Re: [Audyssey] A quick STFC 2.0 question.

2006-12-30 Thread Thomas Ward
Hi Richard,
I know, and thanks for the suggestion.

Richard Sherman wrote:
 Hi Thom,
 In the time the universe has been around the overlap time is quite small. 
 Quit splitting hairs. Captain Picard doesn't have that many. ha, ha, ha, ha

 Just use your best judgement #1. Captains perogative to go take a nap now. 
 *big grin with a snicker*

 Rich 
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Re: [Audyssey] A quick STFC 2.0 question.

2006-12-30 Thread Thomas Ward
Hi Raul,
An alternate universe or mirror universe sounds good. Even possably the 
universe in yesterday's Enterprise where the Federation was at war with 
the Klingons.
On our little side note I believe Insurection. happened in  Deep Space 9 
season 6. Maybe it was the book where one of the Enterprise crew 
congradulated Warf on his marriage to Dax. That would indicate it takes 
place sometime after their marage but sometime before Jadzia's death in 
the sixth season.

One thing I can tell is that First Contact and Insurection. happpen very near 
to each other in the timeline. Probably not more than a year or two between 
them.
 

Raul A. Gallegos wrote:
 Hello Tom. If the story line was made around 2369/70 that would be 
 great. The Duras family could be the Klingons the Federation has to 
 fight against. I like that idea.

 On one quick side note, you are probably more right than me on the year 
 of Insurection. I remember Picard saying the Federation needed more 
 allies because of the Dominion war. That indicates that Insurection 
 happens during the Dominion war, possibly during season 7 of DS9, season 
 5 of Voyager, year 2375.

 Now that I think on this a little more. You could always use destroyed 
 ships and full out war against the Klingons by stating at the beginning 
 of the game that this is an alternate reality. This way even if the war 
 we play in the game takes place in let's say year 2366 or 2367, right in 
 the middle of TNG, then by using an alternative reality, you could get 
 away with using ships like the Yomato which was destroyed.

 What do you think?
   


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Re: [Audyssey] A quick STFC 2.0 question.

2006-12-30 Thread Thomas Ward
Hmmm I can think of anouther reason to use Runabouts. They are 
lightly armed, slow, an could be used as bate. In addition, they would 
be of little los to the overall fleet.

Ken the Crazy wrote:
 Now using runabouts is an excellent idea--scouting for data would give you 
 an awesome advantage in the game.
 Ken Downey
 President
 DreamTechInteractive!
   


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Re: [Audyssey] Judgement Day Movies Question

2006-12-30 Thread Thomas Ward
Nope. Sorry, you can't. Liam has a good gag going. Want to unlock movies 
and Trophies you have to buy the game and beat it.

Ken the Crazy wrote:
 And can you unlock them in the demo?
 Ken Downey
 President
 DreamTechInteractive!
   


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Re: [Audyssey] help with chillingham organ

2006-12-30 Thread john snowling
Hi Jen.

Have you given the parot a peanut in the pet store.  give him a peanut then 
listen to his tune give him several peanuts one at a time and try and mark 
down the notes either using braille or a tape recorder.

then go to the church and play the notes the parrot sang using the organ.

From John Snowling.
- Original Message - 
From: Jen Karns [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, December 26, 2006 6:14 PM
Subject: [Audyssey] help with chillingham organ


 Hi,
 I need some help with the organ in chillingham if
 anyone can help. I scared the organ lady away and got
 the broken key and the book to repair it. So I put the
 key back, but I don't know what to do next with it. I
 see that I can play it, but I'm assuming that there's
 a certain pattern that I'll have to play, but I don't
 know what that is.
 Also, is there a walk through for this game?
 Thanks in advance,

 Jen

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[Audyssey] Sarah game Instructions

2006-12-30 Thread Phil Vlasak
Hi Folks,
The Sarah and the Castle of Witchcraft and Wizardry Instructions Manual
is now on-line at:
http://www.pcsgames.net/scw.html
You can quickly go through the section heads with your tab key.

I guess you know what this means.
It means you'll have to be satisfied by reading about the game instead of 
playing it!
At least for a little while longer.
I will post the game link as soon as it has been checked out.
Smiles,
Phil
[EMAIL PROTECTED]




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Re: [Audyssey] A quick STFC 2.0 question.

2006-12-30 Thread Richard Sherman
Hi Thom,
I had a thought (and boy does it hurt).

Last night's episode of TNG was where Q returns and gives Ryker the power of 
the Q. Is it possible that you could incorporate Q as a wild card in there. 
For example, Q would randomly pop up and cause something unusual to happen. 
He could cause the Enterprise to suddenly have Borg shields. Everything the 
romullans did would be the reverse of what they wanted. Something like that.

Just a thought. *ouch, my brain hurts!*

Rich
  - Original Message - 
  From: Thomas Ward
  To: Gamers Discussion list
  Sent: Saturday, December 30, 2006 4:54 AM
  Subject: Re: [Audyssey] A quick STFC 2.0 question.


  Hi Raul,
  An alternate universe or mirror universe sounds good. Even possably the
  universe in yesterday's Enterprise where the Federation was at war with
  the Klingons.
  On our little side note I believe Insurection. happened in  Deep Space 9
  season 6. Maybe it was the book where one of the Enterprise crew
  congradulated Warf on his marriage to Dax. That would indicate it takes
  place sometime after their marage but sometime before Jadzia's death in
  the sixth season.

  One thing I can tell is that First Contact and Insurection. happpen very 
near to each other in the timeline. Probably not more than a year or two 
between them.
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Re: [Audyssey] A quick STFC 2.0 question.

2006-12-30 Thread Raul A. Gallegos
That would be funny. However, Q would have to be a random factor which 
could also be bad for the Federation. Like, for example, when the 
Enterprise fires on an enemy ship, the torpedos go and hit a friendly 
ship.

* Richard Sherman [EMAIL PROTECTED] [2006-12-30 12:38]:
 Hi Thom,
 I had a thought (and boy does it hurt).
 
 Last night's episode of TNG was where Q returns and gives Ryker the power of 
 the Q. Is it possible that you could incorporate Q as a wild card in there. 
 For example, Q would randomly pop up and cause something unusual to happen. 
 He could cause the Enterprise to suddenly have Borg shields. Everything the 
 romullans did would be the reverse of what they wanted. Something like that.
 
 Just a thought. *ouch, my brain hurts!*



-- 
Thou stretchedst out thy right hand, the earth swallowed them.
-- Exodus 15:12
Raul A. Gallegos ... IliwSsmc

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[Audyssey] Collecting sound files for games

2006-12-30 Thread Jim Kitchen
Hi,

I was running out of space for collecting sound files for games, so I had to 
buy more.  I think that I have enough now for a little while.

 Directory of E:\

brandnew txt  0 12/29/2006  06:59 PM
   1 File(s)  0 bytes
   0 Dir(s)  1,000,089,706,496 bytes free

BFN
 Jim

Check my web site for my free blind accessible pc dos and windows games.

[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A quick STFC 2.0 question.

2006-12-30 Thread Richard Sherman
Hi Raul,
That is it exactly. Some type of unpredictable action. Good and/or bad for 
the Federation ships.

Rich
  - Original Message - 
  From: Raul A. Gallegos
  To: gamers@audyssey.org
  Sent: Saturday, December 30, 2006 12:21 PM
  Subject: Re: [Audyssey] A quick STFC 2.0 question.


  That would be funny. However, Q would have to be a random factor which
  could also be bad for the Federation. Like, for example, when the
  Enterprise fires on an enemy ship, the torpedos go and hit a friendly
  ship.
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Re: [Audyssey] Collecting sound files for games

2006-12-30 Thread Charles Rivard
Well, that space should last for, um, at least a month or so??  heh heh heh.
- Original Message - 
From: Jim Kitchen [EMAIL PROTECTED]
To: Audyssey gamers list Gamers@audyssey.org
Sent: Saturday, December 30, 2006 2:36 PM
Subject: [Audyssey] Collecting sound files for games


 Hi,

 I was running out of space for collecting sound files for games, so I had 
 to buy more.  I think that I have enough now for a little while.

 Directory of E:\

 brandnew txt  0 12/29/2006  06:59 PM
   1 File(s)  0 bytes
   0 Dir(s)  1,000,089,706,496 bytes free

 BFN
 Jim

 Check my web site for my free blind accessible pc dos and windows games.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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[Audyssey] Sryth dagger Spire

2006-12-30 Thread Steve Cullen
Hi Everyone,
does anyone know the sequence of numbers you have to use to open the stone 
chest in dagger spire. I tried a couple of different combinations but all that 
happened was fire shot out at me. any help would be appreciated.
Thanks very much.
Please feel free to email me at
[EMAIL PROTECTED]
Sincerely,
Steve Cullen
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Re: [Audyssey] Sryth dagger Spire

2006-12-30 Thread Bryan Peterson
It's random each game. Seek out the four stone faces, one on the first, 
second, third and fourth floors. They'll help you out with that.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message - 
From: Steve Cullen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 30, 2006 3:58 PM
Subject: [Audyssey] Sryth dagger Spire


 Hi Everyone,
 does anyone know the sequence of numbers you have to use to open the stone 
 chest in dagger spire. I tried a couple of different combinations but all 
 that happened was fire shot out at me. any help would be appreciated.
 Thanks very much.
 Please feel free to email me at
 [EMAIL PROTECTED]
 Sincerely,
 Steve Cullen
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Re: [Audyssey] Collecting sound files for games

2006-12-30 Thread Phil Vlasak
Hi Jim,
Is that 1,000 gigabytes or 1 terrabyte?
I think the whole library of congress is 3 terrabytes.
Phil

- Original Message - 
From: Jim Kitchen [EMAIL PROTECTED]
To: Audyssey gamers list Gamers@audyssey.org
Sent: Saturday, December 30, 2006 3:36 PM
Subject: [Audyssey] Collecting sound files for games


 Hi,

 I was running out of space for collecting sound files for games, so I had 
 to buy more.  I think that I have enough now for a little while.

 Directory of E:\

 brandnew txt  0 12/29/2006  06:59 PM
   1 File(s)  0 bytes
   0 Dir(s)  1,000,089,706,496 bytes free

 BFN
 Jim

 Check my web site for my free blind accessible pc dos and windows games.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
 ___
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Re: [Audyssey] Collecting sound files for games

2006-12-30 Thread Charles Rivard
Isn't that a terra? ble? amount of info!
- Original Message - 
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 30, 2006 5:33 PM
Subject: Re: [Audyssey] Collecting sound files for games


 Hi Jim,
 Is that 1,000 gigabytes or 1 terrabyte?
 I think the whole library of congress is 3 terrabytes.
 Phil

 - Original Message - 
 From: Jim Kitchen [EMAIL PROTECTED]
 To: Audyssey gamers list Gamers@audyssey.org
 Sent: Saturday, December 30, 2006 3:36 PM
 Subject: [Audyssey] Collecting sound files for games


 Hi,

 I was running out of space for collecting sound files for games, so I had
 to buy more.  I think that I have enough now for a little while.

 Directory of E:\

 brandnew txt  0 12/29/2006  06:59 PM
   1 File(s)  0 bytes
   0 Dir(s)  1,000,089,706,496 bytes free

 BFN
 Jim

 Check my web site for my free blind accessible pc dos and windows games.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
 ___
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