Hi Phil.
I'm very sorry to say that, but I don't think this walkthrough is a good
idea. You know these people on the list. Someone buy the document, and all
the others will ask about tips and puzzles, and of course, they will be
posted here.
All I want, and I'm sure I'm not the only one, is
HI DOWNLOADED THE FILE AND STILL HAVE THE SAME PROBLEM.
http://www.secretsthatwekeep.com/003
Simon
creator and owner of the winmx4theblind mailing list.
to find out more visit
http://groups.google.com/group/winmx4theblind
Group email address [EMAIL PROTECTED]
msn, [EMAIL PROTECTED]
skype,
I could be wrong here, but the ability to select Sam as a voice is not
necessarily indicative of Sapi 5.0 or higher being on the system.
If you cannot select Mary as a voice, install Sapi 5.1 from this link:
hi tom and all, i think i no the possible cause of the installation problem.
a few of us had the problem with our sapi speech going wrong in the main
control panel.
since your games are sapi based this could be the problem.
tom, i have your stfc installed and that runs fine this end no problems.
my thoughts
Hi Nicol,
It definitely is not necessary to buy third party sapi5 voices, but if you have
heard some of them I would think that you might want to buy some of them as I
think that they make sapi5 games much more enjoyable. There are just so many
really great sounding ones out
I have SAPI 4 and 5, as well as Microsoft net frameworks of different numbers
on my PC. Can I safely uninstall any of these other then the highest number
without screwing up game performance? Everything works as it should,
currently, and i always like to not fix things that aren't broke, but
Try doing a reinstall of the direct x9. Think when you put the dll
files in it broke direct x. A reinstall should re hook all components
and fix problem.
At 12:32 AM 7/11/2007, you wrote:
Hi Tom and all. Tom. I have a problem when starting Monty. it is the
same problem that I have had since
Hi Che,
Microsoft Sam is a Sapi 5 voice. XP comes preinstalled with the basic
Sapi 5dll file SpeechLib.dll which is installed regardless on XP and Vista.
No matter what if Sam works in say Narrator, Jim Kitchens games, then it
should work with Monty. I've tested Monty with just Sam or MS Anna
Hi Simon,
I certainly have not ruled out Sapi as an issue. One thing or another
something is crashing the game. It has to be either Sapi, DirectX, or
.Net conflicts of some kind.
simon.dowling wrote:
hi tom and all, i think i no the possible cause of the installation problem.
a few of us had
Oh dear, now I'm not the first one to come up with a brilliant walkthrough
anymore! LOL Well I'm still glad to be one of the first persons that beat
the game.
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July
Hi Trouble,
We copied the DirectX files directly into th Monty folder and no luck. It
's probably not DirectX, but there is still a remote chance of that
being a possability.
The only thing I can think of if Mich unstills the major components and
reinstalls them from scratch and in the proper
I'm not sure how that would work. As for both characters, maybe in an
expansion pack. I personally don't have an yproblems with using Panama Joe.
And anyway, Thomas did say he still had plans to use Angela in another
title.
It ain't pretty when the pretty leaves you with no place to go.
J.D.
Hi Trenton,
Well, keep in mind as i write this my primary goal at this point is just
to get 1.0 released, and add additional features, include end user
suggestions, etc in some future release. Not tomention I feel strongly
Monty, at least initially, should be similar to the classic 1983 game.
Hi Che Many thanks for trying to help. Last night though I un Installd Monty
since I was just getting to frustrated on how it wasn't working and I was
frankly quite stumpt as to why it wasn't working. and so was Tom. I will how
ever try your idea. from Mich Verrier.
- Original Message -
If anyone else has been unable to run the Rail Racer demo, or the Monty
beta, please let us know.
This is a problem we developers need to get a solid handle on for both
current and future releases.
If so, please let us know what version of SAPI you have installed, as well
as any other
Hi Che,
Yes, sam was in Sapi 4 as well. However, I have the Scansoft voices,
Cepstral, etc all installed and Monty installs fine, picks up those
voices, and runs with them with no problems.
Then again, I can't use myself much as an end user, because a developer
my systems are packed and loaded
I agree. That's why I think you should stick to Panama Joe for Monty.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July
Those Cepstral voices are fairly cheap are they not?
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 9:13 AM
Today, I played a online gaming of SoundRTs and what a great game! One of
the best audiogames I ever played so I have a question: when I start a game
it tells me how much gamers are using the same version than me and I would
like to know if people who are playing in french and english version
I have spoken with Jean-Luc a bit off list and he said he might see about
French players entering the tournament I am hosting, so I assume there would
be no problems between the two versions.
If I understand him correctly, the only difference between the versions
are the recorded voice
Rail Racer version 1.3 is available to all registered players, go here for
details:
www.blindAdrenaline.com
Also, I have created a new web based system so players can upload, download
and vote on each others home made tracks. Details are available on the website
for this as well.
I will
Right, which backs up my point that having sam in the voices doesn't
necessarily indicate that sapi 5.0 or higher is installed, which was what I
was saying.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July
After updating everything I get the following error when running rail racer.
GameEngine.exe - Common Language Runtime Debugging Services
Application has generated an exception that could not be handled.
Process id=0x1660 (5728), Thread id=0x1664 (5732).
Click OK to terminate the application.
Hello,
I realize this game is not playable currently without sighted assistance.
However, it is so remarkable that I felt an urge to mention it. Let me stress
that this game isn't one you can do anything with on your own--yet. I've
emailed the developer about it and he seems quite
Hi Phil.
Do you know what I mean, when I'm talking about changeing the game, so you
can't complete it, and maybee, it shouldn't bee possable to enter the next
floor before the puzzle is solved? what do you think about this? As I said
before, I find it very hard to find the puzzles. I don't
Hi Mich,
Well, I don't blame you for not wanting to do a reinstall of XP, but I
am running out of ideas as to why your system has a broken install.
Bottom line one of the three major componentsMonty requires Sapi,
DirectX, or .Net Framework 2.0 is broken. For example, does Microsoft
Sam work
Warp? Huh? In level1?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Neo
Sent: Tuesday, July 10, 2007 9:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Monty, my thoughts
Yes, you have. For example, there is a spider in the first dark room after
Its strange, because I have the SAPI 5 voice Scansoft Jennifer, which
works nicely, which works nicely with Monty, however she's the only voice
that came up so far in the game. Same never showed his face in the Change
SAPI voice option in the game.
I haven't installed the SAPI 5 installer yet,
There are two in level one. The first one's right after you climb down the
first swinging vine. It's off to the left but you have to avoid the snake.
Just don't forget to head right first after climbing down the vine to grab
the key.
It ain't pretty when the pretty leaves you with no place to
Ok, now I understand.
So Thomas used a standard windows sound file for the warp platform?
I think the wave file is called the microsoftsound.wav.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Bryan Peterson
Sent: Wednesday, July 11, 2007 7:52 PM
To:
Hi Tom. Well I just un loaded jaws and started narrator with windows key
plus the letter u. It came up right away with Microsoft Sam working. I have
no other Sappy voices installed. I have un installed Monty since I couldn't
get it working. I still have direct ex installed and the Microsoft
I don't think so. I don't even think the microsoft sound, which was in
Windows 98, is in XP. Come to think of it I wonder if you can still download
the various sound schemes Win98 used to have. Those were cool.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty
Hi all,
We have another update. AT Games has murged with X-Sight interactive. We
will soon have a website it will be
http://x-sight .brandoncole.net/atgames
or:
http://x-sight.brandoncole.net/personal.atgames
Thanks everybody,
p.s. Shaun if you go back on msn i can send you an app, just because
Hey thomas,
Thanks! I am glad to see how great Monty is coming along.
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
Yes. Warp. In level 1. That's how you get to level 2.
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 12:40 PM
Hi
Eventually after a lot of struggle I managed to find the staff toilet in the
dungeons. I listened to the flaming torch and I centred its sound and in
this way I found the slytheren room and the staff toilet. but once again I
had an endless struggle to find my way out of the toilet so I had
Hi,
s
p
o
i
l
e
r
if you climb down the first rope you can find in the game, you'll be in a
room with two snakes, one of them on the left and the other on the right.
There are 2 keys that the right snake is guarding, each one is a different
colour, but I can't remember exactly which key is
Hi all,
I know this has been a topic of interest of late so I thought I would
put this out here under it's own topic in the hopes of generating an
informative discussion that will aid in making Monty a better game for all.
From what I have read here allot of folks are interested in some
Hi Che,
Actually, I know for a fact that XP and Vista ship with Microsoft Sapi 5
by default. Mich stated he did not install any other engines and voices
so we can assume that Sapi 5 is the likely engine there that Sam is using.
(Smile)
Che wrote:
Right, which backs up my point that having
Hi Tom and all. I for one think that that is a good idea. Even though I
haven't played Monty since it doesn't seem to work on my pc smile. well
those are just my thoughts.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, July 11, 2007
Hi Nicol,
Yes, each level should have at least one warp platform. In the case of
level 1 there is one in the bottom chamber with the snakes and keys, and
the second is in the final room on level 1.
nicol wrote:
Warp? Huh? In level1?
___
Gamers
Personally, I feel that if it can be done without too much difficulty, you
might consider adding a second mode of play to the game at a later time. So
you could have classic Monty with the monsters and things in fixed
locations, then another mode where it's a bit more random. Or perhaps the
Hi Bryan,
Er... the key? You mean the keys. (Grin)
There is both a blue and red key as I recall in that chamber.
Bryan Peterson wrote:
There are two in level one. The first one's right after you climb down the
first swinging vine. It's off to the left but you have to avoid the snake.
Just
Hi Bryan,
The cepstral voices are $30 each. Which isn't to bad. A couple of voices
are pretty good, and the cost is pretty fair by Brittish, Canadian, and
US currency.
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to
Hi Nicol,
No, the warp sounds are not standard MS sounds.
nicol wrote:
Ok, now I understand.
So Thomas used a standard windows sound file for the warp platform?
I think the wave file is called the microsoftsound.wav.
___
Gamers mailing list
Hi Mich,
Ok, at least we know Sapi 5 isn't the cause of your crash. I'm going to
create a diagnostic app that will scan your system test .Net Framework,
Sapi, and DirectX.
All you will need to do is send me the output file generated by the scan
utility.
Mich wrote:
Hi Tom. Well I just un
This afternoon I had a spark of creativity and decided to recreate duck hunt
for nintendo. For those who have never played it, Duck hunt was a game that
came bundled with the nintendo. You had a gun that you would shoot at ducks on
screen with. There was also this dog that tended to laugh at
Hi Trenton,
Very interesting. Yes, Jennifer is a good voice, but I am surprised that
she was the only voice Monty detected. Probably
Must be a miner bug in the voice selection and detection process.
Trenton Matthews wrote:
Its strange, because I have the SAPI 5 voice Scansoft Jennifer, which
Hi Thomas and list,
ok, here come my thoughts about randomization:
I personally love the idea of Monty to be as close to the original
Atari-Game as possible and when I remember the orginal correctly, there was
no randomization in it.
For me it would break the originality of the game to have
If we are going to be competing for a high score, the adition of treasures
and monsters would enable a higher score based on the luck of the draw. I
like the idea of having dual modes--one classic and the other randomized if
it can be done.
--
God loves everyone, but probably prefers fruits of
hi ok tom that sounds fine. I am wating for you to send me the program. Many
thanks. from Mich Verrier.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 5:38 PM
Subject: Re: [Audyssey] Problum when
i'm sure i will. btw, can i just say one word liam? beep? as in, what are
you doing with it? it'd be funny if you released it lol
regards,
damien
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007
and when i refer to beep, i mean the version i gave you? lol
regards,
damien
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 11:13 PM
Subject: Re: [Audyssey] new game
i'm sure i will.
Hi Liam and list,
since I myself am a little bored at the moment I tried out your game. :-)
What I absolutely love about it are the sounds. Are these really the sounds
from the Nintendo version?
I cirtainly will keep this game, it reminds me of my my playing times at NS
and Atary etc. :-)
Yep, those are the original sounds. As for that bug you mentioned, I haven't
encountered it. Granted I only played it for a few minutes but I went on to
round 2 after the tenth duck. I'm curious how Liam managed to get those old
NES sounds, let alone how he managed to get them to play in
You made a version of beep. Lol. Can you send it to me on msn? That is
funny.
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: Gamers Discussion
I take a look at that. I could of missed something somewhere. but those
are the sounds form the nintendo game. I had to put some of them together
cause all I had were pieces, but I'd say the end result is pretty close to
accurate.
- Original Message -
From: Sarah Haake [EMAIL
hi I remember verry fondly playing duck hunt and how mutch fun it was even
after i lost my sight. I remember wanting to shoot that stupid dog. lol. I
look forwerd to playing the game. from Mich Verrier.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list
I'm sure you know what they say about the spelling of assume.
My point here is that being able to select sam is not necessarily a sign
of having sapi 5.0 or higher installed, and it could lead to troubleshooting
problems if people assume they have 5.0 on their systems just because sam is
Hi Thomas,
I assume you have programmed a map creation tool for Monty. Is this going
to be released in some form to the players of the game so custom levels can
be made?
I can tell you from my experience with RR that this will greatly expand
the longevity of your game, and give the players
Hi,
I like it. It's a fun game. Did you write it in Python?
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337
- Original Message -
From: Mich [EMAIL PROTECTED]
To: Gamers
Hi,
We have murged companies with x-sight interactive. There is some major
updating going on. X-sight Interactive will be down for2-4 days. X-Sight
Interactive is willing to give AT Games webspace. But not with there free
websites feature. Damien Saddler has given AT Games a site.
The new
yeah i didn't like that stupid dog either, and I always tried to shoot it
with no luck.
lol
Brandon
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 6:20 PM
Subject: Re: [Audyssey] new game
Hi,
I like
Possibility: Make sure the screen reader is turned off before starting the
game. HTH.
--
God loves everyone, but probably prefers fruits of the spirit over
religious nuts!
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
nah. the problem was a variable not being reset.
though I think it got reset. shrugs. me is not sure.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 6:47 PM
Subject: Re: [Audyssey] Duck Hunt
Hi again Liam and list,
well, I tried the game once more and it seems that the bug only comes up
when you loose a game and start a new one directly afterwards, without
quitting the program in between.
Perhaps that helps to find the problem.
But I really like the game and the sounds are great.
Hi Charles,
yes, I had my screen reader turned off during the game, turned off even
before starting the program.
Regards
Sarah
--
Amicus certus in re incerta cernitur.
(Einen sicheren Freund erkennt man in unsicherer Sache.)
Cicero
___
Gamers
Go for it!
Nice idea!
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, July 11, 2007 3:22 PM
Subject: [Audyssey] Randomising Montezuma's Revenge.
Hi all,
I know this has been a topic of interest of late so I thought I would
put this
Sarah, what's your screen reader called? I u se Jaws.
- Original Message -
From: Sarah Haake [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 4:55 PM
Subject: Re: [Audyssey] Duck Hunt
Hi Charles,
yes, I had my screen reader turned off
Hey I really love this. It brings me back to the days when I could play the
good old Nintendo games.
Casey
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 5:38 PM
Subject: [Audyssey] new game
This
got a quick question, could some of the others like teenage mutant ninja
turtles, and adventure island be brought back in this way?
I loved ninja turtles two the archade game.
Brandon
- Original Message -
From: Casey [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
-mail to [EMAIL PROTECTED] You can
visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.
__ NOD32 2394 (20070711) Information __
This message was checked by NOD32 antivirus system.
http://www.eset.com
--
I am
Now, all we need is Mike Tyson's Punch Out and Super Mario Brothers and
we'll have it made.
-
E-mail/MSN Messenger:
[EMAIL PROTECTED]
AIM:
wilanddenise1
Skype:
wiljames
Personal web page:
http://www.wilanddenise.com
--
-Original Message-
From: Casey
Hi,
I know the feeling. Those NES games is one of the reasons I wrote the
Monty engine which is specifically for designing side-scrollers and NES
and Atari style games.
Casey wrote:
Hey I really love this. It brings me back to the days when I could play the
good old Nintendo games.
Hi Brandon,
Sure could. In fact Ninja Turtles is one of the games I would like to do
with the Monty engine once Monty is out the door.
I'll have to make some adjustments like being able to swop turtles,
handle multiple weapons, etc but those small changes in the engine are
nothing to the
Hi Che,
I have a program that builds map files, but unfortunately it requires a
solid knolege of my underlying game engine API, and a good firm knolege
of C#.Net.
I'd have to find a good way to allow users to script their own levels
using xml or something much easier. I like the concept, and I
well, personally i liked tmnt two, and three more then i did the original
tmnt. oh yeah theirs another one i liked called gyrus where you were a space
ship saving earth.
Brandon
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
Hi Che,
Yeah. I have seen some really strange bugs since I started USA Games.
the .Net Framework and DirectX 9 appears to be an extremely tempermental
piece of technology. Add Sapi 5 into the mix and end user installs can
get rough.
It makes me want to go back to C++ and the Win32 API. At least
Hi Bryan,
Go to system restore and roll back XP before you installed the .Net
security pack.
Either that and uninstall .Net and reinstall it completely. I just
tested this and the .Net security update fries Monty. I'm likely not
using the latest SDK and that means there is some library
Hi Bryan,
Yes, I am going to post that diagnostic tool on site as soon as I get it
written. (Smile)
First, though I want to get Monty patch 1 finished and posted.
Bryan Peterson wrote:
You might want consider putting it up on the USA Games site so anyone can
access it if they're having
Hi Bryan,
Yes, I could do that. After the difficulty screen have a prompt ask you
if you want to play classic monty or if you want to play with random
objects, etc. Good thought.
Bryan Peterson wrote:
Personally, I feel that if it can be done without too much difficulty, you
might consider
Hi Charles,
yes, it can certainly be done. As I was saying to brandon what I am
thinking based on your immediate thoughts is have a menu pop up asking
you if you want to play classic or randomised.
That will come in a later upgrade after 1.0.
Charles Rivard wrote:
If we are going to be
Hi Sky,
I use Jaws, too.
Regards
Sarah
--
Amicus certus in re incerta cernitur.
(Einen sicheren Freund erkennt man in unsicherer Sache.)
Cicero
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can
yes I loved Ninja Turtles as well. I remember swimming in the level with the
dam and having to swim past electric eels I think or something be for the
dam would burst. This was wile I had my sight. I would love to play this
game again if it could be made. I would also like to play Super Mario
I seam to remember having TMNT and TMNT II, but I don't ever remember
playing TMNT III.
What was in TMNT III. What was the basic story?
gmail wrote:
well, personally i liked tmnt two, and three more then i did the original
tmnt. oh yeah theirs another one i liked called gyrus where you were a
yes and we also need the clay shooting part to go along with duck hunt.
- Original Message -
From: Wil James [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, July 11, 2007 9:43 PM
Subject: Re: [Audyssey] new game
Now, all we need is Mike Tyson's Punch
Hi. My name is Dakotah Rickard.
I'm new to the list, but I have a couple of questions concerning Sound RTS.
First of all, I love the game. It's addictive, and I've recommended it
to many of my friends.
I have only a few questions:
First, would it be possible to release a version of Sound RTS
Hi, Liam. I love Duck Hunt. However, when I went to quit the program after
round ten, it wouldn't quit. I kept hitting alt-F4, all to no avail. I
restarted the system, and that worked.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
hi yes TMNT did Really Rock!!! I would love to play that game again. Also i
remember what all the TMNT Looked like since I had my sight when the Cartoon
was on the air. from Mich Verrier.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
tmnt 3 was where the turtles had to stop shreder from making the city float
in the sky.
He took the city and lifted it in the sky and you had to go after him from a
beach in florida, to the technodrome it was fun.
Brandon
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To:
Hi,
I remember playing those games years ago! I got TMNT: Fall of the Foot
Clan for the original Game Boy back in 1991, and wasn't too bad at it, in
my opinion anyway. I seem to remember reaching the boss of Stage 3 once.
TMNT 2: The Arcade Game for the original NES was also fun, and I
Hi,
Liam, you are the man. This brings back so many good memories, and I am
truly enjoying myself with this rendition of Duck Hunt.
It is hard to come up with a game in a few hours, but this one with a
few more hours would really rock.
Liam Erven wrote:
This afternoon I had a spark of
Duck Hunt was great. Now, if someone can just figure out how to do a Mario
game.
- Original Message -
From: Kelly Sapergia [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Wednesday, July 11, 2007 9:51 PM
Subject: Re: [Audyssey] TMNT was new game
Hi,
I remember playing those games
Hi Mich,
Yeah, that was TMNT 1.That was the second level after you rescued April.
You found out the Foot Clan has bombed the city dam, and you have to
swim down and stop it from being destroyed.
As was mentioned TMNT II had some additional things that were cooler.
On many of the levels you got
Jaws is seems to be the popular screen reader that schooldistricks use, and
that's the program that we use at work as blind people
- Original Message -
From: Sarah Haake [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 11, 2007 7:34 PM
Subject: Re:
Hi,
Ah, yes I did miss that one. I played TMNT 1 and 2 though. I remember
TMNT 2 started out in that burning building and those black bowling
balls or something kept coming at me. Then, of course the usual army of
Mousers and Foot Soldiers filled up the next six or seven levels until
you got
If a Tomb Raider game was made for the blind, I'll definitely go for a
beta-testing it!
Tomb Raider after all was a side-scroller on the gamboy-color, and I've been
trying to find it, with no luck so far. Curse Of The Sword its called.
As for Duck Hunt, in about 30 seconds after I send off this
Hi,
Jaws does have a large market share, but allot of people are discovering
Window Eyes is just as good if not better in some applications. There
Office 2003 and Office 2007 support is better than Jaws.
Anyway, this topic is drifting off topic.
(Smile)
Sky Taylor Mundell wrote:
Jaws is seems
Hi Kelly,
yeah, the first boss in TMNT II was Rock Steddy. He was a pretty stupid
boss, short on brains, but could give you quite a wack if he punched
you. Bebop was smarter, but still pretty much a push over if you could
get passed his laser and punches.
Kelly Sapergia wrote:
Hi,
I
Hmm. I wonder if the map editor could be like the one that's used for the
game Dynaman. Of course then the question would be, how complex could the
person make their own levels for Monty?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list
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