Re: [Audyssey] Flight Commander 2: Starting a game?

2007-10-01 Thread shaun everiss
I decided not to bother. The reason is that the underdogs is real slow and crappy. At 04:13 p.m. 1/10/2007, you wrote: Are you sure it's not 1.5, the shoot-em-up one? If you see a ton of menus, like display, pilots, and so on then it's fc 2 but You're probably playing with only the first

Re: [Audyssey] flight simulation thoughts

2007-10-01 Thread shaun everiss
Yeah I aggree. I actually did a bit of working on this one. Both of nick's webpages are offline. His email address seems to though, so I have sent a msg his way. At 04:07 p.m. 1/10/2007, you wrote: There are three flight commanders. 1.5 is an arcade shoot-em-up style sim but isn't accessible,

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Bryan Peterson
Now there's a good idea. That way you could turn the accessibility on or off id game without having to go into a menu. So a two-player game would be accessible for one player, the blind guy, but then the sighted player could play their game normally, both at the same time. Time is an illusion,

Re: [Audyssey] Editing prises

2007-10-01 Thread Jim Kitchen
Hi Samuel, You can not just press enter on the concentration.dat file. Windows will not open it for you that way. So instead start a program such as Note Pad, press control + O and then copy and paste or type in the below. c:\program files\kitchensinc\concentration.dat I hope that helps.

[Audyssey] Electronic Arts games

2007-10-01 Thread John Bannick
Bryan and Josh, You are right. Tweaking games to turn text-to-speech on and off is a way EA and the other big companies could make games more accessible. I coded that feature into our foundation code base. So in every one of our games you just press the Equals key to toggle the self-voicing on

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Bryan Peterson
As has been pointed out before though, all the ideas in the world won't help of you can't find some way to convince a developer of the cost-effectiveness of making their games accessible. We don't even know in all reality how much extra it would cost them to do what we're asking. In theory it

[Audyssey] Flight Commander discs 1-4

2007-10-01 Thread Orin
Hi all, Here's flight commander discs 1-4, however I haven't figured out how to unzip them yet... http://www.sendspace.com/file/czb2fe Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __

Re: [Audyssey] Flight Commander discs 1-4

2007-10-01 Thread Darren Harris
Is this the accessible flight sim? How comes it's so big? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: 01 October 2007 10:58 To: Gamers Discussion list Subject: [Audyssey] Flight Commander discs 1-4 Hi all, Here's flight commander discs

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Dark
Hi. I totally agree about the Tts business. Another good example is the audio menue system I've recently seen on the Dr. who series 2 dvd's, which can be toggled. My only slight worry with this sort of thing in console games though, is techniclly how possible it would be and how cost

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Darren Harris
Well even if they just integrated sappy in for the extra speech for now. Lets face it sappy is already there and with vista there's even more accessability options so this should make things somewhat easier still. The technology is there, but it's a question of knowing where to look for it and

Re: [Audyssey] rail racer

2007-10-01 Thread Mark Pemberton
Hi John, welcome to rr and dont be shy in joining us in the mp game. multiplayer that is. When you join a race you will be put into the chat room initially. If you right arrow you get a list of the racers names. Evenings are busier normally. Betting can be frantic at times but you don't

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Bryan Peterson
Exactly. My X fiance and i got into quite a few heated debates on the subject. She and I were playing Final Fantasy VI Advance, and we got to talking about how hard it would be to make the game accessible or, at the least, more blind friendly. I tried to explain to her that, while it might

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Darren Harris
Well it's also an unknown thing with them isn't it. They really would be like fish out of water wouldn't they. So they probably think it can't be done because they wouldn't know what to do. So you provide a template -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On

Re: [Audyssey] Flight Commander discs 1-4

2007-10-01 Thread Jozwiak, Hunter (K12)
Yeah, it is. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Darren Harris Sent: Monday, October 01, 2007 5:10 AM To: 'Orin'; 'Gamers Discussion list' Subject: Re: [Audyssey] Flight Commander discs 1-4 Is this the accessible flight sim? How comes it's so

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Bryan Peterson
Even if you do, as I said before it's entirely possible that they'd decide it was too much effort for too small a community. Even with statistics and templates and things there are no guarantees. Time is an illusion, lunchtime doubly so. - Original Message - From: Darren Harris [EMAIL

Re: [Audyssey] flight simulation thoughts

2007-10-01 Thread Jozwiak, Hunter (K12)
I do not know the link. I just found it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ken the Crazy Sent: Sunday, September 30, 2007 10:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] flight simulation thoughts There are three flight

Re: [Audyssey] Flight Commander 2: Starting a game?

2007-10-01 Thread Jozwiak, Hunter (K12)
How do I get to Cara's page? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Monday, October 01, 2007 1:08 AM To: Ken the Crazy; Gamers Discussion list Subject: Re: [Audyssey] Flight Commander 2: Starting a game? I decided not to

Re: [Audyssey] flight simulator verses flight commander

2007-10-01 Thread Jozwiak, Hunter (K12)
It is on the colledge page of Nick A. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Sunday, September 30, 2007 7:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] flight simulator verses flight commander well unless you use

Re: [Audyssey] The sound rts game

2007-10-01 Thread SoundMUD
Of course the population limit can be raised in single player games too, since there is no network bandwidth problem in this case. Jean-Luc -- SoundRTS web site: http://jlpo.free.fr/soundrts SoundRTS development log: http://soundrts.blogspot.com/ SoundRTSChat mailing list:

[Audyssey] flight sim

2007-10-01 Thread Scott Shade
In looks like you could actually do as little or as much of the manual flying as you wanted. The navigator shows your flight plan in a list view on the right side of the screen. You can get focus on that list view and then take a look at the information on each entry so you could or should at

Re: [Audyssey] The sound rts game

2007-10-01 Thread darren harris
Right. Well when I tried it before no matter how many farms I put down I couldn't have any more than 20 units at a time on the field. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of SoundMUD Sent: 01 October 2007 16:03 To: Gamers Discussion list Subject:

Re: [Audyssey] The sound rts game

2007-10-01 Thread SoundMUD
If you play against the computer on map 3, for example, you will have a food limit of 40. It's also true for the 3 mission maps, but there is probably not enough space and resources in them to allow so much food. But I hope that better single player maps will be available later. Jean-Luc --

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Søren Jensen
Yeah, you are right. That would rock. I have always hope to found more 2-player-games than Mortal Kombat I can play together with my sighted friends. Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: Bryan Peterson

Re: [Audyssey] The sound rts game

2007-10-01 Thread Darren Harris
Will we have the ability to create our own maps? Simply rather than having to use programming language?? Now that would be cool. And to control how how much of a resource there is in 1 place at a time? And to have different size maps? I love the game I think it's truly an excellent achievement

Re: [Audyssey] Online RPG ideas Re: pvp

2007-10-01 Thread jason
Ok Dark fine business on Che's game. I think it would work out the way he is doing it so I hope it takes off and I hope everyone enjoys the game. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 28, 2007 9:19 AM

Re: [Audyssey] Flight Commander confusion

2007-10-01 Thread Jozwiak, Hunter (K12)
The latest version, sometimes I use both of the commander games. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, September 28, 2007 5:56 PM To: Gamers Discussion list Subject: Re: [Audyssey] Flight Commander confusion Hi.

[Audyssey] ao question

2007-10-01 Thread Jozwiak, Hunter (K12)
Hello, when you hit the muthership, does it scream or does it scream when you beat it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Flight Commander confusion

2007-10-01 Thread Jozwiak, Hunter (K12)
Have you done it with JAWS? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Saturday, September 29, 2007 2:29 AM To: Gamers Discussion list Subject: Re: [Audyssey] Flight Commander confusion I've deleted it, its not accessible as far

[Audyssey] Doom was Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi, I liked Shades of Doom well enough, but you are right it really isn't comparible to the real Doom series. For example in Doom II I liked the level where you got to fight the demons and spirits. You didn't get any of that in SOD. Doom also allowed for add on packs, different wod files, and

Re: [Audyssey] Flight Commander confusion

2007-10-01 Thread Jozwiak, Hunter (K12)
Did you get it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, September 28, 2007 6:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] Flight Commander confusion Hi, Confusion here. I thought you guys meant Flight

Re: [Audyssey] found It!

2007-10-01 Thread Jozwiak, Hunter (K12)
I'm guessing it is at www.blindpersons.com/abandonwearsoftware/nickadamson.htm -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Saturday, September 29, 2007 1:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] found It! where

Re: [Audyssey] hi

2007-10-01 Thread Jozwiak, Hunter (K12)
No, it is closed for revelations. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, September 28, 2007 5:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] hi Hi Thomas and All, I was wondering about Alchemy Game

Re: [Audyssey] For those interested in flight commander

2007-10-01 Thread Jozwiak, Hunter (K12)
Yeah, I suppose it was at www.lastminutedownloads.com. Unfortanetly, David Larms from Galaxy Games. Has taken the last copy. I don't know how to send games over e-mail. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: Friday, September

Re: [Audyssey] For those interested in flight commander

2007-10-01 Thread Jozwiak, Hunter (K12)
Dunno. P.S. I will not be able to talk from Sat until Mon. I go home. I am talking to you from my school. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brandon Armstrong Sent: Friday, September 28, 2007 9:17 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] For those interested in flight commander

2007-10-01 Thread Jozwiak, Hunter (K12)
I managed to get the second to last copy of Flight Commander. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ken the Crazy Sent: Friday, September 28, 2007 10:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] For those interested in flight

Re: [Audyssey] flight simulation thoughts

2007-10-01 Thread Orin
Uh, I don't think you found Nick's flight sim... Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make

Re: [Audyssey] flight sim

2007-10-01 Thread Jozwiak, Hunter (K12)
I was attacked on that part. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Shade Sent: Monday, October 01, 2007 10:42 AM To: Gamers Discussion list Subject: [Audyssey] flight sim In looks like you could actually do as little or as much of the

Re: [Audyssey] the restricted section of the library in scw

2007-10-01 Thread Jozwiak, Hunter (K12)
Heeheeheeheeheeheeheeheeheeheeheeheeheeheehee! Clever. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: Sunday, September 30, 2007 4:54 PM To: Gamers Discussion list Subject: Re: [Audyssey] the restricted section of the library in scw Hi

Re: [Audyssey] flight simulator verses flight commander

2007-10-01 Thread Orin
It's only a concept demo though, right? Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or

Re: [Audyssey] Flight Commander

2007-10-01 Thread Jozwiak, Hunter (K12)
Sorry folks, that was an eval! My mistake. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Friday, September 28, 2007 5:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] Flight Commander aah holdon a min. There is actually

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi Phil, I can certainly understand that feeling. I am working on a Star Wars FPS title which I'm not certain to release or not to the public. While I'd like to be able to show say Lucas Arts how to make their games accessible I don't want to get a law suit slapped on me for using their sound

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi Bryan, I'm not sure about it. I'm not even sure who holds the copyrights for Montezuma's Revenge. I want to say Activision since they baught up allot of those copyrights when Atari went belly up, but I'm not certain. What I am certain about is there are a couple of really good sighted

Re: [Audyssey] Flight Commander confusion

2007-10-01 Thread Orin
You can't use the latest version you idiot, Flight Simulator X is inaccessible with FS Navigator. Stop lying your pants off, will you? Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __

Re: [Audyssey] flight sim

2007-10-01 Thread Orin
This message made no sense whatsoever. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or

Re: [Audyssey] Flight Commander confusion

2007-10-01 Thread Orin
No. He didn't. You know why? I figured it out. It's not out yet, and you're scamming on-list. If it is indeed out, prove it by making a game recording of it. I can't stand lyers and falling for something as stupid as this. Do you like mudding? Want to join a group of like-minded people for

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Tobias Vinteus
Hi, When talking about games that were designed from the ground up with both sighted and blind players in mind, and with both 3d graphics and good sounds, Terraformers comes to mind. (www.terraformers.nu) Maybe that would be a good example to show to the mainstream gaming industry. There is a bug

Re: [Audyssey] Flight Commander confusion

2007-10-01 Thread Orin
Have we done what with jaws? Man, we don't know what to do with bloody jaws, that's what we've been trying to get out of you the entire time. Or any other screen reader for that matter. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to:

Re: [Audyssey] For those interested in flight commander

2007-10-01 Thread Orin
Yeah. And how, then, did you manage about getting this so-called copy of FC? Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] For those interested in flight commander

2007-10-01 Thread Orin
Last Minute Downloads? Man, now I really do know it's a scam. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED]

Re: [Audyssey] found It!

2007-10-01 Thread Orin
Hunter: What are you getting at by giving us invalid links? Sheeshe. I won't say anymore in fear of getting in trouble because if I were a mod I'd be in a rage now I think. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com

Re: [Audyssey] game perspectives was Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi Darren, I was experimenting with the possibility of doing a full 3D environment for my Star Wars game similar to the Star Wars FPS games, but found out early on it is not only more difficult to code, but just as equally difficult to play. Not impossible, but would have a difficult learning

Re: [Audyssey] game perspectives was Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi Dark, I think the term 3D can mean allot of different things to different people. For example, many sighted games has only a 2D environment, but has 3D graphics. Well, sighted gamers might call it a 3D game even though only the graphics are rendered in 3D. An audio game might be 2D in true

Re: [Audyssey] game perspectives was Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi Phil, I'm looking into something similar with Star Wars. I initially planned on doing a true 3D environment, but learned early on how much time that would add as well as make the game a hole lot more complicated in the process. So I will likely use a series of boolian flags to simulate a 3D

Re: [Audyssey] Doom was Electronic Arts games

2007-10-01 Thread Søren Jensen
Yeah, Shades of Doom is a good game, but it's nothing up to Doom 3. This game is awesome. Really awesome. It's one of the scaryest games in the world. It have nice cutseens, and the sounds are great. There is also many large levels. 37, if I remember correctly. This game rocks, and I hate it's

Re: [Audyssey] some really depressing news about winfight

2007-10-01 Thread nicol
Well 1 bite equals 8 bits, so try sending a lot of 4 bit attachments to the list, lol lol lol. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Raul A. Gallegos Sent: Monday, October 01, 2007 4:02 AM To: Gamers Discussion list Subject: Re: [Audyssey] some

Re: [Audyssey] game perspectives was Electronic Arts games

2007-10-01 Thread Darren Harris
Hmmm. Yeah I can totally see your problem. How about this. A jedi knite would have the ability to see using the force what's around him and above and below him. So taking this into account why not have the ability to use the force to determine that. In the same way that you would lets say use a

Re: [Audyssey] hi

2007-10-01 Thread Thomas Ward
Hi Tristan, I contacted James North directly before Alchemy closed, and signed a contract with James North. Then, he sent me a cd of source code, sound effects, purchase records, etc. However, the source code for the Mouse Demo, Raceway, and Montezuma's Revenge were all written in Visual Basic

Re: [Audyssey] found It!

2007-10-01 Thread Jozwiak, Hunter (K12)
Well ... that was what it said when I looked at the Adress Bar. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: Monday, October 01, 2007 2:28 PM To: Gamers Discussion list Subject: Re: [Audyssey] found It! Hunter: What are you getting at by

Re: [Audyssey] Flight Commander confusion

2007-10-01 Thread Jozwiak, Hunter (K12)
What I do, is use my tab key, then I read the graphics with the read graphic command. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: Monday, October 01, 2007 2:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] Flight Commander confusion

Re: [Audyssey] Flight Commander confusion

2007-10-01 Thread Jozwiak, Hunter (K12)
I don't have Goldwave. Let's bring this one to a close, it was only an eval. I made a mistake on reading it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: Monday, October 01, 2007 2:21 PM To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Dark
Hi Darren. true, you can use Sapi in windoes like systems, but my friends point was that in non-windows like systems, - such as the operating environments of game consoles, it isn't there. Of course, if we could approach a company making Pc games that would be great, and make their job

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Dark
Greetings Bryan. Unfortunately, I think you are right. unless some other body, such as a government, or trading standards councel gives game companies a kick up the proverbial (as the Us government has done with the publishing industry, and as the British government refuses to do), there is

Re: [Audyssey] ao question

2007-10-01 Thread Dark
Actually both, though considderably more screaming when it's eventually defeated. To kill the Mother ship, I just go in all guns blazing and it goes down rather quickly. hth. Beware the GRue! Dark. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Dark
but that's the job Richard, and anyone else at such conferences will do, and do it well. I don't think anyone with a reasonable imagination can doubt accessibility is possible for a wide variety of game genres (perhaps not all, but certainly most), given what our dedicated bunch of

Re: [Audyssey] Doom was Electronic Arts games

2007-10-01 Thread Dark
Ditto. As an exploration and atmosphere freak, that would certainly sute me as well. beware the Grue! Dark. - Original Message - From: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, October 01, 2007 8:15 PM Subject: Re: [Audyssey] Doom

Re: [Audyssey] For those interested in flight commander

2007-10-01 Thread shaun everiss
go to something like divshare.com and register and upload the files. At 08:06 a.m. 2/10/2007, you wrote: Yeah, I suppose it was at www.lastminutedownloads.com. Unfortanetly, David Larms from Galaxy Games. Has taken the last copy. I don't know how to send games over e-mail. -Original

Re: [Audyssey] flight simulator verses flight commander

2007-10-01 Thread shaun everiss
well both his sites are offline. At 03:40 a.m. 2/10/2007, you wrote: It is on the colledge page of Nick A. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Sunday, September 30, 2007 7:07 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] For those interested in flight commander

2007-10-01 Thread Brandon Armstrong
is this game accessible with jaws from setup? Brandon - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 01, 2007 6:39 PM Subject: Re: [Audyssey] For those interested in flight commander go to something like

[Audyssey] Hello Thomas footballscore

2007-10-01 Thread jason
Well tom it's like this my undefeated streek is over. The patriots read my coverages with superb accuracy and even the blitz couldn't contain them. Plus my eagles funbled the ball when they shouldn't have and they didn't give the quarterback good pass protection. I wanted to ring their necks

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi Dark, Quote apparently, there are certain properties of the windows asqi text that can be exploited rather nicely in creating speech synths, which probably wouldn't happen with other operating systems, - not without some major investment in ocr technology anyway. End quote Not true. It is

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi, Quote Well even if they just integrated sappy in for the extra speech for now. Lets face it sappy is already there and with vista there's even more accessability options so this should make things somewhat easier still. End quote Well, that is only true if we are talking about PC games.

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi, Quote Well it's also an unknown thing with them isn't it. They really would be like fish out of water wouldn't they. So they probably think it can't be done because they wouldn't know what to do. So you provide a template. End quote Well, on that count I figure allot of game developers are

Re: [Audyssey] Doom was Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi, Well, we will see. I'm rather backed up as it is with things to do, and I'll have to think about new possible titles once I get Raceway, Monty, Star Wars, and STFC 2 out the door. Darren Harris wrote: If you did do a true doom game I'd definitely look at it and if I liked it I'd

Re: [Audyssey] Doom was Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi Soren, Yeah, Doom III rocks. However, it took them like three years to make that game plus they massively upgraded the Doom engine. I would shreek in terror to think how long a lone individual would take to make that game accessible. If I ever did Doom it would have to be something like Doom

Re: [Audyssey] game perspectives was Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi Darren, Yes, I have. In Jedi Knight II Mara had the power of Farsight. That ability allowed her to leave her body via the force and walk through a wall, door, or other obstruction to see what was in the room. While the farsight mode was on you could use the normal movement keys to move the

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi, Quote people who haven't already got a Ps2, wii or whatever. Perhaps someone with a lot more technical knowhow than me could let us know how much the Xbox is modeled on Windows, and whether Sapi and other windows accessibility aides could be used in games for it? End quote Well, all I

Re: [Audyssey] Electronic Arts games

2007-10-01 Thread Thomas Ward
Hi Dark, Unfortunately, governments are unlikely to push for accessibility standards as far as games gos. We are having just enough of a problem getting DVS here in the states. Especially, now that NFB has turned in to self-righteous blanks. They stabbed us in the back on accesible currency

Re: [Audyssey] Hello Thomas footballscore

2007-10-01 Thread Thomas Ward
Hi, Oh, that bites. I've had games like that in the passed. I've had a couple of games where every play seamed like a fumble, interception, sack, or otherwise a screwing coming and going. I haven't played for a while, but as it stands I am still 7 and 0. I'll let you know how week 8 goes once I