Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread ari
Where's the page to hear these. With JAWS I get to a lot of on mouse over but when I press enter, nothing happens, how do I use those things with JAWS, or what link must I click on? Ari - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] default game voices

2007-12-17 Thread ari
Hi, That tip Tom gave me about making a voice the windows default voice, how do I make it detect or redetect voices? What I mean is, with JAWS I've got eloquence voices, and I've also got some L and H voices, but they don't show up in the voice lists, is there a way to make an Eloquence voice a

Re: [Audyssey] default game voices

2007-12-17 Thread Bryan
I've never seen Eloquence in the voice lists myself, not that that bothers e much. Time is an illusion, lunchtime doubly so. - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 17, 2007 1:49 AM Subject: [Audyssey] default

Re: [Audyssey] default game voices

2007-12-17 Thread ari
But, I'm not sure how, the Espeak synthesizer that comes with NVDA, I've heard that you can somehow install female voices for it. You can even have Scottish English accent! Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You

Re: [Audyssey] Smugglers 3, a new space trading game

2007-12-17 Thread Michael Feir
There's also an addon for it. I've just purchased the game and the addon yesterday. It's exactly the kind of game I've been after for years. I had to get the addon from a separate place and can't remember where that was but it's certainly a blast to play despite having to disable the music and

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread cory
Hi Phil, I believe that if you can't disclose where your getting these voices than you shouldn't be using them for any of your games. Just my opinion, Cory - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December

Re: [Audyssey] I'm the king of bop it so far!

2007-12-17 Thread Ryan Strunk
Scoreboard. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of josh Sent: Wednesday, December 12, 2007 5:06 AM To: gamers discussion list Subject: [Audyssey] I'm the king of bop it so far! Hi, Ok guys! who wants to challenge me! I am the new king of bop

[Audyssey] Monty warping

2007-12-17 Thread Raul a. Gallegos
I disagree with making it possible to warp back. Keeping it the way it is keeps re playability because you will learn to get all your stuff as you come across it. if you miss out on a key, too bad. That is just my opinion. As it is, I already feel Tom has made too many ways of adding too much

Re: [Audyssey] SOD Temperal disturbance

2007-12-17 Thread Raul a. Gallegos
You can kill the disturbance in version 1.2 of Shades of Doom, but it takes a great deal of ammo. In all honesty, it's better to just trap it. Talksina said the following on 12/12/2007 9:19 AM: hi, always about temporal disturbance, I knew in a version of SOD (before the one online now) that

[Audyssey] size of messages

2007-12-17 Thread Raul a. Gallegos
Just a gripe for this morning. There were six moderator requests to handle and 4 of them were messages which were too large. Typically if a message is held for size, I may let it pass especially if it is a long post or an announcement of some type, but these messages were 1 to 3 line messages

Re: [Audyssey] Tenpin Alley and Prize Wheel Suggestion

2007-12-17 Thread Raul a. Gallegos
Hi. I am successfully now running Draconis Entertainment games under Vista and the cool thing is I don't have to run them as an admin. Basically I had to install them into my own user directory, but that was not too bad. In the folder path c:\users\Raul I created a new folder called Local

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Raul a. Gallegos
Hello Cory. Don't you think you are making assumptions here? Just because Phil stated he cannot disclose where he got the voices from, it does not mean they are being illegally used. What if he's on an NDA from the company? You just don't know. Automatically assuming it's due to illegal

Re: [Audyssey] SOD Temperal disturbance was Hello

2007-12-17 Thread Raul a. Gallegos
Where's the fun in that then? shaun everiss said the following on 12/12/2007 11:18 AM: or you can cheat and kill it its just you need to cheat because of the transport issue and you will have buck all amo afterwards. At 02:43 a.m. 13/12/2007, you wrote: Hi Hunter, The temperal disturbance

[Audyssey] Tempral Disturbence Problem

2007-12-17 Thread Jozwiak, Hunter (K12)
Hi, I am having a problem in SOD. The Tempral Disturbences are bouncing me all over in levels 6, 7, and 8 butt I don't want to use up bullets or grenades, or trap them. Is there another way? Hunters --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Tempral Disturbence Problem

2007-12-17 Thread Bryan
Nope, those are the only three ways. Time is an illusion, lunchtime doubly so. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 17, 2007 6:46 AM Subject: [Audyssey] Tempral Disturbence Problem Hi, I

Re: [Audyssey] Monty warping

2007-12-17 Thread Yohandy
You know, I forgot that key was even in the game. lol. 2 things I never use are the M key, and the map. - Original Message - From: Raul a. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 17, 2007 8:20 AM Subject: [Audyssey] Monty warping

Re: [Audyssey] Like-Works scoreboards.

2007-12-17 Thread Thomas Ward
Hi, Something like that shouldn't be too hard to do if Liam wrote a Javascript or php script to reset the score board at 12:00 AM on the first of every month. [EMAIL PROTECTED] wrote: Hi, I think, that it should be like bsc, once a week or month or whatever it should be reset. Speaking of

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi Bryan, Based on the level of text to speech output and emotion shown in the demos I think some of the Loquendo voices would be possible to sing. Especially, with some tweaking and a music application that controls the rhythm, pitch, etc of the synth being used. Bryan wrote: Phonemes? At

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi, I don't know, but I doubt phil is going to say how he obtained them on or off list. I know Loquendo is very security conscious about their product, and Phil could get into hot water if he disclosed how he obtained them. [EMAIL PROTECTED] wrote: Hmm. Wonder how Phil got them, then.

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi Bryan, Not necessarily true. Loquendo is very anal about their product, and I know when talking to them about licensing them they wanted a signed NDA agreement before they would release any details on the product beyond anything that is public knolege. I suspect if Phil did obtain them

Re: [Audyssey] Monty suggestion

2007-12-17 Thread Thomas Ward
Hi Che, Thanks for the advice. I will email you off list for the technical specifics in how I can solve this nagging issue. I noticed that Rail Racer had this issue fixed, and I had thought about contacting you before on this matter, but hadn't do to just plane being busy. Che wrote:

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi Kuvvosh, I seriously, doubt you have enough cash to buy any of the Loquendo voices. When USA Games looked into them a while back for licensing the price quoted to us was out ragious for any small corperation. Basically, I got the feeling Loquendo's major customers are companies with heavy

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi Josh, Not in your life. The Loquendo voices have never sold that cheap, and I doubt they ever will. The company that owns those voices is very very very anal about their product. They sell ownly to clients with fat wallets. As for Jaws I am not surprised. Freedom Scientific has a narrow view

[Audyssey] Phil Vlasak and the deathly patches,

2007-12-17 Thread Phil Vlasak
Hi Folks, With Christmas heading towards us fast like a steam engine, here is a reprint from, http://www.audiogames.net/ Phil Vlasak and the deathly patches, November 27 2007, from dark empathy Uber Hyper-Advanced Super Audio Gamer From: The Ivory Tower Registered: 2005-12-16 Posts: 1545 Yes,

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi, Yeah, as i said they are out ragiously over priced. They sound great, but not that great. Kuvvosh wrote: Holy cow, this isn't fair. I'm sorry but, I ain't paying 600 bucks for only 30 mins, I got books that are 29 hours long in audio that's crazy. Kuvosh --- Gamers mailing list

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi Cory, I really have to disagree with you on this. Many companies have non-disclosure agreements that prevents a buyer or developer from discussing certain aspects of a product. Anything not in the NDA of course can be freely talked about. If the product were taken by illegal means, that

Re: [Audyssey] a comment from a gamer

2007-12-17 Thread Thomas Ward
Hi Charles, Yeah, I agree. It is really too bad that more accessible game developers aren't out here interacting with the primary customer base and doing more to share what they know to help other developers along. A while back a bunch of accessible game developers got together and formed a

Re: [Audyssey] default game voices

2007-12-17 Thread Thomas Ward
Hi Ari, on Windows 2000, XP, and Vista you can not make Eloquence your default voice because it is not Sapi 5.0 compatible. Eloquence still uses the Sapi 4 standards, and the primary reason it will only work with apps that support Sapi 4. In addition some versions of Eloquence, particular the

Re: [Audyssey] Songs about gaming, a bit of fun

2007-12-17 Thread Samuel Proulx
Hey, Leslie Fish did a song on DD gaming called gammers; it has verses on DD, larping, and computer gaming. She also did a DD related song called _smashing the balrog_. Good luck finding either of these, though. MC Frontalot did one of his famous nerdcore raps on the infocom games of

Re: [Audyssey] Games in Vista update

2007-12-17 Thread Thomas Ward
Hi Raul, I believe when I wrote that particular review for the Vista compatibility chart I was running the 6.1 beta releases. Remember I did purchase Vista in February which was just after 6.1 beta and Vista appeared on the seen. I did download the patched Window Eyes API dll which fixed the

Re: [Audyssey] size of messages

2007-12-17 Thread Thomas Ward
Hi Raul, Are you sure you got up on the right side of the bed today? You sound like you are in a griping mood. A real griping mood. laugh Guess what? I feel like griping as well. I have already griped about Jaws which is my favorite screen reader for picking on. Hmmm... I wonder how many over

Re: [Audyssey] default game voices

2007-12-17 Thread Thomas Ward
Hi, Yeah, Espeak does have some expantion voices for it, and it is mainly because Espeak is a free and open source project. ari wrote: But, I'm not sure how, the Espeak synthesizer that comes with NVDA, I've heard that you can somehow install female voices for it. You can even have Scottish

Re: [Audyssey] default game voices

2007-12-17 Thread Bryan
Oh really? Where can I find info about it? Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 17, 2007 8:38 AM Subject: Re: [Audyssey] default game voices Hi, Yeah,

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Bryan
They sound a lot better even than the NeoSpeach voices just from the samples I've heard. I've noticed that the NeoSpeach voices seem to have pronunciation issues that the Loquendo voices don't seem to have. I mean, where the heck do you get family from firmly? Seriously, that's how both the

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Bryan
Wow. I've been fascinated with that for a long time now. I've been trying to learn what other synthes besides Dectalk can do it. Right now my main project in that area is getting Dectalk to sing You Really Got me by The Kinks, but I'm not knowledgeable enough about Phonemes to get it to come

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Bryan
That does make sense. It's depressing though, that as security conscious as they are there are still those who find ways to crack into their products. I suppose that's where you write in precautions that disable certain features if a genuine authorization key isn't entered, but I suppose there

[Audyssey] Message Blaster Extreme!

2007-12-17 Thread Thomas Ward
Games People Would Like To Play Message Blaster Extreme Greetings gamers! welcome to Message Blaster Extreme by Mad Games Inc. In this all new fast action arcade game you will take command of a mailing list out of control. It is your job to defend the mailing list from out of control gamers

Re: [Audyssey] Monty warping

2007-12-17 Thread Thomas Ward
Hi Raul, I have to agree with you on this one. I can say I have no immediate plans of allowing a gamer to warp back to a previous area. This is one of those challenges that needs to remain for the game to remain even somewhat challenging. Too many gamers I think just want an easy game with no

Re: [Audyssey] Tempral Disturbence Problem

2007-12-17 Thread Thomas Ward
Hi Hunter, Seriously, they aren't that big a deal. The only two options for dealing with them is destroy them or trapping them in a room you plan to never enter again. As for getting bounced around once you know the level layout being bounced isn't always a bad thing. You can sometimes use the

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Bryan
That's why I switched over to Window-Eyes. To be honest I dont like Eloquence anymore since i discovered NeoSpeach, but JAWS doesn't like NeoSpeach. Actually it was a comment from you, Thomas, that made me try Window-Eyes in the first place. Time is an illusion, lunchtime doubly so. -

Re: [Audyssey] Like-Works scoreboards.

2007-12-17 Thread Liam Erven
it would be easy to write, I just need to brush up on my mysql skillz. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, December 17, 2007 8:09 AM Subject: Re: [Audyssey] Like-Works scoreboards. Hi,

Re: [Audyssey] Phil Vlasak and the deathly patches,

2007-12-17 Thread Bryan
That boy sure has a way with words. Time is an illusion, lunchtime doubly so. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 17, 2007 7:51 AM Subject: [Audyssey] Phil Vlasak and the deathly patches, Hi

Re: [Audyssey] SOD Temperal disturbance

2007-12-17 Thread Thomas Ward
Hi, Yeah, I think the temperal disturbance has a hp similar to the boss. I have been trying for three days strait to kick his guilded butt and can't seam to do it. What did David G. do in 1.2. Did he make the Boss like super man? Raul a. Gallegos wrote: You can kill the disturbance in

Re: [Audyssey] Message Blaster Extreme!

2007-12-17 Thread Brandon Armstrong
now that would be a fun game. Brandon - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, December 17, 2007 10:13 AM Subject: [Audyssey] Message Blaster Extreme! Games People Would Like To Play Message Blaster Extreme Greetings gamers!

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Gary Whittington
Oh Lord, that's what we need Opera singing Bots Whoa, what am I saying Leds back. Crash - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 17, 2007 7:13 AM Subject: Re: [Audyssey] Loquendo voices was Quick

Re: [Audyssey] Smugglers 3, a new space trading game

2007-12-17 Thread Zachary Kline
Hi Michael, I'm glad to see you enjoy it. As Shadow Dragon said, it can be a bit repetative at times, but the developer is interested in making more games accessible. He seemed quite eager, in fact. Enjoy the holidays, Zack. - Original Message - From: Michael Feir [EMAIL

[Audyssey] Online harry Potter game

2007-12-17 Thread Jimmy Odin Kristoffersen
Hi All! I dont know if this have be on list before, but here we go. I just fined a online harry potter game like Legend of the green dracken. Well i havent tryed it much right now, but i am shure blind peeple can play it. Go look on: www.hogwartslive.com, and creat your Character. All the best,

Re: [Audyssey] SOD Temperal disturbance

2007-12-17 Thread Bryan
Except that the boss takes damage far more easily than the TD's do, at least as far as I've noticed. It doesn't take nearly as much ammo, especially if you use the BioDdisruptor or the Laser Pistol. Then again what I like to do (spoiler space) since there are so many bosses, is group as many of

Re: [Audyssey] size of messages

2007-12-17 Thread Raul a. Gallegos
Yeah, it does seem that way eh? Well, I do admit, I did not sleep as well as I could have, mainly due to the fact that I played several games last night, including Monty BTW. You realize of course that with that Jaws comment, you are opening up the doors for a screen reader war. You also

Re: [Audyssey] default game voices

2007-12-17 Thread ari
Hi Tom, When I was talking about Mary, I meant this other one at the link below, is there a way to make it your default voice? http://mary.dfki.de/ Also, do you perhaps know how, using the Espeak Windows Install, it can install female voices and all the languages, as, when I install, it doesn't

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Raul a. Gallegos
You mean it was not because of me that you switched? smile. Seriously though, one of the best things I like about Window-Eyes is how it does not interfere with game play. Sure, officially you should turn it off for game playing, but if you don't, it won't take over your arrow keys, ETC. Here I

Re: [Audyssey] Monty warping

2007-12-17 Thread Raul a. Gallegos
Thank you thank you. Now, can you remove the M key? Just kidding. I can say for certain though, it's not a key I use. In fact, if you could disable it in hard or insane mode, that would be the best, but maybe that can be post 1.0. Thomas Ward said the following on 12/17/2007 11:21 AM: Hi

Re: [Audyssey] Message Blaster Extreme!

2007-12-17 Thread Phil Vlasak
Then there is the sequel, Super Message Blaster Extreme You get special hot keys for those really nasty messages, such as, What is 0m software? You hold down the 0 key and hit m and Ka-Boom, there it goes, back to its sender 1000 times! or, Internal Revenue Service After the last annual

Re: [Audyssey] SOD Temperal disturbance

2007-12-17 Thread Raul a. Gallegos
Sure seems that way. I think I counted over 1000 laser shots into the thing before it went down. Thomas Ward said the following on 12/17/2007 11:23 AM: Hi, Yeah, I think the temperal disturbance has a hp similar to the boss. I have been trying for three days strait to kick his guilded butt

[Audyssey] Good Christmas presents?

2007-12-17 Thread ari
Hi all, OK, here's the rundown, I've looked at RNIB, I've looked at Independent Living Aids, and, just to really, really make sure, I've looked at SANCB, but I really don't like anything, nothing new. What I want is maybe a puzzle or fun thing that, for someone who doesn't want to sit by the

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Bryan
I noticed that while playing Classic Pipe last week. It was kinda funny. I didn't even know WE was still loaded until after I quit the game. Time is an illusion, lunchtime doubly so. - Original Message - From: Raul a. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Good Christmas presents?

2007-12-17 Thread Raul a. Gallegos
Get a Rubic Snake. It can be made into various shapes and is very entertaining when it comes to making new things. It's 80s toys, but they are still sold and they are not specialized items. ari said the following on 12/17/2007 1:09 PM: Hi all, OK, here's the rundown, I've looked at RNIB, I've

[Audyssey] New things I'd like to see

2007-12-17 Thread ari
OK, Just for fun, expanding on the games and Christmas thing, here's some new fun products I'd like to see developed for blindys. Electronic Trivial Persuit machine: This little machine holds thousands of trivia from different subjects, and it comes with a modified board and counters. Every

[Audyssey] Text adventure games

2007-12-17 Thread Catherine Turner
Hi, I haven't played any text adventure games for ages and want to get back into it. I remember ages ago I had a collection someone put together called Times Ashes. Is there anywhere I can download that collection now? And where do I download an interpreter? I also had a game called

Re: [Audyssey] Message Blaster Extreme!

2007-12-17 Thread Robin Kipp
Really, really, really good one Tom! You know, I live in Switzerland and am about 6 hours ahead of you. Now when I check my E-mail in the afternoon, my finger hurts from deleting all the messages I don't need. :-) Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] Text adventure games

2007-12-17 Thread ari
Hi Catherine, First, curious, but are you the same Catherine from the access-uk list? OK, about text adventures. Time's Ashes is at the Interactive Fiction archive, you go to the /starters page, the file ashes.exe http://www.ifarchive.org/ There's also many compilations of new text adventures

Re: [Audyssey] Text adventure games

2007-12-17 Thread Raul a. Gallegos
I personally like games written with Adrift and with TADS. if you google around, you can find some I'm sure. I do know the Adrift games and the engine is found at www.adrift.org.uk. HTH Catherine Turner said the following on 12/17/2007 1:26 PM: Hi, I haven't played any text adventure games

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi Bryan, The horrible truth is that most software is cracked and pirated before the software is ever released to the public. Crackers usually break into companies development systems, stell the source code, modify the security system or write a key generator based on code in the product, and

[Audyssey] Football

2007-12-17 Thread jason
Hay fokes as you know since I am the football buff get ready for the BCS bowls they should be exciting this year and the best on New Years Day. At least Pennstate made it to a bowl this year. Anyway in Jim's NFL I am already 3 and 0 I beat the ravens 23 to 10. Then I beat the Cowboys 24 to 7

Re: [Audyssey] Monty warping

2007-12-17 Thread shaun everiss
I wouldn't want to do that unless I left something, and then I'd get confused with what portal was witch. Pluss some portals are on top of monsters so if you warped back you would be dead anyway, I almost die sometimes to jump the distance. At 05:21 a.m. 18/12/2007, you wrote: Hi Raul, I have to

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi Bryan, Well, With neospeech paul it seams to work properly with the error with family and firmly, but neospeech kate does the same thing on my machine. Weird bug, but all TTS engines seam to have strange bugs like this now and then. --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] Good Christmas presents?

2007-12-17 Thread shaun everiss
Hmm I have the origional cube and a cone shaped cube which I have never mannaged to do much with. At 07:20 a.m. 18/12/2007, you wrote: Get a Rubic Snake. It can be made into various shapes and is very entertaining when it comes to making new things. It's 80s toys, but they are still sold and

[Audyssey] handheld games

2007-12-17 Thread shaun everiss
Some of those sound good. I wander in that reguard what accessible games can be played on mobile phones as I will be getting something like an n70 with talks on it. are their any really good games to either download, or install that are on the phone? At 07:24 a.m. 18/12/2007, you wrote: OK,

Re: [Audyssey] default game voices

2007-12-17 Thread Thomas Ward
Hi Ari, Quote When I was talking about Mary, I meant this other one at the link below, is there a way to make it your default voice? http://mary.dfki.de/ End quote No. The open Mary TTS engine is a Java based text to speech system. It is not based on the Microsoft Sapi 5 technology. open Mary

Re: [Audyssey] size of messages

2007-12-17 Thread Thomas Ward
Hi Raul, Hmmm... Seeing that both of us are moderators and use Window eyes we will win the screen reader war. Best not to start one As the Jaws users wil lose. hahahaha. Seriously, I did some all nighters this week end blasting apart mutants in SOD. I have had the game for 5 years and I still

Re: [Audyssey] handheld games

2007-12-17 Thread Robin Kipp
Hi Shaun, Unfortunately there are no games you can play on a mobile phone using Talks yet. If you installed Mobile Speak on your phone, you could purchase some games from Code Factory but they don't sound very interesting. And also you can't play Code Factory's games on mobiles with Talks

Re: [Audyssey] New things I'd like to see

2007-12-17 Thread Thomas Ward
Hi Ari, Your true car symulator sounds cool, but a symulator of an Apache helicopter or F-18 Hornet sounds better to me. I think a full symulator game of an F-18 would rock. I could imagine flying it from take off to landing. Do dog fights, and of course talk to other support aircraft and

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-17 Thread Karl
Indeed, there are five bosses in v1.2. Original message: Hi Bryan, Yeah, I was wondering about that. I finally defeated the boss on the Bring Them On level, and I was wondering why if I killed him there were more coming after me. I kind of thought there might be more than one coming after me.

[Audyssey] Espeak voices was default game voices

2007-12-17 Thread Thomas Ward
Hi Bryan and all, For those of you who want better voices for Espeak to use with games or other Windows applications you need to install the MBrola voices. The following url will take you to the page for this information: http://espeak.sourceforge.net/mbrola.html Hth. Bryan wrote: Oh really?

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Thomas Ward
Hi Bryan, Do you know if Dectalk access can sing or only the Express and PC versions? Bryan wrote: Wow. I've been fascinated with that for a long time now. I've been trying to learn what other synthes besides Dectalk can do it. Right now my main project in that area is getting Dectalk to

Re: [Audyssey] Message Blaster Extreme!

2007-12-17 Thread Robin Kipp
Hi Bryan, Yes, that idea sounds good. I'd prefer to see this game programmed in VB or something similar though... The moderators here would probably kick me out of this list if I told you what I think about Auto It here... Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] Message Blaster Extreme!

2007-12-17 Thread Charles Rivard
I think I qualify for that label I for, well, where's the game? (grin) --- Shepherds are the best beasts. - Original Message - From: Brandon Armstrong [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 17, 2007 8:45 AM Subject: Re: [Audyssey] Message

Re: [Audyssey] size of messages

2007-12-17 Thread Charles Rivard
Hey, Tom: Don't think too hard, but what is the lowest level of skill for playing Lone Wolf? (grin) And quit picking on the sharkish screen reader! Sheesh! --- Shepherds are the best beasts. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Message Blaster Extreme!

2007-12-17 Thread Charles Rivard
Phil? Surely you can do better than that! That's terrible! he he he he he --- Shepherds are the best beasts. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, December 17, 2007 8:13 AM Subject: [Audyssey] Message Blaster Extreme!

Re: [Audyssey] Message Blaster Extreme!

2007-12-17 Thread Stefen Hudson
For whatever reason, that reminds me of that crazy duckk blaster thing. Only instead of ducks, it's one of the Microsoft email client message received sounds going all over the place. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Monday, December

Re: [Audyssey] Message Blaster Extreme!

2007-12-17 Thread Charles Rivard
Hmm. I think Tom beat you on that one. --- Shepherds are the best beasts. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 17, 2007 9:26 AM Subject: Re: [Audyssey] Message Blaster Extreme! Then there is the

Re: [Audyssey] Message Blaster Extreme!

2007-12-17 Thread Bryan Mckinnish
Hmm. i thought of switching to another language, but I don't know any that are easy to learn. I tryed learning c++ and I couldn't get the hang of it. I don't know any other languages that work with vista that are easy to learn. Can someone help me with that or recommend a good one? Thanks. ---

Re: [Audyssey] Songs about gaming, a bit of fun

2007-12-17 Thread Orin
You could download the MC Frontalot song at www.frontalot.com and that song is for a documentary coming out about interactive fiction. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __

Re: [Audyssey] handheld games

2007-12-17 Thread shaun everiss
that really sucks. the local foundation will only sell phones with talks on them, it costs me 500-1500 for the phone and talks. in us dollar terms 250 to 1000 bucks basically. At 09:14 a.m. 16/12/2007, you wrote: Hi Shaun, Unfortunately there are no games you can play on a mobile phone using

Re: [Audyssey] Smugglers 3, a new space trading game

2007-12-17 Thread James Homuth
It needs an online version. Nothing says strategy like missions against other players! At 11:53 AM 17/12/2007, you wrote: Hi Michael, I'm glad to see you enjoy it. As Shadow Dragon said, it can be a bit repetative at times, but the developer is interested in making more games accessible.

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-17 Thread Thomas Ward
Hi Karl, Yeah, I guess we should be glad there is only five. When they are all coming at you at once it seams like a hundred of them. Though, I have been practicing tactics and battle plans for level 9. I now have defeated the five bosses three times today. No matter how you cut it they are

Re: [Audyssey] Good Christmas presents?

2007-12-17 Thread Thomas Ward
Hi Ari, Well, while I am out shopping I will keep my eyes and ears open to new possabilities, but unfortunately I haven't seen anything that fits your description of a good one person game or puzzle that is accessible out of the box, and is not computer related. You might be better off buying a

Re: [Audyssey] Good Christmas presents?

2007-12-17 Thread Ron Schamerhorn
Hi You can indeed sometimes find a good tactile puzzle. I'm not meaning a jigsaw, but ones that are somewhat three dimensional in nature. I've got for examples one of those sliding puzzels that you can mess up. Like the BG 15 puzzle game.When it's finished it's a spider. Another is a

Re: [Audyssey] default game voices

2007-12-17 Thread shaun everiss
well you should be able to install it all with mbrola tts but I havn't quite figured out everything, the installer is strange, you can only load 5 voices at a time and there are loads of codes for the languages, and types and things. At 04:38 a.m. 18/12/2007, you wrote: Hi, Yeah, Espeak does

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Bryan
I still prefer NeoSpeach over ATT. It might have its bugs but it's still a nice engine. And the irony is that those voices are totally synthetic. Come to think of it there's also the Cepstral voices, which I occasionally use with Monty. Time is an illusion, lunchtime doubly so. - Original

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Bryan
I'm not sure. I suppose it could, although I have heard that some versions of it can't. I have a deo of the Dectalk 4.3 software and it can sing, so I've been fiddling with that. Lately I've been trying to get it to sing Christmas song parodies. Time is an illusion, lunchtime doubly so. -

Re: [Audyssey] Loquendo voices was Quick question

2007-12-17 Thread Bryan
Wow. That's really quite depressing. I guess all you can hope for then is that enough people are willing to pay for the product the right way to make the whole thing worthwhile. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] SOD Boss was Temperal disturbance

2007-12-17 Thread Bryan
That's actually one of my favorite parts of the game. First you blast your way through ll those monsters just to get to the door, then you go in and fight off those bosses. The on top of that there's a Temperal Disturbance to avoid. Time is an illusion, lunchtime doubly so. - Original

[Audyssey] Shades of Doom level 9 fun

2007-12-17 Thread Raul A. Gallegos
You know what is even more fun. Run straight through the hall way toward the locked door, get all the stuff to chase you, kill what ever you need to on the way, but make sure most of the m follow you. Then have a hayday with grenades. I may even do a recording of this to show everyone one day.

Re: [Audyssey] Smugglers 3, a new space trading game

2007-12-17 Thread Shadow Dragon
Meh, PVP is overrated. What we need is an accessible Gal Civ II. My god that game is truely amazing. The AI in that game completely blows me out of the water. For those who wish to read a sample of just what the AI can do, check out this link:

Re: [Audyssey] Smugglers 3, a new space trading game

2007-12-17 Thread Zachary Kline
Hiya, I second that. I wish there were a way to get this game playable. This is the sort of thing which we are on an equal footing with anyway: turns haven't got time limits. Any thoughts? Zack. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] JAWS abuse revenge

2007-12-17 Thread Charles Rivard
If you continue to pick on JAWS and users of the program, a curse on you: May you have to write code using 8.5 by 11 inch sheets of paper with adhesive on the back, in braille, with a slate and stylus, while dealing with arthritis! Now, how's that? for being ornery. --- Shepherds are the best

Re: [Audyssey] Good Christmas presents?

2007-12-17 Thread Charles Rivard
You can occasionally find 3 dimensional jigsaw puzzles. I have one that is an apple toat comes apart into about 50 pieces. Lotsa luck getting it back together, though. The puzzle is built in layers. Then, there is the puzzle that looks like a solid cube of wood that comes apart into 6

[Audyssey] recording games being played?

2007-12-17 Thread Charles Rivard
Has anyone used a program called total recorder to record games being played as you describe what you're doing over a mike? If so, how is it done? Thanks. --- Shepherds are the best beasts. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] handheld games

2007-12-17 Thread ari
Hi Shaun, There are some wap games which are accessible wap.kalador.com, click on home, then on games, and wap.worddial.com Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via

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