core of Vista. If problems are encountered they can be easily 
updated to meet the challenge.
Games designed on an unmanaged version of DirectX such 7 and 8 may have 
a tougher time as I have heard, not prove, that Vista might be dropping 
8 support. If true any games, engines, based in  languages like VB 6 
would be stuck where they are, and  remain there until updated to VB.NET 
2005 and DirectX 9/10. Point here is that Microsoft is moving on even if 
the agdev community is not and it is one reason I urge new developers 
not to try VB 6, and start out in the dark ages of programming, and 
start out fresh with what is current, cutting edge, because by the time 
tomorrow comes what you know will be the standard. I will leave it to 
others to prove or disprove weather or not DirectX 8 support is being 
dropped, but I have heard it from a somewhat reliable source. Bottom 
line, developers may need to update to support Vista.




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[Audyssey] sryth

2006-11-27 Thread Steve Cullen
Hi Everyone,
does anyone know how the blessings of protection work? If you do know how they 
work can you please explain to me how to use them. I bought three blessings of 
protection and went into galarack's tomb and tried using them and got killed 
any way. my melee rating is at 47 and my stamina is at 62. thanks for any help. 
Please feel free to email me at
[EMAIL PROTECTED]
Sincerely,
Steve Cullen
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Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread Ari
I'd actually also heard something about many games that were made for XP
will not work under Vista. The thing I'm trying to get at, is, if there is
no support for older versions of DirectX, and if the new games will then not
work under old windows versions, the message to us is clear? Adapt or die. I
mean, old games like gma's games and others will not work under Vista, and,
what's even worse is would those of us using XP and older versions of
Windows then have to upgrade to Vista to play new games that come out? How
are developers of accessible games going to adapt to Vista? By the way, from
what you tell me about the whole thing being a sort of web interface, it
sounds awful! At the university, some people use the Active Desktop in
Windows, I can't stand it! I also don't like these web interfaces like the
help system where you try and move round and round in a circle of links!
Ari
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 27, 2006 7:39 PM
Subject: Re: [Audyssey] Gaming on Windows Vista?


Hi Ari,
Mind you not all of what I am about to say here I am totally sure
 about, but I've been looking over the beta sdks for Vista and it is
going to prove to be quite a bit different from the 98/2000/XP era of
Windows. First major change, from a programming standpoint, is that most
of the sdks and apps will be gueard for Visual Studio .NET 2005 and
later versions. Vista's Platform SDK  will be shipping with .NET
Framework 3 which has some drastic upgrades including a new version of
MS SAPI which is fully managed. Meaning, that Sapi will be compatible
with .NET Framework applications. Also the Vista Platform SDK contains a
new approach to accessibility which is going to replace MSAA in the
future, or probably will at any rate. The DirectX 10 SDK appears to be
geared totally for the managed .NET Framework coder, and not giving much
backward compatibility to older games using DirectX 7 and 8. The point
here Microsoft is making a clear drive to get developers to comply with
Visual Studio 2005, use one of the .NET languages, and stop monkeying
around with VB 6 and other older languages, and get with the program. Grin.
Of course, the core of Vista isn't the only consideration. The entire
look and feel of Vista is, well, weird. I will say it is more designed
around a web-centric roll with Internet Exploder 7 practically running
the background, in your face, and waiting for you to jump on the web.
For example XP has had this feature, but Vista has magnified it you can
clear away all your icons on your desktop and make it one massive web
page. In short if you are on cable your home page, www.someplace.com,
can be your desktop, and the web is no further than your desktop. Of
course, your desktop has the usual task bars etc but now you have this
ugly media bar with stock tickers, weather reports, etc running in the
background happily updating away. As I said Vista is very web-centric,
and if you are not web connected Vista might break down, cry, and then
crash. Ha, ha, just joking.
Vista also has a more 3D look and feel than any other os to date.
Probably, one of the major reasons it needs a very modern processor and
lots of ram to run smoothly.
I have heard that visually many apps such as office 2007 are suppose to
look quite different. The menu bars are going to be replaced by a menu
strip, some tool bars added, and I am sure that little twerp, my arch
enemy, the enemy of my computer, the dread of dreads,, Mr. Office
Assistant will have some new and stupid looking looks and animation. Lol!
By the way, does anyone else hate that little goof ball? I mean ever
since his intro in Office 97 I never got use to him. He pops up so much
and is so annoying I named him Q after the Star Trek character. Instead
of Captain Picard saying, Q, get off my bridge, my version kind of
goes like, Q, get off my screen. Ah, but I digress.
Anyway, I have heard there are visual differences in the ways apps look,
buttons look, icons, etc, and most of that is of the real question about
games. So I will summarize quickly what I think is going to be the case.
However, this is a guess only not fact.
Games written with .NET in mind STFC, Rail racer, Monty will certainly
work well as they are employing early versions of the technologies that
are a core of Vista. If problems are encountered they can be easily
updated to meet the challenge.
Games designed on an unmanaged version of DirectX such 7 and 8 may have
a tougher time as I have heard, not prove, that Vista might be dropping
8 support. If true any games, engines, based in  languages like VB 6
would be stuck where they are, and  remain there until updated to VB.NET
2005 and DirectX 9/10. Point here is that Microsoft is moving on even if
the agdev community is not and it is one reason I urge new developers
not to try VB 6, and start out in the dark ages of programming, and
start out fresh with what is current, 

Re: [Audyssey] sryth

2006-11-27 Thread Brandon Cole
They work just like using an item. When you use one, you will be rendered 
invulnerable for two or three rounds. If you wish to remain invulnerable, 
however, you must use another one immediately after those rounds are over.
- Original Message - 
From: Steve Cullen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 27, 2006 1:10 PM
Subject: [Audyssey] sryth


 Hi Everyone,
 does anyone know how the blessings of protection work? If you do know how 
 they work can you please explain to me how to use them. I bought three 
 blessings of protection and went into galarack's tomb and tried using them 
 and got killed any way. my melee rating is at 47 and my stamina is at 62. 
 thanks for any help.
 Please feel free to email me at
 [EMAIL PROTECTED]
 Sincerely,
 Steve Cullen
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Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread Thomas Ward
Hi Ari,
The entire problem with Vista for us is that Microsoft is being very 
silent and tight jawed about Vista except what they want you to know. 
I've only managed to find out tidbits through talking to other devs who 
have tested it, and stuff I read between the lines on the Vista Platform 
SDK.
However The message I have recieved through the info I have heard 
and read so far is the message they have quietly implied to us is the 
adapt or die attitude.  In some ways I can't blame them as they have 
been running the same old libraries for ages, and now the new platform 
SDK is completely new and different. That is why many programs and even 
games or going to die when Vista comes out. Naturally, Vista games will 
not be backward compatible unless the company is using the .NET 
Framework which is backward compatible to any operating system that uses 
the same framework, and in the case of games DirectX as well.
I do know they will be releasing .NET Framework 3.0 for Win 2000, XP, 
and Windows Server 2003, sometime next year so those operating systems 
will have some compatibility with Vista for sure. 95, 98, ME apps will 
be dead.
As for DirectX 10 I believe it will bre backward compatible with DirectX 
9.0 managed. I specified managed which is he .NET version of the DirectX 
libraries. 9.0 had 8.0 compatibility libs for say VB 6, Visual C++ 6, 
etc, but Microsoft has discontinued support for Visual Studio 98, which 
is 6.0, and you can expect anything written in that era of languages are 
going to die a quick death if they don't adapt soon. I saw this coming 
in 20904 and started off with .NET to get ahead of the screaming that 
will accompany the old line VB 6 devs if Vista doesn't support those apps.
The good news our accessible game developers are slowly but surely 
moving to C#.NET or VB.NET. I know Justin knows VB.NET, Che knows 
VB.NET, Josh I think went to C#.NET,  I believe it was Liam playing with 
VB.NET a little bit, I am using C#.NET for all my titles, and that is a 
good sign that developers are in the process of making the switch. 
However, the status of our older titles will have to wait for Vista to 
come out. Perhaps it is not as bad as we think it will be, and it could 
be worse than we think. I know most of the games for accessible games 
are VB 6 like the Kitchens Inc games, the GMA Game Engine, Lone Wolf, 
Trek 2000, Liam's Games, and plenty of others, and if Vista doesn't have 
proper support for those older apps those games are going to crash, and 
the accessible gaming market will come to a screaming hault in that event.
Either way, Vista is probably going to be a highly expensive upgrade for 
the accessibility community. We will have to upgrade to the latest 
screen readers as I have been told for a fact that anything, I do mean 
anything older, than the latest Jaws or Window eyes will not run on 
Vista and work properly. That is tough as I know people still running 
Jaws 4.5 and 5.0 on XP, Window Eyes 4.2, and so on and they will be 
paying through the nose to fully upgrade screen readers to run with the 
thing.
If, I mean if, many accessible games don't work, need to be rewitten, I 
can imagine upgrade or repurchase prices would be in order for the work 
involved in porting them to the new operating system which would have to 
be done sooner or later to maintain some kind of value. Else will end up 
like the old dos games fforgotten and unplayed.
I can see several other programs requiring updates, and the entire 
upgrade becoming an investment.
However, XP still has allot of life in it and even though Vista will hit 
the seen next year there is nothing wrong in holding to XP for a couple 
of more years buying the necessary upgrades one at a time, and of course 
wait for the accessible games to test and figure out if the products 
will work on Vista or not. All of this is pretty much the hypathetical 
long view on my part.


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Re: [Audyssey] randomising

2006-11-27 Thread Gary Whittington
Should send this off to All in Play.

I keep getting the same cards.  Smiles.

Their three lines of code that they show on their site, don't account for 
waiting.  They don't want to admit the trueth about getting a random number 
from what time it is.

Thanks for your code on how to randomize a value Tom.

Gary
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 26, 2006 12:20 PM
Subject: Re: [Audyssey] randomising


 Hi Nicol,

 Nicol wrote:
 I would  very much like to know how its possible for the computer to
 randomise.
 End Quote

 Well, actually it isn't very complex, but you will have rto write a
 function which does a few things such as seed the randomize function you
 are making with the computers time, select a number, and then return it
 to the variable calling it. In C#.NET a function to randomly select a
 random number would look like this. Make sure say all punctuation is on
 and your message window is maximized.

public int RandomNumber(int low, int high)
{

// First we need a temperary random seed object
// to seed our generator.
Random seed = new Random();

// Now, we will advance the seed with the system time
// and store it in the time variable.
int time = seed.Next();

// At this point we will create a random object for
// randomly generating numbers,
// and seed it with the time.
Random select = new Random(time);

// Now, we will select a number from the low and high numbers,
// and then add 1.
int number = select.Next(low, high) + 1;

// Return our random number.
return number;
}

 A couple of notes is in .net apps you can also make an call to the
 active thread to sleep or wait for so many milliseconds so as to allow
 the time on the clock to change. Without changing the time you will
 return the same number over and over again. To pause the thread in C#
 .net you would use
 Thread.Sleep(10;
 which would grab the active thread and pause it for 10 ms.
 So to use this function it would look like

 Thread.Sleep(10);
 dice1 = RandomNumber(1, 6);
 Thread.Sleep(10);
 dice2 = RandomNumber(1, 6);


 Which would roll to dice for you and all you need from there is display
 or do something based on the dice roll.




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Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread Thomas Ward
Hi Liam,
Yeah, I usually wait as well. I wait for the  dust to settle and for the 
issues to be discovered to upgrade.
As I recall I used Windows 2000 up until late 2003 or early 2004 before 
I went XP, and it had already been out a while so I usually don't rush 
in to upgrades.  Especially what happened to me in mid 90's taught me 
the lesson. I was going back to college and I had to have the latest 
computers with Win 95 on them. Oh yes, had to have it. Well got it for 
school only to find Jaws, and everything else worked badly, and the os 
sucked, sucked sucked. It was only to the second release of 95 did it 
become stable. The original original release which was only shipped on 
computers for a few months was crash happy.
Can you imagine trying to explain to your parents why you need a Win 95 
upgrade when you have 95 that the version that shipped with the computer 
was riddled with bugs, was the first eddition, and the second eddition 
had like loads of patches to fix that.
Well, I eventually got it, but I have found first edditions and releases 
usually aren't cracked up to much. XP SP2 is much more rock solid than 
the 2001 eddition although many probably have forgotten the monsterous 
security holes and bugs in XP's initial release.
As for VS6 it has been dead a long while. In 2003 they were urging 
people to move away from it, and in 2005 they dropped support completely.

Liam Erven wrote:
 usually with an operating system, I wait a year and a half to upgrade. 
 Knowing with the way a lot of people work, they'll do the same thing.
 vs 6 is ancient technology.  I don't blame microsoft for not supporting it 
 in Vista.
   


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[Audyssey] [holiday savings! (fwd)]

2006-11-27 Thread Raul A. Gallegos
- Forwarded message from bsc games news [EMAIL PROTECTED] -

From: bsc games news [EMAIL PROTECTED]
Subject: holiday savings!
Date: Mon, 27 Nov 2006 16:11:50 -0500
X-ASK-Info: Whitelist match [from bscgames.com] (2006/11/27 14:16:19)
To: [EMAIL PROTECTED]

Greetings Gamers,

The holidays are here and discount savings are jingling over at BSC Games!

Save 20% off of our popular titles troopanum 2.0, pipe 2 blast chamber, and 
hunter...  offer expires December 15!

Don't forget that you can conveniently order any of our games as a gift for a 
friend or family member by using our email a gift service. You can read more 
about our email a gift service when you go to place an order for any game.


Happy holidays from bsc games.

Visit us on the web at:
http://www.BscGames.com


To Unsubscribe, please click here :
http://list.cboss.com/box.php?funcml=unsub2nl=5mi=4068[EMAIL PROTECTED]


- End forwarded message -

-- 
The ram which thou sawest having two horns are the kings of Media
and Persia.
-- Daniel 8:20
Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread Bryan Peterson
I just thought it was funny that when Bill Gates decided to unveil Win98, he 
did so with a demonstration on public television and the system crashed 
right on the air. I don't remember what show it was but I remember my mom 
saying something about it. It was pretty funny.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 27, 2006 2:21 PM
Subject: Re: [Audyssey] Gaming on Windows Vista?


 Hi Liam,
 Yeah, I usually wait as well. I wait for the  dust to settle and for the
 issues to be discovered to upgrade.
 As I recall I used Windows 2000 up until late 2003 or early 2004 before
 I went XP, and it had already been out a while so I usually don't rush
 in to upgrades.  Especially what happened to me in mid 90's taught me
 the lesson. I was going back to college and I had to have the latest
 computers with Win 95 on them. Oh yes, had to have it. Well got it for
 school only to find Jaws, and everything else worked badly, and the os
 sucked, sucked sucked. It was only to the second release of 95 did it
 become stable. The original original release which was only shipped on
 computers for a few months was crash happy.
 Can you imagine trying to explain to your parents why you need a Win 95
 upgrade when you have 95 that the version that shipped with the computer
 was riddled with bugs, was the first eddition, and the second eddition
 had like loads of patches to fix that.
 Well, I eventually got it, but I have found first edditions and releases
 usually aren't cracked up to much. XP SP2 is much more rock solid than
 the 2001 eddition although many probably have forgotten the monsterous
 security holes and bugs in XP's initial release.
 As for VS6 it has been dead a long while. In 2003 they were urging
 people to move away from it, and in 2005 they dropped support completely.

 Liam Erven wrote:
 usually with an operating system, I wait a year and a half to upgrade.
 Knowing with the way a lot of people work, they'll do the same thing.
 vs 6 is ancient technology.  I don't blame microsoft for not supporting 
 it
 in Vista.



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Re: [Audyssey] Help with Soccer Boss

2006-11-27 Thread Ian McNamara
ari it is only free for a certon amout of time mate
- Original Message - 
From: Ari [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Monday, November 27, 2006 6:27 AM
Subject: [Audyssey] Help with Soccer Boss


 Hi Guys,
 Could someone who loves soccer also look at
 http://www.tacticalmanager.co.uk/soccerboss/index.php
 and maybe give me some advice on how do I show more sessions? Never mind 
 if you're not understanding what I'm talking about, when you register 
 you'll see what I mean. Since I've never played it, I've got no clue 
 really how accessible it is. The great thing is that it uses real players. 
 What's also very fun about this game is that it's not really about your 
 club, it's more about you as a manager in the real world, since one club 
 can decide to sack you if you're not performing well, and then you have to 
 look for another club to manage, so you really have to make tough 
 decisions so that you don't lose your job!
 And what's embarrassing?
 When you get sacked, it's anounced on the News site!
 But, as I said, I still can't play because I can't get it to display more 
 sessions from 7 upwards, I don't know if you need sighted help if it's 
 some funny control you click on or what the trick is, since clicking 
 next or index or even more free sessions isn't helping.
 I've emailed the webmaster, but have had no response.
 Ari
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Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread shaun everiss
no I havn't heard anything.
However if this article rings true it means that games for the blind will have 
to stay at dx9 level for now.
Either that or have dx9 and 10 support for backward compatibility.
I doubt that I will upgrade to vista and in deed upgrade for a few years yet.
Its taken me 4 or so years to get the 3 systems we have upgraded to xp, and 
another year to stop using legacy win98 and office97 all together.
Yesterday I had to solve an issue with wmp11 and klite mega codec.
Its not likely I will upgrade for 2 reasons.
1.  xpsp3 comes out when vista comes out or around then.
So I will upgrade to that.
2.  the vista interface if thats like ie7 with toolbars that can't turn off and 
search boxes that are core components, I wouldn't upgrade, I'd rather get xp 
even if I have to download xp which is not legal, but I refuse to upgrade.
At least as long as I can.
I also can't afford the large memmory and other things I'd need for systems to 
run vista, the 512mb ram system will not cut it and the 1gb minimum is reported 
as just cutting it.
There is added security,and if its ms its more holes and annoyances.
I'll cross the bridge when something breaks, but as long as xp lives, or I have 
a coppy lagit or not I will stay with it for now.
I do hope though that someone at ms make some sence come around.
I don't want to stay in the passed but it aint easy anymore.
IN the coming year I am upgrading screenreading software so I am ready in case 
vista does have to go on a system.
Its my hope that xpsp3 will increas the life of xp by a bit at least.
Also the piracy things ms put in place will just become a nucence because some 
hardcore crim always cracks the ms os and then security of the product keys 
means nothing.
But who knows?
I may be proved wrong or not, who knows.
At 06:58 PM 11/27/2006, Ari wrote:
Hi guys, 
I don't know whether this has been discussed while I was away, but I'd like to 
tell you guys about this interesting article I read in a computer magazine 
about gaming on Windows Vista. 
First, DirectX 10 will only be made to support Vista. Another thing is that, 
not knowing if I understood the article properly, but some old games that work 
on XP  won't work on Vista. 
I'd like to know has anyone else heard anything about gaming on Vista and are 
there positive/negative things for us?
Ari 
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[Audyssey] chillingham question on toomb

2006-11-27 Thread shaun everiss
Hi.
How does one get inside the toomb?
It says you need a key to do it but  where does one get one?
I know through cheating that this is the only puzzle I have not completed yet, 
its easy after that.


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Re: [Audyssey] text games under Linux

2006-11-27 Thread shaun everiss
and agil is supposed to be more portable and nice.
I havn't bothered.
On trademe a local ebay style site there is a compaq 386 for around 6 bucks.
If I bag this one it will mean I can run all dos things with an external 
keynote I pulled from a blind org rubbish clearout.
My other plan is to use grml and an emulater package, qemu for dwindows and 
dosemu for dos.
This means a bit more fiddling I'd really like to run dos straight off an old 
system.
It will be good to hit the old if games.
At 03:14 AM 11/28/2006, Raul A. Gallegos wrote:
I use frotz for inform and z-code games. I use frob for tads games, and 
I use scare for Adrift games. All of these are run under Linux. 
Unfortunately there are no rpm packages I found for these so I had to 
compile by hand and install which is no biggy. There is also one called 
agil which is to play agt games but I have not played agt games in a 
long while.

Hope this helps.

-- 
Watch ye and pray, lest ye enter into temptation. The spirit truly
is ready, but the flesh is weak.
-- Mark 14:38
Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] chillingham question on toomb

2006-11-27 Thread Don Voyles
Hay, if one kicked off, you might get in that way.


heh heh heh



- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Monday, November 27, 2006 2:47 PM
Subject: [Audyssey] chillingham question on toomb


 Hi.
 How does one get inside the toomb?
 It says you need a key to do it but  where does one get one?
 I know through cheating that this is the only puzzle I have not completed
yet, its easy after that.


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Re: [Audyssey] Gaming on Windows Vista?

2006-11-27 Thread shaun everiss
I never got along with vs6 installers, beside the vstudio express has a good 
ide.
At 09:36 AM 11/28/2006, Liam Erven wrote:
usually with an operating system, I wait a year and a half to upgrade. 
Knowing with the way a lot of people work, they'll do the same thing.
vs 6 is ancient technology.  I don't blame microsoft for not supporting it 
in Vista.

- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 27, 2006 2:23 PM
Subject: Re: [Audyssey] Gaming on Windows Vista?


 Hi Ari,
 The entire problem with Vista for us is that Microsoft is being very
 silent and tight jawed about Vista except what they want you to know.
 I've only managed to find out tidbits through talking to other devs who
 have tested it, and stuff I read between the lines on the Vista Platform
 SDK.
 However The message I have recieved through the info I have heard
 and read so far is the message they have quietly implied to us is the
 adapt or die attitude.  In some ways I can't blame them as they have
 been running the same old libraries for ages, and now the new platform
 SDK is completely new and different. That is why many programs and even
 games or going to die when Vista comes out. Naturally, Vista games will
 not be backward compatible unless the company is using the .NET
 Framework which is backward compatible to any operating system that uses
 the same framework, and in the case of games DirectX as well.
 I do know they will be releasing .NET Framework 3.0 for Win 2000, XP,
 and Windows Server 2003, sometime next year so those operating systems
 will have some compatibility with Vista for sure. 95, 98, ME apps will
 be dead.
 As for DirectX 10 I believe it will bre backward compatible with DirectX
 9.0 managed. I specified managed which is he .NET version of the DirectX
 libraries. 9.0 had 8.0 compatibility libs for say VB 6, Visual C++ 6,
 etc, but Microsoft has discontinued support for Visual Studio 98, which
 is 6.0, and you can expect anything written in that era of languages are
 going to die a quick death if they don't adapt soon. I saw this coming
 in 20904 and started off with .NET to get ahead of the screaming that
 will accompany the old line VB 6 devs if Vista doesn't support those apps.
 The good news our accessible game developers are slowly but surely
 moving to C#.NET or VB.NET. I know Justin knows VB.NET, Che knows
 VB.NET, Josh I think went to C#.NET,  I believe it was Liam playing with
 VB.NET a little bit, I am using C#.NET for all my titles, and that is a
 good sign that developers are in the process of making the switch.
 However, the status of our older titles will have to wait for Vista to
 come out. Perhaps it is not as bad as we think it will be, and it could
 be worse than we think. I know most of the games for accessible games
 are VB 6 like the Kitchens Inc games, the GMA Game Engine, Lone Wolf,
 Trek 2000, Liam's Games, and plenty of others, and if Vista doesn't have
 proper support for those older apps those games are going to crash, and
 the accessible gaming market will come to a screaming hault in that event.
 Either way, Vista is probably going to be a highly expensive upgrade for
 the accessibility community. We will have to upgrade to the latest
 screen readers as I have been told for a fact that anything, I do mean
 anything older, than the latest Jaws or Window eyes will not run on
 Vista and work properly. That is tough as I know people still running
 Jaws 4.5 and 5.0 on XP, Window Eyes 4.2, and so on and they will be
 paying through the nose to fully upgrade screen readers to run with the
 thing.
 If, I mean if, many accessible games don't work, need to be rewitten, I
 can imagine upgrade or repurchase prices would be in order for the work
 involved in porting them to the new operating system which would have to
 be done sooner or later to maintain some kind of value. Else will end up
 like the old dos games fforgotten and unplayed.
 I can see several other programs requiring updates, and the entire
 upgrade becoming an investment.
 However, XP still has allot of life in it and even though Vista will hit
 the seen next year there is nothing wrong in holding to XP for a couple
 of more years buying the necessary upgrades one at a time, and of course
 wait for the accessible games to test and figure out if the products
 will work on Vista or not. All of this is pretty much the hypathetical
 long view on my part.


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any 

[Audyssey] New Free Game from Draconis

2006-11-27 Thread Draconis Entertainment
Merry Christmas Gamers,

Old Man Stanley’s back … and this time, he’s decided to make a little 
extra money to offset the cost of rebuilding his house by playing Santa 
Claus at the local department
store…But the stress of all the little brats and then having his house 
destroyed by a miniature wrecking ball has proven too much for him … 
when his assistant elf starts to mouth off … well, he just can’t take it 
anymore!
Draconis Entertainment wishes all a merry Christmas with the release of 
a modified version of our classic ESP WhoopAss game. You can download 
Christmas WhoopAss from the Freebies section of our Download Center. 
Visit us at www.DraconisEntertainment.com
Happy holidays!


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Re: [Audyssey] New Free Game from Draconis

2006-11-27 Thread Brandon Cole
Yes. Go, people, and download this game. It's a great way to start the 
holidays, and another chance to take out your aggression on Old Man Stanley. 
Ah. Nothing like a little Christmas Violence, ey?
- Original Message - 
From: Draconis Entertainment [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 27, 2006 11:19 PM
Subject: [Audyssey] New Free Game from Draconis


Merry Christmas Gamers,

Old Man Stanley’s back … and this time, he’s decided to make a little
extra money to offset the cost of rebuilding his house by playing Santa
Claus at the local department
store…But the stress of all the little brats and then having his house
destroyed by a miniature wrecking ball has proven too much for him …
when his assistant elf starts to mouth off … well, he just can’t take it
anymore!
Draconis Entertainment wishes all a merry Christmas with the release of
a modified version of our classic ESP WhoopAss game. You can download
Christmas WhoopAss from the Freebies section of our Download Center.
Visit us at www.DraconisEntertainment.com
Happy holidays!


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Re: [Audyssey] New Free Game from Draconis

2006-11-27 Thread Charles Rivard
I would like to see a fight between Old Man Stanley and Geezer Gus.  heh heh 
heh.
- Original Message - 
From: Brandon Cole [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 27, 2006 10:34 PM
Subject: Re: [Audyssey] New Free Game from Draconis


Yes. Go, people, and download this game. It's a great way to start the
holidays, and another chance to take out your aggression on Old Man Stanley.
Ah. Nothing like a little Christmas Violence, ey?
- Original Message - 
From: Draconis Entertainment [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 27, 2006 11:19 PM
Subject: [Audyssey] New Free Game from Draconis


Merry Christmas Gamers,

Old Man Stanley’s back … and this time, he’s decided to make a little
extra money to offset the cost of rebuilding his house by playing Santa
Claus at the local department
store…But the stress of all the little brats and then having his house
destroyed by a miniature wrecking ball has proven too much for him …
when his assistant elf starts to mouth off … well, he just can’t take it
anymore!
Draconis Entertainment wishes all a merry Christmas with the release of
a modified version of our classic ESP WhoopAss game. You can download
Christmas WhoopAss from the Freebies section of our Download Center.
Visit us at www.DraconisEntertainment.com
Happy holidays!


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Re: [Audyssey] chillingham question on toomb

2006-11-27 Thread shaun everiss
what code?
Thanks for the hint, I knew the coin fit somewhere.
At 02:33 PM 11/28/2006, Bryan Peterson wrote:
Once you get the leash from the pet store and the penny from your first 
visit to the graveyard (it should have been lying on the ground), go to the 
village square an use the penny with the well. Then, tie the rope to the 
leash and use the item with the person. There's your tomb key. The code 
sequence for the tomb is trickier than it ought to be so I can't help there.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Monday, November 27, 2006 3:47 PM
Subject: [Audyssey] chillingham question on toomb


 Hi.
 How does one get inside the toomb?
 It says you need a key to do it but  where does one get one?
 I know through cheating that this is the only puzzle I have not completed 
 yet, its easy after that.


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[Audyssey] sod

2006-11-27 Thread Nicol Oosthuizen

NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf


Hay all

Just letting you know that my dad  is buying me  sod for my birthday!

I'm 29.

Happy dooming!

Lol!

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[Audyssey] christmas whoopass

2006-11-27 Thread x-sight interactive
i really like it! he's not happy lol.

what was that ending music? it was very moving.

regards,

damien

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