[Audyssey] lone wolf question

2010-06-13 Thread ENES SARIBAŞ
i love the extra missions can't anyone give me a hint for mission 92 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] looking for a good rpg.

2010-06-13 Thread Ben
The part about shades not having an in game story, dark, is not quite correct. I consider, myself, that a game having a series of objectives, like shades, to have an in game story. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark

Re: [Audyssey] accessible game companies with offices

2010-06-13 Thread Ben
I'm in agreement with that. Does rail racer still work? With mine it actually doesn't -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 06 June 2010 21:32 To: 'Gamers Discussion list' Subject: Re: [Audyssey]

Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-13 Thread Ben
By the way Thomas, if you want any help I will be willing to probide it -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 06 June 2010 21:55 To: 'Gamers Discussion list' Subject: Re: [Audyssey] Reviewing Games was

Re: [Audyssey] SOD

2010-06-13 Thread Ben
What walkthroughs! Where! I had them aeons ago but the damn things went and screwed up on me! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 06 June 2010 23:03 To: 'Gamers Discussion list' Subject: Re: [Audyssey]

Re: [Audyssey] SOD

2010-06-13 Thread Ben
I think for the drake defeat you've gotta have some sort of giant roar and maybe a firey explosion of guts or something. And for those stone guardians, you gotta really have a huge basy explosion with debris showering down around the headphones... -Original Message- From:

Re: [Audyssey] SOD

2010-06-13 Thread Ben
Replacement f***ing keys! Ordered mind last weekend (the Saturday) and still! Haven't! got! Sod! And! Tank! Commander! Keys! Yet! Lol The revenge of the exclamatory exclamation mark of exclamiland... er I'm so odd -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] SOD

2010-06-13 Thread Ben
Don't drink coffee myself, but dark, that was damn funny! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 06 June 2010 23:23 To: 'Gamers Discussion list' Subject: Re: [Audyssey] SOD Hi Dark, Hmmm...let me think.

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread shaun everiss
well I am now on the death world. I have managed somehow to get on my first life to level3 without much dammage. now ofcause its getting quite hard. strength that had been so high is just badly lacking my rocks have been used on bears and such and are a bit low I have been able to hold my own

Re: [Audyssey] Thoughts About Healing Potions

2010-06-13 Thread Ben
No, they have many many many heads. I think whoever killed it (which ever one of the many heroes from greek mythology) I think it got buried under a cliff or something. I can't really remember -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Thoughts About Healing Potions

2010-06-13 Thread Ben
Tom, I can't get passed the spikes I always die on the second jump. It's a really hard game on level 2. I'll just say, the viewing is, in most peoples opinion, strange. You'd see the first set of spikes then be able to stop looking (control key) then jump those then see the second setg and then

[Audyssey] q9

2010-06-13 Thread shaun everiss
Hi. finally beat q9. the boss battle was tricky. in fact it was only my good fortune with a fortune field that got me to about 300 allowing me to beat the game with reasonable go. I managed to get some shots in with the sling, and used my shields. eventually I was clubbing the boss eventually

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Damien Pendleton
Hi Hayden, Wow, I wish I was that lucky! Regards, Damien. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Lori Duncan' lori_dunca...@hotmail.com; 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 13, 2010 12:21 AM Subject: Re: [Audyssey] Has anyone

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Damien Pendleton
Hi, Yeah, I've yet to beat medium. Regards, Damien. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 13, 2010 12:36 AM Subject: Re: [Audyssey] Has anyone actually managed to beat Q-9 Hi Ryan, That's

Re: [Audyssey] Sunday's Out of Sight events

2010-06-13 Thread Jim Kitchen
Hi Shaun, You may not be interested, but others might be interested in participating in the games that Charles is letting us know are going on. BFN - Original Message - charles why do you post these on here. I am not sure about the topic for this or not but I sertainly don't want

Re: [Audyssey] Thoughts About Healing Potions

2010-06-13 Thread Ben
Not so: tartarus was the deepest pit in hell where the damned who had committedthe most heinous crimes were condemned to eternal punishment! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 07 June 2010 14:42 To: Gamers

Re: [Audyssey] Final Conflict and Treck 2000

2010-06-13 Thread Lori Duncan
Oh why don't you just do a Doctor who one Tom? I'd know where I was then and I like the idea of fighting dalecs, I'd just create a level with a lot of staires. Smile - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 13,

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Lori Duncan
I tend to run out of panick and because I thought if I did I might avoide some things by running and jumping a lot. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 13, 2010 3:45 AM Subject: Re: [Audyssey] Has

Re: [Audyssey] looking for a good rpg.

2010-06-13 Thread dark
I'm not sure. I wouldn't count shades as having an in game story because it doesn't have any actual characters or events you interact with. true, it has the various objectives and interactions with the environment, but these seem more like puzles than a story to me. Then again though, there

Re: [Audyssey] SOD

2010-06-13 Thread dark
You can get all of raul's audio walkthrus from http://www.liamerven.com/games/ hth. Beware the grue! Dark. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 13, 2010 8:14 AM Subject: Re: [Audyssey] SOD What

Re: [Audyssey] Final Conflict and Treck 2000

2010-06-13 Thread dark
The thing is though, to talk of cannon, the doctor rarely if ever uses weapons, even against the daleks, therefore an action platformer with the doctor blowing stuff up would feel very wrong to me indeed. Beware the Grue! Dark. - Original Message - From: Lori Duncan

Re: [Audyssey] Thoughts About Healing Potions

2010-06-13 Thread dark
Actually, if i remember rightly, it was hercules that killed the hydra. the problem was, whenever he cut off one head, two more grew in it's place, so he worked out a stratogy with his cousin 9who's name I unfortunately forget), where by whenever hercules chopped off one head, his cousin would

Re: [Audyssey] Final Conflict and Treck 2000

2010-06-13 Thread Ben
Very true. Although the bbc just released the game city of the daleks which unfortunately atm a lot of mouse stuff. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 13 June 2010 12:33 To: Lori Duncan; Gamers Discussion list

Re: [Audyssey] looking for a good rpg.

2010-06-13 Thread Ben
Glad you see my point! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 13 June 2010 12:31 To: Gamers Discussion list Subject: Re: [Audyssey] looking for a good rpg. I'm not sure. I wouldn't count shades as having an in

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Ben
Got q9 from Philip himself the day it came out and beat it a week later. If anyone wants, I'll do a full review of the game. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: 13 June 2010 12:28 To: Gamers Discussion

Re: [Audyssey] Final Conflict and Treck 2000

2010-06-13 Thread Ben
Dark: Battle of wolf 359: excellent choice! There is an amazing story (produced by simon and shooster audio) called star trek: borg which is very interesting and strange (it doesn't cover the events covered in first contact, of which there is also an audio adaptation), but gives a good read if

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-13 Thread Ben
What you mean about this mod: I'm confused! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 13 June 2010 00:16 To: Gamers Discussion list Subject: Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk

Re: [Audyssey] Game Modding was StarTrek Games

2010-06-13 Thread Ben
Tom, I wish to make a question proposal. Where did you find that awesome battle music released in one of the first previews of mota? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 12 June 2010 23:21 To: Gamers

Re: [Audyssey] Game Modding was StarTrek Games

2010-06-13 Thread Muhammed Deniz
Well, if they don't really like it if a developer does that, that'll be a waste. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in

Re: [Audyssey] Any Hints on Visual Studio with ASP1.net

2010-06-13 Thread Muhammed Deniz
What's visual studio? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just

Re: [Audyssey] Game Modding was StarTrek Games

2010-06-13 Thread Hayden Presley
Hi Ben, The first preview of MOTA had nothing close to Awesome Battle Music. However, if you're talking about MOTA BETA 10 (forgive me as I may have missed the first preview, though I do not think so) had excellent music in the preview. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] looking for a good rpg.

2010-06-13 Thread Hayden Presley
Hi Dark, Well--there is some interaction of characters, although I don't really see the massacre of probably once people working for the FDN as character interaction. Grin Best Reagards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread shaun everiss
a full review would really rock. I just beat it but it used everything I had it was luck more than anything else that got me beaten or rather got the boss beaten. At 12:14 a.m. 14/06/2010, you wrote: Got q9 from Philip himself the day it came out and beat it a week later. If anyone wants,

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Hayden Presley
Hi Ben, Hmmm...that would be interesting, although before you do so I suggest you make sure your sterio mix/wave out mix/what you hear is working correctly. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben

Re: [Audyssey] Thoughts About Healing Potions

2010-06-13 Thread Hayden Presley
Hi Dark, A slight correction. Heracles did indeed kill the hydra, but not exactly in the way you said. What actually happened was that he asked someone to give him his firebrand (which, actually, was why Hera didn't call it a valid labor) and it was Heracles who burned the necks shut on yhe hydra.

Re: [Audyssey] Any Hints on Visual Studio with ASP1.net

2010-06-13 Thread Hayden Presley
Hi Muhammed, Microsoft Visual Studio is Microsoft's (who elses?) programming suite. It contains such programming IDEs as Visual Basic .net C #.net, and/or C ++. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of

Re: [Audyssey] looking for a good rpg.

2010-06-13 Thread Hayden Presley
Hi Ben, Really, it doesn't have a series of tasks you have to accomplish. Really, all it is in general is, go through the hallways and rooms, go from level to level, get the experiment control box, and shut down the experiment. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Hayden Presley
Hi Shaun, Sigh. Like I said earlier: It is ok to run through the entire game--in fact I can, and I hardly am classified as a master Q9er--but if you are in the mountain or death worlds, you may want to jump back when you hear monsters. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] q9

2010-06-13 Thread Hayden Presley
Hi Shaun, S P O I L E R S P A C E The best way to beat the boss is wait at the left end of the level, and just use the sling on him. It takes 22 rocks to take him out, and I recommend you do not use shields unless you're going after him. If you do, he's smart enough to avoid you. By the way

Re: [Audyssey] SOD

2010-06-13 Thread Hayden Presley
Hi Ben, Hmmm...good idea for the Carnealian Guardian, though your drake one was gorey in the least. Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben Sent: Sunday, June 13, 2010 2:17 AM To: 'Gamers

Re: [Audyssey] accessible game companies with offices

2010-06-13 Thread Hayden Presley
Hi Ben, Oh, it still works. So long as you can play MOTA, you should be able to play RailRacer. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben Sent: Sunday, June 13, 2010 1:57 AM To: 'Gamers Discussion list'

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-13 Thread Hayden Presley
Hi Shaun, Not to mention fsome pretty weird files in the audio folder. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Saturday, June 12, 2010 9:56 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Hayden Presley
Hi Scott, You don't get hurt if you run into the galloping thingy (I thought it was a horse the first time I heard It, but it's a rhino). Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Scott Chesworth Sent:

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-13 Thread shaun everiss
yeah anything goes no control emulaters and games, non related hacks, weird and stupid scripts that can delete jaws settings and loads of junk. If pkb were a house or a garrage we would be falling over things. though whoever uploaded our vehicles sound lib is cool. Now we each have a car or 2

[Audyssey] help

2010-06-13 Thread Shirley Starblanket
How do I get off the damn list!!! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages

Re: [Audyssey] [Odyssey] disability definition-was (accessiblegame companies with offices)

2010-06-13 Thread Hayden Presley
Hi Charles, Lol...in that case, if you think he did, just let's play for 10 seconds and let the first level cruisers land. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Thursday, June 10,

Re: [Audyssey] accessible game companies with offices

2010-06-13 Thread Hayden Presley
Hi Brian, Oh, the nastalja! Grin Actually, rounding decimals could be remedied by setting the precision. As for the games, yes, they were, and still are, excellent as far as they go. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] startrek games

2010-06-13 Thread Bryan Peterson
Common sense, my good man, common sense. LOL. All I can say is I admire Thomas for sticking it out through all the crap he's had to go through while working on this game. I can't honestly say for sure whether I myself would have the requisite strength of character. We are the Knights who

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread dark
I've got to the death world on medium, but can't get through the second level annoyingly! I will say though, creddit to philip in designing an action game which is so tough it has people stumped. Beware the Grue! Dark. - Original Message - From: Damien Pendleton

Re: [Audyssey] startrek games

2010-06-13 Thread Greg
Hello Thomas, I would love a LW style of Star Trek game. As you pointed out the replay value of that type of game would be very high. Greg W. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 10, 2010

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-13 Thread Thomas Ward
Hi Hayden, As I recall the amount of torpedoes the enemy ships fired was random, but the max was 15 torpedoes per turn for the Romulan warbirds. That is assuming I remembr correctly. I don't have the original STFC source code and would have to look to be sure. On 6/12/10, Hayden Presley

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-13 Thread Thomas Ward
Hi Ben, What I meant was that whoever put the PKB Games mod for STFC together used the wrong sound for the Romulan torpedoes. The ones on the TNG and DS9 show don't sound anything like the ones used in the PKB mod, and Shaun said that was probibly because the creator didn't have the correct

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Damien Pendleton
Hi Hayden, Actually you do get hurt unless you jump over it. Regards, Damien. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 13, 2010 9:17 PM Subject: Re: [Audyssey] Has anyone actually managed to

Re: [Audyssey] help

2010-06-13 Thread Thomas Ward
Hi Shirley, The Instructions for unsubscribing from the list or changing your list status are found at the bottom of every single post. For example, here is the instructions for unsubbing from the list. If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org On 6/9/10,

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread Hayden Presley
Hi Damien, I know, youdo. That is, unless you have a shield. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien Pendleton Sent: Sunday, June 13, 2010 5:30 PM To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-13 Thread Hayden Presley
Hi Shaun, Definitely. We need to go through that (we being everyone on the PKB Group) and clear that out. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Sunday, June 13, 2010 3:19 PM To: