I decided not to bother.
The reason is that the underdogs is real slow and crappy.
At 04:13 p.m. 1/10/2007, you wrote:
Are you sure it's not 1.5, the shoot-em-up one? If you see a ton of menus,
like display, pilots, and so on then it's fc 2 but You're probably playing
with only the first
Yeah I aggree.
I actually did a bit of working on this one.
Both of nick's webpages are offline.
His email address seems to though, so I have sent a msg his way.
At 04:07 p.m. 1/10/2007, you wrote:
There are three flight commanders. 1.5 is an arcade shoot-em-up style sim
but isn't accessible,
Now there's a good idea. That way you could turn the accessibility on or off
id game without having to go into a menu. So a two-player game would be
accessible for one player, the blind guy, but then the sighted player could
play their game normally, both at the same time.
Time is an illusion,
Hi Samuel,
You can not just press enter on the concentration.dat file. Windows will not
open it for you that way. So instead start a program such as Note Pad, press
control + O and then copy and paste or type in the below.
c:\program files\kitchensinc\concentration.dat
I hope that helps.
Bryan and Josh,
You are right.
Tweaking games to turn text-to-speech on and off is a way EA and the
other big companies could make games more accessible.
I coded that feature into our foundation code base.
So in every one of our games you just press the Equals key to toggle the
self-voicing on
As has been pointed out before though, all the ideas in the world won't help
of you can't find some way to convince a developer of the cost-effectiveness
of making their games accessible. We don't even know in all reality how much
extra it would cost them to do what we're asking. In theory it
Hi all,
Here's flight commander discs 1-4, however I haven't figured out how to unzip
them yet...
http://www.sendspace.com/file/czb2fe
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Is this the accessible flight sim? How comes it's so big?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Orin
Sent: 01 October 2007 10:58
To: Gamers Discussion list
Subject: [Audyssey] Flight Commander discs 1-4
Hi all,
Here's flight commander discs
Hi.
I totally agree about the Tts business. Another good example is the audio
menue system I've recently seen on the Dr. who series 2 dvd's, which can be
toggled.
My only slight worry with this sort of thing in console games though, is
techniclly how possible it would be and how cost
Well even if they just integrated sappy in for the extra speech for now.
Lets face it sappy is already there and with vista there's even more
accessability options so this should make things somewhat easier still.
The technology is there, but it's a question of knowing where to look
for it and
Hi John, welcome to rr and dont be shy in joining us in the mp game.
multiplayer that is. When you join a race you will be put into the chat
room initially. If you right arrow you get a list of the racers names.
Evenings are busier normally. Betting can be frantic at times but you don't
Exactly. My X fiance and i got into quite a few heated debates on the
subject. She and I were playing Final Fantasy VI Advance, and we got to
talking about how hard it would be to make the game accessible or, at the
least, more blind friendly. I tried to explain to her that, while it might
Well it's also an unknown thing with them isn't it. They really would be
like fish out of water wouldn't they. So they probably think it can't be
done because they wouldn't know what to do. So you provide a template
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On
Yeah, it is.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Darren Harris
Sent: Monday, October 01, 2007 5:10 AM
To: 'Orin'; 'Gamers Discussion list'
Subject: Re: [Audyssey] Flight Commander discs 1-4
Is this the accessible flight sim? How comes it's so
Even if you do, as I said before it's entirely possible that they'd decide
it was too much effort for too small a community. Even with statistics and
templates and things there are no guarantees.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Darren Harris [EMAIL
I do not know the link. I just found it.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Ken the Crazy
Sent: Sunday, September 30, 2007 10:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] flight simulation thoughts
There are three flight
How do I get to Cara's page?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Monday, October 01, 2007 1:08 AM
To: Ken the Crazy; Gamers Discussion list
Subject: Re: [Audyssey] Flight Commander 2: Starting a game?
I decided not to
It is on the colledge page of Nick A.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Sunday, September 30, 2007 7:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] flight simulator verses flight commander
well unless you use
Of course the population limit can be raised in single player games
too, since there is no network bandwidth problem in this case.
Jean-Luc
--
SoundRTS web site: http://jlpo.free.fr/soundrts
SoundRTS development log: http://soundrts.blogspot.com/
SoundRTSChat mailing list:
In looks like you could actually do as little or as much of the manual
flying as you wanted. The navigator shows your flight plan in a list view
on the right side of the screen. You can get focus on that list view and
then take a look at the information on each entry so you could or should at
Right. Well when I tried it before no matter how many farms I put down I
couldn't have any more than 20 units at a time on the field.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of SoundMUD
Sent: 01 October 2007 16:03
To: Gamers Discussion list
Subject:
If you play against the computer on map 3, for example, you will have
a food limit of 40. It's also true for the 3 mission maps, but there
is probably not enough space and resources in them to allow so much
food. But I hope that better single player maps will be available
later.
Jean-Luc
--
Yeah, you are right. That would rock. I have always hope to found more
2-player-games than Mortal Kombat I can play together with my sighted
friends.
Best regards:
Søren Jensen
Mail MSN:
[EMAIL PROTECTED]
Website:
http://www.coolfortheblind.dk
- Original Message -
From: Bryan Peterson
Will we have the ability to create our own maps? Simply rather than having
to use programming language?? Now that would be cool. And to control how how
much of a resource there is in 1 place at a time? And to have different size
maps? I love the game I think it's truly an excellent achievement
Ok Dark fine business on Che's game. I think it would work out the way he
is doing it so I hope it takes off and I hope everyone enjoys the game.
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 28, 2007 9:19 AM
The latest version, sometimes I use both of the commander games.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of [EMAIL PROTECTED]
Sent: Friday, September 28, 2007 5:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Flight Commander confusion
Hi.
Hello, when you hit the muthership, does it scream or does it scream
when you beat it.
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Have you done it with JAWS?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Saturday, September 29, 2007 2:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Flight Commander confusion
I've deleted it, its not accessible as far
Hi,
I liked Shades of Doom well enough, but you are right it really isn't
comparible to the real Doom series. For example in Doom II I liked the
level where you got to fight the demons and spirits. You didn't get any
of that in SOD.
Doom also allowed for add on packs, different wod files, and
Did you get it?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of [EMAIL PROTECTED]
Sent: Friday, September 28, 2007 6:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Flight Commander confusion
Hi,
Confusion here. I thought you guys meant Flight
I'm guessing it is at
www.blindpersons.com/abandonwearsoftware/nickadamson.htm
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Saturday, September 29, 2007 1:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] found It!
where
No, it is closed for revelations.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of [EMAIL PROTECTED]
Sent: Friday, September 28, 2007 5:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] hi
Hi Thomas and All,
I was wondering about Alchemy Game
Yeah, I suppose it was at www.lastminutedownloads.com. Unfortanetly,
David Larms from Galaxy Games. Has taken the last copy. I don't know
how to send games over e-mail.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Charles Rivard
Sent: Friday, September
Dunno.
P.S. I will not be able to talk from Sat until Mon. I go home. I am
talking to you from my school.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Brandon Armstrong
Sent: Friday, September 28, 2007 9:17 PM
To: Gamers Discussion list
Subject: Re:
I managed to get the second to last copy of Flight Commander.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Ken the Crazy
Sent: Friday, September 28, 2007 10:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] For those interested in flight
Uh, I don't think you found Nick's flight sim...
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I was attacked on that part.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Scott Shade
Sent: Monday, October 01, 2007 10:42 AM
To: Gamers Discussion list
Subject: [Audyssey] flight sim
In looks like you could actually do as little or as much of the
Heeheeheeheeheeheeheeheeheeheeheeheeheeheehee! Clever.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Phil Vlasak
Sent: Sunday, September 30, 2007 4:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the restricted section of the library in scw
Hi
It's only a concept demo though, right?
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Sorry folks, that was an eval! My mistake.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Friday, September 28, 2007 5:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Flight Commander
aah holdon a min.
There is actually
Hi Phil,
I can certainly understand that feeling. I am working on a Star Wars FPS
title which I'm not certain to release or not to the public. While I'd
like to be able to show say Lucas Arts how to make their games
accessible I don't want to get a law suit slapped on me for using their
sound
Hi Bryan,
I'm not sure about it. I'm not even sure who holds the copyrights for
Montezuma's Revenge. I want to say Activision since they baught up allot
of those copyrights when Atari went belly up, but I'm not certain.
What I am certain about is there are a couple of really good sighted
You can't use the latest version you idiot, Flight Simulator X is inaccessible
with FS Navigator.
Stop lying your pants off, will you?
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This message made no sense whatsoever.
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You can make changes or
No. He didn't. You know why? I figured it out. It's not out yet, and you're
scamming on-list. If it is indeed out, prove it by making a game recording of
it. I can't stand lyers and falling for something as stupid as this.
Do you like mudding? Want to join a group of like-minded people for
Hi,
When talking about games that were designed from the ground up with both
sighted and blind players in mind, and with both 3d graphics and
good sounds, Terraformers comes to mind. (www.terraformers.nu)
Maybe that would be a good example to show to the mainstream gaming
industry. There is a bug
Have we done what with jaws? Man, we don't know what to do with bloody jaws,
that's what we've been trying to get out of you the entire time.
Or any other screen reader for that matter.
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Yeah. And how, then, did you manage about getting this so-called copy of FC?
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Last Minute Downloads? Man, now I really do know it's a scam.
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Hunter: What are you getting at by giving us invalid links? Sheeshe. I won't
say anymore in fear of getting in trouble because if I were a mod I'd be in a
rage now I think.
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Hi Darren,
I was experimenting with the possibility of doing a full 3D environment
for my Star Wars game similar to the Star Wars FPS games, but found out
early on it is not only more difficult to code, but just as equally
difficult to play. Not impossible, but would have a difficult learning
Hi Dark,
I think the term 3D can mean allot of different things to different
people. For example, many sighted games has only a 2D environment, but
has 3D graphics. Well, sighted gamers might call it a 3D game even
though only the graphics are rendered in 3D. An audio game might be 2D
in true
Hi Phil,
I'm looking into something similar with Star Wars. I initially planned
on doing a true 3D environment, but learned early on how much time that
would add as well as make the game a hole lot more complicated in the
process. So I will likely use a series of boolian flags to simulate a 3D
Yeah, Shades of Doom is a good game, but it's nothing up to Doom 3. This
game is awesome. Really awesome. It's one of the scaryest games in the
world. It have nice cutseens, and the sounds are great. There is also many
large levels. 37, if I remember correctly. This game rocks, and I hate it's
Well 1 bite equals 8 bits, so try sending a lot of 4 bit attachments to the
list, lol lol lol.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Raul A. Gallegos
Sent: Monday, October 01, 2007 4:02 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] some
Hmmm. Yeah I can totally see your problem. How about this. A jedi knite
would have the ability to see using the force what's around him and above
and below him. So taking this into account why not have the ability to use
the force to determine that. In the same way that you would lets say use a
Hi Tristan,
I contacted James North directly before Alchemy closed, and signed a
contract with James North. Then, he sent me a cd of source code, sound
effects, purchase records, etc.
However, the source code for the Mouse Demo, Raceway, and Montezuma's
Revenge were all written in Visual Basic
Well ... that was what it said when I looked at the Adress Bar.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Orin
Sent: Monday, October 01, 2007 2:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] found It!
Hunter: What are you getting at by
What I do, is use my tab key, then I read the graphics with the read
graphic command.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Orin
Sent: Monday, October 01, 2007 2:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Flight Commander confusion
I don't have Goldwave.
Let's bring this one to a close, it was only an eval. I made a mistake
on reading it.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Orin
Sent: Monday, October 01, 2007 2:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey]
Hi Darren.
true, you can use Sapi in windoes like systems, but my friends point was
that in non-windows like systems, - such as the operating environments
of game consoles, it isn't there.
Of course, if we could approach a company making Pc games that would be
great, and make their job
Greetings Bryan.
Unfortunately, I think you are right. unless some other body, such as a
government, or trading standards councel gives game companies a kick up the
proverbial (as the Us government has done with the publishing industry, and
as the British government refuses to do), there is
Actually both, though considderably more screaming when it's eventually
defeated. To kill the Mother ship, I just go in all guns blazing and it goes
down rather quickly.
hth.
Beware the GRue!
Dark.
- Original Message -
From: Jozwiak, Hunter (K12) [EMAIL PROTECTED]
To: Gamers
but that's the job Richard, and anyone else at such conferences will
do, and do it well.
I don't think anyone with a reasonable imagination can doubt accessibility
is possible for a wide variety of game genres (perhaps not all, but
certainly most), given what our dedicated bunch of
Ditto.
As an exploration and atmosphere freak, that would certainly sute me as
well.
beware the Grue!
Dark.
- Original Message -
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, October 01, 2007 8:15 PM
Subject: Re: [Audyssey] Doom
go to something like divshare.com and register and upload the files.
At 08:06 a.m. 2/10/2007, you wrote:
Yeah, I suppose it was at www.lastminutedownloads.com. Unfortanetly,
David Larms from Galaxy Games. Has taken the last copy. I don't know
how to send games over e-mail.
-Original
well both his sites are offline.
At 03:40 a.m. 2/10/2007, you wrote:
It is on the colledge page of Nick A.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Sunday, September 30, 2007 7:07 PM
To: Gamers Discussion list
Subject: Re:
is this game accessible with jaws from setup?
Brandon
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 01, 2007 6:39 PM
Subject: Re: [Audyssey] For those interested in flight commander
go to something like
Well tom it's like this my undefeated streek is over. The patriots read my
coverages with superb accuracy and even the blitz couldn't contain them. Plus
my eagles funbled the ball when they shouldn't have and they didn't give the
quarterback good pass protection. I wanted to ring their necks
Hi Dark,
Quote
apparently, there are certain properties of the windows asqi text that can
be exploited rather nicely in creating speech synths, which probably
wouldn't happen with other operating systems, - not without some major
investment in ocr technology anyway.
End quote
Not true. It is
Hi,
Quote
Well even if they just integrated sappy in for the extra speech for now.
Lets face it sappy is already there and with vista there's even more
accessability options so this should make things somewhat easier still.
End quote
Well, that is only true if we are talking about PC games.
Hi,
Quote
Well it's also an unknown thing with them isn't it. They really would be
like fish out of water wouldn't they. So they probably think it can't be
done because they wouldn't know what to do. So you provide a template.
End quote
Well, on that count I figure allot of game developers are
Hi,
Well, we will see. I'm rather backed up as it is with things to do, and
I'll have to think about new possible titles once I get Raceway, Monty,
Star Wars, and STFC 2 out the door.
Darren Harris wrote:
If you did do a true doom game I'd definitely look at it and if I liked it
I'd
Hi Soren,
Yeah, Doom III rocks. However, it took them like three years to make
that game plus they massively upgraded the Doom engine. I would shreek
in terror to think how long a lone individual would take to make that
game accessible.
If I ever did Doom it would have to be something like Doom
Hi Darren,
Yes, I have. In Jedi Knight II Mara had the power of Farsight. That
ability allowed her to leave her body via the force and walk through a
wall, door, or other obstruction to see what was in the room. While the
farsight mode was on you could use the normal movement keys to move the
Hi,
Quote
people who haven't already got a Ps2, wii or whatever. Perhaps someone with
a lot more technical knowhow than me could let us know how much the Xbox is
modeled on Windows, and whether Sapi and other windows accessibility aides
could be used in games for it?
End quote
Well, all I
Hi Dark,
Unfortunately, governments are unlikely to push for accessibility
standards as far as games gos. We are having just enough of a problem
getting DVS here in the states. Especially, now that NFB has turned in
to self-righteous blanks. They stabbed us in the back on accesible
currency
Hi,
Oh, that bites. I've had games like that in the passed. I've had a
couple of games where every play seamed like a fumble, interception,
sack, or otherwise a screwing coming and going.
I haven't played for a while, but as it stands I am still 7 and 0. I'll
let you know how week 8 goes once I
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