Re: [Audyssey] entombed new version
Hello, The latest version to be released is 1.01. Jason hopes to have a new update out in the very near future. Rich - Original Message - From: michael barnes Sent: Thursday, April 08, 2010 8:12 PM does anyone know if there is a new version? and if there is what is it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Entombed Online Manual Updated.
Hi, i don't believe this announcement was ever posted to the list, so here it is. The wicki pages are still all not complete. But the following links will filll in some missing details. - Original Message - From: Jason Allen Sent: Monday, April 05, 2010 6:29 PM Hello, I've added some more information to the online manual. You might be interested in statistics or some details on the Twilight Bazaar. Keep in mind, although I gave some information about the bazaar, I haven't released the next version yet that contains it. The bazaar has a whole load of implications that I have to plan for, but it's nearly complete. For stats: http://wiki.blind-games.com/wiki/doku.php?id=entombed-characters For town and bazaar information: http://wiki.blind-games.com/wiki/doku.php?id=entombed-town Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Announcing the first expansion to Entombed: The Dungeon Creator
Hello, This came across the entombed discussion group a few days ago. And thought it worthy of being posted to the audyssey group. - Original Message - From: Jason Allen I'd like to announce the first expansion for Entombed: The Entombed Dungeon Creator. Create new items, weapons, armor, monsters, dungeon layouts, and even job classes. Adjust experience levels, difficulty, treasure, and more! Craft it all into your own dungeon and share it with others all over the world. Rate the dungeons you play and help push the best ones to the top! Development is in the early stages and a limited beta will be available to anyone who owns the full version of Entombed. I've created a very preliminary FAQ here: http://wiki.blind-games.com/wiki/doku.php?id=entombed-dungeoncreator-main Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed new version
Hi, the current version is 1.01. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Friday, April 09, 2010 4:12 AM Subject: [Audyssey] entombed new version does anyone know if there is a new version? and if there is what is it? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed Online Manual Updated.
quests in the manual are not discussed? or are they? On 9 Apr 2010, at 07:28, Richard Sherman wrote: Hi, i don't believe this announcement was ever posted to the list, so here it is. The wicki pages are still all not complete. But the following links will filll in some missing details. - Original Message - From: Jason Allen Sent: Monday, April 05, 2010 6:29 PM Hello, I've added some more information to the online manual. You might be interested in statistics or some details on the Twilight Bazaar. Keep in mind, although I gave some information about the bazaar, I haven't released the next version yet that contains it. The bazaar has a whole load of implications that I have to plan for, but it's nearly complete. For stats: http://wiki.blind-games.com/wiki/doku.php?id=entombed-characters For town and bazaar information: http://wiki.blind-games.com/wiki/doku.php?id=entombed-town Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. william lomas follow me on twitter: billbow_baggins --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Latest glulks interpreter
Does anyone know which interpreter is latest for glulks? I used to use win glulks, but like win frotz, the only versions I can find of it are a deal old, and unlike html tads, it doesn't have a propper website at all. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Hi, Yes, indeed. I didn't say that is is, over priced, I only said that I don't have enough money, and personally I fully agree with the $800 Price, because if you looked down the list that thom gave us... OH my! 20 Thousand dollars for the Playstation SDK! But then again the big big companies like Rockstar games, or Midway, they can afford it because they make loats and loats of more money than they had to pay. We audio games developers are mostly 1-programmer-companies, which makes that even harder. And I think, but this is my personal opinion, that $800 is a really good price for a game creation toolkit, even sound encryption, which if phillip makes it like in q9, won't be as easy to hack. Also, sapi support... Well, in C++ or even in VB6 you have to creat com objects. But right out of the box, wichout even having to initialize... Also, let's think for a second how long he programs or sits in front of his Computer, to make something FOR US. I mean that is just... Well, yeah. It is awesome. And i bed it is not that easy, because if the code gets bigger and bigger and you need to change stuff around it is, quiet hard to find what you are looking for sometimes. I mean if you over comment then it is not that hard, but it takes far more time. With that all in Mind I will send this mail. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 01:52:05 +0200 Subject: Re: [Audyssey] news Request Hi Thomas, Thank you for this long and thorough explanation. I get this question all the time, as a matter of fact. What one is paying for is not the scripting, because as Tom says there are already plenty of scripting engines out there. The scripting is merely one of many parts forming the chain that makes it, in my humble opinion, at least 10 times easier to develop an audio game than it would in C++. The statement that if one can learn BGT one can directly learn C++ as well is not true. The syntax, sure, but a language is so much more than its syntax. C++ itself has none of the advantages that BGT offers, and if you need to acquire these you'll be talking an even higher price tag and with more work on the part of the programmer as well. And for those who want to make free games, the lite version is considerably cheaper. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 08, 2010 11:37 PM Subject: Re: [Audyssey] news Request Hello Tom, Actually, $800 is a pretty fair price for a tool like BGT Pro. I think your opinion that it is over priced is do to the fact you haven't had any experience as a professional software developer. I can tell you for a fact that similar tools in the programming market would cost far more in comparison. Especially, if you begin adding up the cost for various software products. Here is some things to look at. FMOD Ex (Shareware License) $100.00 FMOD Ex (Casual License) $3,000.00 FMOD Ex (Commercial License) $6,000.00 Play Station SDK $20,000.00 Visual Studio Standard $299.00 Visual Studio Professional (without MSDN) $569 Visual Studio Professional (with MSDN) $1,299.00 Visual Studio Premium (with MSDN) $2,499.00 Just that alone can run you into thousands of dollars, and we haven't even began talking about sounds, music, and voice acting yet. Plus the fact BGT is or will be a fully qualified game engine complete with scripting, sound encryption, Sapi support, etc out of the box. If you use Visual Studio and say FMOD Ex you are going to pay more and still have to write a bunch of that stuff from scratch anyway. Plus if you want to support a special game console like Play Station Sony charges a wopping $20,000 to license their tools and libraries. So $800 isn't a bad price realistically speaking. If you are comercially selling your games you will earn back that $800 pretty quickly. MOTA grosed more than that during preordering, and I'm sure the final release will even earn more. On 4/8/10, lirin seal11...@gmail.com wrote: BTW, how many will be cost BGT? i don't know it is true or not, but i've hear something about 800$. When i am thinkinh about this price, i am trying to get a question for my ansfer. Firstly, 800$ is a dramatically price from a nightmare, i mean pro version of BGT. Why we must paying for something like that? Okay, we can only paying for a examples, but for nothing more. If i can learn BGT, i can learn a C++ language too, so, where is a target to get it? Sorry for of topic anyway. On the marked we have tools like that, maybe not for games, but we have, autohotkey, autoit, etc etc, and we have it for free. Maybe i am not a programmer, and don't know it very well, but for me it's something from
Re: [Audyssey] bugs with battle boomer
HI Shaun, As I posted in some posts earlier, I cannot continue BB in autoit. I am porting it over to BGT, though I have simply NO single idea on how I would go about making the enemy move... And I am still not that far, I must say, I still need to learn quiet a lot, or maybe not that much but yeah. I will continue today and making you able to move and kick him but after that I have no idea on how to make the oponent movje because the way I did it in AutoIt is quiet messy, and I think that is why it keeps crashing, though I just don't have another idea on how to do it, maybe someone could help me with that. - Original Message - From: shaun everiss shau...@xtra.co.nz To: gamers@audyssey.org Date: Fri, 09 Apr 2010 15:25:00 +1200 Subject: [Audyssey] bugs with battle boomer Hi kevin. well bugs. I found several sound files in attacks and grunts folders for female and male. I deleted these because the system gave errors. the fight started. However i kept getting invalid sound errors and so i deleted the game. looks good from what I saw though. I have also looked at the platform jump not much to it so I also got rid of the game I can clock it in 5 seconds. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] to kevin
Hi, I would say MK vs dc is like my game that I am trying to make. You move left and right and your oponent is there too. All of that is in... I would call it Side-Scroller-Environment. The stereo field pans depending on where you are. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Date: Thu, 08 Apr 2010 20:12:08 -0400 Subject: [Audyssey] to kevin hey this new game what kind of game is? if you was to use a video game what game would be best to say your game is like. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] new game from Claudio.
Hello all, this is what Claudio said. Hello gamers After weeks of development, I am proud to announce the release of megaracer, a completely new racing game for the blind. This game is completeely based on sound - so it's optimal for blind but also for sighted gamers. Even I am having some troubles with some diseases, I worked at home and in the hospital at my baby - sorry, at my game. Now, it seems that I am ready for the first release. You can download my work right now at www.blueworldradio.com Click there on games, and you should be good to go. Here are some clues you have to know: 1. The instructions for the game are included as an audio-version wich you can acccess from the game menu. 2. After the motors and the music have stoped, it means that you are the winner of the game. Please hit then escape to get back into main menu. I couldn't write already an useful winner-function, but I am working to include it in the next version. 3. Here are some shortcouds you have to know: Get in main menu at any time = escape Skip the exit-sound = enter And now, I just can say happy racing! Best regards Claudio Zeni --- Main Developer of Blue World Games ___ Gamers mailing list gam...@usagamesinteractive.com http://usagamesinteractive.com/mailman/listinfo/gamers_usagamesinteractive.com My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bugs with battle boomer
well you can always post your stuff at the pkb group and we can fiddle with that. I'm no programmer or designer but I can test. At 09:17 p.m. 9/04/2010, you wrote: HI Shaun, As I posted in some posts earlier, I cannot continue BB in autoit. I am porting it over to BGT, though I have simply NO single idea on how I would go about making the enemy move... And I am still not that far, I must say, I still need to learn quiet a lot, or maybe not that much but yeah. I will continue today and making you able to move and kick him but after that I have no idea on how to make the oponent movje because the way I did it in AutoIt is quiet messy, and I think that is why it keeps crashing, though I just don't have another idea on how to do it, maybe someone could help me with that. - Original Message - From: shaun everiss shau...@xtra.co.nz To: gamers@audyssey.org Date: Fri, 09 Apr 2010 15:25:00 +1200 Subject: [Audyssey] bugs with battle boomer Hi kevin. well bugs. I found several sound files in attacks and grunts folders for female and male. I deleted these because the system gave errors. the fight started. However i kept getting invalid sound errors and so i deleted the game. looks good from what I saw though. I have also looked at the platform jump not much to it so I also got rid of the game I can clock it in 5 seconds. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Really, i'm planning to right my city attack game in auto it or Bgt. But you see the thing with Bgt is that it could right more complex stuff and other tidbits. Now when I create this City attack game and give it out to the public, I don't want to here make this a demo as its gonna be a test and the actual city attack game would come out. But still, i'm not sure if I shall do it. The only problem is that I need good sounds and the like. Though one thing that I don't like about the bgt is that their no graphics, which means that sited people won'te play this game. Ok, maybe Ann walker and Jason Allen would play it, but i'm discussing the ones on the gamefax foroms. So if I do this, maybe after that for the graphics i'll port it to auto it and do out the graphics. Maybe my sister would do the drawings. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 3:45 AM Subject: Re: [Audyssey] news Request Hi, Definitely. I think people completely forget the fact BGT has a lot of the hard work done. If a developer has to write something like PB Streamway, for example, that's going to take time. DirectSound 8 is ok, but it has none of the features of Streamway like the support for compressed file types, sound encryption, and doesn't even have a way to load PCm wav files without you creating a wrapper class for that purpose. So right there the audio support in BGT is first rate, and better than DirectSound by itself. Another thing that most new BGT users probably don't understand is how much easier using it is compared to using C/C++ directly. For one thing you don't have to mess with pointers which are always something of a pain. Every pointer you asign you have to remember somewhere in your program to release/destroy it to free up that block of memory. Most people hear probably have no idea whatI'm talking about, but the lack of having to deal with pointers is a very good thing for new programmers. Also BGT seams to handle strings without worrying about unicode vs ascii code. that's a good thing, because a C++ application written for Windows generally gets pretty picky about string types. To pas an unicode string to a string constant you have to do something like LPWSTR strText = LHello world!; which cconverts the words Hello world to unicode and stores it in the string constant strText. We don't have to worry too much about that in BGT which makes it much less confusing. Bottom line, some of these people really have no idea what they are talking about here. BGT is simple and easy to use which is worth its wait in gold right there. The builtin features and simplicity of the scripting language makes it a great tool to use for game development if you don't have the years of experience as a software developer that someone like me has. Then, as I pointed out before professional tools cost money. Visual Studio itself isn't cheep. Oh, there is the Express version, which is free, but it is also a very stripped down version lacking most of the features and tools you get with Visual Studio Pro. One of these additional tools you don't get with Express is Microsoft Advance Setup Installer which is really the best installation system for Windows. There is Dotfuscator which helps a developer protect his/her .NET applications from reverse engineering. On and on we can go. So if you want to develope a game right and have all the pro tools you are going to pay some serious big bucks for the tools, and still have to write your own game engine from scratch. It isn't worth it for someone who doesn't have that stuff to begin with. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be
Re: [Audyssey] news Request
Well, doing graphics with autoit. Neh! It will fail bad bad badly! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 10:37:57 +0100 Subject: Re: [Audyssey] news Request Really, i'm planning to right my city attack game in auto it or Bgt. But you see the thing with Bgt is that it could right more complex stuff and other tidbits. Now when I create this City attack game and give it out to the public, I don't want to here make this a demo as its gonna be a test and the actual city attack game would come out. But still, i'm not sure if I shall do it. The only problem is that I need good sounds and the like. Though one thing that I don't like about the bgt is that their no graphics, which means that sited people won'te play this game. Ok, maybe Ann walker and Jason Allen would play it, but i'm discussing the ones on the gamefax foroms. So if I do this, maybe after that for the graphics i'll port it to auto it and do out the graphics. Maybe my sister would do the drawings. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 3:45 AM Subject: Re: [Audyssey] news Request Hi, Definitely. I think people completely forget the fact BGT has a lot of the hard work done. If a developer has to write something like PB Streamway, for example, that's going to take time. DirectSound 8 is ok, but it has none of the features of Streamway like the support for compressed file types, sound encryption, and doesn't even have a way to load PCm wav files without you creating a wrapper class for that purpose. So right there the audio support in BGT is first rate, and better than DirectSound by itself. Another thing that most new BGT users probably don't understand is how much easier using it is compared to using C/C++ directly. For one thing you don't have to mess with pointers which are always something of a pain. Every pointer you asign you have to remember somewhere in your program to release/destroy it to free up that block of memory. Most people hear probably have no idea whatI'm talking about, but the lack of having to deal with pointers is a very good thing for new programmers. Also BGT seams to handle strings without worrying about unicode vs ascii code. that's a good thing, because a C++ application written for Windows generally gets pretty picky about string types. To pas an unicode string to a string constant you have to do something like LPWSTR strText = LHello world!; which cconverts the words Hello world to unicode and stores it in the string constant strText. We don't have to worry too much about that in BGT which makes it much less confusing. Bottom line, some of these people really have no idea what they are talking about here. BGT is simple and easy to use which is worth its wait in gold right there. The builtin features and simplicity of the scripting language makes it a great tool to use for game development if you don't have the years of experience as a software developer that someone like me has. Then, as I pointed out before professional tools cost money. Visual Studio itself isn't cheep. Oh, there is the Express version, which is free, but it is also a very stripped down version lacking most of the features and tools you get with Visual Studio Pro. One of these additional tools you don't get with Express is Microsoft Advance Setup Installer which is really the best installation system for Windows. There is Dotfuscator which helps a developer protect his/her .NET applications from reverse engineering. On and on we can go. So if you want to develope a game right and have all the pro tools you are going to pay some serious big bucks for the tools, and still have to write your own game engine from scratch. It isn't worth it for someone who doesn't have that stuff to begin with. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you
Re: [Audyssey] Football game please
Hi Charles, Yes, definately you get a free game for advertizing. Heck, take three, or thirty three. I'm just happy if you enjoy playing any of my games. TGIF and BFN Jim Check my web site for my free blind accessible pc dos and windows games. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi Philip, I hate to disagree with you, but I do. The run time libraries for VB6 are very small and easy to install. And that then makes VB6 games etc run just fine under all versions of Windows. Heck, who cares if Microsoft no longer supports VB6. I mean what if VB6 was not even a Microsoft product. That doesn't make it bad. I see allot of Microsoft products that people have allot worse time trying to get to run even with huge down loads and installs of the supporting files. And heck I some times still run a program named Cool Edit version 1.53 and that was built for Windows 3.1. But it runs just fine and has some cool features that even the newest version of Gold Wave doesn't have. But that is just my opinion of VB6. And programming languages like screen readers etc, everyone has their opinion as to which is the best, easiest to use etc. TGIF and BFN - Original Message - Hi Kevin, BGT will definitely have a compiler in the 1.0 release, so a port of your game to this language would not be a bad idea in my opinion. Of course, I'm bound to say that but seriously though, VB 6, like AutoIt, is a language that I would not recommend. It certainly works better than AutoIt but it's so old now so that it's getting nearly impossible to maintain forward compatibility with new Windows versions. Sure your games will run on Xp, but above that it gets trickier and trickier. I'll be glad to help you port to BGT, should you decide to take that root. Remember that for freeware games, BGT will only sell for some 65 USD. Kind regards, Philip Bennefall Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game please
Hi Dark, I know that you were just spoofing, but to set the record straight. I have lived in this apartment building since March 1987. The building is a government subsidized HUD building, so I pay approximately one third of my SSDI check for rent. The building has 76 apartments, all on one level and is shaped like a large square C with a court yard in the center of the C. In the courtyard we have a pavilion, grills etc. I guess the large C shape is so that helicopters and airplanes know that they are over Chardon when they fly over. The city of Chardon is the county seat of Geauga county in Ohio. The largest city near Chardon is Cleveland Ohio USA. BTW I am the Vice Chairman, board of commissioners, Geauga Metropolitan Housing Authority. You can listen to our board meetings from my web site where it says click here for the GMHA board meetings. Now for my credit card, I always always immediately pay off any amount I ever charge on it. You know before I have to pay any intrust. I do support the tobacco growers though. Have since I started smoking when I was 15. Well except for those 5 years when I had quit. I can not even imagine how many hours over the last thirty years I have spent learning, experimenting and coding computer games. You know along with looking for, recording and editing sound files for them. Oh yeah and the Email and phone calls for tech support of my games. Thank goodness I have had this nice comfortable chair and computer desk for so many years. TGIF and BFN - Original Message - What! one of jims' games for free! - don't you know how important the income from those games is to jim? With his ten million dollar det to o v a draft and son, creddit card company, and the monthly wrent he has to pay to Jo mcstingy his landlord for the plywood shed he lives in, it's only nights spent up programming those games and days out working on the tobacco plantation that stops him from being kicked out into the cold, deported, having everything he owns taken by the balifs and sent to live in the London sewers! And then you, sitting in your cumfy arm chair ask for a free game? how can you be so heartless! sorry jim, was feeling random and this one sort of happened, and while the recessions bad, I hope it's not that! bad ;D. Beware the Grue! Dark. Jim O k who stole the C off of the Chardon high school again? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Hi Kevin, Thomas's post was not directed to you; it was a reply to another poster who thinks that 800 dollars is something from hell, to quote. Grin. Thomas made a very good summary of the benefits of the BGT engine and of the costs involved in doing it from scratch, which is what I was responding to. When I set the pro price, I considered the fact that people would actually be making commercial games with the engine and so would in all certainty make back that investment on their sales. That is of course assuming that they were able to create good games, but one can use the demo and the lite version to be sure that the tool is what one is looking for. The lite one will only be 65 US dollars and will allow the creation and unlimited distribution of freeware, non-commercial games. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 11:15 AM Subject: Re: [Audyssey] news Request Hi, Yes, indeed. I didn't say that is is, over priced, I only said that I don't have enough money, and personally I fully agree with the $800 Price, because if you looked down the list that thom gave us... OH my! 20 Thousand dollars for the Playstation SDK! But then again the big big companies like Rockstar games, or Midway, they can afford it because they make loats and loats of more money than they had to pay. We audio games developers are mostly 1-programmer-companies, which makes that even harder. And I think, but this is my personal opinion, that $800 is a really good price for a game creation toolkit, even sound encryption, which if phillip makes it like in q9, won't be as easy to hack. Also, sapi support... Well, in C++ or even in VB6 you have to creat com objects. But right out of the box, wichout even having to initialize... Also, let's think for a second how long he programs or sits in front of his Computer, to make something FOR US. I mean that is just... Well, yeah. It is awesome. And i bed it is not that easy, because if the code gets bigger and bigger and you need to change stuff around it is, quiet hard to find what you are looking for sometimes. I mean if you over comment then it is not that hard, but it takes far more time. With that all in Mind I will send this mail. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 01:52:05 +0200 Subject: Re: [Audyssey] news Request Hi Thomas, Thank you for this long and thorough explanation. I get this question all the time, as a matter of fact. What one is paying for is not the scripting, because as Tom says there are already plenty of scripting engines out there. The scripting is merely one of many parts forming the chain that makes it, in my humble opinion, at least 10 times easier to develop an audio game than it would in C++. The statement that if one can learn BGT one can directly learn C++ as well is not true. The syntax, sure, but a language is so much more than its syntax. C++ itself has none of the advantages that BGT offers, and if you need to acquire these you'll be talking an even higher price tag and with more work on the part of the programmer as well. And for those who want to make free games, the lite version is considerably cheaper. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 08, 2010 11:37 PM Subject: Re: [Audyssey] news Request Hello Tom, Actually, $800 is a pretty fair price for a tool like BGT Pro. I think your opinion that it is over priced is do to the fact you haven't had any experience as a professional software developer. I can tell you for a fact that similar tools in the programming market would cost far more in comparison. Especially, if you begin adding up the cost for various software products. Here is some things to look at. FMOD Ex (Shareware License) $100.00 FMOD Ex (Casual License) $3,000.00 FMOD Ex (Commercial License) $6,000.00 Play Station SDK $20,000.00 Visual Studio Standard $299.00 Visual Studio Professional (without MSDN) $569 Visual Studio Professional (with MSDN) $1,299.00 Visual Studio Premium (with MSDN) $2,499.00 Just that alone can run you into thousands of dollars, and we haven't even began talking about sounds, music, and voice acting yet. Plus the fact BGT is or will be a fully qualified game engine complete with scripting, sound encryption, Sapi support, etc out of the box. If you use Visual Studio and say FMOD Ex you are going to pay more and still have to write a bunch of that stuff from scratch anyway. Plus if you want to support a special game console like Play Station Sony charges a wopping $20,000 to license their tools and libraries. So $800 isn't a bad price realistically speaking. If you are
Re: [Audyssey] news Request
Then maybe with Vb6. Jim, does graphics work on Vb6? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 10:54 AM Subject: Re: [Audyssey] news Request Well, doing graphics with autoit. Neh! It will fail bad bad badly! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 10:37:57 +0100 Subject: Re: [Audyssey] news Request Really, i'm planning to right my city attack game in auto it or Bgt. But you see the thing with Bgt is that it could right more complex stuff and other tidbits. Now when I create this City attack game and give it out to the public, I don't want to here make this a demo as its gonna be a test and the actual city attack game would come out. But still, i'm not sure if I shall do it. The only problem is that I need good sounds and the like. Though one thing that I don't like about the bgt is that their no graphics, which means that sited people won'te play this game. Ok, maybe Ann walker and Jason Allen would play it, but i'm discussing the ones on the gamefax foroms. So if I do this, maybe after that for the graphics i'll port it to auto it and do out the graphics. Maybe my sister would do the drawings. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 3:45 AM Subject: Re: [Audyssey] news Request Hi, Definitely. I think people completely forget the fact BGT has a lot of the hard work done. If a developer has to write something like PB Streamway, for example, that's going to take time. DirectSound 8 is ok, but it has none of the features of Streamway like the support for compressed file types, sound encryption, and doesn't even have a way to load PCm wav files without you creating a wrapper class for that purpose. So right there the audio support in BGT is first rate, and better than DirectSound by itself. Another thing that most new BGT users probably don't understand is how much easier using it is compared to using C/C++ directly. For one thing you don't have to mess with pointers which are always something of a pain. Every pointer you asign you have to remember somewhere in your program to release/destroy it to free up that block of memory. Most people hear probably have no idea whatI'm talking about, but the lack of having to deal with pointers is a very good thing for new programmers. Also BGT seams to handle strings without worrying about unicode vs ascii code. that's a good thing, because a C++ application written for Windows generally gets pretty picky about string types. To pas an unicode string to a string constant you have to do something like LPWSTR strText = LHello world!; which cconverts the words Hello world to unicode and stores it in the string constant strText. We don't have to worry too much about that in BGT which makes it much less confusing. Bottom line, some of these people really have no idea what they are talking about here. BGT is simple and easy to use which is worth its wait in gold right there. The builtin features and simplicity of the scripting language makes it a great tool to use for game development if you don't have the years of experience as a software developer that someone like me has. Then, as I pointed out before professional tools cost money. Visual Studio itself isn't cheep. Oh, there is the Express version, which is free, but it is also a very stripped down version lacking most of the features and tools you get with Visual Studio Pro. One of these additional tools you don't get with Express is Microsoft Advance Setup Installer which is really the best installation system for Windows. There is Dotfuscator which helps a developer protect his/her .NET
Re: [Audyssey] news Request
For the person that which said this, I would recomend for the pro version that when the price toens down alittle, then buy the pro version. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 11:05 AM Subject: Re: [Audyssey] news Request Hi Kevin, Thomas's post was not directed to you; it was a reply to another poster who thinks that 800 dollars is something from hell, to quote. Grin. Thomas made a very good summary of the benefits of the BGT engine and of the costs involved in doing it from scratch, which is what I was responding to. When I set the pro price, I considered the fact that people would actually be making commercial games with the engine and so would in all certainty make back that investment on their sales. That is of course assuming that they were able to create good games, but one can use the demo and the lite version to be sure that the tool is what one is looking for. The lite one will only be 65 US dollars and will allow the creation and unlimited distribution of freeware, non-commercial games. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 11:15 AM Subject: Re: [Audyssey] news Request Hi, Yes, indeed. I didn't say that is is, over priced, I only said that I don't have enough money, and personally I fully agree with the $800 Price, because if you looked down the list that thom gave us... OH my! 20 Thousand dollars for the Playstation SDK! But then again the big big companies like Rockstar games, or Midway, they can afford it because they make loats and loats of more money than they had to pay. We audio games developers are mostly 1-programmer-companies, which makes that even harder. And I think, but this is my personal opinion, that $800 is a really good price for a game creation toolkit, even sound encryption, which if phillip makes it like in q9, won't be as easy to hack. Also, sapi support... Well, in C++ or even in VB6 you have to creat com objects. But right out of the box, wichout even having to initialize... Also, let's think for a second how long he programs or sits in front of his Computer, to make something FOR US. I mean that is just... Well, yeah. It is awesome. And i bed it is not that easy, because if the code gets bigger and bigger and you need to change stuff around it is, quiet hard to find what you are looking for sometimes. I mean if you over comment then it is not that hard, but it takes far more time. With that all in Mind I will send this mail. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 01:52:05 +0200 Subject: Re: [Audyssey] news Request Hi Thomas, Thank you for this long and thorough explanation. I get this question all the time, as a matter of fact. What one is paying for is not the scripting, because as Tom says there are already plenty of scripting engines out there. The scripting is merely one of many parts forming the chain that makes it, in my humble opinion, at least 10 times easier to develop an audio game than it would in C++. The statement that if one can learn BGT one can directly learn C++ as well is not true. The syntax, sure, but a language is so much more than its syntax. C++ itself has none of the advantages that BGT offers, and if you need to acquire these you'll be talking an even higher price tag and with more work on the part of the programmer as well. And for those who want to make free games, the lite version is considerably cheaper. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 08, 2010 11:37 PM Subject: Re: [Audyssey] news Request Hello Tom, Actually, $800 is a pretty fair price for a tool like BGT Pro. I think your opinion that it is over priced is do to the fact you haven't had any experience as a professional software developer. I can tell you for a fact that similar tools in the programming market would cost far more in comparison. Especially, if you begin adding up the cost for various software products. Here is some things to look at. FMOD Ex (Shareware License) $100.00 FMOD Ex (Casual License)
Re: [Audyssey] new game from Claudio.
Have notified them, but the correct download link doesn't have any spaces in it: http://web131.as-6.de/megaracer1.0.exe Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 11:21 AM Subject: [Audyssey] new game from Claudio. Hello all, this is what Claudio said. Hello gamers After weeks of development, I am proud to announce the release of megaracer, a completely new racing game for the blind. This game is completeely based on sound - so it's optimal for blind but also for sighted gamers. Even I am having some troubles with some diseases, I worked at home and in the hospital at my baby - sorry, at my game. Now, it seems that I am ready for the first release. You can download my work right now at www.blueworldradio.com Click there on games, and you should be good to go. Here are some clues you have to know: 1. The instructions for the game are included as an audio-version wich you can acccess from the game menu. 2. After the motors and the music have stoped, it means that you are the winner of the game. Please hit then escape to get back into main menu. I couldn't write already an useful winner-function, but I am working to include it in the next version. 3. Here are some shortcouds you have to know: Get in main menu at any time = escape Skip the exit-sound = enter And now, I just can say happy racing! Best regards Claudio Zeni --- Main Developer of Blue World Games ___ Gamers mailing list gam...@usagamesinteractive.com http://usagamesinteractive.com/mailman/listinfo/gamers_usagamesinteractive.com My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5012 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5012 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi Jim, Of course, we are all talking personal opinions here and I fully respect yours. However I personally feel that when a product is as old as Vb6 and official support has been dropped for quite some time, it would be inadviseable for new programmers to learn it only to discover that they have learnt technology that was at its peak 10 years ago. If, like yourself, one has been using the tool for a considerable time then that is a different story. If you feel that you are comfortable with Vb 6 and want to continue using it despite support having been dropped then that, of course, is entirely your choice. In any case I shall certainly continue to play your games from time to time. Kind regards, Philip Bennefall - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Philip Bennefall Gamers@audyssey.org Sent: Friday, April 09, 2010 12:02 PM Subject: Re: [Audyssey] Battle boomer question Hi Philip, I hate to disagree with you, but I do. The run time libraries for VB6 are very small and easy to install. And that then makes VB6 games etc run just fine under all versions of Windows. Heck, who cares if Microsoft no longer supports VB6. I mean what if VB6 was not even a Microsoft product. That doesn't make it bad. I see allot of Microsoft products that people have allot worse time trying to get to run even with huge down loads and installs of the supporting files. And heck I some times still run a program named Cool Edit version 1.53 and that was built for Windows 3.1. But it runs just fine and has some cool features that even the newest version of Gold Wave doesn't have. But that is just my opinion of VB6. And programming languages like screen readers etc, everyone has their opinion as to which is the best, easiest to use etc. TGIF and BFN - Original Message - Hi Kevin, BGT will definitely have a compiler in the 1.0 release, so a port of your game to this language would not be a bad idea in my opinion. Of course, I'm bound to say that but seriously though, VB 6, like AutoIt, is a language that I would not recommend. It certainly works better than AutoIt but it's so old now so that it's getting nearly impossible to maintain forward compatibility with new Windows versions. Sure your games will run on Xp, but above that it gets trickier and trickier. I'll be glad to help you port to BGT, should you decide to take that root. Remember that for freeware games, BGT will only sell for some 65 USD. Kind regards, Philip Bennefall Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Hi phillip, Yes I saw that that is was not mentioned directly to me, I just wanted to tell ya'll my mind. *smiles* Regards, Kevin - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 12:05:59 +0200 Subject: Re: [Audyssey] news Request Hi Kevin, Thomas's post was not directed to you; it was a reply to another poster who thinks that 800 dollars is something from hell, to quote. Grin. Thomas made a very good summary of the benefits of the BGT engine and of the costs involved in doing it from scratch, which is what I was responding to. When I set the pro price, I considered the fact that people would actually be making commercial games with the engine and so would in all certainty make back that investment on their sales. That is of course assuming that they were able to create good games, but one can use the demo and the lite version to be sure that the tool is what one is looking for. The lite one will only be 65 US dollars and will allow the creation and unlimited distribution of freeware, non-commercial games. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 11:15 AM Subject: Re: [Audyssey] news Request Hi, Yes, indeed. I didn't say that is is, over priced, I only said that I don't have enough money, and personally I fully agree with the $800 Price, because if you looked down the list that thom gave us... OH my! 20 Thousand dollars for the Playstation SDK! But then again the big big companies like Rockstar games, or Midway, they can afford it because they make loats and loats of more money than they had to pay. We audio games developers are mostly 1-programmer-companies, which makes that even harder. And I think, but this is my personal opinion, that $800 is a really good price for a game creation toolkit, even sound encryption, which if phillip makes it like in q9, won't be as easy to hack. Also, sapi support... Well, in C++ or even in VB6 you have to creat com objects. But right out of the box, wichout even having to initialize... Also, let's think for a second how long he programs or sits in front of his Computer, to make something FOR US. I mean that is just... Well, yeah. It is awesome. And i bed it is not that easy, because if the code gets bigger and bigger and you need to change stuff around it is, quiet hard to find what you are looking for sometimes. I mean if you over comment then it is not that hard, but it takes far more time. With that all in Mind I will send this mail. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 01:52:05 +0200 Subject: Re: [Audyssey] news Request Hi Thomas, Thank you for this long and thorough explanation. I get this question all the time, as a matter of fact. What one is paying for is not the scripting, because as Tom says there are already plenty of scripting engines out there. The scripting is merely one of many parts forming the chain that makes it, in my humble opinion, at least 10 times easier to develop an audio game than it would in C++. The statement that if one can learn BGT one can directly learn C++ as well is not true. The syntax, sure, but a language is so much more than its syntax. C++ itself has none of the advantages that BGT offers, and if you need to acquire these you'll be talking an even higher price tag and with more work on the part of the programmer as well. And for those who want to make free games, the lite version is considerably cheaper. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 08, 2010 11:37 PM Subject: Re: [Audyssey] news Request Hello Tom, Actually, $800 is a pretty fair price for a tool like BGT Pro. I think your opinion that it is over priced is do to the fact you haven't had any experience as a professional software developer. I can tell you for a fact that similar tools in the programming market would cost far more in comparison. Especially, if you begin adding up the cost for various software products. Here is some things to look at. FMOD Ex (Shareware License) $100.00 FMOD Ex (Casual License) $3,000.00 FMOD Ex (Commercial License) $6,000.00 Play Station SDK $20,000.00 Visual Studio Standard $299.00 Visual Studio Professional (without MSDN) $569 Visual Studio Professional (with MSDN) $1,299.00 Visual Studio Premium (with MSDN) $2,499.00 Just that alone can run you into thousands of dollars, and we haven't even began talking about sounds, music, and voice
Re: [Audyssey] Battle boomer question
Hi, Well, porting the game to VB6 would be much easier because I kind of do have an understanding on how it works, though... Well, I dunno. I am getting drawn here, and there, use this use that. I need some more time. But I still thinking of porting to BGT is a good idea, is it? Well, I've lost my opinion now *laughs* - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Philip Bennefall Gamers@audyssey.org Date: Fri, 09 Apr 2010 06:02:18 -0400 Subject: Re: [Audyssey] Battle boomer question Hi Philip, I hate to disagree with you, but I do. The run time libraries for VB6 are very small and easy to install. And that then makes VB6 games etc run just fine under all versions of Windows. Heck, who cares if Microsoft no longer supports VB6. I mean what if VB6 was not even a Microsoft product. That doesn't make it bad. I see allot of Microsoft products that people have allot worse time trying to get to run even with huge down loads and installs of the supporting files. And heck I some times still run a program named Cool Edit version 1.53 and that was built for Windows 3.1. But it runs just fine and has some cool features that even the newest version of Gold Wave doesn't have. But that is just my opinion of VB6. And programming languages like screen readers etc, everyone has their opinion as to which is the best, easiest to use etc. TGIF and BFN - Original Message - Hi Kevin, BGT will definitely have a compiler in the 1.0 release, so a port of your game to this language would not be a bad idea in my opinion. Of course, I'm bound to say that but seriously though, VB 6, like AutoIt, is a language that I would not recommend. It certainly works better than AutoIt but it's so old now so that it's getting nearly impossible to maintain forward compatibility with new Windows versions. Sure your games will run on Xp, but above that it gets trickier and trickier. I'll be glad to help you port to BGT, should you decide to take that root. Remember that for freeware games, BGT will only sell for some 65 USD. Kind regards, Philip Bennefall Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi Kevin, I, surprisingly enough, will maintain that it certainly is a good idea. Grin. As I said to you privately off list, I and the other members on the Blastbay forum will be more than happy to help you if you do decide to go down that root. Also, I will be continuing to update BGT with new features and fixes regularly. Vb 6 is practically a dead language as no updates have been made to it for years. Microsoft are strongly pushing the .net line of languages instead, which I am not personally a big fan of but that is just my opinion. Kind regards, Philip Bennefall - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 12:24 PM Subject: Re: [Audyssey] Battle boomer question Hi, Well, porting the game to VB6 would be much easier because I kind of do have an understanding on how it works, though... Well, I dunno. I am getting drawn here, and there, use this use that. I need some more time. But I still thinking of porting to BGT is a good idea, is it? Well, I've lost my opinion now *laughs* - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Philip Bennefall Gamers@audyssey.org Date: Fri, 09 Apr 2010 06:02:18 -0400 Subject: Re: [Audyssey] Battle boomer question Hi Philip, I hate to disagree with you, but I do. The run time libraries for VB6 are very small and easy to install. And that then makes VB6 games etc run just fine under all versions of Windows. Heck, who cares if Microsoft no longer supports VB6. I mean what if VB6 was not even a Microsoft product. That doesn't make it bad. I see allot of Microsoft products that people have allot worse time trying to get to run even with huge down loads and installs of the supporting files. And heck I some times still run a program named Cool Edit version 1.53 and that was built for Windows 3.1. But it runs just fine and has some cool features that even the newest version of Gold Wave doesn't have. But that is just my opinion of VB6. And programming languages like screen readers etc, everyone has their opinion as to which is the best, easiest to use etc. TGIF and BFN - Original Message - Hi Kevin, BGT will definitely have a compiler in the 1.0 release, so a port of your game to this language would not be a bad idea in my opinion. Of course, I'm bound to say that but seriously though, VB 6, like AutoIt, is a language that I would not recommend. It certainly works better than AutoIt but it's so old now so that it's getting nearly impossible to maintain forward compatibility with new Windows versions. Sure your games will run on Xp, but above that it gets trickier and trickier. I'll be glad to help you port to BGT, should you decide to take that root. Remember that for freeware games, BGT will only sell for some 65 USD. Kind regards, Philip Bennefall Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game please
Hello jim: I got your football game, and I read about the competetion and so on, its wonderful, but I can't play anything. please, need help or good read me to start. Thanks in advance -- From: Jim Kitchen j...@kitchensinc.net Sent: Friday, April 09, 2010 12:02 PM To: Charles Rivard Gamers@audyssey.org Subject: Re: [Audyssey] Football game please Hi Charles, Yes, definately you get a free game for advertizing. Heck, take three, or thirty three. I'm just happy if you enjoy playing any of my games. TGIF and BFN Jim Check my web site for my free blind accessible pc dos and windows games. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] MegaRacer
Seems like quite a nice, relatively simple game since pretty sure you only need to avoid obstacles by pressing left and right, and while I think I will need to use earphones, it seems to work quite nicely, and I like the sounds etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5012 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MegaRacer
Hi when I tryed downloading and then installing this game i got the message that the file included invallid data. so in short i couldn't run it. i just thought that I would let you know. from Mich. - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: gamers@audyssey.org Sent: Friday, April 09, 2010 7:12 AM Subject: [Audyssey] MegaRacer Seems like quite a nice, relatively simple game since pretty sure you only need to avoid obstacles by pressing left and right, and while I think I will need to use earphones, it seems to work quite nicely, and I like the sounds etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5012 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MegaRacer
Hello folks, For anyone who ever wanted to program in Pure Basic, and wants to see how an audio game is done, I am making quiet a simple game called Skeeball. In this game, which is, indeededly very simple, you have to roll 7 balls down a lane and the ball will randomly hit a ring. For each ring you hit you get different ammounft of points. I will include the source code so everybody can see how that is odne. Kevin - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: gamers@audyssey.org Date: Fri, 9 Apr 2010 13:12:41 +0200 Subject: [Audyssey] MegaRacer Seems like quite a nice, relatively simple game since pretty sure you only need to avoid obstacles by pressing left and right, and while I think I will need to use earphones, it seems to work quite nicely, and I like the sounds etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5012 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] SkeeballRe: MegaRacer
Hi there, I have no Idea on what I did, but I was out of mind. I ment in BGT coding, and also the subject was completely wrong,s orry folks! *laughs* Kevin - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Date: Fri, 09 Apr 2010 13:40:58 +0200 Subject: Re: [Audyssey] MegaRacer Hello folks, For anyone who ever wanted to program in Pure Basic, and wants to see how an audio game is done, I am making quiet a simple game called Skeeball. In this game, which is, indeededly very simple, you have to roll 7 balls down a lane and the ball will randomly hit a ring. For each ring you hit you get different ammounft of points. I will include the source code so everybody can see how that is odne. Kevin - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: gamers@audyssey.org Date: Fri, 9 Apr 2010 13:12:41 +0200 Subject: [Audyssey] MegaRacer Seems like quite a nice, relatively simple game since pretty sure you only need to avoid obstacles by pressing left and right, and while I think I will need to use earphones, it seems to work quite nicely, and I like the sounds etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5012 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game please
Hi Jim. Sorry Jim, but charles' request for a free game just got my thoughts running ;D. I've also learnt something today, sinse I'm afraid i'd not heard of the city of Chardon before, I've read books and seen films set in cleaveland, but this is the first I've heard of Chardan. In fairness though Durham isn't the most famous city in England either. Having had this flat sinse may of 2007, the notion of being in the same place for 23 years is actually a trifle scary! (I'm stil not certain this is where I'll be staying). Beware the grue! Dark. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: dark Gamers@audyssey.org Sent: Friday, April 09, 2010 11:02 AM Subject: Re: [Audyssey] Football game please Hi Dark, I know that you were just spoofing, but to set the record straight. I have lived in this apartment building since March 1987. The building is a government subsidized HUD building, so I pay approximately one third of my SSDI check for rent. The building has 76 apartments, all on one level and is shaped like a large square C with a court yard in the center of the C. In the courtyard we have a pavilion, grills etc. I guess the large C shape is so that helicopters and airplanes know that they are over Chardon when they fly over. The city of Chardon is the county seat of Geauga county in Ohio. The largest city near Chardon is Cleveland Ohio USA. BTW I am the Vice Chairman, board of commissioners, Geauga Metropolitan Housing Authority. You can listen to our board meetings from my web site where it says click here for the GMHA board meetings. Now for my credit card, I always always immediately pay off any amount I ever charge on it. You know before I have to pay any intrust. I do support the tobacco growers though. Have since I started smoking when I was 15. Well except for those 5 years when I had quit. I can not even imagine how many hours over the last thirty years I have spent learning, experimenting and coding computer games. You know along with looking for, recording and editing sound files for them. Oh yeah and the Email and phone calls for tech support of my games. Thank goodness I have had this nice comfortable chair and computer desk for so many years. TGIF and BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] prices of game creation kits
$800 is a bit much for a game only creation kit. When comparing game creation kits against full-blown programming kits, there's no comparison. Go back and compare it against creation kits for games, and you'll see entirely different results. Saying it's cheaper than the development kit for the xbox or something is silly. This isn't a different hardware environment, it's for the windows environment. If this was a general programming language, it may be in line, (look at delphi which turned into kilex) dot net and others, there is a president for charging lots for general purpose programming languages. However, game creation kits typically sell for considerably less. The 3d game maker is only $99, fps creator is 44 bucks, direct basic is 27 dollars, dark basic pro is 79 dollars. Play basic is $25, and these are only the first five that popped into my memory, there's hundreds of game cxreation toolkits, and 90 percent of them are $100 or less. Admittedly, these are general game creation, not audio only, which of course makes Phil's kit worth more, but not 8 times more. And, this isn't even considering the literally thousands of free game creation kits. I started developing a game creation kit myself, but abandon it when I bailed out of the vi game market when James North pulled his crap several years ago. David Greenwood charges for his system, though I don't know what the price is, or how many he's sold (might be good info to gather) But, if this game creation kit goes up for $800, I'm thinking I will release my creation kit, just to make things affordable for folks. I'm really not interested in doing so, but I honestly think folks d deserve a choice when it comes to having reasonable priced alternatives. Sorry, but even for professional development, 800 is just too much. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] prices of game creation kits
Hi Travis, Of course, people are free to make their individual choices for what tools they want to use for the particular task at hand. For those who can use a general purpose programming language and who are willing to spend the extra time building things from scratch, that's fair enough. But with BGT you are getting lots of things done for you out of the box that will significantly speed up the development process. Also, if you make a few games using the pro version of the tool you will certainly make that money back and more there to. The lite version is 65 USD, so now we're talking the same price range as the others you mention. But as the owner of these resources, the codebase that forms the components that feature in BGT, I feel that I want to be compensated if people are going to use this to make money. Especially with it being a one-time fee, I think it's more than reasonable. For those who want to make free games, the lite version is available as I said and I am able to make that more affordable since people won't actually be making money with the aid of my tools. That is the best way in which I can explain my thinking behind the pricing of BGT. And I can say that I have spent thousands of dollars getting some of this code written, except of course for the parts that I wrote myself; they only cost me time. Kind regards, Philip ennefall - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Friday, April 09, 2010 9:02 AM Subject: [Audyssey] prices of game creation kits $800 is a bit much for a game only creation kit. When comparing game creation kits against full-blown programming kits, there's no comparison. Go back and compare it against creation kits for games, and you'll see entirely different results. Saying it's cheaper than the development kit for the xbox or something is silly. This isn't a different hardware environment, it's for the windows environment. If this was a general programming language, it may be in line, (look at delphi which turned into kilex) dot net and others, there is a president for charging lots for general purpose programming languages. However, game creation kits typically sell for considerably less. The 3d game maker is only $99, fps creator is 44 bucks, direct basic is 27 dollars, dark basic pro is 79 dollars. Play basic is $25, and these are only the first five that popped into my memory, there's hundreds of game cxreation toolkits, and 90 percent of them are $100 or less. Admittedly, these are general game creation, not audio only, which of course makes Phil's kit worth more, but not 8 times more. And, this isn't even considering the literally thousands of free game creation kits. I started developing a game creation kit myself, but abandon it when I bailed out of the vi game market when James North pulled his crap several years ago. David Greenwood charges for his system, though I don't know what the price is, or how many he's sold (might be good info to gather) But, if this game creation kit goes up for $800, I'm thinking I will release my creation kit, just to make things affordable for folks. I'm really not interested in doing so, but I honestly think folks d deserve a choice when it comes to having reasonable priced alternatives. Sorry, but even for professional development, 800 is just too much. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] prices of game creation kits
The difference is that our market is much smaller. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Friday, April 09, 2010 1:02 AM Subject: [Audyssey] prices of game creation kits $800 is a bit much for a game only creation kit. When comparing game creation kits against full-blown programming kits, there's no comparison. Go back and compare it against creation kits for games, and you'll see entirely different results. Saying it's cheaper than the development kit for the xbox or something is silly. This isn't a different hardware environment, it's for the windows environment. If this was a general programming language, it may be in line, (look at delphi which turned into kilex) dot net and others, there is a president for charging lots for general purpose programming languages. However, game creation kits typically sell for considerably less. The 3d game maker is only $99, fps creator is 44 bucks, direct basic is 27 dollars, dark basic pro is 79 dollars. Play basic is $25, and these are only the first five that popped into my memory, there's hundreds of game cxreation toolkits, and 90 percent of them are $100 or less. Admittedly, these are general game creation, not audio only, which of course makes Phil's kit worth more, but not 8 times more. And, this isn't even considering the literally thousands of free game creation kits. I started developing a game creation kit myself, but abandon it when I bailed out of the vi game market when James North pulled his crap several years ago. David Greenwood charges for his system, though I don't know what the price is, or how many he's sold (might be good info to gather) But, if this game creation kit goes up for $800, I'm thinking I will release my creation kit, just to make things affordable for folks. I'm really not interested in doing so, but I honestly think folks d deserve a choice when it comes to having reasonable priced alternatives. Sorry, but even for professional development, 800 is just too much. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game
Oh, this is a very old story! I also would love one like that since years but I seriously start to doubt if we will ever have a football game! Cheers, Jorge Gonçalves Email MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Charles Rivard Gamers@audyssey.org Sent: Thursday, April 08, 2010 11:40 AM Subject: Re: [Audyssey] Football game please Hi Charles, Unfortunately I believe that he is looking for a Soccer game not American football. But thank you very much Charles for the promo. BFN - Original Message - Try Jim Kitchen's football game. It's found at www.kitchensinc.net in the section of free text to speech Windows games. On offense, you choose from a list of plays, and on defense, well, you defend. It's a good fun free game with good sounds. Be sure to download and install the other necessary files first, as described at the site. And, while you're at it, try the other free games from there, too. There's a lot of fun to be found there. HTH. - Original Message - From: Ramy Moustafa moshtaqlealga...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 07, 2010 1:56 PM Subject: [Audyssey] Football game please hi all; really I love football so much and I need to play it on computer, while I was at school we were playing football, but now no hope. so I tried playing it on computer until I found the super football, it has many good things like its name is football game. but, really it's a very boring game, also, no competitions or something inside the game, no updates, and the support team is not good. also, when playing, no intertainment at all, cause computer will do all things for you, u can't control the ball at all, Just when the player speak s from the right you will send the ball right etc. also, can't play online at all, can't find any parteners. so, now can't we find any other good football game for blinds? really I love this game, and if I find one I will buy it soon. Thanks in advance Cheers: Ramy Moustafa If music be the food of love, play on... Tel: 0020102221750 Personal email, msn and yahoo messengers: flutelo...@link.net skype: roma30 facebook: moustafa.r...@gmail.com --- Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] prices of game creation kits
Besides, David Greenwood's GMA engine costs considerably more to use, even for free games as I understand it. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 8:16 AM Subject: Re: [Audyssey] prices of game creation kits Hi Travis, Of course, people are free to make their individual choices for what tools they want to use for the particular task at hand. For those who can use a general purpose programming language and who are willing to spend the extra time building things from scratch, that's fair enough. But with BGT you are getting lots of things done for you out of the box that will significantly speed up the development process. Also, if you make a few games using the pro version of the tool you will certainly make that money back and more there to. The lite version is 65 USD, so now we're talking the same price range as the others you mention. But as the owner of these resources, the codebase that forms the components that feature in BGT, I feel that I want to be compensated if people are going to use this to make money. Especially with it being a one-time fee, I think it's more than reasonable. For those who want to make free games, the lite version is available as I said and I am able to make that more affordable since people won't actually be making money with the aid of my tools. That is the best way in which I can explain my thinking behind the pricing of BGT. And I can say that I have spent thousands of dollars getting some of this code written, except of course for the parts that I wrote myself; they only cost me time. Kind regards, Philip ennefall - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Friday, April 09, 2010 9:02 AM Subject: [Audyssey] prices of game creation kits $800 is a bit much for a game only creation kit. When comparing game creation kits against full-blown programming kits, there's no comparison. Go back and compare it against creation kits for games, and you'll see entirely different results. Saying it's cheaper than the development kit for the xbox or something is silly. This isn't a different hardware environment, it's for the windows environment. If this was a general programming language, it may be in line, (look at delphi which turned into kilex) dot net and others, there is a president for charging lots for general purpose programming languages. However, game creation kits typically sell for considerably less. The 3d game maker is only $99, fps creator is 44 bucks, direct basic is 27 dollars, dark basic pro is 79 dollars. Play basic is $25, and these are only the first five that popped into my memory, there's hundreds of game cxreation toolkits, and 90 percent of them are $100 or less. Admittedly, these are general game creation, not audio only, which of course makes Phil's kit worth more, but not 8 times more. And, this isn't even considering the literally thousands of free game creation kits. I started developing a game creation kit myself, but abandon it when I bailed out of the vi game market when James North pulled his crap several years ago. David Greenwood charges for his system, though I don't know what the price is, or how many he's sold (might be good info to gather) But, if this game creation kit goes up for $800, I'm thinking I will release my creation kit, just to make things affordable for folks. I'm really not interested in doing so, but I honestly think folks d deserve a choice when it comes to having reasonable priced alternatives. Sorry, but even for professional development, 800 is just too much. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] prices of game creation kits
Hi Travis, It has been a long time since I asked David for the pricing on the GMA Engine, but I believe the pricing went something like this. David, if I got the pricing wrong here please let us know, but I think this was the pricing scheme. Demo License $50.00 Unlimited License 2,000.00 He also offers it under a royalty type license where by you make so many sales and GMA gets a certain percent of the income. Either way you look at it BGT comes out cheaper in the long run. Anyway, i do get your point about mainstream prices verses BGT. Microsoft's XNA Studio is free for non-commercial use and can be used for PC and XBox titles. However, it also happens to use a full fledged programming language, C# .NET, which makes it slightly more useful than being limited to a scripting language. However, compared to BGT you don't have all the handy helpful features, and some of the XNA tools like XAct are pretty unaccessible. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] prices of game creation kits
Hi, Exactly. Were I not already a trained software developer I would be more than willing to invest in a tool like BGT, because of its features and ease of use. However, as it is I have already written my own game development tool, Genesis 3D, and it also has a lot of the hard work done. I should know I just spent the past thre/four months converting all of it from C# .NET to C++ and the Win32 API for MOTA beta 11. However, I think I know more than most how much hard work goes into a tool like BGT. Writing all the basic components like the input core, audio core, speech core, level editor, etc. It takes a long time and is a lot of work. All of that has to be done before you even start on a game, and I think it is safe to say everyone wants to get started right away with writing the game and not have to worry about the low level components. That's what BGT offers a person. A chance to start writing games without having to do all the low level programming and development from scratch. On 4/9/10, Philip Bennefall phi...@blastbay.com wrote: Hi Travis, Of course, people are free to make their individual choices for what tools they want to use for the particular task at hand. For those who can use a general purpose programming language and who are willing to spend the extra time building things from scratch, that's fair enough. But with BGT you are getting lots of things done for you out of the box that will significantly speed up the development process. Also, if you make a few games using the pro version of the tool you will certainly make that money back and more there to. The lite version is 65 USD, so now we're talking the same price range as the others you mention. But as the owner of these resources, the codebase that forms the components that feature in BGT, I feel that I want to be compensated if people are going to use this to make money. Especially with it being a one-time fee, I think it's more than reasonable. For those who want to make free games, the lite version is available as I said and I am able to make that more affordable since people won't actually be making money with the aid of my tools. That is the best way in which I can explain my thinking behind the pricing of BGT. And I can say that I have spent thousands of dollars getting some of this code written, except of course for the parts that I wrote myself; they only cost me time. Kind regards, Philip ennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] prices of game creation kits
HI, Yes, I think we should also think about how much it costs developers to code such a power full tool kit. It is not cheap, I have no idea on what we have to write or buy for that, but I gues sit is not cheap. Also the time Phillip sits behind his... Well infront of his keyboard smashing his fingers into it is a time where he also could do other stuff than making it easier for us to create games. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 16:16:35 +0200 Subject: Re: [Audyssey] prices of game creation kits Hi Travis, Of course, people are free to make their individual choices for what tools they want to use for the particular task at hand. For those who can use a general purpose programming language and who are willing to spend the extra time building things from scratch, that's fair enough. But with BGT you are getting lots of things done for you out of the box that will significantly speed up the development process. Also, if you make a few games using the pro version of the tool you will certainly make that money back and more there to. The lite version is 65 USD, so now we're talking the same price range as the others you mention. But as the owner of these resources, the codebase that forms the components that feature in BGT, I feel that I want to be compensated if people are going to use this to make money. Especially with it being a one-time fee, I think it's more than reasonable. For those who want to make free games, the lite version is available as I said and I am able to make that more affordable since people won't actually be making money with the aid of my tools. That is the best way in which I can explain my thinking behind the pricing of BGT. And I can say that I have spent thousands of dollars getting some of this code written, except of course for the parts that I wrote myself; they only cost me time. Kind regards, Philip ennefall - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Friday, April 09, 2010 9:02 AM Subject: [Audyssey] prices of game creation kits $800 is a bit much for a game only creation kit. When comparing game creation kits against full-blown programming kits, there's no comparison. Go back and compare it against creation kits for games, and you'll see entirely different results. Saying it's cheaper than the development kit for the xbox or something is silly. This isn't a different hardware environment, it's for the windows environment. If this was a general programming language, it may be in line, (look at delphi which turned into kilex) dot net and others, there is a president for charging lots for general purpose programming languages. However, game creation kits typically sell for considerably less. The 3d game maker is only $99, fps creator is 44 bucks, direct basic is 27 dollars, dark basic pro is 79 dollars. Play basic is $25, and these are only the first five that popped into my memory, there's hundreds of game cxreation toolkits, and 90 percent of them are $100 or less. Admittedly, these are general game creation, not audio only, which of course makes Phil's kit worth more, but not 8 times more. And, this isn't even considering the literally thousands of free game creation kits. I started developing a game creation kit myself, but abandon it when I bailed out of the vi game market when James North pulled his crap several years ago. David Greenwood charges for his system, though I don't know what the price is, or how many he's sold (might be good info to gather) But, if this game creation kit goes up for $800, I'm thinking I will release my creation kit, just to make things affordable for folks. I'm really not interested in doing so, but I honestly think folks d deserve a choice when it comes to having reasonable priced alternatives. Sorry, but even for professional development, 800 is just too much. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] news Request
Hi Kevin, No doubt about it writing a tool like BGT is a major undertaking for one or two people. I spent three/four months converting my game creation toolkit, Genesis 3D, from C# .NET to C++ and in many ways it still isn't finished. The only reason I was able to do it that quickly is because C# is similar to C++ and I only had to make modifications to the code and not rewrite everything from absolute scratch. That saved me time as well as I didn't have to do as much debugging and testing as I might have. When I wrote the engine from scratch in C# it took me two years to get it to where it was with Mysteries of the Ancients beta 10. That's a lot of time and work worth saving if you can cut a corner do it. Had BGT been out before I started Genesis I may very well have purchased it for USA Games just because of its features. $800 is a lot, but not compared to what I would be earning releasing games every few months. On 4/9/10, Kevin Weispfennig kevin.weispfen...@gmx.net wrote: Hi, Yes, indeed. I didn't say that is is, over priced, I only said that I don't have enough money, and personally I fully agree with the $800 Price, because if you looked down the list that thom gave us... OH my! 20 Thousand dollars for the Playstation SDK! But then again the big big companies like Rockstar games, or Midway, they can afford it because they make loats and loats of more money than they had to pay. We audio games developers are mostly 1-programmer-companies, which makes that even harder. And I think, but this is my personal opinion, that $800 is a really good price for a game creation toolkit, even sound encryption, which if phillip makes it like in q9, won't be as easy to hack. Also, sapi support... Well, in C++ or even in VB6 you have to creat com objects. But right out of the box, wichout even having to initialize... Also, let's think for a second how long he programs or sits in front of his Computer, to make something FOR US. I mean that is just... Well, yeah. It is awesome. And i bed it is not that easy, because if the code gets bigger and bigger and you need to change stuff around it is, quiet hard to find what you are looking for sometimes. I mean if you over comment then it is not that hard, but it takes far more time. With that all in Mind I will send this mail. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Hi Muhammed, Yes, but you have to use the DirectX 8 graphics libraries like DirectDraw. It goes without saying DirectDraw itself is ancient and most games today use Direct3D 9, 10, or 11. On 4/9/10, Muhammed Deniz muhamme...@googlemail.com wrote: Then maybe with Vb6. Jim, does graphics work on Vb6? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] news Request
Hi Thomas, yeah. But I need people that which could do good drawings. Such as the 6th level when you have to fight the 3 boss's. Though, their's another surprise at the end! My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 4:12 PM Subject: Re: [Audyssey] news Request Hi Muhammed, Yes, but you have to use the DirectX 8 graphics libraries like DirectDraw. It goes without saying DirectDraw itself is ancient and most games today use Direct3D 9, 10, or 11. On 4/9/10, Muhammed Deniz muhamme...@googlemail.com wrote: Then maybe with Vb6. Jim, does graphics work on Vb6? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] BGT upcoming features
Hi folks, I thought it was high time you all got an update on what is included so far in the next release of BGT. This list may very well be extended a bit before I throw it out there, but I think this is a pretty good update as is. Take a peak: Beta Version 0.2: * Updated the script interpreter to the latest version which fixes some more bugs found by users. * File reading and writing support has been added, both for binary and text files. * Properties to get the current position and total length of a sound have been added to the sound object, along with a method to set the position as well. * A fully featured waveform tone generator has been added which allows the creation of musical compositions using sine, sawtooth and square waves. * Fixed a few minor errors in the tutorial. * The error edit control now uses word wrap rather than a scroll bar. * Switched from the MinGw C++ compiler to Visual Studio 2008, which brings us up to date with all the latest Microsoft features, and which also produces an executable that is roughly 400 kb smaller and runs considerably faster. I hope some of you will find one or more of these features useful. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game please
Thanks for the generosity, especially since I've already downloaded and installed, I think, all of them. (grin) --- In God we trust. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Charles Rivard Gamers@audyssey.org Sent: Friday, April 09, 2010 5:02 AM Subject: Re: [Audyssey] Football game please Hi Charles, Yes, definately you get a free game for advertizing. Heck, take three, or thirty three. I'm just happy if you enjoy playing any of my games. TGIF and BFN Jim Check my web site for my free blind accessible pc dos and windows games. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game please
Jim: Do! not! smoke! I would think that it would cause a lot of pain! Let the tobacco do the smoking. You can be the sucker. (ornery grin) --- In God we trust. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: dark Gamers@audyssey.org Sent: Friday, April 09, 2010 5:02 AM Subject: Re: [Audyssey] Football game please Hi Dark, I know that you were just spoofing, but to set the record straight. I have lived in this apartment building since March 1987. The building is a government subsidized HUD building, so I pay approximately one third of my SSDI check for rent. The building has 76 apartments, all on one level and is shaped like a large square C with a court yard in the center of the C. In the courtyard we have a pavilion, grills etc. I guess the large C shape is so that helicopters and airplanes know that they are over Chardon when they fly over. The city of Chardon is the county seat of Geauga county in Ohio. The largest city near Chardon is Cleveland Ohio USA. BTW I am the Vice Chairman, board of commissioners, Geauga Metropolitan Housing Authority. You can listen to our board meetings from my web site where it says click here for the GMHA board meetings. Now for my credit card, I always always immediately pay off any amount I ever charge on it. You know before I have to pay any intrust. I do support the tobacco growers though. Have since I started smoking when I was 15. Well except for those 5 years when I had quit. I can not even imagine how many hours over the last thirty years I have spent learning, experimenting and coding computer games. You know along with looking for, recording and editing sound files for them. Oh yeah and the Email and phone calls for tech support of my games. Thank goodness I have had this nice comfortable chair and computer desk for so many years. TGIF and BFN - Original Message - What! one of jims' games for free! - don't you know how important the income from those games is to jim? With his ten million dollar det to o v a draft and son, creddit card company, and the monthly wrent he has to pay to Jo mcstingy his landlord for the plywood shed he lives in, it's only nights spent up programming those games and days out working on the tobacco plantation that stops him from being kicked out into the cold, deported, having everything he owns taken by the balifs and sent to live in the London sewers! And then you, sitting in your cumfy arm chair ask for a free game? how can you be so heartless! sorry jim, was feeling random and this one sort of happened, and while the recessions bad, I hope it's not that! bad ;D. Beware the Grue! Dark. Jim O k who stole the C off of the Chardon high school again? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] curious about terminology - Re: Football game please
Why are they called flats? --- In God we trust. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 7:06 AM Subject: Re: [Audyssey] Football game please Hi Jim. Sorry Jim, but charles' request for a free game just got my thoughts running ;D. I've also learnt something today, sinse I'm afraid i'd not heard of the city of Chardon before, I've read books and seen films set in cleaveland, but this is the first I've heard of Chardan. In fairness though Durham isn't the most famous city in England either. Having had this flat sinse may of 2007, the notion of being in the same place for 23 years is actually a trifle scary! (I'm stil not certain this is where I'll be staying). Beware the grue! Dark. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: dark Gamers@audyssey.org Sent: Friday, April 09, 2010 11:02 AM Subject: Re: [Audyssey] Football game please Hi Dark, I know that you were just spoofing, but to set the record straight. I have lived in this apartment building since March 1987. The building is a government subsidized HUD building, so I pay approximately one third of my SSDI check for rent. The building has 76 apartments, all on one level and is shaped like a large square C with a court yard in the center of the C. In the courtyard we have a pavilion, grills etc. I guess the large C shape is so that helicopters and airplanes know that they are over Chardon when they fly over. The city of Chardon is the county seat of Geauga county in Ohio. The largest city near Chardon is Cleveland Ohio USA. BTW I am the Vice Chairman, board of commissioners, Geauga Metropolitan Housing Authority. You can listen to our board meetings from my web site where it says click here for the GMHA board meetings. Now for my credit card, I always always immediately pay off any amount I ever charge on it. You know before I have to pay any intrust. I do support the tobacco growers though. Have since I started smoking when I was 15. Well except for those 5 years when I had quit. I can not even imagine how many hours over the last thirty years I have spent learning, experimenting and coding computer games. You know along with looking for, recording and editing sound files for them. Oh yeah and the Email and phone calls for tech support of my games. Thank goodness I have had this nice comfortable chair and computer desk for so many years. TGIF and BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] curious about terminology - Re: Football game please
that's the english Term for an apartment as to why, goodness knows. Beware the grue! Dark. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 5:37 PM Subject: [Audyssey] curious about terminology - Re: Football game please Why are they called flats? --- In God we trust. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 7:06 AM Subject: Re: [Audyssey] Football game please Hi Jim. Sorry Jim, but charles' request for a free game just got my thoughts running ;D. I've also learnt something today, sinse I'm afraid i'd not heard of the city of Chardon before, I've read books and seen films set in cleaveland, but this is the first I've heard of Chardan. In fairness though Durham isn't the most famous city in England either. Having had this flat sinse may of 2007, the notion of being in the same place for 23 years is actually a trifle scary! (I'm stil not certain this is where I'll be staying). Beware the grue! Dark. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: dark Gamers@audyssey.org Sent: Friday, April 09, 2010 11:02 AM Subject: Re: [Audyssey] Football game please Hi Dark, I know that you were just spoofing, but to set the record straight. I have lived in this apartment building since March 1987. The building is a government subsidized HUD building, so I pay approximately one third of my SSDI check for rent. The building has 76 apartments, all on one level and is shaped like a large square C with a court yard in the center of the C. In the courtyard we have a pavilion, grills etc. I guess the large C shape is so that helicopters and airplanes know that they are over Chardon when they fly over. The city of Chardon is the county seat of Geauga county in Ohio. The largest city near Chardon is Cleveland Ohio USA. BTW I am the Vice Chairman, board of commissioners, Geauga Metropolitan Housing Authority. You can listen to our board meetings from my web site where it says click here for the GMHA board meetings. Now for my credit card, I always always immediately pay off any amount I ever charge on it. You know before I have to pay any intrust. I do support the tobacco growers though. Have since I started smoking when I was 15. Well except for those 5 years when I had quit. I can not even imagine how many hours over the last thirty years I have spent learning, experimenting and coding computer games. You know along with looking for, recording and editing sound files for them. Oh yeah and the Email and phone calls for tech support of my games. Thank goodness I have had this nice comfortable chair and computer desk for so many years. TGIF and BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] prices of game creation kits
Before you build a house, you've got to have a fondation. --- In God we trust. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 9:54 AM Subject: Re: [Audyssey] prices of game creation kits Hi, Exactly. Were I not already a trained software developer I would be more than willing to invest in a tool like BGT, because of its features and ease of use. However, as it is I have already written my own game development tool, Genesis 3D, and it also has a lot of the hard work done. I should know I just spent the past thre/four months converting all of it from C# .NET to C++ and the Win32 API for MOTA beta 11. However, I think I know more than most how much hard work goes into a tool like BGT. Writing all the basic components like the input core, audio core, speech core, level editor, etc. It takes a long time and is a lot of work. All of that has to be done before you even start on a game, and I think it is safe to say everyone wants to get started right away with writing the game and not have to worry about the low level components. That's what BGT offers a person. A chance to start writing games without having to do all the low level programming and development from scratch. On 4/9/10, Philip Bennefall phi...@blastbay.com wrote: Hi Travis, Of course, people are free to make their individual choices for what tools they want to use for the particular task at hand. For those who can use a general purpose programming language and who are willing to spend the extra time building things from scratch, that's fair enough. But with BGT you are getting lots of things done for you out of the box that will significantly speed up the development process. Also, if you make a few games using the pro version of the tool you will certainly make that money back and more there to. The lite version is 65 USD, so now we're talking the same price range as the others you mention. But as the owner of these resources, the codebase that forms the components that feature in BGT, I feel that I want to be compensated if people are going to use this to make money. Especially with it being a one-time fee, I think it's more than reasonable. For those who want to make free games, the lite version is available as I said and I am able to make that more affordable since people won't actually be making money with the aid of my tools. That is the best way in which I can explain my thinking behind the pricing of BGT. And I can say that I have spent thousands of dollars getting some of this code written, except of course for the parts that I wrote myself; they only cost me time. Kind regards, Philip ennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] curious about terminology - Re: Football game please
Hi Charles, Smile. This is a bit ot, but here is your answer. The term flat simply means that the apartment is all on one level rather than having split levels such as a town house. On 4/9/10, Charles Rivard woofer...@sbcglobal.net wrote: Why are they called flats? --- In God we trust. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] curious about terminology - Re: Football game please
Hmmm, I find the notion of a flat, ie, a separate living space part of one building on multiple levels very weerd, private staircase? --- -most odd. My flat deffinately! doesn't have it's own stairs, though they would be inconvenient as it does contain several daleks, ;D. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 6:17 PM Subject: Re: [Audyssey] curious about terminology - Re: Football game please Hi Charles, Smile. This is a bit ot, but here is your answer. The term flat simply means that the apartment is all on one level rather than having split levels such as a town house. On 4/9/10, Charles Rivard woofer...@sbcglobal.net wrote: Why are they called flats? --- In God we trust. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] to kevin
now all we need are fatalities haha. actually to clear some things up, the latest mk games have 3d elements to them. meaning you can actually sidestep attacks. Just so you know! - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 5:19 AM Subject: Re: [Audyssey] to kevin Hi, I would say MK vs dc is like my game that I am trying to make. You move left and right and your oponent is there too. All of that is in... I would call it Side-Scroller-Environment. The stereo field pans depending on where you are. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Date: Thu, 08 Apr 2010 20:12:08 -0400 Subject: [Audyssey] to kevin hey this new game what kind of game is? if you was to use a video game what game would be best to say your game is like. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] how to play Kevins game well the battle boomer.
Hi all, I dissugvered this. I know Kevins battle boomer has errors, but use the discontinued.exe file and it should work. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] to kevin
I have stopped development on it right now swince I am learning BGT. Or well, trying it out because there is not real much to learn, for me that is. It works pritty well so far. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 15:02:08 -0400 Subject: Re: [Audyssey] to kevin now all we need are fatalities haha. actually to clear some things up, the latest mk games have 3d elements to them. meaning you can actually sidestep attacks. Just so you know! - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 5:19 AM Subject: Re: [Audyssey] to kevin Hi, I would say MK vs dc is like my game that I am trying to make. You move left and right and your oponent is there too. All of that is in... I would call it Side-Scroller-Environment. The stereo field pans depending on where you are. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Date: Thu, 08 Apr 2010 20:12:08 -0400 Subject: [Audyssey] to kevin hey this new game what kind of game is? if you was to use a video game what game would be best to say your game is like. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] how to play Kevins game well the battle boomer.
Hello, Well, as I said the discontinued.exe as the file says, is discontinued and it rather stupid, I wouldn't recommend doing so because you are not able to close the game during fights. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Date: Fri, 9 Apr 2010 20:06:23 +0100 Subject: [Audyssey] how to play Kevins game well the battle boomer. Hi all, I dissugvered this. I know Kevins battle boomer has errors, but use the discontinued.exe file and it should work. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] another one to kevin
hi i was wondering if there is going to be finishers moves and if there is going to be blood sound to indicate that your oppent is bleeding when you attack or you are bleeding when you get attack. i hope you have character in the game that remind people of the mortal kombat characters. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] where to get a bowling rail
A while back, someone was asking where to get a bowling rail. Now that I have my desktop PC back, here's the info I have: Rosella Campbell: 1-248-853-0209 She is, or was, the secretary for the sanctioning body of leagues of blind bowlers in the United States. HTH. --- In God we trust. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] another one to kevin
As I said I will stop working ont he game for some months maybe until I can get the full hang of BGT - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Date: Fri, 09 Apr 2010 15:19:55 -0400 Subject: [Audyssey] another one to kevin hi i was wondering if there is going to be finishers moves and if there is going to be blood sound to indicate that your oppent is bleeding when you attack or you are bleeding when you get attack. i hope you have character in the game that remind people of the mortal kombat characters. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game
I hope to find such thing.\ -- From: Jorge Gonçalves jopo...@hotmail.com Sent: Friday, April 09, 2010 4:23 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Football game Oh, this is a very old story! I also would love one like that since years but I seriously start to doubt if we will ever have a football game! Cheers, Jorge Gonçalves Email MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Charles Rivard Gamers@audyssey.org Sent: Thursday, April 08, 2010 11:40 AM Subject: Re: [Audyssey] Football game please Hi Charles, Unfortunately I believe that he is looking for a Soccer game not American football. But thank you very much Charles for the promo. BFN - Original Message - Try Jim Kitchen's football game. It's found at www.kitchensinc.net in the section of free text to speech Windows games. On offense, you choose from a list of plays, and on defense, well, you defend. It's a good fun free game with good sounds. Be sure to download and install the other necessary files first, as described at the site. And, while you're at it, try the other free games from there, too. There's a lot of fun to be found there. HTH. - Original Message - From: Ramy Moustafa moshtaqlealga...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 07, 2010 1:56 PM Subject: [Audyssey] Football game please hi all; really I love football so much and I need to play it on computer, while I was at school we were playing football, but now no hope. so I tried playing it on computer until I found the super football, it has many good things like its name is football game. but, really it's a very boring game, also, no competitions or something inside the game, no updates, and the support team is not good. also, when playing, no intertainment at all, cause computer will do all things for you, u can't control the ball at all, Just when the player speak s from the right you will send the ball right etc. also, can't play online at all, can't find any parteners. so, now can't we find any other good football game for blinds? really I love this game, and if I find one I will buy it soon. Thanks in advance Cheers: Ramy Moustafa If music be the food of love, play on... Tel: 0020102221750 Personal email, msn and yahoo messengers: flutelo...@link.net skype: roma30 facebook: moustafa.r...@gmail.com --- Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi Philip, Yes thanks, I've just been programming in procedural type Basic for so long that I don't see myself learning a whole new type of programming. And I must say that I think that your BGT is a very good thing. I know that lots of people have ideas and want to create games. But learning a whole programming language such as C++ can be very daunting. I am looking forward to seeing what all games are created with BGT. TGIF and BFN - Original Message - Hi Jim, Of course, we are all talking personal opinions here and I fully respect yours. However I personally feel that when a product is as old as Vb6 and official support has been dropped for quite some time, it would be inadviseable for new programmers to learn it only to discover that they have learnt technology that was at its peak 10 years ago. If, like yourself, one has been using the tool for a considerable time then that is a different story. If you feel that you are comfortable with Vb 6 and want to continue using it despite support having been dropped then that, of course, is entirely your choice. In any case I shall certainly continue to play your games from time to time. Kind regards, Philip Bennefall Jim If computers are our tool, how come we have to take classes to learn to do it ITS way? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Football game please
Hi Dark, No need to apologize, like I said, I knew that you were just spoofing. Yes, if a person is not from northeast Ohio, they would not have heard of Chardon. It is a small rural city of about 5,000 people. Probably best known for making maple syrup. Our annual maple syrup festival is coming up. http://www.maplefestival.com http://www.richardsmapleproducts.com This is a very nice building and nice friendly no crime place to live. But yeah only two people have lived in this building longer than me. And heck, I kind of know my way around. grin http://www.geaugamha.org TGIF and BFN Jim Yet another fine whine from Chardon eh? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MegaRacer
I downloaded and installed the game fine. the game is quite good though I didn't play it for long as it was getting late. At 11:29 p.m. 9/04/2010, you wrote: Hi when I tryed downloading and then installing this game i got the message that the file included invallid data. so in short i couldn't run it. i just thought that I would let you know. from Mich. - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: gamers@audyssey.org Sent: Friday, April 09, 2010 7:12 AM Subject: [Audyssey] MegaRacer Seems like quite a nice, relatively simple game since pretty sure you only need to avoid obstacles by pressing left and right, and while I think I will need to use earphones, it seems to work quite nicely, and I like the sounds etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' __ Information from ESET NOD32 Antivirus, version of virus signature database 5012 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] question on mega racer
does anyone know if you can use the steering wheel and controller? and is this the new race game that has been talk about today? and what website can i download the game from? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] first 3 minutes of panic attack on expert guitar.
that's how long I lasted hahaha. I'm sorta trying to learn this song inbetween others. don't really think I can do it, the most I'll probably get to is the solo, but I think if I get there I'll be quite happy. this time I think I got like 50% through the song. here's the link. enjoy me getting booed off stage! it isn't pretty lol. http://www.sendspace.com/file/ofhfow --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question on mega racer
Know nothing about steering wheel etc., and wouldn't expect it too much since you really just need to tap left and right as opposed to really steering too much, but anyway: http://web131.as-6.de/megaracer1.0.exe Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Friday, April 09, 2010 11:47 PM Subject: [Audyssey] question on mega racer does anyone know if you can use the steering wheel and controller? and is this the new race game that has been talk about today? and what website can i download the game from? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5014 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5014 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] curious about terminology - Re: Football game please
I had a friend who was rebuilding a motorbike in his 3rd floor flat, and while he took the various parts up inside the lift, when it was put together, it was a bit long to fit inside the lift, so him and a few friends ended up taking it down the stairs quite slowly, having to sort of manually lift the ends up every now and then on the landings to get it down to the parking area to take it for a test run...don't think his neighbours liked him too much... Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 7:51 PM Subject: Re: [Audyssey] curious about terminology - Re: Football game please Hmmm, I find the notion of a flat, ie, a separate living space part of one building on multiple levels very weerd, private staircase? --- -most odd. My flat deffinately! doesn't have it's own stairs, though they would be inconvenient as it does contain several daleks, ;D. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 6:17 PM Subject: Re: [Audyssey] curious about terminology - Re: Football game please Hi Charles, Smile. This is a bit ot, but here is your answer. The term flat simply means that the apartment is all on one level rather than having split levels such as a town house. On 4/9/10, Charles Rivard woofer...@sbcglobal.net wrote: Why are they called flats? --- In God we trust. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5014 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5014 (20100409) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MegaRacer
Hi Shaun, How did you get it to work? When I installed it it gave me an initialization error when starting. On 4/9/10, shaun everiss shau...@xtra.co.nz wrote: I downloaded and installed the game fine. the game is quite good though I didn't play it for long as it was getting late. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi jim, Yeah, learning C++ from scratch is pretty daunting. No argument from me on that point. It definitely isn't for the lay programmer, and takes years of experience to get really good at it. For example, when I took C++ at Wright State around 1998 I went through the standard 12 week course. I learned all the basic stuff functions, variables, pointers, classes, objects, etc. In a word all the basics of the language, but when I walked out of that class 12 weeks later I still had no real idea how to put all that together and create a program I could use. For one thing I hadn't learned is the more advanced aspects such as the Windows Win32 API or the Microsoft Foundation Classes which are essentual for indepth Windows programming. When I eventually got Microsoft's official book on Windows programming I nearly fainted because it was 1,200 pages of Windows specific programming that I hadn't even covered in class. Not something I'd wish on my worst enemy. With Visual Basic 6, for example, all of that 1,200 pages of stuff is nicely wrapped by the Visual Basic runtime or you can load additional components through the com interface. Now days the Microsoft .NET Framework does the same thing but is available to C++, C#, and Visual Basic .equally making it hundreds of times easier to write something without a great deal of the libraries and headers that make up the Windows operating system. If you want to draw a window just create a new instance of the Form class and run with it. You don't have to pump Windows events and messages, create a Windows process handler, write your own garbage collecter, and a bunch of other stuff as the .NET Framework does all that behind the scenes. Some in the I.T. field feel we are dumbing down the next generation of programmers, but I will agree it is way easier to write something for Windows than it use to be with all of these rapid development languages like C# .NET and Visual Basic .NET. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] curious about terminology - Re: Football game please
So the motorbike might have had a flat tire in his flat. They lifted the parts on the lift to his flat and instead of using the lift to get it down they had to lift it up to carry it down the stairs. What an up lifting story. It was so uplifting that I may have to lie flat on my bed in the flat. - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 09, 2010 10:04 PM Subject: Re: [Audyssey] curious about terminology - Re: Football game please I had a friend who was rebuilding a motorbike in his 3rd floor flat, and while he took the various parts up inside the lift, when it was put together, it was a bit long to fit inside the lift, so him and a few friends ended up taking it down the stairs quite slowly, having to sort of manually lift the ends up every now and then on the landings to get it down to the parking area to take it for a test run...don't think his neighbours liked him too much... Stay well Jacob Kruger Blind Biker --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi Philip, Well, I happen to like where Microsoft is going with .NET, but it does have its own issues just like anything else. You have to use obfuscation to protect your code, it is easy enough to run into .NET version conflicts which isn't cool. Also the Express versions of the .NET tools don't come with Windows 64 byt target settings which makes them about useless for someone trying to create professional applications. To add to that if a person doesn't have the .NET components they need installed that can be hundreds of MB worth of dependencies increasing the size of the download/install. So I can't really blame you for not liking the .NET stuff. Those are my exact reasons for going back to C++ for all of my personal projects. On 4/9/10, Philip Bennefall phi...@blastbay.com wrote: Hi Kevin, I, surprisingly enough, will maintain that it certainly is a good idea. Grin. As I said to you privately off list, I and the other members on the Blastbay forum will be more than happy to help you if you do decide to go down that root. Also, I will be continuing to update BGT with new features and fixes regularly. Vb 6 is practically a dead language as no updates have been made to it for years. Microsoft are strongly pushing the .net line of languages instead, which I am not personally a big fan of but that is just my opinion. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi Kevin, Well, using Visual Basic 6 is a bad idea in my opinion. As Philip pointed out Visual Basic 6 has not been updated in quite some time and was officially dropped in 2007/2008 when Windows Vista came out. I can understand Jim Kitchen's point of view because he wrote a good majority of his games in that language and has years of experience with that language under his belt, but you have no such ties to the language. As a new developer you should start out fresh with something current and that is supported by the developer. Personally, I do believe once BGT 1.0 comes out that will be your best bet. It is specifically designed for audio games, has a nice scripting language has all the core game components developed for you, I don't think you can really lose. That is assuming that audio games is your only interest here. If you however want to program other applications then I'd say C# .NET or Visual Basic .NET would be better suited for you. While I really love C++ I also know it isn't for everyone, and takes more work and education to get the most out of it. On 4/9/10, Kevin Weispfennig kevin.weispfen...@gmx.net wrote: Hi, Well, porting the game to VB6 would be much easier because I kind of do have an understanding on how it works, though... Well, I dunno. I am getting drawn here, and there, use this use that. I need some more time. But I still thinking of porting to BGT is a good idea, is it? Well, I've lost my opinion now *laughs* --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MegaRacer
you will need the com audio sdk. I'm going out but I'll shove a copy on the public dropbox once I find it and people can pull it. At 02:38 p.m. 10/04/2010, you wrote: Hi Shaun, How did you get it to work? When I installed it it gave me an initialization error when starting. On 4/9/10, shaun everiss shau...@xtra.co.nz wrote: I downloaded and installed the game fine. the game is quite good though I didn't play it for long as it was getting late. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] gmud help needed!
Heya guys; Just got the enwest GMUD, 1.9B I think it is, and now it's not reading my old world list! Whenever I try to paste in my old world list and run the program, it generates an error and shuts down- and the error report thing pops up. Any idea? I really wouldn't want to re-do my thousand+ triggers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
Hi Jim, Ahem...I wouldn't say just fine with all versions of Windows. Fact is your games do have some problems under Windows Vista and Windows 7 do to some design problems. For example, none of your programs are fully user account control compatible. Therefore in order to get them to operate correctly I and many others have to go in and disable that security feature which really isn't a good solution to the problem. Simply put saving settings to the applications home directory might have been fine for Windows 98 and Windows XP, but is a big no-no on newer Windows operating systems. And, yes, while it is true the Visual Basic 6 runtime is quite small it doesn't ship by default with Windows 7. It now is an extra component that needs to be installed where on XP it was included with the OS. Now, days if you wrote something in Visual Basic .NET, for example, it wouldn't necessarily need anything else because most .NET stuff now comes installed with Windows 7. That's just one advantage of using a more current language. However, Visual Basic 6 itself has a number of problems that probably don't matter to you personally but does for other software developers. Fact is most newer software developers, myself included, are trained to use object oriented programming concepts which are superior to procedural programming in most cases. Visual Basic 6'6 lack of advanced object oriented programming frankly sucks. Visual Basic .NET on the other hand has extremely good object oriented programming techniques. So, anyway, while I do respect your opinion I'm afraid i do have to disagree. visual Basic 6 is very old software, a very old language, and no new programmer should be trying to learn something that is out of date. Windows 7 is current, what will be eventually replacing XP eventually, and that is what we as software developers should be targeting. I guess I feel that way because from the day I stepped into a programming class room I was taught, which makes sense to me, to think of the future of the market and plan ahead for changes in the software industry. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MegaRacer
you will need the com audio sdk. I'm going out but I'll shove a copy on the public dropbox once I find it and people can pull it. At 02:38 p.m. 10/04/2010, you wrote: Hi Shaun, How did you get it to work? When I installed it it gave me an initialization error when starting. On 4/9/10, shaun everiss shau...@xtra.co.nz wrote: I downloaded and installed the game fine. the game is quite good though I didn't play it for long as it was getting late. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] com audio
Hi. can't find the files however if you place comaudio.dll and audia.dll I think or all the dlls in the system32 folder and register those then that will work. I think I loaded something that uses this stuff but I can't remember what the crud that was right now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] gmud help needed!
yeah you need the com audio sdk unfortunately I can't find it nore where to get the thing. maybe it died in the hdd crash I had last year. but who knows. At 03:40 p.m. 10/04/2010, you wrote: Heya guys; Just got the enwest GMUD, 1.9B I think it is, and now it's not reading my old world list! Whenever I try to paste in my old world list and run the program, it generates an error and shuts down- and the error report thing pops up. Any idea? I really wouldn't want to re-do my thousand+ triggers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Battle boomer question
well I know loads that say how rubbishy uac is and always make it go away. I have used linux so its not strange to me placing stuff in my home dir but even so. At 03:47 p.m. 10/04/2010, you wrote: Hi Jim, Ahem...I wouldn't say just fine with all versions of Windows. Fact is your games do have some problems under Windows Vista and Windows 7 do to some design problems. For example, none of your programs are fully user account control compatible. Therefore in order to get them to operate correctly I and many others have to go in and disable that security feature which really isn't a good solution to the problem. Simply put saving settings to the applications home directory might have been fine for Windows 98 and Windows XP, but is a big no-no on newer Windows operating systems. And, yes, while it is true the Visual Basic 6 runtime is quite small it doesn't ship by default with Windows 7. It now is an extra component that needs to be installed where on XP it was included with the OS. Now, days if you wrote something in Visual Basic .NET, for example, it wouldn't necessarily need anything else because most .NET stuff now comes installed with Windows 7. That's just one advantage of using a more current language. However, Visual Basic 6 itself has a number of problems that probably don't matter to you personally but does for other software developers. Fact is most newer software developers, myself included, are trained to use object oriented programming concepts which are superior to procedural programming in most cases. Visual Basic 6'6 lack of advanced object oriented programming frankly sucks. Visual Basic .NET on the other hand has extremely good object oriented programming techniques. So, anyway, while I do respect your opinion I'm afraid i do have to disagree. visual Basic 6 is very old software, a very old language, and no new programmer should be trying to learn something that is out of date. Windows 7 is current, what will be eventually replacing XP eventually, and that is what we as software developers should be targeting. I guess I feel that way because from the day I stepped into a programming class room I was taught, which makes sense to me, to think of the future of the market and plan ahead for changes in the software industry. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] where to get com audio again?
I know Kevin sent a link just a day ago, but I can't find the email. Can someone tell me where to download. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.rhythmqwest.com/TheCat http://www.cdbaby.com/thecat2 The king who stands poised With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.