Re: [Audyssey] blind man's bluff released

2006-12-08 Thread x-sight interactive
hi, yes, the reason he did that was because the college network used sapi5 to manage the initial screenreader interface program. he tried putting sapi5 support in there but it conflicted with the network. whatever you want done with it, you can change it. that's why he released it open-source.

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Ian McNamara
so do you have to be able to programe to use this game maker and will you be able to create almoste any game - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 08, 2006 3:42 AM Subject: Re: [Audyssey] Audio Game Maker

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Dark
Hi thom. As I said, I was thinking mostly in terms of ambient environmental effects here, sinse i do very much understand the danger of all games sounding the same. One problem though, is while ameter main stream game developers are quite free to draw their own graffics, ameter audio game

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Dark
No trouble, here it is: http://www.audiogamemaker.com/ Hth. Beware the Grue! Dark. - Original Message - From: Don Voyles [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 08, 2006 4:40 AM Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek I

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Jim Kitchen
Hi Dark, I have been collecting sound files for years, have bought some sound effect CDs and get files from the News Groups, but sometimes you just need to make them yourself. Like one day I was just playing around with the way that a sound file was being played and I was like hey I could use

[Audyssey] [vipgameszonetalk] new service on vipgameszone.com

2006-12-08 Thread vipgameszonetalk
New service has been added to www.vipgameszone.com. VGZ Sound track is a free online sound streaming service that allows users to listen and share sound clips that have been uploaded by our members. Please visit http://www.vipgameszone.com/ www.vipgameszone.com to try this new service. Best

[Audyssey] [vipgameszonetalk] new service on vipgameszone.com

2006-12-08 Thread vipgameszonetalk
New service has been added to www.vipgameszone.com. VGZ Sound track is a free online sound streaming service that allows users to listen and share sound clips that have been uploaded by our members. Please visit http://www.vipgameszone.com/ www.vipgameszone.com to try this new service. Best

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread nicol
The other aspect of creating games of course is doing voice overs. To create voice overs you need voice recording software! Sayh for instance you need a voice that speaks the contents of a menu? Does the audio game maker allow you to make a game where the player choose options from a menu? does

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread AudioGames.net
Hi Nicol, *quote Does the audio game maker allow you to make a game where the player choose options from a menu? *quote end* Yes, that can be done. There is no standard menu-building block, but you can make menu's with some clever use of message blocks. However, you might not even need

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread shaun everiss
I have sound cds, and through private or public servers I get some also. I also have a friend with loads of cds, and these are for games and things. I get stuff off those however I can't really use copyright sounds in my things, I mostly listen to these for the hell of it. I actually have found

[Audyssey] Getting the Clown and Another Problem

2006-12-08 Thread Samuel Wilkins
Hello, I am having a problem with ESP Pinball Extreme. I am trying to get the clown's glass eyes. I can only get one glass eye. Also, I can not hit the letters G U N on Topgun. What do I do? Samuel Wilkins Email [EMAIL PROTECTED] Skype Cleverclogs6953 MSN Instant Messenger [EMAIL PROTECTED]

Re: [Audyssey] Getting the Clown and Another Problem

2006-12-08 Thread Raul A. Gallegos
Keep playing and practice. * Samuel Wilkins [EMAIL PROTECTED] [2006-12-08 13:11]: Hello, I am having a problem with ESP Pinball Extreme. I am trying to get the clown's glass eyes. I can only get one glass eye. Also, I can not hit the letters G U N on Topgun. What do I do? -- Command

[Audyssey] Sryth the pumpkins

2006-12-08 Thread Ron Schamerhorn
Hi fellow players anyone have suggestions about getting through the patch. I've been wandering around and going over the same areas a few different times. Thanks Ron ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Daan Staes
Hello, Is it diificult to learn to work with the program audio game maker. I wrote the manual and it seems to be very complicated. I hope I can make some games. Does there also come a mailinglist for persons who want to make games with audio game maker? I hope this tool gives us a lot of new

Re: [Audyssey] Sryth the pumpkins

2006-12-08 Thread Bryan Peterson
I'll give you a hint. As long as you run into enemy encounters, you're headed in the right direction, as none of the encounters are random. If you need more help there's a thread on the Sryth General forum called A New Adventure in Durnsig or something to that effect, which you can view even if

[Audyssey] crosswords

2006-12-08 Thread Chris
Hey, guys what's up? Hope your keeping warm and having fun. Been playing Tom's STar Trek Final Conflict 1.0 and it rocks!!! I'm starting slowly to get the hang of it. Was wondering something though, unrelated to STFC. I watched this movie from netflix called Word Play. It was about a national

Re: [Audyssey] crosswords

2006-12-08 Thread Phil Vlasak
Hi Chris, Larry Skutchan's American Printing House for the Blind, Talking Word Puzzles Play hidden word and crossword puzzles with speech feedback while navigating through the puzzle grids. You can also create your own puzzles. http://sun1.aph.org/tech/pz_info.htm - Original Message -

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Thomas Ward
Hi Ian, Programming skills are not supposed to be required for Audio Game Maker. The entire point of it is to give amatures and non-programmers a chanse to make games. I don't know the limitations, but I expect there will be some limitations. Ian McNamara wrote: so do you have to be able to

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Thomas Ward
Hi Dark, Sure there are obviously circumstances as you gave where someone can't make his or own effects such as fire, or even using explosives to make explosions. That is understandable. Once I release my Asteroids open source clone I will likely make an effects lib for people to use for future

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Dark
Hi. Creating sound effects actually sounds like good fun, especially the voice acting part (I look forward to playing monsters in any games I make). But for the sounds that I can't create, I'd like as wide a choice as possible, so that any game I do sources of sound effects are helpful create

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Bryan Peterson
It still sounds confusing to me, but I imagine that once I can actually sitdown and play with Audio Game Maker a bit I might get the hang of it. The only thing I don't like about it so far, and I acknowledge that I could be wrong about it, is that it doesn't look as though you can create a true

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Dark
Hi Brian. Looking at the properties and reactions for player and opponent building blocks, I believe multiple charactors is a possibility. I think creating a party of one player and several automatic allies that move and attack things on their own wouldn't be too hard to do. You could then

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Yvonne Alaniz
Dark, I like the way you think. I would love to see an rpg style game for the blind complete with plot and all sorts of monsters and quests. As far as copying sounds I guess the best way to go would be just to ask. I was hoping that once this got off the ground that a site might be

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Yvonne Alaniz
Well, here's what I am thinking. Let's say I am trying to get a specific type of sound for my game and I try several times to create that sound and it just isn't what I want I could post the best of the rejects on this site I was speaking of earlier and let everyone choose from that list if

Re: [Audyssey] [vipgameszonetalk] new service on vipgameszone.com

2006-12-08 Thread Yvonne Alaniz
Well, I guess someone beat me to that sound sharing idea... Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, December 08, 2006 10:36 AM

Re: [Audyssey] Audio Game Maker - Sneak Peek

2006-12-08 Thread Liam Erven
ooo. An rpg would be fun. - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 08, 2006 9:11 PM Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek Dark, I like the way you think. I would love to see

Re: [Audyssey] [vipgameszonetalk] new service on vipgameszone.com

2006-12-08 Thread Liam Erven
I signed up and started posting some of my production work up there. It's fun. - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, December 08, 2006 9:26 PM Subject: Re: [Audyssey]