Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Johnny Tai
Not to mention, the plots of Tekken make alot more sense than the mumblejumble MK's giving us rofl. I just wish they'd do a Tekken movie though. There was the animation back in 97 I think, but that was rather short and rushed- though still not that bad as those things go. MK at least have had

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Clement Chou
Tekken is reportedly coming out with a movie some time this year. It will star Jin Kazama, and is supposed to be about the time between tekken 3 and 4, I believe. But we'll see. I do agree with you... and I do notice that most of the best tekken players I know also do or have done some form

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Johnny Tai
Man, and we ahven't even gotten into the whole thing about Kazuya's background, how his father treated him- throwing him off a cliff when he was young, and only the need for revenge and the devil in him kept him alive, and how Jun and others got into the stories from different angles... Yeah,

Re: [Audyssey] Mach 1 tts

2009-10-05 Thread Jim Kitchen
Hi Shaun, Yes, the speech is interruptible in Mach 1 tts just like it is in all of my games, even in the menus. I think that is the way that it should be. That way you can arrow through the menu quicker. Guess that a person needs to be lighter on the fingers if you want to fully hear each

Re: [Audyssey] Mach 1 tts

2009-10-05 Thread Jim Kitchen
Hi Lisa, Thank you very much! Lisa. - Original Message - Jim I always love your games and your changes, and this is no different. grin. lisa Hayes Jim What a lovely world it is that has women in it! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA

Re: [Audyssey] Mach 1 tts

2009-10-05 Thread Jim Kitchen
Hi Jana, Pit road is kind of hard. It takes some practice to get good at it. But basically you press the button to open pit road just passed the start finish line. You will hear it say pit road. You are now on pit road. You will want to turn, brake and down shift so as to get down to 50

Re: [Audyssey] Mach 1 tts

2009-10-05 Thread simon dowling
hi Jim I noticed on your site you said you wrote the game for your steering wheel any tips on configuring the side winder logitech wheel? and does the game support force feed back? cheers! http://www.secretsthatwekeep.com/003 Simon msn: simod...@hotmail.com skype, slifinger - Original

Re: [Audyssey] liam's judgement day---some suggestions

2009-10-05 Thread James Dietz
Try losing and winning under different circumstances. Explore the game; play bonuses when you get 'em. Try and do exceptionally well and exceptionally porly at most tasks.q On 10/5/09, Hayden Presley hdpres...@hotmail.com wrote: Rofl! So do I, though I certainly hope that kind of thing never

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Clement Chou
Actually, not true. MK came out in 93, and the original tekken came out in 95. So it wasn't that far apart. And let's be fair. MK does have its pluses... I can't deny that deception was a pretty good game... gameplay wise, even though none of the characters performed a single move from the

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread James Dietz
One can't button mash their way to success through 2d fighters. New MKs, tekken and practically all 3d fighters have characters which are really well suited to button mashers (maxi in sol calibur, law in tekken). SF and the capcom/snk series require lots of skill and precision. Tekken is fun

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread James Dietz
Which tekken is currently playable online? I thought Tekken 6 was supposed to be the first. On 10/5/09, Clement Chou chou.clem...@gmail.com wrote: I've played tekken online a few times... against very skilled people. Trust me. Just because you can pull off moves by mashing like with law, you're

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Thomas Ward
Hi, True. However, I still feel that the story line and character development is somewhat week compared to other games. Smile. Orin wrote: You can't button mash in MK anymore and get far. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Thomas Ward
Hi, Actually Mortal Kombat 1 and Tekken 1 came out at roughly the same time period. I was still in high school, say 93 or 94, when MK came out. Tekken came out perhaps a year or so later. I know this as both games were largely talked about in school at lunch time when various gamers chatted

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Thomas Ward
Hi Clement, That is an apped description of the various games. Brief, perhaps, but the basic idea of each game. The MK games always seam to follow the same sort of plot with a slightly different story line and so on. Even MK verses DC has a similar plot, but even weirder than usual. Although,

Re: [Audyssey] tekken vs. Mortal Kombat

2009-10-05 Thread Thomas Ward
Hi, That's hard to say. I'm not exactly into the fighting games per say. My game interests tend to lean towards games like Indiana Jones and Tomb Raider where there is plenty of treasure hunting and puzzle solving. Unfortunately, for me the games I like most are often the least accessible to

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Johnny Tai
Have to agree there...when I was still a newb at tekken2 I loved using Jun or Beek, just cause all you'd have to do is keep on those buttons and you'd win rofl. And guess what, even if you're somewhat of a pro, a lucky newb can still beat you with the right char and the proper BM techniques!

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Johnny Tai
I have a tenderspot for king of fighters just cause it got so many choices and settings, not to mention the team-fighting idea's alot of fun. And that's a series that takes real practices and skills to get anywhere rofl- granted, there are some chars that are just so easy to use that it's

Re: [Audyssey] tekken vs. Mortal Kombat

2009-10-05 Thread Johnny Tai
Heh, I know the feeling since my itnerest is actually in the horror/shooter catagory which is nearly impossible to play alone. How I wish I could play Resident evil series and the Silent Hill ones! Now Resident Evil's got one of the best storylines going- in my opinion at least. No one ever

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Scott Chesworth
Something nobody has mentioned yet though is Tekken verses MK from the point of view of sound design, which is probably a close second to playability for most of us, and sometimes can be a close first over playability for a geek like me. I mention it because MK verses DC has the best sound I've

[Audyssey] For all Game company owners.

2009-10-05 Thread The Kolesar Brothers
I know that I'm goingto ask allot. But here goes anyways. I know this is off topic, but I thought this would be the best way to get my message out to everyone with one letter. Could you check your costumer records and see if the following long lost friend is one of your customers? I would deeply

Re: [Audyssey] tekken vs. Mortal Kombat

2009-10-05 Thread Thomas Ward
Hi, Yeah, Resident Evil rocks. I've only actually played the first one, but what I've played of the series it was pretty cool. Anything with zombies is pretty rad. Although, the first one had a mixture of zombies and psychos. That clown with the chainsaw was down right fricking wicked.

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Thomas Ward
Hi Scott, That's something i can't argue with. MK definitely has the better sound effects, audio environments, and MK Verses DC sounds awesome. I wish I had the money to purchase sounds like that. Grin. Scott Chesworth wrote: Something nobody has mentioned yet though is Tekken verses MK from

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Yohandy
Hey Thomas, By original, I meant a game not based on a different mainstream game. Your own creation from scratch, in other words. Although I guess most games aren't original in that way. hope this makes sense - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Yohandy
I understand what you mean. I never said that a save feature isn't necessary, I just don't agree with the saving anywhere method. I think not having the ability to save for a while, and the frustration involved is part of the challenge. I see the reasons people have for liking it, I just don't

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Bryan Peterson
See that's why you just don't use it. Nobody's holding a gun to your head and saying you have to save everywhere. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Yohandy yohand...@gmail.com To:

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Bryan Peterson
Exactly. Couldn't have put it better myself. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 05,

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Thomas Ward
Hi Yohandy, That is a difficult question to answer. After all there is very little game content that is truly original these days. If I create a game about fighting zombies people would no doubt begin comparing it to Pain Killer and Resident Evil. If I create a halloween game where you have to

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Thomas Ward
Hi Yohandy, This is, unfortunately, one of those cases where a developer is going to get complaints if he does and get complaints if he doesn't add a save game feature. If he adds a save game feature that allows someone to save everywhere and anywhere people will complain that it makes the

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread shaun everiss
well I use the saved game feature to save a place when I have done something important. ie after a level up, after a full health restore ocationally. Also after any stat modifying or equipment upgrades to my character. In the case of some other games, after an objective is completed. I don't

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Johnny Tai
Again, can't make a fair comparison since I don't play MK, but this is one part where Tekken really annoyed me with Tekken 3...the superloud heavy metal music might work for some, but I just hated them so much that I usually played with music disabled rofl. This is why for me, I'd pick Soul

Re: [Audyssey] tekken vs. Mortal Kombat

2009-10-05 Thread Johnny Tai
This is what I'm hoping to get one day, an audiogame that'd be in that horror area- something that'd scare me heh...so far, I think the only one that came close's SOD. For some reason Night of Parasite didn't work that well for me- though one can say it was a nice attempt at doing something in

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Johnny Tai
That'd be a tall order I'd think, since in one way or another most games are inspired by several earlier ones- for example, call it what you would, tekken, soul edge, king of fighters, whatever...they all took the original idea from Street Fighter. So you can change the sounds, the themes, the

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Johnny Tai
Exactly; Look at all the weapon choices you get in SOD...one may say that the laser pistol and automatic boltgun make things too easy, and guess what, I don't use them. Mostly I stick to my manual boltgun and if things get messy, the semi-auto...but that is purely just me amusing myself. No

[Audyssey] enbombed? where to get

2009-10-05 Thread Johnny Tai
Is there a demo for entombed one can try out? I keep hearing about it but have not yet tried. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] enbombed? where to get

2009-10-05 Thread dark
The bad news is I'm afraid no, there is no demo! the good news is this is because the game is stil in alpha testing and is completely free to play! Feel free to download it from http://www.blind-games.com/ and give it a try, but please bare in mind it's stil very much in developement.

[Audyssey] what I think blind gamers need

2009-10-05 Thread Charles Rivard
To me, what we need is a game, old or new, that we, the blind gamers, have not played before as blind gamers. Travel games of some sort would be nice, but are difficult to produce. A handheld bowling game with audio cues used to accurate determine aiming, pins remaining after every ball

[Audyssey] the save game option

2009-10-05 Thread Charles Rivard
If there is an option of a game that I never use, I certainly would not complain about it being there. That would make no sense. The key is that it is an option, not a demand that you must use it. It's up to each gamer as to whether he or she uses it. What could be unfair about that? ---

Re: [Audyssey] tekken vs. Mortal Kombat

2009-10-05 Thread shaun everiss
yeah sod is like that it can scare you. THen all you do is load the auto or the lazer turn the base up and push the trigger and things just go nuts. At 01:49 p.m. 6/10/2009, you wrote: This is what I'm hoping to get one day, an audiogame that'd be in that horror area- something that'd scare me

Re: [Audyssey] enbombed? where to get

2009-10-05 Thread shaun everiss
www.blind-games.com is where you get the latest version. its free right now. its in alpha though you join the list if you want to test. At 02:01 p.m. 6/10/2009, you wrote: Is there a demo for entombed one can try out? I keep hearing about it but have not yet tried. --- Gamers mailing list __

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-05 Thread Clement Chou
Tekken 5 dark resurection for the ps3 is. But that's a downloaded game, not a disk-based. In terms of rue tekken sequals, yes, t6 will be the first. - Original Message - From: James Dietz james.j.di...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 05,

Re: [Audyssey] tekken vs. Mortal Kombat

2009-10-05 Thread Clement Chou
I love RE! Resident Evil 4 had some dang scary moments... and resident Evil 5 on the ps3 makes my skin crawl at times. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 05, 2009 1:40 PM Subject: Re:

Re: [Audyssey] entombed? where to get

2009-10-05 Thread Johnny Tai
Is there a readme file to read before starting the game? I can't seem to locate a starter guide heh. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Hayden Presley
David's new game? What game would that be? Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Monday, October 05, 2009 6:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] Why can't we get a challenging

Re: [Audyssey] Why can't we get a challenging game for once? wasMOTA

2009-10-05 Thread Charles Rivard
It's something that David told me, and other members of his list, not to spread the word about. Hint? Hint? Shawn? --- Shepherds are the best beasts. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday,

[Audyssey] BALL Crowns Champ

2009-10-05 Thread Gary Whittington
The 2009 Blind Accessible Liberty League baseball fantasy champion was crown to Rich Bene and his Blind Bombers. Congradulations to Richard. Richard looks forward inplaying next year's Draft baseball Fantasy League. Richard please speech, Speech! Crash Liberty Leagues Comissioner --- Gamers

[Audyssey] entombed---first shot

2009-10-05 Thread Johnny Tai
Ok, can't find the darn helpfile, so had to go without it... Very nice game, a bit mud/text like and the sounds are good. My thoughts are as follow: 1: The sounds of creatures may be separated from the reading so they don't run over one another. 2: When encountering enemies, might be nice if