Re: [Audyssey] Just started on twilight heroes

2008-10-15 Thread Shadow Dragon
I'm not honestly certain how to give you any hints on play, since I'm a donator to both KoL and Twilight Heroes, and love both games. I can tell you that silver stars give you 20 hp and mp to your character, and gold stars give you 1 level of stat points. As in, not 1 stat point, but 1 level's

Re: [Audyssey] Just started on twilight heroes

2008-10-15 Thread MICHAEL MASLO
What are these two games? These muds or what? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shadow Dragon Sent: Wednesday, October 15, 2008 6:26 AM To: Gamers Discussion list Subject: Re: [Audyssey] Just started on twilight heroes I'm not honestly

Re: [Audyssey] Just started on twilight heroes

2008-10-15 Thread dark
Hi Michael. No, these are not muds, they are online text rpg games played in internet explorer. kingdom of Loathing can be found at http://www.kingdomofloathing.com/login.php And twilight heroes (the one I've just started on), can be found at http://www.twilightheroes.com/ hth, and have

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Michael Forzano
I don't understand how making an audio version of Montezuma's Revenge is infringement of copyright. If the name is, why can't you just change it? Which you did. I sorta lost track after that, I thought it became Montezuma's Return because of copyright issues, so why couldn't you release it. And

Re: [Audyssey] SUBMITTING A SCORE IN PIN BALL CLASIC AND PINBALL EXTREME

2008-10-15 Thread David Standen
Hi Nicol, It sounds like your firewall is preventing you from submitting your scores after completing a game of ESP Pinball Xtreme. If you set your firewall to allow all, this should work for you. Good luck. David - Original Message - From: nicol [EMAIL PROTECTED] To: gamers

Re: [Audyssey] in support of Thomas Ward - Re: To the developersof Montezuma's Revenge

2008-10-15 Thread Danie and Eden
Lol! Too funny! Any and all birthday wishes are accepted today! God's Blessings, Danie I AM: http://momof3bbp.livejournal.com - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 14, 2008 9:29 PM Subject: Re:

[Audyssey] anyone tried frets on fire?

2008-10-15 Thread matheus
hi all. on the ag forum the peoples commented about the games rockband and guitar hero. i don't have these games, but i like the idea and whould like to play something like it for pc. so i searched and found the game called frets on fire. how they say, yes, it's possible to play, but it's very,

[Audyssey] Just started on twilight heroes

2008-10-15 Thread dark
Hi. for some very odd reason, i got nasty crashy things with ie whenever I tried to play this game, which is slightly disappointing sinse my tabletop rp sessions of Mutants and masterminds each weekend have given me a soft spot for super heroes. anyway, for whatever reason, it's working

Re: [Audyssey] Just started on twilight heroes

2008-10-15 Thread dark
Hmmm, it is weerd. the button or whatever it is to examine items is there in the inventory, but not in shops for some odd reason, which implies it isn't a Hal thing sinse otherwise the item would be missing all the time. All i get on the shops menue is a list of selection radio buttons with

Re: [Audyssey] Another Terraformers Question

2008-10-15 Thread terrence
But when I try to travel between the sound keyholes, the robot zaps me like crazy; is there some trick to accessing the keyholes without getting zapped? Original Message Subject: Re: [Audyssey] Another Terraformers Question From: shaun everiss [EMAIL PROTECTED] Date: Tue,

Re: [Audyssey] Just started on twilight heroes

2008-10-15 Thread dark
Ah, just remembered! KoL had display settings for this type of thing didn't it? now where are they in twilight heros? that would explain the problem. Beware the grue! Dark. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] in support of Thomas Ward - Re: To the developersof Montezuma's Revenge

2008-10-15 Thread Willem
hehhahehhaheh excelent as always Phil! - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 15, 2008 4:29 AM Subject: Re: [Audyssey] in support of Thomas Ward - Re: To the developersof Montezuma's Revenge

Re: [Audyssey] Just started on twilight heroes

2008-10-15 Thread Willem
You might consider using a more stable browser like Mozilla Firefox. I didn't have to make any setting changes inKoL using jfw9 and Firefox 2 and 3. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 14, 2008 2:06 PM

Re: [Audyssey] Another Terraformers Question

2008-10-15 Thread shaun everiss
hmmm. the robot is quite slow. you will just have to navigate around. and move fast. locate the closest keyhole and put a key. saying this if you have the keys pick a key out of your pack and head for the hole. the first 2 holes are easy but the last one is a little quiet and takes a bit to

Re: [Audyssey] Another Terraformers Question

2008-10-15 Thread terrence
I was thinking they were in a circular formation; are they more in a line? Perhaps that was part of my issue--maybe I was going the wrong way so was going straight into Robot territory? Original Message Subject: Re: [Audyssey] Another Terraformers Question From: shaun everiss

Re: [Audyssey] anyone tried frets on fire?

2008-10-15 Thread tuukka Ojala
matheus wrote: on the ag forum the peoples commented about the games rockband and guitar hero. i don't have these games, but i like the idea and whould like to play something like it for pc. so i searched and found the game called frets on fire. how they say, yes, it's possible to play, but it's

Re: [Audyssey] anyone tried frets on fire?

2008-10-15 Thread Matheus
well i also don't know very well the menus. but the first option is start game, and the second tutorial. this is what you need know. click enter on the first option, then wait to the music selection: you can move up and down to shoose the music, then enter to confirm. after, there will be a

Re: [Audyssey] in support of Thomas Ward - Re: To the developersof Montezuma's Revenge

2008-10-15 Thread Kirstan Mooney
Lol this is *really* funny!!! On another note sort of, I was on the Audyssy list wy back. I remember when James North was on it and was developing all these games. Could anyone write me off list and tell me what happened to him? Just is something I am sort of wondering about. Thanks,

Re: [Audyssey] Another Terraformers Question

2008-10-15 Thread shaun everiss
I am not sure but I have always put all rooms as square. I know they say they are round in a circle in the manual and on the gps suit speak but since i bump a wall to actually get them to go and there being only 1 in each corner then its either a square or a triangle, maybe a rectangle come to

Re: [Audyssey] in support of Thomas Ward - Re: To the developersofMontezuma's Revenge

2008-10-15 Thread Michael Forzano
Hi, Basically people were complaining and complaining about monty and raceway cause he kept promising release dates and not keeping them. A lot of people were really flaming. I don't know the details, I wasn't on this list but I was on the audiogames.net forum and it was pretty bad there so I

Re: [Audyssey] Another Terraformers Question

2008-10-15 Thread terrence
So if I stay to the walls I should have better luck with them and with evading the robot? Original Message Subject: Re: [Audyssey] Another Terraformers Question From: shaun everiss [EMAIL PROTECTED] Date: Wed, October 15, 2008 12:22 pm To: Gamers Discussion list

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Tyler Littlefield
mike, are you going to pay for the lawsuit when he gets hit in the ass with it? great, I thought not. Second, character names, titles, etc could be patented. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn:

Re: [Audyssey] Just started on twilight heroes

2008-10-15 Thread Shadow Dragon
really there's not much to do on twilight heroes as of yet. Its still pretty heavily beta and the dev doesn't seem to work on it constantly. Once you get past the level like. 9? maybe 11 quest, and get the last skill at level 15, about all there is to do after that is grind. I haven't played

Re: [Audyssey] Just started on twilight heroes

2008-10-15 Thread William L. Houts
I hate to be clueless about this, but what is KoL and howdo I reach it? --Bill - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 15, 2008 3:47 PM Subject: Re: [Audyssey] Just started on twilight heroes

Re: [Audyssey] in support of Thomas Ward - Re: To the developers of Montezuma's Revenge

2008-10-15 Thread Thomas Ward
Hi Phil, Hahahaha! That was a good one. I definitely wasn't expecting that one. Seriously though, I am considering purchasing the rights to some hard rock instrumental tracks to use for the menus and perhaps racing so that much really will rock. Grin. Phil Vlasak wrote: Dear Mr. Ward, When

Re: [Audyssey] alien outback

2008-10-15 Thread Thomas Ward
Hi Charles, Yeah, Aliens in the Outback has certainly got a fair amount of difficulty built in from the get go. One of the cooller aspects I have always liked is the alien landers. That was totally something new I have never seen in a Space Invader knock off before. Then, the music is really

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Thomas Ward
Hi Michael, That's right. I did change the name to Montezuma's Return, but unknown to me Utopia Software had created a game with a similar title in the mid 90's which was a sequel to Montezuma's Revenge. In the end they requested that I remove the game from my web site, and I did so in

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Thomas Ward
Hi, Yeah, I know. Well, i probably won't release it as open source, but what I can do since the demand is so high is release the game as freeware so people will stop hastling me about it. I'm so sick of Montezuma's Revenge that it is going to give me a case of Montezuma's Revenge. Grin.

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Thomas Ward
Hi Will, Yes, it is possible. Give me a couple of days, and I will upload the last version of Montezuma's Revenge to sendspace for those who want it. I've just decided since there are a number of requests for the title I'm going to remove the registration keys from it, and let everyone play

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Thomas Ward
Hi Yohandy, Like I said to Will I'll be uploading an updated beta for those who want it sometime between now and the weekend. However, keep in mind that the Montezuma's Revenge beta, the last beta that was released, is extremely buggy and since it is now basically abandonware there won't be

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Yohandy
Wouldn't that be a bit dumb on their part though? I mean if you're not making any money from it, then obviously they have nothing to gain? Hiring lawyers and such can't be cheap for them. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Another Terraformers Question

2008-10-15 Thread shaun everiss
you really need to listen to the noises. listen to the keys. you may want to push k to turn off the fluff till you find them. however you really should try to listen to these noises in full as in level2 its really noisy, like really. At 10:46 a.m. 16/10/2008, you wrote: So if I stay to the walls

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Michael Feir
That's true in the short term. However, copyright law is set up so that companies basically can't pick and choose when to defend their copyrighted work and when not to. If they fail to take a small independant developer to court, they can't then take a large competitor to court for stealing

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread shaun everiss
yeah maybe you should release that thing as freeware. I am looking forward to the raceway title though, I mean this is where we are far behind. All the sighties have it over us. Ok we have mach1 topspeed and railracer but these games are really crap compaired to the ones our sighted cousins