Re: [Audyssey] Technoshock, new audio game

2007-01-12 Thread Ken the Crazy
and if you hit e nothing happens. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday,

Re: [Audyssey] Techno Shock - no game is safe!!! lol!

2007-01-12 Thread Ken the Crazy
No doubt. I like the game a lot--it just freaked me out to hear all those SOD sounds. If anyone is interested in sounds, I can make sounds for games--or find ones that are unique... Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a

Re: [Audyssey] enemy attack

2007-01-12 Thread Ken the Crazy
I can't believe I didn't realize that--oh my goodness! Next version will have a gun for the bottom row, a machine gun for the next, a cannon for the next, and a missile for the top--my my and I've played it so often too... Ken Downey President DreamTechInteractive! And, Coming soon, Blind

Re: [Audyssey] ENEMY ATTACK

2007-01-12 Thread Ken the Crazy
If anyone does beat the game I wanna know about it so I can add harder levels. I designed it to be unbeatable--or close enough. I haven't even beaten it yet. How do yall feel about more gunners in the next version? Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort!

Re: [Audyssey] Danger City Keys

2007-01-12 Thread Ken the Crazy
I beat it a couple times, you just get right up to the pit, jump, and tap the run key as fast as you can. Also, don't spend time fighting--just run! Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. -

Re: [Audyssey] full version of quake

2007-01-12 Thread Ken the Crazy
You're not missing much, believe me. Most of the episodes are not navigable at this time. The ones that are are barely so. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message -

Re: [Audyssey] Harry Potter movies and books - Re: sarah

2007-01-12 Thread Ken the Crazy
Yes, he does--and Hermione sounds like I pictured her sounding too. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] to proove my point about game developers - Re: sarah

2007-01-12 Thread Ken the Crazy
Well, I am a staunch Christian and I read 'em all the time--they are great works. But it's not like I get delusions about magic or decide to become a sorcerer--well maybe I should! I could wave my cane in the air and shout, Lumos! Of course, if it lights up what good will it do me anyway!

Re: [Audyssey] Harry Potter movies and books - Re: sarah

2007-01-12 Thread kay scrimshaw
Hi charles, i think you've knocked it on the head there, he sounds like i'd imagine him exactly to be too. i think they picked a really good actor for his part. Another one is rupert grinte, who plays ron. i like his portrayal too. Kay - Original Message - From: Charles Rivard [EMAIL

Re: [Audyssey] Harry Potter movies and books - Re: sarah

2007-01-12 Thread kay scrimshaw
hahaha hi tom, i agree there too, that has to go down as one of my favourite moments in the harry potter movies, and i'm glad they didn't skip that bit out. Kay - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday,

Re: [Audyssey] audio quake help

2007-01-12 Thread Josh
but where or how to I install jq so the quake-launcher the audio quake launcher sees it? Josh - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 12:10 AM Subject: Re: [Audyssey] audio quake help Hey

[Audyssey] quake maps in the full game

2007-01-12 Thread Josh
Hi, Why aren't the other quake maps very navigable? Is it that they're just too confusing? Or don't the accessibility features work in the other maps such as the radar? Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337

[Audyssey] jedi quake

2007-01-12 Thread Josh
Hi, Once I manage to get jedi-quake installed and working, how many maps are there to the game? And how do I turn on and off certain impulses like to turn on and off light-sabers and taunt messages etcetera? Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype:

Re: [Audyssey] Harry Potter movies and books - Re: sarah

2007-01-12 Thread Yohandy
Remus is great too, and so was Dumbledore. I hate the new Dumbledore actor. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: kay scrimshaw [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] dragon unpack

2007-01-12 Thread Bryan Peterson
Yes, but again, the only reason he might get away with it is because Paramount and those other companies wouldn't risk bad publicity by targetting a blind guy. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Josh

Re: [Audyssey] Harry Potter movies and books - Re: sarah

2007-01-12 Thread Bryan Peterson
That I agree with. I think Ian McKellan would have done Dumbledore's part a lot more justice than Michael Gambon, and we aren't the only ones. But like I said, Ralph Fiens is absolutely incredible as Voldemort. Couldn't have found a better actor now that I think of it. It ain't pretty when the

Re: [Audyssey] sarah

2007-01-12 Thread aaron danvers-jukes
who did the human voice of sarah? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.

[Audyssey] Golf and Simon

2007-01-12 Thread Jim Kitchen
Hi, I have put 2 new files up on my site. File name wingolf9.exe File size 1.5 meg In version 9 I fixed a few little bugs / cheats and there are now 198 courses included. File name winsim2.exe File size 3.8 meg Version 2 uses wav files instead of the dat files that some people were having

[Audyssey] back for a bit

2007-01-12 Thread shaun everiss
Hi all. This message is to tell you guys that I got bored being offline. I am back for 2 days. Lets hope the fan does not attempt to die like it has done or is trying to do. If it does do this again I'm not going to be happy, since the network card then decides to drop and the processer goes slow

[Audyssey] jedi quake

2007-01-12 Thread Josh
Hi, Ok I set the console toggle to be f2. Now that I have access to the console, and I also put the jedi quake folder inside the shareware quake folder. When I go into audio quake and press m for mods press enter till I'm on jedi-quake, and then press p and enter to play it it still plays the

Re: [Audyssey] Monty penalties.

2007-01-12 Thread aaron danvers-jukes
no, not the usa games version. dark said something about a remake. while i am waiting for the usa games version, i want to play this said remake. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can

Re: [Audyssey] sarah

2007-01-12 Thread Phil Vlasak
Hi Aaron, Sarah Alawami is the voice of Sarah in the game. Visit Sarah's site at, http://www.marrie.org/ Phil - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 11:16 AM Subject: Re: [Audyssey]

[Audyssey] audio quake

2007-01-12 Thread Josh
Hi, How do I start a game in the shareware quake? I removed the jedi mod. Once I re-install the jedi mod how do i propperly start a game? What are the commands? Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED] skype: jkenn337

Re: [Audyssey] sarah

2007-01-12 Thread Bryan Peterson
Ah, I know her well. Well, not personally but I'm familiar with her Blind Cool Tech podcasts. Isn't she on this list too? Anyway, suffice it to say Miss Alawami has a very pleasing voice, and she can sing! It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas

Re: [Audyssey] Monty penalties.

2007-01-12 Thread Bryan Peterson
This is the remake. So far as I know there are no others. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12,

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Mark Pemberton
Jim your golf game was great but now it's absolutely fantastic. I've been beating the hide off of a good Scottish friend and we are both blown away by these improvements. He was getting nearaer to beating me but now i have so many more courses to choose from. Thanks so very much. Mark -

Re: [Audyssey] full version of quake

2007-01-12 Thread Cara Quinn
Just want to take a second to clarify something here. while some of the single player maps are difficult to get around in my opinion, several of the deathmatch maps are extremely navigable. The reality is that as this is a game which was created with the sighted in mind, it's 3d

Re: [Audyssey] jedi quake

2007-01-12 Thread Cara Quinn
Hi Josh, wow, that, I wasn't expecting! smile no prob though. just type pause to stop the demo and then type any one of the commands I'd sent along to the list to start whichever game you'd like. Does this help?... Sorry for the inconvenience Smiles, Cara At 12:04 PM 1/12/2007

Re: [Audyssey] jedi quake

2007-01-12 Thread Cara Quinn
All of the deathmatch maps are accessible and as for the impulses and such, it's all in the docs in the jediquake folder after you install the mod... Smiles, Cara At 08:33 AM 1/12/2007 -0500, you wrote: Hi, Once I manage to get jedi-quake installed and working, how many maps are there to

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Josh
Hi, So what are some of the cheats in the golf game? Josh - Original Message - From: Mark Pemberton [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 2:08 PM Subject: Re: [Audyssey] Golf and Simon Jim your golf game was great but now

Re: [Audyssey] jedi quake

2007-01-12 Thread Josh
could you send those commands again? I must have missed them. Josh - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 2:40 PM Subject: Re: [Audyssey] jedi quake Hi Josh, wow, that, I wasn't

[Audyssey] audio quake navigating

2007-01-12 Thread Josh
Hi, When navigating in audio quake, do I have to press and hold up arrow to walk or press it and keep pressing pressing multiple times to take a step? Like if I want to take three steps do I have to press up arrow three times? Also for some reason when I type tut and press enter the audio

Re: [Audyssey] jedi quake

2007-01-12 Thread Cara Quinn
sp starts single player game dmstarts deathmatch game name changes players name name Josh or any other name you want pause toggles pause for the demo or the single player game on / off when playing locally, toggles pause for the dm games as well... Does not work on a server,

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Dark
Indeede, fantastic job with both games, deffinately the most fun version of Simon out there thus far (I love the simpson's sounds), will there be extra sound sets for it in the future? As to golf, great job, I'm particularly pleased you included a repeat last shot key, sinse this is something

[Audyssey] sarah

2007-01-12 Thread nicol
HI all I respect thomas' wish that you would like the topic of sarah to be steered back to game play. I'm feeling calm now, I trust what phil says, that there is no demon sounds. I don't feel upset anymore about what my mom and sister-in-law said, you guys gave me some good advice and I can make

Re: [Audyssey] jedi quake

2007-01-12 Thread Josh
so if I go to the console and type sp and press enter it'll start a single player game of jedi quake? Josh - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 3:00 PM Subject: Re: [Audyssey] jedi quake

[Audyssey] New Game Podcast on Blind Cool Tech

2007-01-12 Thread Bryan Peterson
Well I was browsing Blind Cool Tech to see what new podcasts had been uploaded. Actually I was hoping that Judgment Day Podcast was up. Anyway, I came across a Dragon Warriors podcast by Ivan Fegundez. I downloaded it and gave it a listen. I have to admit that the game did sound interesting,

Re: [Audyssey] audio quake navigating

2007-01-12 Thread Cara Quinn
Hi Josh, is it not obvious?... You can simply press and hold the up arrow if you'd like. Are you not hearing your footsteps to let you know that you are walking?... As for the tutorial starting and it not letting you do certain things, can you clarify?... Thanks so much!... Smiles,

Re: [Audyssey] audio quake navigating

2007-01-12 Thread Josh
yes, when i start the tutorial and if I press n or r or other things such as g to swing the lite-saber nothing happens. Josh - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 4:22 PM Subject: Re:

Re: [Audyssey] sarah

2007-01-12 Thread Bryan Peterson
I don't remember Harry ruining roses, but if he did it wasn't on purpose. Granted there was a maze of hedges in the fourth book, which Harry had to find his way through, but I don't think they were roses. In fact Harry---well I better not say anymore for those who never have read the books but

Re: [Audyssey] sarah

2007-01-12 Thread Josh
no. he never ruined a rose-garden. I have all the books and movies with descriptive narration as well. Maybe it's best if you don't believe everything everyone tells you because they could be wrong? Sometimes its best to read the books and watch the movies and find out for yourself. Josh

Re: [Audyssey] sarah

2007-01-12 Thread nicol
Yes thanks. And the chocolates? Does it help your character? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Phil Vlasak Sent: Friday, January 12, 2007 11:29 PM To: Gamers Discussion list Subject: Re: [Audyssey] sarah Hi Nicol I picked Sarah as the main

[Audyssey] best way to find stuff out - Re: sarah

2007-01-12 Thread Charles Rivard
This brings up the point of trying a game out for ourselves or checking out a web site that someone suggests. There are a lot of messages that say only something like I found a new game. Check it out at www.pcsgames.nett It's great fun. Or they might say, Check out this nice site

Re: [Audyssey] sod

2007-01-12 Thread nicol
Thanks brian. I know this. The ending sequence have to be a surprise. Let me tell you why I asked about the ending sequence. I read a post a while ago where someone asked what the guy said. Something about hop in. they couldn't quite figure out what he was saying, so because it was asked a while

Re: [Audyssey] sarah

2007-01-12 Thread Charles Rivard
What chocolates/ - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 3:46 PM Subject: Re: [Audyssey] sarah Yes thanks. And the chocolates? Does it help your character? -Original Message- From:

Re: [Audyssey] sarah

2007-01-12 Thread Phil Vlasak
Hi nicol, Yes, I forgot the chocolates! In Great Britain they call candy sweets and some of the sweets are not good tasting, but the chocolate is definitely good, and eating it does give you positive energy. There are even beans in the game that may or may not be good tasting, you don't know

Re: [Audyssey] sarah

2007-01-12 Thread nicol
Phil said you can buyh chocolates from a store in the castle? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Charles Rivard Sent: Friday, January 12, 2007 11:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] sarah What chocolates/ - Original

Re: [Audyssey] New Game Podcast on Blind Cool Tech

2007-01-12 Thread shaun everiss
I'm still testing with that guy. The sounds are mostly sorted although it took a load of audio demos and such to satisfy me. There is still a bit of the superliam soundscheme but its getting there. On the superliam note, I think I found some of the sfx existing in a sound ideas library. In that

Re: [Audyssey] jedi quake

2007-01-12 Thread Cara Quinn
As I said, the latest version of JQ WILL NOT RUN IN SINGLE PLAYER MODE... So if you have that version installed, that means that you CAN NOT PLAY A SINGLE PLAYER GAME without the game crashing. smile You can try it if you like, just for laughs, but unfortunately, no go!!!... You can,

Re: [Audyssey] audio quake navigating

2007-01-12 Thread Cara Quinn
Oh, I think I know what's going on. Have you closed the console? Remember, that the console is a toggle... Have you closed it? and is this still happening? If it is, then I have no idea why that is, as I just tried it myself, and it works fine... let me know exactly the steps

Re: [Audyssey] audio quake navigating

2007-01-12 Thread Josh
I press f2 to toggle between the console and the quake game. At least well, yes it says entering and exiting the console. what key or keys activates the console, and what keys closes it? Josh - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] jedi quake

2007-01-12 Thread Josh
yes it does. and then, once you have it set to run the mod, how do you play jedi-quake? since you can't play in single-plyer mode, what mode can you play it in and what commands do you type to get it going? Josh - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers

[Audyssey] jedi quake

2007-01-12 Thread Josh
Hi, Ok, when I go into audio-quake and choose jedi-quake, then I start quake with the letter s, then I hit the grade accent key or the grauv key to enter the console, type dm, press enter, and then hit grave accent or grauv again to exit the console. By the way I completely removed then

Re: [Audyssey] audio quake navigating

2007-01-12 Thread Cara Quinn
Josh, the key that you said you set, will open / close the console, just as you're telling me it seems to be doing. I'm wondering, when you close the console, after you've started the tutorial, will it then allow you to use the light saber and walk about and do the normal Quakey sorts of

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Yohandy
Will check out the games immediately! I'm also wondering what happened to your self-voicing trucker game? I can't find it on your site. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original

Re: [Audyssey] jedi quake

2007-01-12 Thread Cara Quinn
Well first off, the manual should address all of this, but providing you're doing the above, there's a prob with the way you're starting the game. And the game shouldn't allow you to start this way, and it the should tell you that... I don't know why it isn't... 1 press m from the main

Re: [Audyssey] audio quake navigating

2007-01-12 Thread Josh
Hi, I just tried it. I go into audio quake and press m for mods, then press enter till I get to jedi-quake, then press p and enter to play jedi-quake, then press grauv to go to console, then type dm and press enter for death-match. Then press grauv again to exit to play the game, and I can't

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Josh
it's there. it's called wintruck2. It was there last time I checked anyway. Josh - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 8:12 PM Subject: Re: [Audyssey] Golf and Simon Will check out the games

Re: [Audyssey] jedi quake

2007-01-12 Thread Josh
the menu choices are spoken to me. And you said I don't need a full version of quake to play jedi-quake, the shareware version will due fine right? Josh - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007

[Audyssey] audio quake jedi quake

2007-01-12 Thread Josh
Hi, One more thing I forgot to mention is that for some reason when playing deathmatch it says starting devices then I have to hit spacebar or enter to make it say starting devices again after it says stopping devices. Josh email: [EMAIL PROTECTED] AOL: kutztownstudent msn: [EMAIL PROTECTED]

Re: [Audyssey] Danger City Manual

2007-01-12 Thread Richard Sherman
Hi Simon, I just checked my folder and I too did not have the file. I do not have a good answer for you then. Rich - Original Message - From: simon.dowling Sent: Thursday, January 11, 2007 8:25 PM Subject: Re: [Audyssey] Danger City Manual but the dcit.exe runs from the folder

[Audyssey] mud client

2007-01-12 Thread john snowling
Hi all. Does anyone have the set up file for MudTerm client./ i've been trying to find a copy of this for ages. if you have could you sent it too me off list. my email address is [EMAIL PROTECTED] hope you can help. from john snowling ___

Re: [Audyssey] Golf and Simon

2007-01-12 Thread x-sight interactive
he means the text version not the text-to-speech version. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 1:34 AM Subject: Re: [Audyssey] Golf and Simon it's there. it's called

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Jim Kitchen
Hi Mark, Thank you. So glad to hear that you are enjoying the golf game so much and enjoying besting your friend at it. I really need to get on line and play against others. Just hate when I get beaten so badly at my own game. grin Thanks again and BFN Jim If you can't beat them,

Re: [Audyssey] Harry Potter movies and books - Re: sarah

2007-01-12 Thread Thomas Ward
Hi, Yeah, Snape sounds pretty much on key for the part. Some of the others yes and no. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Harry Potter movies and books - Re: sarah

2007-01-12 Thread Thomas Ward
Hi Dark, No, the last two Harry Potter books are not for young children. They seam more aimed for teen agers and young adults, and any adults interested in reading them. The last three books and especially the final two that are out get in to more deeper aspects of the story and is more

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Jim Kitchen
Hi Dark, I'm not sure. I did spend allot of time coming up with the 26 sets of sound files for the Simon game. Not sure when I might be up to doing more for it. Adult files seem to be a theme for the requests. Just need some female volunteers. grin Truthfully I haven't changed the golf

Re: [Audyssey] dragon unpack

2007-01-12 Thread Thomas Ward
Hi Josh, As a matter of fact I have used the actual sounds of Star Trek for STFC and am currently using the Star Wars effects in the SW game, but that is only as either game would sound completely fake without the authentic effects. Noone has hounded me about them, but I do it with a risk of

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Charles Rivard
He asked I'm also wondering what happened to your self-voicing trucker game?, so I don't think he is asking about the text version. - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 9:49 PM

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Jim Kitchen
Hi Josh, Mostly the cheats were being able to use your driver to hit your ball out of a sand trap. That and being able to use your other woods in the sand trap or after you put your ball into the water and stuff like that. I am pretty sure that no one can now use their driver or wood club

Re: [Audyssey] Harry Potter movies and books - Re: sarah

2007-01-12 Thread Thomas Ward
Hi Charles, Maturity would have to definately come in to play when allowing our kids to read these books etc. At age 11 I certainly would have understood book 4 and later, but they tend to be moving for older readers. That is a shame as many younger children will not understand why they could

Re: [Audyssey] sarah

2007-01-12 Thread Thomas Ward
Hi Phil, Oh, I got you. Cool and I might add creative for making up a Basilisk. Btw. I have a slithering sound I could share with you if you'd like it for some movement effect for the Basilisk. Phil Vlasak wrote: Hi Tom, I took the things the Basilisk said straight from the second Harry

Re: [Audyssey] to proove my point about game developers - Re: sarah

2007-01-12 Thread Thomas Ward
Hi, Good point. We are all crazier than a barn ratt. Seriously, I try to be level headed, and take great thought to what I do in my life. Smile. Charles Rivard wrote: Corrupted? Hmm. I always thought that is one quality in a game developer that is a must! Examples: Phil Vlassak, David

Re: [Audyssey] sarah

2007-01-12 Thread Thomas Ward
Hi, Yes, that is how it works in the books, and perhaps in later versions Phil can add the three heads to the more difficult levels. Yohandy wrote: I actually think 3 heads biting you would be so much challenging! that's how it works in the Harry Potter games. You hear like a growl, then the

Re: [Audyssey] to proove my point about game developers - Re: sarah

2007-01-12 Thread Charles Rivard
In your life, yes. But isn't that part of the fun of game design and creation? Let the spirit of devilishness loose, and may the gamers beware! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007

[Audyssey] A new Judgmentday review - hard difficulty

2007-01-12 Thread Yohandy
Hey all, I know that a few people have been struggling to beat hard difficulty. Until a few weeks ago, I was one of them. Think I've mastered it now though. If you'd like to listen to a review of me beating the game on hard, check out this link. There is a trophy spoiler, and it was quite a

Re: [Audyssey] sarah

2007-01-12 Thread Thomas Ward
Hi Nicol, Before I get on to the matter of answering your question I'd like to say the bit about Harry and the rose garden is simply a roomer nothing more or less. It is more of that negative publicity from those who hate Harry Potter, magic , and want to find ways to demonise it and justify

Re: [Audyssey] Harry Potter movies and books - Re: sarah

2007-01-12 Thread Mich
hi i to agree that snape sounds like he should and so do all the others mind you i am going by what jim dale thinks they sound like so they are right on JMO. from Mich. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Cara Quinn
Ah, looking for multiple -uh, well, never mind! lol! Ya know, I was gonna come up with something even more witty to say here, but well, am just not even gonna go here on list! lol lol lol!... Smiles, Cara At 11:29 PM 1/12/2007 -0500, you wrote: Hi Dark, I'm not sure. I did spend

Re: [Audyssey] ENEMY ATTACK

2007-01-12 Thread joseli Walter
I think it should be beatable, or people will start giving up. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 2:03 AM Subject: Re: [Audyssey] ENEMY ATTACK If anyone does beat the game I wanna

Re: [Audyssey] ENEMY ATTACK

2007-01-12 Thread christopher huby
Hi Ken and all, Please could any one tell me where you can download this game from? It sounds very good. Many thanks. Regards Christopher Huby E-MAIL ADDRESS: [EMAIL PROTECTED] MSN E-MAIL ADDRESS: [EMAIL PROTECTED] SKYPE USER NAME: christopherhuby1 TELEPHONE NUMBER: 07967603395

Re: [Audyssey] jedi quake

2007-01-12 Thread Rob
I don't know the exact number of the maps, but i know that you have more than one episode, i believe 3 or 4, each episode has about 7 maps. Regarding the impulses, there are two rtf documents in jq's folder which tells you in great detail the impulses, and what they do. Rob On Fri, 12 Jan 2007

Re: [Audyssey] jedi quake

2007-01-12 Thread Rob
Yes, it'll play the same demo, but actually you can use other weapons other than the first nine. You won't notice changes in the actual quake (e.g. other footsteps sound), because jq is not a full quake modification, it is like an extension, it allows you to use different weapons, like light

Re: [Audyssey] quake maps in the full game

2007-01-12 Thread Rob
Maybe they're a bit difficult to navigate, especially because the walls are really close to each other. For me its ok, however sometimes i have to use the jetpack because i am lazy to find the bridge (sp, ep 1) On Fri, 12 Jan 2007 08:05:35 -0500, Josh wrote: Hi, Why aren't the other quake

Re: [Audyssey] The Horse Racing Game

2007-01-12 Thread Rob
Hello Cara, A big thanks for the bug report. It was our first project, and since we're more experienced than we were, sometimes when we (or other people, like you) finds a bug, it is curious why we did this, and that. I'll see what i can do to fix it. THRG uses: a speech output (jaws,

Re: [Audyssey] jedi quake

2007-01-12 Thread Cara Quinn
Well first off, the manual should address all of this, but providing you're doing the above, there's a prob with the way you're starting the game. And the game shouldn't allow you to start this way, and it the should tell you that... I don't know why it isn't... 1 press m from

Re: [Audyssey] Golf and Simon

2007-01-12 Thread Cara Quinn
Ah, looking for multiple -uh, well, never mind! lol! Ya know, I was gonna come up with something even more witty to say here, but well, am just not even gonna go here on list! lol lol lol!... Smiles, Cara At 11:29 PM 1/12/2007 -0500, you wrote: Hi Dark, I'm not sure. I did spend

[Audyssey] Important message length.

2007-01-12 Thread Thomas Ward
Hi fellow gamers, I am writing this message as a friendly reminder you really, really, really must trim your messages before you reply to them. We have a limit of 8 KB per message. I seen allot of good posts on Jedi Quake and Audio Quake out here, but they were rejected on the grounds we had

[Audyssey] centipede was sarah

2007-01-12 Thread Thomas Ward
Hi Phil, Quote There are several games I would like to develop that have linked creatures such as centipede. End Quote Well, let's see how things go after Raceway and Montezuma's Revenge are ready to hit an internet site near you, and perhaps I'll whip up a centipede clone. It was pretty fun

Re: [Audyssey] ENEMY ATTACK

2007-01-12 Thread nicol
I feel the same about light cars. I think light cars should also be beatable. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of joseli Walter Sent: Friday, January 12, 2007 4:33 PM To: Ken the Crazy; Gamers Discussion list Subject: Re: [Audyssey] ENEMY ATTACK

[Audyssey] Close topic was Harry Potter movies and books

2007-01-12 Thread Thomas Ward
Hi all, I am sure it is enjoyable to be discussing Harry Potter books and movies, but we are really beginning to step out of the list charter and guide lines. Please, let's spear things back to games, and close down this Harry Potter discussion. Smile.

Re: [Audyssey] dragon unpack

2007-01-12 Thread Thomas Ward
Hi Josh, Yes and no. If you were a game developer and you had the sounds it wouldn't be any different from writing other games. What makes the difference is the skills, time, etc required to bring that game from nothing to a reality. When programming games it is kind of like playing God. You

[Audyssey] apologies / question

2007-01-12 Thread Cara Quinn
Hi Thomas, my apologies for the message size! smile Quite honestly, I was so into just replying to the particular notes and trying to figure out what the issue was that I totally just forgot about the message limits! go figure! lol! I've never been on a list that had bandwidth