Re: [Audyssey] supermario mod

2009-01-17 Thread Ryan Chou
look can someone please upload to sendspace? it just redirects to the download page every time I click the download link and there is no download diolog On 1/16/09, shaun everiss shau...@xtra.co.nz wrote: ok guys sometimes divshare does not send links at me. here is the link to the file.

[Audyssey] Welcome!

2009-01-17 Thread tomasz tworek
Hi all My name is Tom, and i am from poland. You can know me from audiogames.net forum, ass seal, and i am person who made a max payne mod for super liam game. I am a video and audio gamer, totally blind. I am a drummer, but i like playing on keyboard too. If you want something more, simple

Re: [Audyssey] Welcome!

2009-01-17 Thread Matheus
hi man and welcome here!! -Mensagem original- De: tomasz tworek seal11...@gmail.com Para: gamers@audyssey.org Data: Sabado, 17 de Janeiro de 2009 08:51 Assunto: [Audyssey] Welcome! Hi all My name is Tom, and i am from poland. You can know me from audiogames.net forum, ass seal, and i

Re: [Audyssey] supermario mod

2009-01-17 Thread Kevin Weispfennig
I don't like the mod. -- Email: kevin.weispfen...@gmx.net Homepage: http://www.weisi4u.de BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog BlinkNationProfil: http://www.blinknation.com/kevinweisi Klango-Blog: http://kevinweisi.klango.net Klango-Username: kevinweisi Skype: Foerbye1996

Re: [Audyssey] supermario mod

2009-01-17 Thread Matheus
hi kevin. download the max payne mod one and see if you like then. -Mensagem original- De: Kevin Weispfennig kevin.weispfen...@gmx.net Para: Gamers Discussion list gamers@audyssey.org Data: Sabado, 17 de Janeiro de 2009 12:22 Assunto: Re: [Audyssey] supermario mod I don't like the mod. --

Re: [Audyssey] supermario mod

2009-01-17 Thread Kevin Weispfennig
I love the mod!! I can't play without it! Its cool! -- Email: kevin.weispfen...@gmx.net Homepage: http://www.weisi4u.de BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog BlinkNationProfil: http://www.blinknation.com/kevinweisi Klango-Blog: http://kevinweisi.klango.net Klango-Username:

[Audyssey] Sapi 5.3?

2009-01-17 Thread Kevin Weispfennig
Hi On the USA Games interactive in the software requirements ther is listet sapi 5.1/5.3. WHat is Sapi 5.3 and where can I get the Sapi 5.3 enigne and voices? -- Email: kevin.weispfen...@gmx.net Homepage: http://www.weisi4u.de BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog

[Audyssey] Cyberland Sound Escape

2009-01-17 Thread tomasz tworek
Hi friends! I looked for this tittle, but no good results, i lost it, and now it's not downloadable enythere, if someone have it, can upload it for me? Thanks T. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] Sapi 5.3?

2009-01-17 Thread Thomas Ward
Hi Kevin, Sapi 5.3 comes with Windows Vista and Windows 7. There is no Sapi 5.3 upgrade for Windows XP and earlier. If you want Sapi 5.3 support, which comes with Microsoft Anna instead of Microsoft Sam, you have to upgrade to either Windows Vista or Windows 7. Cheers! Kevin Weispfennig

[Audyssey] beta of mysteries of the ancients

2009-01-17 Thread william lomas
hi thomas will the beta of the new mysteries of the ancients game be available for the paid members of the game, before release at all? or any form of public beta? many thanks and look forward to mota will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] Welcome!

2009-01-17 Thread tuukka Ojala
Hi Tom and welcome! Nice to see ya here. Tuukka --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] supermario mod

2009-01-17 Thread Charles Rivard
Why not? If you give more details rather than such a flat statement, it cannot be improved to your liking because nobody knows what you don't like about it. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net

Re: [Audyssey] supermario mod

2009-01-17 Thread Charles Rivard
How about letting us hear what's cool about it? Here again, you should give more details to back up your simple and uninformative statement. Thanks. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To:

Re: [Audyssey] Welcome!

2009-01-17 Thread dark
Hi Seal, or should i say Tom. guesss who! Have fun. Beware the Grue! Dark. - Original Message - From: tomasz tworek seal11...@gmail.com To: gamers@audyssey.org Sent: Saturday, January 17, 2009 7:51 AM Subject: [Audyssey] Welcome! Hi all My name is Tom, and i am from

Re: [Audyssey] supermario mod

2009-01-17 Thread Kevin Weispfennig
Its just sounds cool. All sounds are replaced and sutch, its just cool! -- Email: kevin.weispfen...@gmx.net Homepage: http://www.weisi4u.de BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog BlinkNationProfil: http://www.blinknation.com/kevinweisi Klango-Blog:

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Thomas Ward
Hi Will, Yes. Eventually I will be posting a public beta for Mysteries of the Ancients. However, I have not posted a demo, because it isn't ready for the public yet. Although the Alphas are becoming quite stable for the private testers I have just bbegan some extensive upgrades to the Genesis

[Audyssey] SoundRTS question

2009-01-17 Thread Christian
Hi all, I have a question if anyone would be interested in eventually having a game of SoundRTS with me? I am new to it, and would like to check it out. Best regards and thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Iron Realms Stuff

2009-01-17 Thread Ryan Strunk
I can't seem to bring up gamemastersrealm.com. Any thoughts? Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shadow Dragon Sent: Saturday, January 17, 2009 1:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] Iron Realms

[Audyssey] Night of Parasite

2009-01-17 Thread important
Hello, I was on Audiogames.net and wanted to download Night of Parasite, for some reason the link brings up a page that has some type of trouble, does anyone know how I can download this game? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Iron Realms Stuff

2009-01-17 Thread Shadow Dragon
Its not a website. Have to use a telnet client to connect to it. A mud client might work, not sure. I never seemed to have any luck with them anyway. I usually just go to run and type in telnet gamemastersrealm.com -- From: Ryan Strunk

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread william lomas
hi this is great news but in another sense, cant the ones who already paid help test this product? true, i understand and so does everyone else, that all this mess came from james north, let's ot go over that again. but surely the ones who paid for it should be able to help play and test

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Matheus
or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ NOD32 3773 (20090117) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Christian
. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ NOD32 3773 (20090117) Information

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Ron Schamerhorn
/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ NOD32 3773 (20090117

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Kevin Weispfennig
the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ NOD32 3773 (20090117) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers

Re: [Audyssey] Iron Realms Stuff

2009-01-17 Thread Ryan Strunk
I follow you that it requires telnet, but it seems I can't connect that way. I'm told that the host lookup failed. Is it possible the site is down? Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shadow Dragon Sent: Saturday,

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Ryan Smith
Hi, I personally don't agree with your point of views. Beta testers need to know alot about audiogames, and are competent enough to test it all, and have enough time to do it. (I am not saying you all are incompetent) Everyone can't be a beta tester, or else what is the point of it being a beta

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Shadow Dragon
Have to agree with ryan here. I was under the impression that it wasn't really up for vote. If the dev says its not ready to be released to the general public, which includes people who pre-ordered the game, then its probably not ready to be released. Odds are the game is in a barely playable

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Jason Allen
Well in Entombed's case, I'm new to the community so I thought a broader test phase would be better. It's true, there is a real danger in turning people off your game when they test it expecting a much more polished experience. I think it helps to only open the game to testers when it will exceed

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Shadow Dragon
I'm glad you opened entombed up to general testing, I'm not sure how much longer I could have waited for it to come out *grins*. Even in its current stage it's a pretty good experience. Looking forward to the next build, bugs and all. Just out of curiosity, is it going to stay open to general

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Thomas Ward
Hi Ron, Thanks. Yes, sometimes you have to trust the developer's judgment about some things like this. I discovered with Montezuma's Revenge there is a lot of good and bad things that can come out of releasing a test build too early to the entire public at large. Yes, I might be able to find a

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Thomas Ward
Hi, Well, the game is certainly playable, but there are many features currently disabled for one reason or another. As I said a couple times already 0.5 is going to be a pretty major upgrade from 0.4 so I am certainly not going to release 0.4 with such a major release on the way. Shadow

[Audyssey] being a beta tester - Re: beta of mysteries of the ancients

2009-01-17 Thread Charles Rivard
That's what a public beta will be for. A game manufacturer chooses who they know, or has hear of, that they feel will be a good beta tester based on several issues. Some of those issues are their ability to communicate clearly with no confusion of their meaning, their ability to communicate

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Cory
thatk you tom, I see your points - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 17, 2009 7:38 PM Subject: Re: [Audyssey] beta of mysteries of the ancients Hi Will, I certainly understand and

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Thomas Ward
Hi Jason, My first two projects STFC and Montezuma's Revenge were open testing and I saw both the good and the bad in doing so. Like you said there is a lot more testers, but there is a lot of expectations and other baggage that comes with it as well. I hope I don't insult anyone by saying

[Audyssey] Cross Platform Speech Support

2009-01-17 Thread Thomas Ward
Hi all, As most of you know I am currently updating MOTA 0.5 to use the new cross platform Genesis engine that uses open source game development APIs such as SDL rather than DirectX. However, I do need your input on something since there obviously is going to be a rather big difference in the

Re: [Audyssey] Cross Platform Speech Support

2009-01-17 Thread Charles Rivard
Scansoft Tom by a huge margin. Thanks. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: gamers@audyssey.org Sent: Saturday, January 17, 2009 7:26 PM Subject: [Audyssey] Cross Platform Speech Support Hi all,

Re: [Audyssey] Cross Platform Speech Support

2009-01-17 Thread Thomas Ward
Hi Phil, Unfortunately no. DirectX and SDL are quite a bit different in lots of ways that would make it difficult to support DirectX and SDL at the same time. For example, take something simple like panning a sound to the left or right. DirectSound and SDL Mixer have two completely different

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Willem
It is Thomas's decision. Over and over people pushed him into doing things, heck if he had his way this would be a 3d game. Respect his decision. Cory wrote: I back you guys on this one. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to